I didn't have much time this week, here is the update covering Cloakwood :
In some of theses images, I appear to be blind, this is the side effect of the artifact I'm wearing sometimes. It is hinted that fighting can upgrade it, but nothing happened yet.
Our hero entered the dark Cloakwood forest, a place where lie Tasloïs and Giant Spiders in huge number. After a good walk, he met Aldeth Sashenstar who asked him to protect him against a bunch of aggressives druids. When they came, Yami tried to prevent any fight, but these guys didn't want peace, and they attacked him. After a short battle, Aldeth thanked Yami and told him he wished to help him when he'll visit Baldur's Gate later.
The next day, Yami continued his travel through the woods, and he scooted a small dragon near a cliff overlooking the sea ! A red one, so it was evil. He decided to slay it.
A bit later, he encountered a small group of druids who thanked him for slaying the beast. He also discovered a cave, house of Centeol and her spiders. Before attacking, she spoke and told Yami she was cursed by a mage named Jon Irenicus a long time ago. He had a sudden feeling he will encounter this person one day ...
For this fight, Yami mainly used his ability to hide and his newly replenished Wand of Fire.
In the cave, he retrieved Chelak's body and gave it to his brother, Tiber, who was destroyed by his loss.
Even deeper in the forest, Yami entered the Shadow Druids's territory. Most of them tolerated his presence and supported him in his quest to vanquish the bandits, but there was an exception.
Well, that escalated quickly.
He also fought a lot of Wyverns and even found their nest. He gave them what they deserved !
Finally, he started to see some bandits and some Black Talon mercenaries, the mine was near.
He was awaited by a group of fighters and spellcasters leaded by Drasus. Yami's first priority was to ambush the mages, and then to fry the others.
After this battle, he could enter the mines. He cleaned everything he could on his way. Hareishan was dealt with some Fireballs and a Detect Invisibility spell, Natasha with some backstabs and the Ogre Magi with a Remove Magic spell.
When he arrived in the last level, the master of the mines tried to protect himself with a party of assassins but they fell one after another to Yami's backstabs.
After this fight, Yami found a secret entrance to the chief's lair behind a wall. He carefully avoided the traps and faced the powerful Davaeorn who summoned two Battle Horrors and called his army to help him ...
His first move was to use his Minor Spell Sequencer with Web + Stinking Cloud to try to incapacitate Yami, but he resisted easely thanks to his high saves and magic resistance.
Then he escaped his reach with a Dimension Door ...
But Yami followed him with his own Dimension Door !
Then he proceeded to dispel his magical protection with a Spell Thrust.
After that, the horrible mage wasn't immune anymore to Yami's magic, so he started to bomb the place with everything he could, killing the guards at the same time.
A lot of spells and a backstab later, the battle was won.
Yami looted the place, found both the Tome of Intelligence and the Tome of Dexterity on Davaeorn's body, then escaped and flooded the mines, but not before he gave the key to Rill to allow the slaves to survive.
But where will he go now ? We'll know it in the next episode.
Yami came back to Beregost after he flooded the Cloakwood mines, in the town, he dealt with Silke, looted the Tome of Charisma on her body, and helped Neera to defend herself against a group of Thayans.
Being always ambushed now and then, he decided to try to learn who was behind all this. He went in all the inns of Beregost and spoke with a few people. At some point, a man named @Sergio told him he saw a group of well equipped mercenaries south of the Friendly Arm Inn apparently waiting for someone.
Yami followed this clue and headed north.
After a few hours of walking, he found the men he was speaking about and they immediately started to attack. After he killed a bunch of them, he found their chief, Davenport and eliminated him too. He discovered a small key on his corpse, and a letter which led him back to Beregost.
Back in the town, he entered the main building of the Section organisation, the people who were trying to kill him since the start of his journey. After he dispatched some guards, he met Andrea and her party. She said they were expecting him and she teleported him in the throne room ...
Here, he met Paul Wolfe, the leader of the organization and all his allied.
And soon, an epic fight occured.
Afterward, Yami needed to escape this place, a very big underground composed of 6 levels filled with high level fighters and mages who all wanted him dead.
Once again, Yami mostly used his unnatural speed and his ability to hide in the shadows to backstab his foes or blast them away with his Wand of Fire.
He managed to slain everyone without being hurt once.
Before heading to Baldur's Gate, Yami thought it would be a good idea to visit the few places he forgot. So he went to the north, cleared the farm south of Baldur of its Ankhegs and the one north of Baldur of its Zombies. Then he went to Firewine, and encountered Khark, the most powerful opponent he met until now. A very powerful, strong and intelligent Ogre Magi, able to cast some 6 level spells.
A long and exhausting battle followed. Khark initiated the fight with a lot of spells active, and casted a Protection From Magical Weapon to prevent any attacks.
Yami tried to dispel his Minor Globe of Invulnerability with a Spell Thrust, but it had no effect.
The Ogre Magi countered his every moves with ease. When Yami summoned three Shadows to help him, the beast killed them with a Skull Trap and a Minor Sequencer.
And when hiding, he used a Detect Invisibility spell to reveal Yami.
His Globe and his Fireshield still active, Yami couldn't harm him easely, so he tried to damage him a Sunfire, which also had no effect.
Disappointed, he started to attack him in melee, but the Fireshield hurted him a lot and he needed to drink a few Potion of Extra Healing. At some point, Khark's Fireshield went down, so Yami rushed in to try to destroy his Stoneskin but he turned invisible.
Using his Detect Illusion skill, Yami managed to trace him and destroyed his Stoneskin.
He positioned himself in the shadows and was ready to finish him off with a backstab, but at this exact moment, the Ogre Magi casted another Stoneskin and countered his hit.
Afterward, he also refreshed his Mirror Image and injured Yami in melee a few times while he was killing the Kobolds with a Fireball. Yami hid in the shadows to recover, and drank another Potion of Extra Healing.
Then he tried to damage him a Lance of Disruption, but a bad Wild Surge occured.
Finally, Yami eliminated his Mirror Image with a few Magic Missile and overcame him in melee.
And now he can enter the Firewine's Ruins ...
------------------------------------------------
I am sorry if they are too many images in the last fight, I actually really enjoyed what SCS did with that fight and I found it both hard and interesting.
After dealing with this powerful foe, Yami entered the Firewine Ruins as expected. He killed some Ogrillons, and met Lendarn, a spellcaster, and another Ogre Mage. Both weren't really threat for him. Then he fought Jenkal, the Halfling who was responsible for the Kobold invasion.
The whole village of Gullykin was thankful to Yami for his help.
