fully modded IWDEE... on an iPad
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The steps are a little convoluted, but it's basically as follows
1: create the directory structure that matches where the game would find dialog.tlk
2: drop the dialog.tlk in the correct location. In the above zip file file I created lang/en_US, and then copied the german dialog.tlk into it.
3: When you create the zip, make sure you specify STORE compressions(aka: no compression).
4: Download http://www.scottbrooks.ca/centralfix.exe and drag/drop your zip on it, or run it from the command line.
5: Copy that zip file beside your Baldur.ini on your ipad.
Could you give access to the source code for the centralfix, maybe someone could integrate this in WeiDu...
http://www.scottbrooks.ca/centralfix.go
You'll want the go1.4.2.darwin-amd64-osx10.8.pkg
Then if you run Then you should have a centralfix binary that you can do
And is Scott Brooks a part of the Beamdog team?
First I tried to replace the Dialog.tlk file simply - just by copying over the "modded" dialog.tlk file from my modded directory to my Ipad one. Didn't work. Then i followed the instruction above, zipped the dialog.tlk file in my en_US folder (Store Compression). and I put that file in the main directory where the Baldur.ini file should be on the Ipad (for safe measure i also put the zip inside the Lang folder and in the en_US folder) - still didn't work.
Kinda lost as to what to do going forward, any advice?
Do you still recommend the zip version of Dialog.tlk or can i just replace the file on my ipad via IFunBox (thats how I've been uploading)? If its the zip, definitively I put in (in zipped format), in the main subfolder of the Ipad BG2 (where, on the PC copy, the Baldur.ini file is located).