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Beamdog Siege of Dragonspear Items

AbelAbel Member Posts: 785
I needed a list of the new items.
Some characters weren't well extracted but the list is still readable.
TYPE                  RESSOURCE NAME                                               DESCRIPTION
0 BDBLUNGH Club +1 THAC0: +1 Damage: 1d6+1 (crushing) Speed Factor: 3 Proficiency Type: Club Type: One-handed Requires: 5 Strength Weight: 3
2 BDCHANGH Splint Mail +1 Armor Class: 3 (2 vs. piercing and missile, 1 vs. crushing) Requires: 8 Strength Weight: 20
2 BDCLCKGH Knave's Robe Equipped abilities: – Armor Class: +1 vs. slashing attacks – Save vs. Death: +1 Weight: 4
7 BDHELMCA Circlet of the Cynosure Equipped abilities: – Immunity to fear, charm, and paralysis – Protects against critical hits Weight: 1
7 BDHELMGH Helmet Equipped abilities: – Protects against critical hits Weight: 2
10 BDGASIM Ring Exciting work like none other! I'm raring for another grasp at careless gold!
10 BDIMMGAS Ring Exciting work like none other! I'm raring for another grasp at careless gold!
10 BDNEOIMM Ring Weight: 0
10 BDRINGGE Ring Weight: 0
10 BDRINGGH Ring Weight: 0
10 BDSKIEDR Ring Weight: 0
10 BDTROLL1 Equipped abilities: – The wearer is immune to everything, magical and otherwise, that affects mobility in any way. This includes Haste and Slow spells. Weight: 0
16 BDDAGG06 Dagger +2 THAC0: +2 Damage: 1d4+2 (piercing) Speed Factor: 0 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 1
16 BDDAGG07 Throwing Dagger +1 THAC0: +1 Damage (melee): 1d3+1 Damage (ranged): 1d4+1 Damage Type (melee): Piercing Damage Type (ranged): Missile Speed Factor (melee): 2 Speed Factor (ranged): 1 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 0
19 BDSW1HGH Short Sword +1 THAC0: +1 Damage: 1d6+1 (piercing) Speed Factor: 2 Proficiency Type: Short Sword Type: One-handed Requires: 5 Strength Weight: 3
20 BDSKGR05 Long Sword These swords are usually referred to as double-edged swords, war swords, or military swords. In many cases, the long sword has a single-edged blade. There is no single version of the long sword
20 BDSW1HEL Long Sword +1 THAC0: +1 Damage: 1d8+1 (slashing) Speed Factor: 4 Proficiency Type: Long Sword Type: One-handed Requires: 6 Strength Weight: 4
20 BDSW2HGH Two-handed Sword +1 THAC0: +1 Damage: 1d10+1 (slashing) Speed Factor: 9 Proficiency Type: Two-handed Sword Type: Two-handed Requires: 14 Strength Weight: 12
25 BDAX1HGH Battle Axe +1 THAC0: +1 Damage: 1d8+1 (slashing) Speed Factor: 6 Proficiency Type: Axe Type: One-handed Requires: 10 Strength Weight: 7
Amulets and necklaces BDAMUL01 Amulet of Whispers Equipped abilities: – Vocalize Charge abilities: – Silence, 15' Radius once per day Weight: 1
Amulets and necklaces BDAMUL02 Archer's Eyes Equipped abilities: – Critical Hit Chance: +5% (ranged attacks) – Dexterity: +2 (Archers), +1 (others) Weight: 1
Amulets and necklaces BDAMUL03 Amulet of Abnormally Awesome Ankheg Summoning Equipped abilities: – Acid Resistance: +15% Charge abilities: – Summons two ankhegs Range: 30 ft. Duration: 2 turns Weight: 0
Amulets and necklaces BDAMUL04 Seal of Bhaal Weight: 1
Amulets and necklaces BDAMUL05 Ghost Locket (placeholder) Ghost Locket description
Amulets and necklaces BDAMUL06 Clasp of Helm Equipped abilities: – Saving Throws vs. Necromancy spells: +3 – Wisdom: +1 (Priests of Helm only) Charge abilities: – Detect Illusion once per day Weight: 0
Amulets and necklaces BDAMUL07 Locket of Embracing Equipped abilities: – Caster Level: +1 (Clerics and Paladins) – Can memorize two extra 1st-level divine spells Weight: 0