The next day, he travelled to Ulcaster in order to explore the magnificent ruins underneath. But he was attacked by a strange and powerful Skeleton named Icharyd. After a short fight, he bent the time and prayed his god to recover his strenght. But it wasn't enough and Yami defeated him a second time.
Before entering the ruins, he spoke with a Ghost who asked him to retrieve an old book. Under the earth, Yami made his way through the ruins by avoiding traps and killing some Wolves. At the end of the dungeon he encountered the Wolf of Ulcaster, a strong foe able to summon other Wolves and to inflict panic. He also had a lot of health (about 200 HP).
Now that Yami had explored all the Sword Coast, he decided to enter the city of Baldur's Gate.
Before tracking the Iron Throne, he helped the citizens and the others fellows of the city. He accepted to do every chores and quests possible (most boring part of the game for me, one of the reason I was lazy to update the thread, but a completionist run is a completionist run. I will skip the journaling for these quests).
Once it was done, he headed for the Iron Throne main building in the city and walked to the last floor. A large group was waiting for him, but he managed to surprise them.
He took down most of them with some Webs + Fireball combos
Then revealed the last ones with a Detect Invisibility
And chased their leader, Zhalimar, downstairs.
He learned that the leaders of the Iron Throne were at the moment in Candlekeep, and the Duke Eltan provided him with a special book to be able to enter the keep once again.
As soon as he saw the entrance of the place he called home 3 months ago, he was ambushed by a group of Ogre Mages and dispatched them with ease.
Everythings looked so unfamiliar, everyone was looking at him like he was a stranger to this place. After some exploration, he discovered the place was now infested by Dopplegangers who murdered most of his old friends ... Yami was so sad, but most importantly so furious about what happened to the people he knew.
He also learned a lot about his past, and about who he truely was. Gorion left some letters for him to read before he died.
He felt he was so near of the man he was hunting, yet so far ...
When finally, he saw him. A huge Human with a strong musculature who wanted to give him a ring which belonged to his father. Koveras was his name, but Yami understood that this man was in fact Sarevok, the man who killed his foster father. He even used his wit to trick him into revealing his identity.
Sarevok laughed and said he had no evidence to prove what he just forced him to say.
Yami also laughed, before he drew his weapon and pointed it toward his nemesis.
- "I will end you." he said, listening only to his rage.
At this moment, every guards of the floor heard him and were coming to arrest him. Yami was now reluctant to strike.
- "I do not fear death. Do you?" replied Sarevok.
After a brief silence, Yami escaped in the Shadow Plane. It was a good distraction he thought before heading to the floor where Rieltar was. All the guards were now with Sarevok, nothing could stop him from eliminating the Iron Throne leaders.
Afterward, he was arrested and went into the jail. Ulraunt gave him his sentence : death. Yami was already ready to escape this place by picking the lock, or with his magic. But before he could do so, Tethtoril visited him and offered him a chance to leave this place with all his equipment, by transporting him into the catacombs with a spell.
He accepted and in a blink of an eye, he was in an old library where were lying a few powerful magic scrolls. He rested a bit before continuing his road.
He fought the big majority of the Dopplegangers of the keep here, it looked like the catacombs were actually the place where they were able to plan their actions. Some of them even tried to lure him into a trap, by taking the appearance of Elminster and Gorion.
Later in the tunnels, he encountered Prat and his party who attacked him.
And finally, he killed two Greater Basilisks and met Diarmid, a lieutenant of Sarevok, but this one managed to escape.
When he exited the catacombs, he was out of Candlekeep. But he was still wanted, dead or alive.
Yami decided he would be wiser to keep a low profile for a moment before heading back to Baldur's Gate ...
Yami was now back to his starting point, the area east of Candlekeep, where he first saw Sarevok that bitter night. What has been done, couldn't be undone. He was now even more an outcast than previously. And that is the reason why he decided to get outside the box.
He went to a small village, Ulgoth's Beard, which lies on the banks of the River Chionthar, just upstream from Baldur's Gate and the open sea beyond. This simple fishing village has become the source of many a rumor in recent days.
As soon as he arrived, he was immediately greeted by Shandalar, a powerful Mage, and the protector of this place. He heard of Yami and of his acts in the Sword Coast.
At first, Yami thought that he was another bounty hunter, but soon Shandalar explained that he was well aware of his heroic deeds and that is the reason why he asked him to retrieve his magical cloak for him on an island filled with rival wizards.
Yami was happy to help, and he knew he would be able to find some magical items on his way, so he accepted this quest. When he did, the old Mage teleported him with his magic on a small, icy, island.
There was what looked like a dungeon entrance Yami hastened to cross, inside, he met a bunch of Mages, leaded by Andris. They wanted to find a way to exit the island, and they understood that Yami had the key to leave, so they rapidly started to attack.
Andris escaped the fight with a Dimension Door before Yami finished to deal with Beyn.
A bit later, after disarming a few traps, Yami met Tellan, a completely mad and powerful Gnome. Again he had no choice but to eliminate him.
But during the fight, Andris thought it would be the best moment to come back to ambush him (I love the AI !) with another Dimension Door.
A few moments later, Tellan also escaped with a Dimension Door while Andris tried his best with an Invisibility spell. But Yami was prepared to counter this kind of measure and detected him before finishing him off. During this time, the Gnome came back with Dezkiel, another Mage, by using Dimension Door to try to prevent Yami from hurting Andris but in the end, the Drow prevailed.
He found the cloak he was supposed to retrieve on the body of Dezkiel and found an exit to this strange place. As soon as he was outside, he was teleported back to Ulgoth's Beard by Shandalar who thanked him for his efforts. Before he went away, he told him that there was a Dwarf in the inn that would probably like to speak with someone like him.
I see Yami has not finished his quest. I demand a continuation! Some serious butt-kikking, please;) It's been a pleasure to read your 3 updates for the time I was away, so I'm looking forward to next updates.
It is time to end this part of the story, I completed BG1 with Yami months ago, but I never wrote it on the forums. Now I want to play some BG2 with the Nightmare Mode to continue my run, but first, I'll finish the tale of a Drow
Finally an update, it's been a very long time since August 2014. I don't exactly remember every details but hopefully I have a really huge number of screenshots, which will help me to write the lasts installements.
Following the advice of Shandalar, Yami entered the inn in Ulgoth's Beard. It was a nice and cozy place. The Drow didn't need to hide his true nature anymore as he was now well known in the Sword Coast for his acts of bravoure. His goal was to meet a Dwarf and he sure met one soon after he came in. The Dwarf's name was Hurlag, and he wanted Yami to retrieve a dagger from Durlag's Tower, which belonged to his grandfather. But he also told him that it was a very dangerous place, and retrieving the dagger wouldn't be easy. Still, Yami accepted the task and headed directly to the tower.
