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[MOD] Lefreut's enhanced UI (for BG1EE, SoD, BG2EE and EET)

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  • dibdib Member Posts: 384
    I just saw this mod and decided to give it a go since I haven't really touched BG(2)EE since the 2.x update, which IMO made the UI worse in many ways.

    I haven't tried the mod very extensively but I really like what I've seen so far. Thanks a lot, man, I can finally go back to playing BG again! I might even consider buying SoD now that I know about this mod.
  • IvanwahIvanwah Member Posts: 3
    Hi, I really like this mod and I'm using it with EET. One question, though: can something like dialog box height depending on the amount of text available (like in Dragonspear UI++) be implemented?
  • AmmarAmmar Member Posts: 1,297
    edited February 2017
    [EDIT: DELETED]
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • HimikoHimiko Member Posts: 2
    edited March 2017
    https://www.youtube.com/watch?v=P3ALwKeSEYs

    Nuf' said. I friggin' love you man.

    The only element that shocked me so far was the spells icons.
    Post edited by Himiko on
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • AlexandreAlexandre Member Posts: 8
    edited March 2017
    Great mod, thanks for continuing to develop it.

    In my game, there appears to be a few typographical errors, as you can see in the attached images. In the record screen, it says OFF_HAND_DAMAGE which doesn't look right to me. Similaryly in the second image it says SHOW_BLACK_SPACE_LABEL and NEAREST_NEIGHBOUR_LABEL. I'm not sure if these are intentional or just a problem with my version, but they seem like aberrations.

    Also, there are a few other things I've noticed, such as no sound is played when selecting weapon proficiecies, and some other typographical inconsistensies, such as class names in character creation not beginning with a capital letter (though they are low-priority issues).

    EDIT: I just realised nothing appears in the right side of my character record. How can I fix that?

    Apologies if my images are too large or inappropriate.

    Post edited by Alexandre on
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • AlexandreAlexandre Member Posts: 8
    lefreut said:

    @Alexandre Do you have the latest version of the game (v2.3) ? This mod requires it to properly work.

    I am. I've re-installed both the game and the UI, and now it seems to be working.

    So, I'm not sure what caused the problem, but it seems to have corrected itself...
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • HaHaCharadeHaHaCharade Member Posts: 1,650
    This is really fantastic. Kudos once more @Lefreut.
  • HaHaCharadeHaHaCharade Member Posts: 1,650
    @lefreut Have you considered doing hover over names for spells in the spellbook, or is that something which *should* work and mine just isn't? I have to right click each spell to see its name.
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • blackchimesblackchimes Member Posts: 323
    edited April 2017
    Don't know if anyone reported this yet, but the max stat cheat(Ctrl-8) doesn't seem to work with Enhanced UI. Checked both BG and BG2 on 1.7.

    When picking apperance the small portrait(between large one and scrolling list) is stretched sideways.

    Finally, and I don't know if this is something that can even be done on your side - in vanilla/1.3, after opening a spell bar, innate bar, etc. you can close it by clicking anywhere on the space unoccupied by spells/abilities. This doesn't work in 2.0 because empty space is still considered to be empty "slots" for spells/abilities.
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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    Post edited by lefreut on
  • blackchimesblackchimes Member Posts: 323
    Amazing, thank you!
  • HaHaCharadeHaHaCharade Member Posts: 1,650
    edited April 2017
    lefreut said:

    @blackchimes Fixed the first two issues. The third one can't be fixed as everything in the actionbar is hardcoded :/

    v1.8:
    Fix small portrait aspect ratio.
    Re-add stats cheat.

    Download the archive here.

    Spoiler

    Silly question Is there a quick way to apply updates to your UI, or you have to rip it out and reinstall the whole thing?
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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    Post edited by lefreut on
  • HaHaCharadeHaHaCharade Member Posts: 1,650
    lefreut said:

    You can directly copy the files from the archive into the override folder. It's what the mod does.
    Sorry - Which files? From the copy folder? I just want to copy the fix so not sure which exactly. The archive contains everything right?
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • AndreaColomboAndreaColombo Member Posts: 5,533
    @lefreut - Would you consider getting rid of the hideous italics font in item descriptions, character biography, and kit description?
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • RavenslightRavenslight Member Posts: 1,609
    I like the italic font. I only wish there were a way to bring back the fancy large letter that used to begin the first word in the text. Such things were part of the charm in the old UI.
  • HaHaCharadeHaHaCharade Member Posts: 1,650
    lefreut said:

    @AndreaColombo I don't find this font hideous :p And it should be the same font that was used before the patch 2.0.

    But if you want want to change it, you can edit the M_STYLES.lua file.

    Replace this:


    With this:
    I have to be honest @lefreut -- Love your UI, but this font change once made looks *way* better imo :smile:
    But its just that - opinions right? lol.
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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  • JhaycenJhaycen Member Posts: 19
    Thanks so much for all the work you've put into this mod, and for being so responsive with the community.

    There's just one *little* thing that makes the OCD side of my brain twitch. ;) On the character creation screens for selecting abilities and weapon proficiencies, the + and - buttons feel reversed to me. If I'm not mistaken, on the original UI the + is on the left and the - is on the right. And that kind of makes sense, because when you add "dots" to your weapon proficiencies, the dots extend out to the left -- so my natural tendency is to click the left button to do that. I think I've found the section in ui.menu where those screens are defined, but I'm apparently not understanding the syntax because whenever I try to change it I end up completely breaking the UI. :)
  • AlexandreAlexandre Member Posts: 8
    One thing I've noticed is that, due to how icons are spaced in the mage spellbook, some of them disappear once you've learned enough to fill up the page. I didn't see a scroll bar or anything like that, and could only find the other spells by erasing others from my book.

    Is such a scroll bar / reduction of icon size under consideration?
  • lefreutlefreut Member Posts: 1,462
    edited November 2019
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    Post edited by lefreut on
  • JhaycenJhaycen Member Posts: 19
    That makes perfect sense, lefreut. Consistency is probably the best solution. Thanks again for putting together what I consider to be the definitive UI for these games.
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