Amulets and necklaces BDAMUL08 Modron Heart Equipped abilities: – THAC0: +2 vs. chaotic – Damage: +2 vs. chaotic – Armor Class: +2 vs. chaotic Weight: 1
Amulets and necklaces BDAMUL09 Amulet of the Keeper of Secrets Under the Mountain Weight: 1
Amulets and necklaces BDAMUL10 Kendra's Chain Equipped abilities: – Slashing Resistance: +5% Weight: 1
Amulets and necklaces BDAMUL11 Lon's Amulet Equipped abilities: – Wisdom: +1 (Shapeshifters) – Bless Weight: 1
Amulets and necklaces BDAMUL12 The Gift Crafted from the most delicate spider silk, an unblemished aquamarine gem its centerpiece, this necklace represents its creator's undying devotion for his beloved. It does more than accentuate its wearer's beauty, though it certainly does that as well. It also seemingly rejuvenates her, leaving her practically glowing with youth and vitality. Were arcane energies involved in its creation, or does it merely reflect the deeply-held feelings of the necklace's maker for its intended recipient? It is impossible to say
Amulets and necklaces BDAMUL21 The One Gift Lost Charge abilities: – Missile Blast Damage: 6d6 fire (Save vs. Spell for half) Range: 50 ft. Area of Effect: 30-ft. radius Weight: 1
Amulets and necklaces BDAMUL24 Amulet of Protection +1 Equipped abilities: – Armor Class: +1 – Saving Throws: +1 Weight: 1
Amulets and necklaces BDAMUL25 Amulet of Protection +2 Equipped abilities: – Armor Class: +2 – Saving Throws: +2 Weight: 1
Amulets and necklaces BDAMUL26 Heart of the Mountain During a skirmish between a powerful water elemental and a powerful earth elemental, a tiny fragment of the latter broke off. An orc fleeing the site of the battle snatched the fragment up as she ran. This she gave to her tribe's shaman, who immediately recognized its power and fashioned it into an amulet. The Heart of the Mountain is of particular use to those who do the Ghost Dance. Such folk dwell at least partly in the realm of the spirits
Amulets and necklaces BDEYE Stone Dowser Weight: 1
Amulets and necklaces BDMISC32 Medal of Valor Equipped abilities: – THAC0: +2 Weight: 0
Armor BDCHAN01 Jegg's Leathers +2 A set of armor specially made for the goblin M'Khiin by the dwarven smith Jegg Hillcarver, this leather armor has been significantly modified so that it can be worn by its intended user. A valuable item indeed, at least to a goblin
Armor BDCHAN02 Kruntur's Armor +3 Equipped abilities: – Wisdom: -1 – Open Locks: -10% – Find Traps: -10% – Pick Pockets: -10% – Move Silently: -20% – Immunity to stun Armor Class: 3 (5 vs. piercing and missile) Requires: 6 Strength Weight: 20
Armor BDCHAN03 Crusader Uniform Weight: 10
Armor BDCHAN04 Commander's Chain Mail +3 Equipped abilities: – Charisma: +1 – The wearer and any allies within visual radius are immune to fear and morale failure Armor Class: 2 (0 vs. slashing, 4 vs. crushing) Requires: 8 Strength Weight: 9
Armor BDCHAN05 Corwin's Armor +2 Equipped abilities: – Movement Speed: +1 – Magic Resistance: +10% Armor Class: 3 (1 vs. slashing, 5 vs. crushing) Requires: 5 Strength Weight: 7
Armor BDCHAN06 Stalwart Scales +2 Equipped abilities: – Slashing Resistance: +10% Armor Class: 2 (1 vs. piercing and missile, 0 vs. crushing) Requires: 8 Strength Weight: 15
Armor BDCHANCA Mail of the Hallowed Hero +3 Equipped abilities: – Protection From Evil – Immunity to poison and disease Armor Class: 2 (0 vs. slashing, 4 vs. crushing) Requires: 6 Strength Weight: 7