After more than a day of walking, he saw the entrance of the building, which was guarded by two Battle Horrors he had to slay.
In the tower, he was greeted by the "lord of this place" a powerful and evil Demon Knight, who threw a Fireball spell in Yami's direction before escaping with a Teleport spell. Surely, Yami would need to fight this Demon toe to toe one moment or another so he prepared himself mentally for the challenges awaiting before exploring the uppers levels.
Above, he met a powerful Ghost, able to cast PfMW.
But also Riggilo, a Thief, and Kirinhale, a succubus. The first was dealt with a bit of patience, the second was convinced to flee the tower, the third was killed in melee fight. After some more exploration, Yami found another Tome of Strength lying in a chest waiting for someone to recover it.
In my setup, the Tome of Wisdom from Durlag's Tower is randomized both in location and in attribute (but it is still in the tower), it was a good surprise to find a STR one, and in the uppers levels.
Now, our adventurer was ready to go into the lower levels, to find what evil was hiding here and to retrieve the dagger ...
The basement was filled with traps of all kinds, but all were lethal and they had to be disarmed. In the main room, he saw a group of Dwarves guarding the entry of the next level. They looked like statue, animated by the powerful magic of this place and they actually asked the Drow to solve 4 riddles, one riddle per Dwarf.
After a few moments of explorations, Yami solved the differents riddles and came back to the Dwarves. They all suddenly became hostile to him, and a battle occured.
All of them were some sort of spellcasters, but none of them was really dangerous. Yami used a few backstabs and some spells to kill them safely.
The last one tried to escape with a Invisibility potion, but Yami revealed him with a Detect Invisibility spell and finished him off.
After the fight, he went to the next floor which was also filled with traps, traps, riddles and most importantly, traps.
It was not long before our hero reached the third basement, in which things started to get interesting. He first arrived in a small room, bombarded by Fireballs. One needed to run fast enough between two Fireball spells to cross the door on the other side without getting burned. Hopefully for him, Yami had the Boots of Haste, which made the task quite easy. He entered a huge room with a lot of statues and a big skeleton of a colossal Dragon or Wyvern of some kind.
One after another, the statues were coming back to life and Yami destroyed them swiftly. He also fought two Greater Wyverns. At this point, one of the beasts managed to pierce Yami's Stoneskin and made a solid assault, one Yami would remember for a long time.
After he healed himself with a few Potions of Extra Healing, Yami cut down the creature and continued the exploration of the level. He found a large corridor with multiples doors leading to different challenges. It seems there was one room for each element, all of them were relatively easy for our adventurer. He used a few Potions of Fire Resistance to deal with the Phoenix Guards.
After all the four rooms were cleared, Yami was teleported to what looked like a chess game ...
Actually there is a known bug with SCS which make the teleportation to the chess game impossible, so I had to use the CLUA Console to get there after the four challenges. Maybe it is fixed by now, it was a long time ago !
In front of what looked like another challenge, Yami fought bravely against multiples statues. First, he took down the pawns, before heading for more powerful pieces of the game, then finishing with the Queen and the King.
After this battle, he was free to continue to explore the place. He slew some Ettercaps, some Astral Phase Spiders, some Helmet Horrors, but also some Crypt Crawlers and some Superior Ghasts. Yami looted a lot of treasure during the trip.
After some more monsters, traps and riddles, the Drow finally met the creator of this tower, Durlag Trollkiller himself. It was his spirit, trapped here forever. He told Yami about the true master of this place and asked him to follow him.
Yami remembered the Demon Knight who "greeted" him when he first entered the tower. He was ready to defeat it.
And he found the Soultaker Dagger on his body. What an adventure he thought. But it was over ...
Well maybe not so fast, as soon as Yami left the Demon Knight's chamber, he heard some noise in the previous room. He hid in the shadows and saw another group of mercenaries from the Oversight organisation. Yami thought it would be better to ambush them before they did it themselves.
He found some documents on their bodies, including letters which indicated where the headquarter of the organisation was. But it would be for later. Yami traveled back to Ulgoth's Beard to told him Hurlag about his success and to gave him back his grandfather's dagger. But as soon as he walked in the village, a group of cultists attacked him. One of them pickpocketed the dagger and escaped with a Dimension Door spell while the others assaulted the Drow.
Yami retaliated and used his magic to dispatch them quickly.
He followed the stream of guards, killing them along the way until he went inside a house. There he slew the last enforcers coming for him, but he knew something terrible was about. Yami prepared himself with a lot of spells and potions, then he went downstairs and met with Tracea Carol.
After this short discussion, she summoned Aec'Letec, a powerful Tanar'ri from the deeps. Yami had no troubles to kill it.
But everytime he died, one of the cultists would transformed himself into Aec'Letec. Amused, Yami thought it would be a fun challenge to kill Aec'Letec seven times, and that's what he did, for goodness !
After Aec'Letec was truely dead, he cut down Tracea and thus, destroyed the cult entirely.
After this fight, Yami came back to Hurlag with the dagger who thanked him alot. He was now ready for some new adventures ...
Thanks everyone for your kind support ! I really appreciate it.
The TotSC update, fourth and final part :
After destroying the cult that was threatening the entire Sword Coast, Yami decided it would be good time to seek the headquarter of the Oversight organisation. He read the letters he found earlier more carefully and found out that they were actually established in the middle of Baldur's Gate. He really wanted to know why these guys were after him for now so long.
But before he went to the city, a man named Mendas talked to him about more adventures beyond the sea. Yami considered the idea and the man said the only thing he needed what some maps, which could be found in Baldur's Gate. What a good coincidence he thought. He would be able to do both quests at the same time.
And he headed for the great city. He didn't take him long before he discovered the entrance of the headquarter, near the huge wall in the middle of the town.
As soon as he entered, he was attacked by a huge number of the best agents they had, including a fair amount of high level Mages, casting level 4 spells with ease. Yami did his best to incapacitate the guards with multiple Webs spell, before cutting down the casters. He didn't fear his own spells, as his saves were well in the negatives.
Their lieutenant came to strengthen them. He was called Sir Jones, a powerful knight wielding a holy bastard sword +4, which also increased the strength of his owner.
Hopefully Yami managed to overcome him in melee, using his ability to hide in the shadows for some quick multiples backstabs.
