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Does anyone play as a Mage?

I'm just curious if anyone actually plays as a pure Mage. With the general concensus being sorcerer/duals/kits/multis are technically better.

I personally like playing as a Mage, even as an experienced player but I kinda wish the class had some form of advantage for being pure that sets it aside from the others, because basically any Mage can benefit from starting as a different class then dualling early at virtually no cost.

For example a thief could fairly quickly get to level 4 and max out detect illusion then dual to a mage and it would have very little impact if any at all on the characters progression. 10k XP later and they would be a mage of the same level with extra HP and the ability to dispel illusions at will. The only advantage being that the pure mage would level up a few minutes earlier in comparison -a window which would get progressively more negligible as the game progressed and XP rewards increased.

It would be cool if there was some kinda of perk to being a pure class though I have no idea what that could be :p

Anyway I'm just curious as to what people's thoughts are on the matter.

Comments

  • TressetTresset Member, Moderator Posts: 8,264
    I played as a pure wild mage once. Got to ToB with him... I also am playing as a pure Necromancer, but he hasn't gotten terribly far yet. Or do you mean just plain old generalist mage? I don't think a generalist mage would appeal to me.
  • Mush_MushMush_Mush Member Posts: 476
    Tresset said:

    Or do you mean just plain old generalist mage? .

    Yea I mean the generalist. I like the concept but it just feels like you're playing a handicap. I don't mean compared to other kits I mean compared to dualling primarily.
    Tresset said:

    I don't think a generalist mage would appeal to me.

    I imagine this is most people's opinion. Understandably I guess, which is kinda my point. It could do with an advantage of it's own, a reason not to dual from another class but to start and finish as a pure Mage.


  • gorgonzolagorgonzola Member Posts: 3,864
    Indeed. Sure in many parties there are helpers that can cover a school, most of the spells have a replacement in other schools, and being specialist give advantages, specially if your school has many save or something spells, with EE is not only trade a school for more spells/day. But only one mage use the robe, if that mage can choose all the spells he has the greatest freedom to fight as he likes when he likes.
    And no helping bard can put his spells in your CC or sequencer.
    But the topic here is why unkitted against an early dual, not against a specialist. The fighter, thief or cleric you dual from eventually can be kitted, but the cost in XP can be minimal having good advantages, the use of thief weapons, few HP and a permanent free TS in the example of the OP at 10K XP as only cost.
  • recklessheartrecklessheart Member Posts: 692
    I adhere to the philosophy that if you're a single class Mage, you should be a specialist. If you dual class or multi class (exempting Gnomes), you should never select to be a specialist. That said, I don't play for power and enjoy the idea of a straight up Mage. As your protagonist, a straight up Mage is plenty capable of racking up the majority of your party kills if you want them to.
  • SharnSharn Member Posts: 188
    Generalist mages are the strongest mages in pnp, it just doesn't translate well in video games, even less so in BG when the specialists are not losing as many schools as they should on top of the already large bonus of the spell versatility in pnp not being needed in a video game.

    As to the dual class, well, that will always be better, its just not something most people can easily qualify for in pnp, and being carried for several levels in pnp is also a pain.
  • UnderstandMouseMagicUnderstandMouseMagic Member Posts: 2,147
    I'd absolutely love to play as a mage but........
    all those chests and doors to open, all those traps to find.

    And being an egoist, just can't roleplay that another party member does that whilst me and the rest of the party have a cup of tea and chill out.

    Thoroughly enjoy reading other people's stories, playthroughs ect. but when I roll that charname, think about all the things I am going to need to do, my inner thief is too loud.

    And of course it doesn't really make sense, because late game, my rogue/thief sits around drinking tea whilst the mages run around clearing whole areas.
  • ThacoBellThacoBell Member Posts: 12,235
    @UnderstandMouseMagic You could always play a thief/mage
  • Grond0Grond0 Member Posts: 7,320

    I'd absolutely love to play as a mage but........
    all those chests and doors to open, all those traps to find.

    You can Knock the locks and use buffs to protect you from every trap in the game (though admittedly that's not easy if you don't know what the various traps do ...).

  • lunarlunar Member Posts: 3,460
    If you play as a tweaked to perfection-rolled ability scores for one hour type of- 18 str&18 dex and 18 int super-human pure mage, you are gimping your potential. Such character can start as a thief or warrior and dual to a mage, and have very useful skills&item usage on top of having an unnerfed mage potential.

    If you play a random created character with lousy ability scores, pure mage is the only way to power.
  • Mush_MushMush_Mush Member Posts: 476
    Lorien is currently half way through SoA. He's now level 13. Many moons hath passed since Candlekeep and the birth of this thread. :)



    So far so good only had to reload once because of Firkraag n his bad breath. Mazzy slew him second time around though, which I love. She now wears his hide as a trophy.
  • GallowglassGallowglass Member Posts: 3,356
    If I recall correctly (it was a long time ago!), then the first time I ever played BG was a full-series run with a single-class generalist Mage. I eventually won, but it was a tough struggle because I didn't properly understand the game mechanics and undoubtedly made numerous poor decisions.

    I don't think I've ever used a single-class generalist Mage again. When I want to run as a Mage these days, I always start with a few levels of some other class first, because it makes a much stronger and more versatile character. (Yes, of course I realise that I could win without that advantage, but I always feel that a Bhaalspawn ought to be a fairly powerful character, and I can give myself a challenge in other ways than gimping my protagonist.)
  • FrancoisFrancois Member Posts: 452
    edited November 2016
    One advantage of not dual-classing is using a different race, like a gnome for +1 Int and better saves. Not to forget infravision and automatic admission into the Invisible College of Illusion.

    The only real reason I don't like generalist mage is that the name is just so bland. So much nicer to be called a Neromancer, or an Illusionist or an Antichickenatist
  • Mush_MushMush_Mush Member Posts: 476
    Mazzy was the only one in the party to be slain by Thaxll'ssillyia, haha, the irony. Guess he didn't like the fact she was wearing his kin :p

    "With my last breath I spit at thee..."

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