Armor BDLEAT01 Cornugon's Revenge +2 The devil Thel’blax was a scourge against the armies of the Abyss until he was assassinated by the servants of his own master, Dispater. With his final breath, Thel’blax cursed his own body to never lie still even in death. When his body was carried to the Iron Tower, Thel’blax’s horns and barbs continued to thrash about as though alive. The cursed cornugon’s body was dismantled by his peers, in the hopes that destroying him would end the curse
Armor BDLEAT02 Goblin Hide Armor +2 Equipped abilities: – Constitution: +1 – Open Locks: -10% – Find Traps: -10% – Pick Pockets: -10% – Move Silently: -20% Combat abilities: – If the wielder becomes poisoned, the armor automatically casts Slow Poison on Armor Class: 4 (6 vs. piercing and missile) Requires: 6 Strength Weight: 25
Armor BDLEAT03 Raconteur's Regalia +2 Equipped abilities: – Pick Pockets: +10% – Spellcasting is not disabled Armor Class: 5 (3 vs. slashing, 4 vs. piercing and missile) Requires: 6 Strength Weight: 8
Armor BDLEAT04 Changeling's Vest Charge abilities: – Polymorph into a bugbear, baby wyvern, or ice salamander three times per day Armor Class: 5 (3 vs. slashing, 4 vs. piercing and missile) Requires: 4 Strength Weight: 8
Armor BDLEAT05 Dragonscale Armor Equipped abilities: – Immunity to poison Armor Class: 4 (2 vs. slashing, 3 vs. piercing and missile) Requires: 6 Strength Weight: 7
Armor BDLEAT06 Goblin Leathers +1 Equipped abilities: – Wearer is immune to the Entangle spell Armor Class: 6 (4 vs. slashing, 5 vs. piercing and missile) Requires: 6 Strength Weight: 15
Armor BDLEAT07 The Night's Embrace +3 Equipped abilities: – If the wearer is rendered helpless (e.g. by a Hold Person spell), becomes invisible for 1 turn – Hide In Shadows: +20% Armor Class: 5 (7 vs. piercing and missile) Requires: 3 Strength Weight: 5
Armor BDLEAT08 Hide Armor +1 Equipped abilities: – Open Locks: -10% – Find Traps: -10% – Pick Pockets: -10% – Move Silently: -20% Armor Class: 5 (7 vs. piercing and missile) Requires: 6 Strength Weight: 30
Armor BDPLAT01 Daeros's Full Plate +1 Equipped abilities: – Fire Resistance: +40% – Save vs. Breath: +2 Armor Class: 0 (-4 vs. slashing, -3 vs. piercing and missile) Requires: 15 Strength Weight: 30
Armor BDPLAT03 Bloody Bone Plate +2 Equipped abilities: – Immunity to backstab – Charisma: -1 Armor Class: 1 (-2 vs. slashing) Requires: 8 Strength Weight: 20
Armor BDPLAT04 Rhino Beetle Plate Equipped abilities: – Missile Damage Resistance: +25% Armor Class: 1 (-2 vs. slashing, 0 vs. piercing and missile) Requires: 8 Strength Weight: 25
Armor BDROBE01 Robe of Arcane Aptitude Equipped abilities: – Intelligence: +1 – Armor Class: 5 Charge abilities: – Spell Sequencer once per day Weight: 3
Armor BDROBE02 Robe of Netheril Equipped abilities: – Magic Resistance: +50% – Disables spellcasting – May only be removed with a Remove Curse spell Weight: 3
Armor BDROBE03 The Ghostdreamers' Robe Seemingly little more than rags stitched together, the Ghostdreamers' Robe is actually an artifact of great historical significance to the dak'Dekanter goblin tribe. Each of the robe's dozens of patches was cut from the robe of an enemy tribe's shaman. This makes the Ghostdreamers' Robe more than an article of clothing
Armor BDROBE04 Cleric's Vestments Weight: 4
Armor BDROBE05 Robe of Red Flames Equipped abilities: – Fire Resistance: +30% – All fire damage inflicted by the wearer is increased by 10% Weight: 4
Arrows BDAROW01 Arrow of Antimagic +1 Combat abilities: – The target suffers a (non-cumulative) 50% chance of spellcasting failure for the next 5 rounds (Save vs. Spell negates) THAC0: +1 Damage: 1d2 Launcher: Bow Weight: 0