Afterward, the swift Drow ran to the lower levels, eliminating everyone who crossed his road. When he arrived downstairs, he faced the one who was behind all of this.
A huge fight occured, every enemies were under a permanent Improved Alacrity effect, but thanks to his saves and his MR, Yami was safe from harm. He killed the leader quickly, before dispatching the others.
It looked like Oversight was destroyed, and the mercenaries no longer a threat. Still, he heard some rumours in the headquarter about a mystical crypt somewhere near Ulcaster that would need some investigation later.
Then he proceeded to the Merchant League to try to get the maps he was looking for. The guardian here, Ulf, was not a very nice folk, but he was easy to convince that Yami's business with the Merchant League was private. After he agreed to let him pass, the Drow sneaked in and managed to loot the map on another trader.
He came back to Mendas, in Ulgoth's Beard and as soon as he could, the ship was ready to cross the sea. But during the travel, a storm wrecked the ship and Yami ended on a small and strange island, filled with werewolves and mad people. He had no troubles to dispatch them then he reached an old boat which was the lair of the werewolves. The leader of the pack was here and Yami killed him with ease thanks to the silver dagger.
In the end, he managed to escape this place with another ship. An endless stream of werewolves tried to stop him but he prevailed.
Back in town, he faced Mendas, who actually was another Greater Werewolf but also a talented spellcaster.
Yami used his Detect Illusion skill to dispell his Shadow Door then he managed to kill him, after breaking his Stoneskin and thus ending the Tales of the Sword Coast !
Now he's heading for the Arcane Sanctum, before finishing Sarevok.
After a few days of traveling, Yami reached the Ulcaster's Ruin. According to the rumors, the Arcane Sanctum was near the ruins of the school, or even in the ruins. A few hours of exploration later, the Drow found what he was looking for and he was nicely greeted by the ghosts who guarded this place.
The battle started inevitably, the Sanctum was filled with high level spellcasters, Ghosts, Helmet Horrors and Demon Knights like the one in Durlag's Tower. All of them were dealt with using backstabs.
Some very interestings items were obtained during this quest, a Tome of Strength, a Tome of Wisdom ( I guess it's because the map is a duplicate of the Candlekeep's catacombs) and most importantly, an item so powerful Yami would have done this a lot earlier if he knew about it : The Ring of Wizardry. which doubles your number of spells from level 1 to 5.
After this was done, it was time for Yami to head back to the city of Baldur's Gate to finish Sarevok once and for all. He came back to the Iron Throne headquarter where he fought Cythandria, Sarevok's wife.
It was a quick fight, after he felled her, he looted her corpse and found Sarevok's journal which contained most of his plans to become the new Lord of Murder. In order to stop him, Yami needed an invitation to the Ducal Palace. The best way to obtain these was to fight Krystin and Slythe. The later was assassinated easily with some backstabs while the former was a bit harder thanks to Stoneskin / Mirror Image / PfMW / Fireshield / Shadow Door and Minor Globe of Invulnerability.
Yami started by using his Detect Illusion skill to dispell her Shadow Door and Mirror Image, then he casted a Spell Thrust to destroy her Globe and finally threw a Breach at her to remove her last protections before killing her in close range.
The invitation in his posession, Yami needed to do one last thing before heading for the Ducal Palace. He went to the headquarter of the Flaming Fist and saved the Duke Eltan from the Greater Doppleganger who tried to "help him".
Afterwards, he was ready to go to his last destination.
@Blackraven Thank you ! I'll write the last installment soon. Everything about the Section and Oversight organisations comes from the mod Dark Horizons which is awesome I think. It also includes some more ambushes, and the Arcane Sanctum. The downside is that the gear you can obtained is too powerful in some cases. Like the ring I found at the end of the game, doubling all your spell slots.
When Yami arrived at the Ducal Palace, most participants transformed themselves into Gopplegangers of all sorts. They were trying to kill the remaining Dukes but he stopped them before they could do any harm. From this point, Yami was always hasted thanks to a huge stock of Oil of Speed he prepared previously and the liberal use of most of his Potions / Scrolls made him a threat to not underestimate.
Usually, one of the Duke dies during this fight. It's probably the first time I managed to save everyone in SCS which is pretty cool I think. Yami was fast and deadly enough to make this happen.
After Sarevok escaped, the Drow followed him in the maze beneath the Thieves's Guild. Lots of traps in this place, but all of them were magical, which means Yami could protect himself with a Minor Globe of Invulnerability without wasting any more time here.
He spared Winsky's life before entering Undercity.
Here, he fought a last group of powerful mercenaries who wanted to kill both him and Sarevok. Yami thought otherwise, it was his role to slay his brother to avenge his foster father Gorion and it couldn't be otherway.
The Drow started to wreak havoc, casting multiples Web and Cloudkill spells to impair his foes before vanishing in the shadows only to reappear behind them to kill them.
Afterward, Yami headed for the Bhaal's Temple. Before he entered, he made sure to use everything at his disposal, including every Potions / Scrolls / Spells he had to buff himself.
Even with saves that low, I managed to fail a saving throw once. So I'm pretty sure you can roll a critical fail for saving throws in some rare instance. Maybe it's only related to BG:EE, a specific patch, a specific mod or even a specific spell I don't know. It was my own Spirit Armor spell for the record.
Once he was in the temple, there was no going back, only the sight of his nemesis and his party, waiting for him.
"Your death is inevitable." said Sarevok.
As soon as he pronounced these words, Yami went through the Shadow Plane, teleported behind him, and decapitated his lieutenant Tazok with a single, lethal strike.
"You do not fear death do you ? That's what you said to me back in Candlekeep." replied the Drow.
His brother looked furious, he raised him weapon and shot "Face me ! Face the NEW LORD OF MURDER !".
But the fight was over a few seconds later, Sarevok's party was dealt with one at a time.
And now it was time to make him pay ...
"Your life ends here." announced Yami while he pierced his body with his scimitar.
Sarevok fell on his knees. "Only the strongest shall prevail ..." he said, before lying on the ground, dead.
And that's how the tale of a Drow ended. Thanks to everyone for the support !
Hoorah! A great addition to the forum's written play-throughs! Like Blackraven, I wouldn't mind seeing it continue, though I can understand if that's not on the schedule.
@bengoshi indeed ! I used the best cheese I had in my bag of holding for this run along some very good wine @Blackraven I was only referring to this part of the trilogy as I definitely intend to play SoA aswell with Yami. I'm a bit nervous to be honest because the character is so blatantly overpowered that I'm afraid of losing too early lol.
Thanks again for the nice comments ! Now I will need some help for my BG2:EE setup as I'm not sure in which order I should install my mods. More information as soon as I get back to my computer.
Comments
your - dosst
how - lu'oh
is - zhah
success - wynthe
In some of theses images, I appear to be blind, this is the side effect of the artifact I'm wearing sometimes. It is hinted that fighting can upgrade it, but nothing happened yet.
Our hero entered the dark Cloakwood forest, a place where lie Tasloïs and Giant Spiders in huge number.
After a good walk, he met Aldeth Sashenstar who asked him to protect him against a bunch of aggressives druids.
When they came, Yami tried to prevent any fight, but these guys didn't want peace, and they attacked him. After a short battle, Aldeth thanked Yami and told him he wished to help him when he'll visit Baldur's Gate later.
The next day, Yami continued his travel through the woods, and he scooted a small dragon near a cliff overlooking the sea !
A red one, so it was evil. He decided to slay it.
A bit later, he encountered a small group of druids who thanked him for slaying the beast.
He also discovered a cave, house of Centeol and her spiders. Before attacking, she spoke and told Yami she was cursed by a mage named Jon Irenicus a long time ago. He had a sudden feeling he will encounter this person one day ...
For this fight, Yami mainly used his ability to hide and his newly replenished Wand of Fire.
In the cave, he retrieved Chelak's body and gave it to his brother, Tiber, who was destroyed by his loss.
Even deeper in the forest, Yami entered the Shadow Druids's territory. Most of them tolerated his presence and supported him in his quest to vanquish the bandits, but there was an exception.
Well, that escalated quickly.
He also fought a lot of Wyverns and even found their nest. He gave them what they deserved !
Finally, he started to see some bandits and some Black Talon mercenaries, the mine was near.
He was awaited by a group of fighters and spellcasters leaded by Drasus. Yami's first priority was to ambush the mages, and then to fry the others.
After this battle, he could enter the mines. He cleaned everything he could on his way. Hareishan was dealt with some Fireballs and a Detect Invisibility spell, Natasha with some backstabs and the Ogre Magi with a Remove Magic spell.
When he arrived in the last level, the master of the mines tried to protect himself with a party of assassins but they fell one after another to Yami's backstabs.
After this fight, Yami found a secret entrance to the chief's lair behind a wall.
He carefully avoided the traps and faced the powerful Davaeorn who summoned two Battle Horrors and called his army to help him ...
His first move was to use his Minor Spell Sequencer with Web + Stinking Cloud to try to incapacitate Yami, but he resisted easely thanks to his high saves and magic resistance.
Then he escaped his reach with a Dimension Door ...
But Yami followed him with his own Dimension Door !
Then he proceeded to dispel his magical protection with a Spell Thrust.
After that, the horrible mage wasn't immune anymore to Yami's magic, so he started to bomb the place with everything he could, killing the guards at the same time.
A lot of spells and a backstab later, the battle was won.
Yami looted the place, found both the Tome of Intelligence and the Tome of Dexterity on Davaeorn's body, then escaped and flooded the mines, but not before he gave the key to Rill to allow the slaves to survive.
But where will he go now ? We'll know it in the next episode.
Yami came back to Beregost after he flooded the Cloakwood mines, in the town, he dealt with Silke, looted the Tome of Charisma on her body, and helped Neera to defend herself against a group of Thayans.
Being always ambushed now and then, he decided to try to learn who was behind all this. He went in all the inns of Beregost and spoke with a few people. At some point, a man named @Sergio told him he saw a group of well equipped mercenaries south of the Friendly Arm Inn apparently waiting for someone.
Yami followed this clue and headed north.
After a few hours of walking, he found the men he was speaking about and they immediately started to attack. After he killed a bunch of them, he found their chief, Davenport and eliminated him too.
He discovered a small key on his corpse, and a letter which led him back to Beregost.
Back in the town, he entered the main building of the Section organisation, the people who were trying to kill him since the start of his journey. After he dispatched some guards, he met Andrea and her party. She said they were expecting him and she teleported him in the throne room ...
Here, he met Paul Wolfe, the leader of the organization and all his allied.
And soon, an epic fight occured.
Afterward, Yami needed to escape this place, a very big underground composed of 6 levels filled with high level fighters and mages who all wanted him dead.
Once again, Yami mostly used his unnatural speed and his ability to hide in the shadows to backstab his foes or blast them away with his Wand of Fire.
He managed to slain everyone without being hurt once.
Before heading to Baldur's Gate, Yami thought it would be a good idea to visit the few places he forgot.
So he went to the north, cleared the farm south of Baldur of its Ankhegs and the one north of Baldur of its Zombies.
Then he went to Firewine, and encountered Khark, the most powerful opponent he met until now. A very powerful, strong and intelligent Ogre Magi, able to cast some 6 level spells.
A long and exhausting battle followed. Khark initiated the fight with a lot of spells active, and casted a Protection From Magical Weapon to prevent any attacks.
Yami tried to dispel his Minor Globe of Invulnerability with a Spell Thrust, but it had no effect.
The Ogre Magi countered his every moves with ease. When Yami summoned three Shadows to help him, the beast killed them with a Skull Trap and a Minor Sequencer.
And when hiding, he used a Detect Invisibility spell to reveal Yami.
His Globe and his Fireshield still active, Yami couldn't harm him easely, so he tried to damage him a Sunfire, which also had no effect.
Disappointed, he started to attack him in melee, but the Fireshield hurted him a lot and he needed to drink a few Potion of Extra Healing.
At some point, Khark's Fireshield went down, so Yami rushed in to try to destroy his Stoneskin but he turned invisible.
Using his Detect Illusion skill, Yami managed to trace him and destroyed his Stoneskin.
He positioned himself in the shadows and was ready to finish him off with a backstab, but at this exact moment, the Ogre Magi casted another Stoneskin and countered his hit.
Afterward, he also refreshed his Mirror Image and injured Yami in melee a few times while he was killing the Kobolds with a Fireball. Yami hid in the shadows to recover, and drank another Potion of Extra Healing.
Then he tried to damage him a Lance of Disruption, but a bad Wild Surge occured.
Finally, Yami eliminated his Mirror Image with a few Magic Missile and overcame him in melee.
And now he can enter the Firewine's Ruins ...
------------------------------------------------
I am sorry if they are too many images in the last fight, I actually really enjoyed what SCS did with that fight and I found it both hard and interesting.
After dealing with this powerful foe, Yami entered the Firewine Ruins as expected. He killed some Ogrillons, and met Lendarn, a spellcaster, and another Ogre Mage. Both weren't really threat for him.