Arrows BDAROW02 Void-tipped Arrow +3 To all appearances nothing more than an arrow, one who lingers in its presence will soon realize it is far more than that. Specially made by Jegg Hillcarver of Bridgefort, the head of the shaft is carved from voidstone shards. Highly dangerous, if not outright lethal, to most targets, the arrow's one great deficiency is in its utility against the undead. Objects of the Negative Material Plane have no effect on the unliving
Arrows BDAROW03 Flaming Arrow Damage: 1d6, +2d4 fire (Save vs. Spell negates) Damage type: Missile Launcher: Bow Weight: 0
Arrows BDAROW04 Arrow +3 THAC0: +3 Damage: 1d6+3 (missile) Launcher: Bow Weight: 0
Axes BDAX1H02 Axe of Kruntur +2 Equipped abilities: – 1 extra attack per round Combat abilities: – 33% chance per hit that the target takes 1 point of poison damage per second for 2 rounds (Save vs. Death negates) – Returns to the wielder's hand when thrown THAC0: +2 Damage: 1d6+3 Damage type (melee): Slashing Damage type (thrown): Missile Speed Factor: 2 Proficiency Type: Axe Type: One-handed Requires: 4 Strength Weight: 3
Axes BDAX1H03 Chill Axe +2 Equipped abilities: – Strength: +1 Combat abilities: – 2% chance per hit that the wielder will become berserk, losing control of actions for 3 rounds THAC0: +2 Damage: 1d8+2, +1 cold Damage Type: Slashing Speed Factor: 5 Proficiency Type: Axe Type: One-handed Requires: 10 Strength Weight: 5
Axes BDAX1H04 Throwing Axe +1 THAC0: +1 Damage (melee): 1d6+1 (slashing) Damage (thrown): 1d6+2 (missile) Speed Factor (melee): 4 Speed Factor (thrown): 3 Proficiency Type: Axe Type: One-handed Requires: 4 Strength Weight: 0
Axes BDAX1H05 Grubdoubler's Axe +1 Combat abilities: – 20% chance per hit of confusing the target for 3 rounds (Save vs. Spell negates) – Returns to the wielder's hand when thrown THAC0: +1, +3 vs. humans Damage: 1d6+2, +2 (magic) vs. humans Damage type (melee): Slashing Damage type (thrown): Missile Speed Factor: 3 Proficiency Type: Axe Type: One-handed Requires: 4 Strength Weight: 3
Belts and girdles BDBELT01 Cloverleaf Equipped abilities: – Luck Weight: 2
Belts and girdles BDBELT02 Belt of the Skillful Blade Equipped abilities: – Slashing Damage: +10% bonus – THAC0: +2 bonus with the off hand (Blades and Swashbucklers only) Weight: 2
Belts and girdles BDBELT03 Belt of the Cunning Rogue Equipped abilities: – Open Locks: +15% – Find Traps: +15% Weight: 2
Belts and girdles BDBELT04 The Protector of the Unworthy Equipped abilities: – Armor Class: +4 bonus vs. slashing attacks – Armor Class: -4 penalty vs. crushing attacks – May only be removed by a Remove Curse spell Weight: 2
Belts and girdles BDBELT12 Golden Girdle Equipped abilities: – Armor Class: +3 vs. slashing attacks Weight: 2
Belts and girdles BDBELT13 Girdle of Bluntness Equipped abilities: – Armor Class: +4 vs. crushing attacks Weight: 2
Belts and girdles BDBELT14 Girdle of Piercing Equipped abilities: – Armor Class: +3 vs. missile and piercing attacks Weight: 2
Bolts BDBOLT01 Bolt of Fire +1 THAC0: +1 Damage: 1d8+1, +1d3 (fire) Damage Type: Missile Launcher: Crossbow Weight: 0
Bolts BDBOLT02 Bolt of Ice +1 THAC0: +1 Damage: 1d8+1, +1d3 (cold) Damage type: Missile Launcher: Crossbow Weight: 0
Bolts BDBOLT03 Bolt +3 THAC0: +3 Damage: 1d8+3 (missile) Launcher: Crossbow Weight: 0
Boots BDBOOT01 Soft Feet Equipped abilities: – Move Silently: +25% – Immunity to Grease, Entangle, and Web Weight: 1