Then he fought Jenkal, the Halfling who was responsible for the Kobold invasion.
The whole village of Gullykin was thankful to Yami for his help.
The next day, he travelled to Ulcaster in order to explore the magnificent ruins underneath. But he was attacked by a strange and powerful Skeleton named Icharyd. After a short fight, he bent the time and prayed his god to recover his strenght. But it wasn't enough and Yami defeated him a second time.
Before entering the ruins, he spoke with a Ghost who asked him to retrieve an old book.
Under the earth, Yami made his way through the ruins by avoiding traps and killing some Wolves. At the end of the dungeon he encountered the Wolf of Ulcaster, a strong foe able to summon other Wolves and to inflict panic. He also had a lot of health (about 200 HP).
Now that Yami had explored all the Sword Coast, he decided to enter the city of Baldur's Gate.
Before tracking the Iron Throne, he helped the citizens and the others fellows of the city. He accepted to do every chores and quests possible (most boring part of the game for me, one of the reason I was lazy to update the thread, but a completionist run is a completionist run. I will skip the journaling for these quests).
Once it was done, he headed for the Iron Throne main building in the city and walked to the last floor.
A large group was waiting for him, but he managed to surprise them.
He took down most of them with some Webs + Fireball combos
Then revealed the last ones with a Detect Invisibility
And chased their leader, Zhalimar, downstairs.
He learned that the leaders of the Iron Throne were at the moment in Candlekeep, and the Duke Eltan provided him with a special book to be able to enter the keep once again.
As soon as he saw the entrance of the place he called home 3 months ago, he was ambushed by a group of Ogre Mages and dispatched them with ease.
Everythings looked so unfamiliar, everyone was looking at him like he was a stranger to this place.
After some exploration, he discovered the place was now infested by Dopplegangers who murdered most of his old friends ...
Yami was so sad, but most importantly so furious about what happened to the people he knew.
He also learned a lot about his past, and about who he truely was. Gorion left some letters for him to read before he died.
He felt he was so near of the man he was hunting, yet so far ...
When finally, he saw him. A huge Human with a strong musculature who wanted to give him a ring which belonged to his father. Koveras was his name, but Yami understood that this man was in fact Sarevok, the man who killed his foster father. He even used his wit to trick him into revealing his identity.
Sarevok laughed and said he had no evidence to prove what he just forced him to say.
Yami also laughed, before he drew his weapon and pointed it toward his nemesis.
- "I will end you." he said, listening only to his rage.
At this moment, every guards of the floor heard him and were coming to arrest him. Yami was now reluctant to strike.
- "I do not fear death. Do you?" replied Sarevok.
After a brief silence, Yami escaped in the Shadow Plane. It was a good distraction he thought before heading to the floor where Rieltar was.
All the guards were now with Sarevok, nothing could stop him from eliminating the Iron Throne leaders.
Afterward, he was arrested and went into the jail. Ulraunt gave him his sentence : death.
Yami was already ready to escape this place by picking the lock, or with his magic. But before he could do so, Tethtoril visited him and offered him a chance to leave this place with all his equipment, by transporting him into the catacombs with a spell.
He accepted and in a blink of an eye, he was in an old library where were lying a few powerful magic scrolls. He rested a bit before continuing his road.
He fought the big majority of the Dopplegangers of the keep here, it looked like the catacombs were actually the place where they were able to plan their actions.
Some of them even tried to lure him into a trap, by taking the appearance of Elminster and Gorion.
Later in the tunnels, he encountered Prat and his party who attacked him.
And finally, he killed two Greater Basilisks and met Diarmid, a lieutenant of Sarevok, but this one managed to escape.
When he exited the catacombs, he was out of Candlekeep. But he was still wanted, dead or alive.
Yami decided he would be wiser to keep a low profile for a moment before heading back to Baldur's Gate ...
Yami was now back to his starting point, the area east of Candlekeep, where he first saw Sarevok that bitter night. What has been done, couldn't be undone. He was now even more an outcast than previously.
And that is the reason why he decided to get outside the box.
He went to a small village, Ulgoth's Beard, which lies on the banks of the River Chionthar, just upstream from Baldur's Gate and the open sea beyond. This simple fishing village has become the source of many a rumor in recent days.
As soon as he arrived, he was immediately greeted by Shandalar, a powerful Mage, and the protector of this place. He heard of Yami and of his acts in the Sword Coast.
At first, Yami thought that he was another bounty hunter, but soon Shandalar explained that he was well aware of his heroic deeds and that is the reason why he asked him to retrieve his magical cloak for him on an island filled with rival wizards.
Yami was happy to help, and he knew he would be able to find some magical items on his way, so he accepted this quest. When he did, the old Mage teleported him with his magic on a small, icy, island.
There was what looked like a dungeon entrance Yami hastened to cross, inside, he met a bunch of Mages, leaded by Andris. They wanted to find a way to exit the island, and they understood that Yami had the key to leave, so they rapidly started to attack.
Andris escaped the fight with a Dimension Door before Yami finished to deal with Beyn.
A bit later, after disarming a few traps, Yami met Tellan, a completely mad and powerful Gnome. Again he had no choice but to eliminate him.
But during the fight, Andris thought it would be the best moment to come back to ambush him (I love the AI !) with another Dimension Door.
A few moments later, Tellan also escaped with a Dimension Door while Andris tried his best with an Invisibility spell. But Yami was prepared to counter this kind of measure and detected him before finishing him off. During this time, the Gnome came back with Dezkiel, another Mage, by using Dimension Door to try to prevent Yami from hurting Andris but in the end, the Drow prevailed.
He found the cloak he was supposed to retrieve on the body of Dezkiel and found an exit to this strange place. As soon as he was outside, he was teleported back to Ulgoth's Beard by Shandalar who thanked him for his efforts. Before he went away, he told him that there was a Dwarf in the inn that would probably like to speak with someone like him.
Now I want to play some BG2 with the Nightmare Mode to continue my run, but first, I'll finish the tale of a Drow
Finally an update, it's been a very long time since August 2014. I don't exactly remember every details but hopefully I have a really huge number of screenshots, which will help me to write the lasts installements.
Following the advice of Shandalar, Yami entered the inn in Ulgoth's Beard. It was a nice and cozy place. The Drow didn't need to hide his true nature anymore as he was now well known in the Sword Coast for his acts of bravoure.
His goal was to meet a Dwarf and he sure met one soon after he came in. The Dwarf's name was Hurlag, and he wanted Yami to retrieve a dagger from Durlag's Tower, which belonged to his grandfather.
But he also told him that it was a very dangerous place, and retrieving the dagger wouldn't be easy.
Still, Yami accepted the task and headed directly to the tower.
After more than a day of walking, he saw the entrance of the building, which was guarded by two Battle Horrors he had to slay.
In the tower, he was greeted by the "lord of this place" a powerful and evil Demon Knight, who threw a Fireball spell in Yami's direction before escaping with a Teleport spell.
Surely, Yami would need to fight this Demon toe to toe one moment or another so he prepared himself mentally for the challenges awaiting before exploring the uppers levels.
Above, he met a powerful Ghost, able to cast PfMW.
But also Riggilo, a Thief, and Kirinhale, a succubus. The first was dealt with a bit of patience, the second was convinced to flee the tower, the third was killed in melee fight.
After some more exploration, Yami found another Tome of Strength lying in a chest waiting for someone to recover it.
In my setup, the Tome of Wisdom from Durlag's Tower is randomized both in location and in attribute (but it is still in the tower), it was a good surprise to find a STR one, and in the uppers levels.
Now, our adventurer was ready to go into the lower levels, to find what evil was hiding here and to retrieve the dagger ...
The basement was filled with traps of all kinds, but all were lethal and they had to be disarmed.
In the main room, he saw a group of Dwarves guarding the entry of the next level. They looked like statue, animated by the powerful magic of this place and they actually asked the Drow to solve 4 riddles, one riddle per Dwarf.
After a few moments of explorations, Yami solved the differents riddles and came back to the Dwarves. They all suddenly became hostile to him, and a battle occured.
All of them were some sort of spellcasters, but none of them was really dangerous. Yami used a few backstabs and some spells to kill them safely.
The last one tried to escape with a Invisibility potion, but Yami revealed him with a Detect Invisibility spell and finished him off.
After the fight, he went to the next floor which was also filled with traps, traps, riddles and most importantly, traps.
It was not long before our hero reached the third basement, in which things started to get interesting. He first arrived in a small room, bombarded by Fireballs. One needed to run fast enough between two Fireball spells to cross the door on the other side without getting burned. Hopefully for him, Yami had the Boots of Haste, which made the task quite easy.
He entered a huge room with a lot of statues and a big skeleton of a colossal Dragon or Wyvern of some kind.
One after another, the statues were coming back to life and Yami destroyed them swiftly. He also fought two Greater Wyverns. At this point, one of the beasts managed to pierce Yami's Stoneskin and made a solid assault, one Yami would remember for a long time.
After he healed himself with a few Potions of Extra Healing, Yami cut down the creature and continued the exploration of the level. He found a large corridor with multiples doors leading to different challenges.
It seems there was one room for each element, all of them were relatively easy for our adventurer. He used a few Potions of Fire Resistance to deal with the Phoenix Guards.
After all the four rooms were cleared, Yami was teleported to what looked like a chess game ...
Actually there is a known bug with SCS which make the teleportation to the chess game impossible, so I had to use the CLUA Console to get there after the four challenges. Maybe it is fixed by now, it was a long time ago !
In front of what looked like another challenge, Yami fought bravely against multiples statues.
First, he took down the pawns, before heading for more powerful pieces of the game, then finishing with the Queen and the King.
After this battle, he was free to continue to explore the place. He slew some Ettercaps, some Astral Phase Spiders, some Helmet Horrors, but also some Crypt Crawlers and some Superior Ghasts. Yami looted a lot of treasure during the trip.
After some more monsters, traps and riddles, the Drow finally met the creator of this tower, Durlag Trollkiller himself. It was his spirit, trapped here forever. He told Yami about the true master of this place and asked him to follow him.
Yami remembered the Demon Knight who "greeted" him when he first entered the tower. He was ready to defeat it.
And he found the Soultaker Dagger on his body. What an adventure he thought. But it was over ...
Well maybe not so fast, as soon as Yami left the Demon Knight's chamber, he heard some noise in the previous room. He hid in the shadows and saw another group of mercenaries from the Oversight organisation.
Yami thought it would be better to ambush them before they did it themselves.
He found some documents on their bodies, including letters which indicated where the headquarter of the organisation was. But it would be for later.
Yami traveled back to Ulgoth's Beard to told him Hurlag about his success and to gave him back his grandfather's dagger. But as soon as he walked in the village, a group of cultists attacked him. One of them pickpocketed the dagger and escaped with a Dimension Door spell while the others assaulted the Drow.
Yami retaliated and used his magic to dispatch them quickly.
He followed the stream of guards, killing them along the way until he went inside a house. There he slew the last enforcers coming for him, but he knew something terrible was about.
Yami prepared himself with a lot of spells and potions, then he went downstairs and met with Tracea Carol.
After this short discussion, she summoned Aec'Letec, a powerful Tanar'ri from the deeps.
Yami had no troubles to kill it.
But everytime he died, one of the cultists would transformed himself into Aec'Letec. Amused, Yami thought it would be a fun challenge to kill Aec'Letec seven times, and that's what he did, for goodness !
After Aec'Letec was truely dead, he cut down Tracea and thus, destroyed the cult entirely.
After this fight, Yami came back to Hurlag with the dagger who thanked him alot.
He was now ready for some new adventures ...
Keep up the good work!
The TotSC update, fourth and final part :
After destroying the cult that was threatening the entire Sword Coast, Yami decided it would be good time to seek the headquarter of the Oversight organisation. He read the letters he found earlier more carefully and found out that they were actually established in the middle of Baldur's Gate.
He really wanted to know why these guys were after him for now so long.
But before he went to the city, a man named Mendas talked to him about more adventures beyond the sea. Yami considered the idea and the man said the only thing he needed what some maps, which could be found in Baldur's Gate.
What a good coincidence he thought. He would be able to do both quests at the same time.
And he headed for the great city. He didn't take him long before he discovered the entrance of the headquarter, near the huge wall in the middle of the town.
As soon as he entered, he was attacked by a huge number of the best agents they had, including a fair amount of high level Mages, casting level 4 spells with ease.
Yami did his best to incapacitate the guards with multiple Webs spell, before cutting down the casters.
He didn't fear his own spells, as his saves were well in the negatives.
Their lieutenant came to strengthen them. He was called Sir Jones, a powerful knight wielding a holy bastard sword +4, which also increased the strength of his owner.
Hopefully Yami managed to overcome him in melee, using his ability to hide in the shadows for some quick multiples backstabs.
Afterward, the swift Drow ran to the lower levels, eliminating everyone who crossed his road. When he arrived downstairs, he faced the one who was behind all of this.