Boots BDBOOT02 Ostentatious Boots Equipped abilities: – Charisma: +1 Weight: 4
Boots BDBOOT03 Star-Strewn Boots Equipped abilities: – Magic Resistance: +7%, +15% (Wizard Slayers) Weight: 4
Boots BDBOOT05 Boots of Speed Equipped abilities: – Doubles movement rate Weight: 4
Boots BDBOOT11 The Paws of the Cheetah Equipped abilities: – Doubles movement rate Weight: 4
Boots BDBOOT12 Sidestep Slippers Equipped abilities: – Dexterity: +1 – Armor Class: +1 – Save vs. Invocation spells: +2 Weight: 3
Boots BDMISC35 Ordinary Boots Weight: 4
Boots BDMISC36 Lucky Boots Equipped abilities: – Saving Throws: +3 (dwarves) Weight: 4
Bottles BDJUICE Wilhelmina's Miracle Turnip Juice Weight: 1
Bottles BDLIQUOR Bottle of Wine Weight: 1
Bottles BDMISC29 Empty Wineskin Weight: 1
Bottles BDMISC59 Essence of Clarity The alchemical skill on display inside this glass vial is near stunning in its accomplishment. The contents are nothing less than pure perception, distilled through unknown, all but unimaginable processes, into fluid form. Consuming the potion would destroy any mortal mind.
Bottles BDPOTN07 Tepid Mug of Ale Weight: 1
Bows BDBOW01 Blightbringer +1 Combat abilities: – 10% chance that the target must save vs. Death or be afflicted by a foul disease, thereby losing 2 points of Dexterity (non-cumulative) and becoming slowed for 3 rounds THAC0: +1, +3 vs. dwarves and gnomes Damage: +1, +3 vs. dwarves and gnomes Speed Factor: 5 Proficiency Type: Shortbow Type: Two-handed Requires: 6 Strength Weight: 2
Bows BDBOW02 Corinth's Bow +2 Equipped abilities: – Armor Class: +1 Combat abilities: – After scoring a critical hit, the wielder is affected by the Luck spell THAC0: +3 Damage: +4 Speed Factor: 5 Proficiency Type: Longbow Type: Two-handed Requires: 18 Strength Weight: 8
Bows BDBOW03 Fleshripper +2 Combat abilities: – 5% chance per hit of hasting the wielder for 4 rounds Equipped abilities: – Movement Speed: +2 THAC0: +2 Damage: +2 Speed Factor: 4 Proficiency Type: Shortbow Type: Two-handed Requires: 3 Strength 16 Dexterity Weight: 1
Bows BDBOW04 Bow of the Banshee +2 Combat abilities: – 10% chance per hit of casting Cloak of Fear centered on the wielder – Deals 1 extra point of magic damage to panicked targets THAC0: +3 Damage: +2 Speed Factor: 5 Proficiency Type: Longbow Type: Two-handed Requires: 6 Strength Weight: 3
Bows BDBOW05 Savage Shortbow +2 Equipped abilities: – Constitution: +1 (elves and half-elves) THAC0: +2 Damage: +2, +3 extra vs. orcs, half-orcs, and ogres Speed Factor: 4 Proficiency Type: Shortbow Type: Two-handed Requires: 6 Strength Weight: 2
Bows BDBOW06 Corwin's Bow +1 THAC0: +2 Damage: +3 Speed Factor: 6 Proficiency Type: Longbow Type: Two-handed Requires: 18 Strength Weight: 9
Bracers and gauntlets BDBRAC01 Bracers of the Shuttered Lid Equipped abilities: – THAC0: +2 (unarmed attacks) – Immunity to blindness Combat abilities: – On a critical hit, the target is blinded for 2 rounds (no save) Weight: 2
Bracers and gauntlets BDBRAC02 Jester's Bracers Equipped abilities: – Armor Class: 5 – Charisma: -1 (except for Jesters) – Wearer is forced to tell corny jokes – May only be removed with a Remove Curse spell Weight: 2
Bracers and gauntlets BDBRAC03 Nimblefinger Gloves Fashioned from the finest doeskin available, this pair of gloves was obviously designed for gnomish hands (though dwarves and other shorter races might also be able to use them). For the right wearer, the gloves offer protection and comfort in equal proportion. Fitting like a second skin, the user becomes more sensitive to what their hands are doing
Bracers and gauntlets BDBRAC04 Gloves of Gripping Weight: 2
Bracers and gauntlets BDBRAC05 Stalker Gauntlets Equipped abilities: – Dexterity: +1 – Hide in Shadows: +15% (+30% for Stalkers) – Backstab Multiplier: +1 (Stalkers only) Weight: 2
Bracers and gauntlets BDBRAC09 Gauntlets of Weapon Skill Equipped abilities: – THAC0: +1 Weight: 2
Bracers and gauntlets BDBRAC10 Gauntlets of Weapon Expertise Equipped abilities: – THAC0: +1 – Damage: +2 Weight: 1
Bracers and gauntlets BDBRAC13 Bracers of Defense AC 6 Equipped abilities: – Armor Class: 6 Weight: 2
Bracers and gauntlets BDBRAC14 Bracers of Defense AC 5 Equipped abilities: – Armor Class: 5 Weight: 2
Bracers and gauntlets BDBRAC15 Bracers of Perseverance Equipped abilities: – Hit Points: +10 Combat abilities: – When the wearer suffers a critical miss, is affected by the Aid spell Weight: 2
Post edited by Abel on
JuliusBorisovkaguanaAedanSmaugButtercheese

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,714
    Thanks a lot, although I won't read that list carefully till I finish the game.

    It would be great to know which items are imported to BG2EE after SoD :)
    AbeljustfeelinathomePhilhelm
  • AbelAbel Member Posts: 785
    edited April 2016
    @bengoshi Faster than light! I wanted to reserve second post :p ! I'm having problem formatting the list. It should allow horizontal scrolling. It's not so easy to read right now (because descriptions are so long).
    I'll try to figure out how to enable it.
    Second part:
    TYPE                  	RESSOURCE 	NAME                                               	DESCRIPTION
    Bullets BDBULL02 Bullet of Darkness +3 Though it appears to be nothing more than standard sling ammunition, one who handles this bullet will soon realize it is far more than that. Specially made by Jegg Hillcarver of Bridgefort, within the missile's metal surface are shards of voidstone. Highly dangerous, if not outright lethal, to most targets, the bullet's one great deficiency is in its utility against the undead. Objects of the Negative Material Plane have no effect on the unliving
    Bullets BDBULL03 Bullet +3 THAC0: +3 Damage: 1d4+4 (missile) Launcher: Sling Weight: 0
    Bullets BDMISCX6 Cursed Enchanted Seed Weight: 1
    Cloaks and robes BDCLCK02 Sable Cloak Equipped abilities: – Cold Resistance: +40% – Immunity to slow Weight: 3
    Cloaks and robes BDCLCK03 Crommus's Capelet Equipped abilities: – Each time the wearer is hit, there is a 5% chance that will be affected by the Blur spell – Save vs. Enchantment spells: +2 Weight: 3
    Cloaks and robes BDCLCK04 Cloak of the Beluir Watch Equipped abilities: – Armor Class: +2 vs. giant humanoids – Hit Points: +5 (halflings) Weight: 3
    Cloaks and robes BDCLCK05 Cloak of the Gargoyle Equipped abilities: – Physical Damage Resistance: +5% – Protects against critical hits Charge abilities: – Stone Form once per day Armor Class: 0 Saving Throws: +3 Dexterity: -3 Duration: 5 turns Weight: 2
    Cloaks and robes BDCLCK06 Cloak of Minor Arcana Equipped abilities: – Caster Level: +1 (Mages, Sorcerers, and Bards) – Lore: +10 Charge abilities: – Generates a random arcane scroll of level 3 or below Weight: 3
    Cloaks and robes BDLOINCL Cloak of the Strange Beast Equipped abilities: – Armor Class: +1 – Charisma: -1 Weight: 3
    Containers BDKEYR Key Ring Weight: 0