A huge fight occured, every enemies were under a permanent Improved Alacrity effect, but thanks to his saves and his MR, Yami was safe from harm. He killed the leader quickly, before dispatching the others.
It looked like Oversight was destroyed, and the mercenaries no longer a threat. Still, he heard some rumours in the headquarter about a mystical crypt somewhere near Ulcaster that would need some investigation later.
Then he proceeded to the Merchant League to try to get the maps he was looking for.
The guardian here, Ulf, was not a very nice folk, but he was easy to convince that Yami's business with the Merchant League was private. After he agreed to let him pass, the Drow sneaked in and managed to loot the map on another trader.
He came back to Mendas, in Ulgoth's Beard and as soon as he could, the ship was ready to cross the sea.
But during the travel, a storm wrecked the ship and Yami ended on a small and strange island, filled with werewolves and mad people.
He had no troubles to dispatch them then he reached an old boat which was the lair of the werewolves. The leader of the pack was here and Yami killed him with ease thanks to the silver dagger.
In the end, he managed to escape this place with another ship. An endless stream of werewolves tried to stop him but he prevailed.
Back in town, he faced Mendas, who actually was another Greater Werewolf but also a talented spellcaster.
Yami used his Detect Illusion skill to dispell his Shadow Door then he managed to kill him, after breaking his Stoneskin and thus ending the Tales of the Sword Coast !
Now he's heading for the Arcane Sanctum, before finishing Sarevok.
After a few days of traveling, Yami reached the Ulcaster's Ruin. According to the rumors, the Arcane Sanctum was near the ruins of the school, or even in the ruins. A few hours of exploration later, the Drow found what he was looking for and he was nicely greeted by the ghosts who guarded this place.
The battle started inevitably, the Sanctum was filled with high level spellcasters, Ghosts, Helmet Horrors and Demon Knights like the one in Durlag's Tower. All of them were dealt with using backstabs.
Some very interestings items were obtained during this quest, a Tome of Strength, a Tome of Wisdom ( I guess it's because the map is a duplicate of the Candlekeep's catacombs) and most importantly, an item so powerful Yami would have done this a lot earlier if he knew about it : The Ring of Wizardry. which doubles your number of spells from level 1 to 5.
After this was done, it was time for Yami to head back to the city of Baldur's Gate to finish Sarevok once and for all. He came back to the Iron Throne headquarter where he fought Cythandria, Sarevok's wife.
It was a quick fight, after he felled her, he looted her corpse and found Sarevok's journal which contained most of his plans to become the new Lord of Murder.
In order to stop him, Yami needed an invitation to the Ducal Palace. The best way to obtain these was to fight Krystin and Slythe. The later was assassinated easily with some backstabs while the former was a bit harder thanks to Stoneskin / Mirror Image / PfMW / Fireshield / Shadow Door and Minor Globe of Invulnerability.
Yami started by using his Detect Illusion skill to dispell her Shadow Door and Mirror Image, then he casted a Spell Thrust to destroy her Globe and finally threw a Breach at her to remove her last protections before killing her in close range.
The invitation in his posession, Yami needed to do one last thing before heading for the Ducal Palace. He went to the headquarter of the Flaming Fist and saved the Duke Eltan from the Greater Doppleganger who tried to "help him".
Afterwards, he was ready to go to his last destination.
What's that Oversight encounter? Is that from a mod? Or some EE content I've never seen?
Everything about the Section and Oversight organisations comes from the mod Dark Horizons which is awesome I think. It also includes some more ambushes, and the Arcane Sanctum. The downside is that the gear you can obtained is too powerful in some cases.
Like the ring I found at the end of the game, doubling all your spell slots.
When Yami arrived at the Ducal Palace, most participants transformed themselves into Gopplegangers of all sorts. They were trying to kill the remaining Dukes but he stopped them before they could do any harm.
From this point, Yami was always hasted thanks to a huge stock of Oil of Speed he prepared previously and the liberal use of most of his Potions / Scrolls made him a threat to not underestimate.
Usually, one of the Duke dies during this fight. It's probably the first time I managed to save everyone in SCS which is pretty cool I think. Yami was fast and deadly enough to make this happen.
After Sarevok escaped, the Drow followed him in the maze beneath the Thieves's Guild.
Lots of traps in this place, but all of them were magical, which means Yami could protect himself with a Minor Globe of Invulnerability without wasting any more time here.
He spared Winsky's life before entering Undercity.
Here, he fought a last group of powerful mercenaries who wanted to kill both him and Sarevok.
Yami thought otherwise, it was his role to slay his brother to avenge his foster father Gorion and it couldn't be otherway.
The Drow started to wreak havoc, casting multiples Web and Cloudkill spells to impair his foes before vanishing in the shadows only to reappear behind them to kill them.
Afterward, Yami headed for the Bhaal's Temple. Before he entered, he made sure to use everything at his disposal, including every Potions / Scrolls / Spells he had to buff himself.
Even with saves that low, I managed to fail a saving throw once. So I'm pretty sure you can roll a critical fail for saving throws in some rare instance. Maybe it's only related to BG:EE, a specific patch, a specific mod or even a specific spell I don't know. It was my own Spirit Armor spell for the record.
Once he was in the temple, there was no going back, only the sight of his nemesis and his party, waiting for him.
"Your death is inevitable." said Sarevok.
As soon as he pronounced these words, Yami went through the Shadow Plane, teleported behind him, and decapitated his lieutenant Tazok with a single, lethal strike.
"You do not fear death do you ? That's what you said to me back in Candlekeep." replied the Drow.
His brother looked furious, he raised him weapon and shot "Face me ! Face the NEW LORD OF MURDER !".
But the fight was over a few seconds later, Sarevok's party was dealt with one at a time.
And now it was time to make him pay ...
"Your life ends here." announced Yami while he pierced his body with his scimitar.
Sarevok fell on his knees. "Only the strongest shall prevail ..." he said, before lying on the ground, dead.
And that's how the tale of a Drow ended. Thanks to everyone for the support !
Thanks for all the fun you've shared!
Anyway well done! The only part I liked a bit less: No continuation in SoA? Yami could be a no-reload trilogy success
@Blackraven I was only referring to this part of the trilogy as I definitely intend to play SoA aswell with Yami. I'm a bit nervous to be honest because the character is so blatantly overpowered that I'm afraid of losing too early lol.
Thanks again for the nice comments ! Now I will need some help for my BG2:EE setup as I'm not sure in which order I should install my mods. More information as soon as I get back to my computer.