    Crossbows BDXBOW01 Astral Crossbow +2 Combat abilities: – On a critical hit, the target falls to the ground rendered unconscious for 1 round (no save) as they are stricken with a vision of their soul leaving their body. THAC0: +2, +4 vs. evil creatures Damage: +2 (missile), +4 vs. evil creatures Speed Factor: 3 Proficiency Type: Crossbow Type: Two-handed Requires: 8 Strength Weight: 5
    Crossbows BDXBOW02 Harold +2 Combat abilities: – 15% chance per hit of casting Doom on the target THAC0: +2 Damage: +4 (missile) Speed Factor: 8 Proficiency Type: Crossbow Type: Two-handed Requires: 12 Strength Weight: 11
    Daggers BDDAGG01 Elements' Fury +2 The mage who crafted this strange dagger was obsessed with the four elemental planes and sought to create a means to join them together. Opening portals to all of them at once, he managed to join their energies together to enchant this relic, giving it properties of each plane. Unfortunately, he happened to be standing between the portals, holding the dagger in his hand
    Daggers BDDAGG02 Dagger of Troll-fighting +1 THAC0: +1 Damage: 1d4+1, +1d4 fire Damage Type: Piercing Speed Factor: 0 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 3
    Daggers BDDAGG03 Gemblade +1 Combat abilities: – 20% chance per hit that a random gem will be generated in the wielder's inventory THAC0: +1 Damage: 1d4+1 (piercing) Speed Factor: 0 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 1
    Daggers BDDAGG04 Throwing Dagger +1 THAC0: +1 Damage (melee): 1d3+1 Damage (ranged): 1d4+1 Damage Type (melee): Piercing Damage Type (ranged): Missile Speed Factor (melee): 2 Speed Factor (ranged): 1 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 0
    Daggers BDDAGG05 Acid-Etched Dagger +2 Combat abilities: – 15% chance per hit that the target takes 1 extra point of acid damage per round during the next 3 rounds THAC0: +2 Damage: 1d4+2, +1 (acid) Damage Type: Piercing Speed Factor: 0 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 1
    Daggers BDDAGG3A Gemblade +2 Equipped abilities: – Intelligence: +1 THAC0: +2 Damage: 1d4+2 (piercing) Speed Factor: 0 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 1
    Daggers BDSW1H07 Pritchard's Family Stiletto +2 Equipped abilities: – Armor Class: +2 vs. giant humanoids THAC0: +2, +4 vs. giant humanoids Damage: 1d4+2 (piercing), +4 giant humanoids Speed Factor: 0 Proficiency Type: Dagger Type: One-handed Requires: 3 Strength Weight: 1
    Darts BDDART01 Biter +2 Combat abilities: – 10% chance per hit of penalizing the target's Armor Class by 1 for 1 turn (Save vs. Breath negates) – Returns to the wielder's hand when thrown THAC0: +2 Damage: 1d3+2, +1 acid Damage Type: Missile Speed Factor: 0 Proficiency Type: Dart Type: One-handed Weight: 0
    Flails BDBLUN05 The Hydra +2 Combat abilities: – 33% chance per hit of dealing +1d4, +2d4, or +3d4 points of piercing damage THAC0: +2 Damage: 1d6+3 (crushing) Speed Factor: 5 Proficiency Type: Flail/Morning Star Type: One-handed Requires: 13 Strength Weight: 12
    Halberds BDHALB01 Storm Pike +2 Combat abilities: – 15% chance per hit of stunning the target for 1 round (Save vs. Spell negates) – On a critical miss, the halberd deals 1d4 electrical damage to the wielder THAC0: +2 Damage: 1d10+2 (slashing or piercing, whichever is better), +1 electrical Speed Factor: 7 Proficiency Type: Halberd Type: Two-handed Requires: 11 Strength Weight: 12
    Halberds BDHALB03 Cold Fury +2 Combat abilities: – Each hit slows fire-dwelling and fire-using creatures for 3 rounds (Save vs. Spell negates) THAC0: +2 Damage: 1d10+2, +1d2 cold Damage Type: Slashing or piercing, whichever is better Speed Factor: 7 Proficiency Type: Halberd Type: Two-handed Requires: 13 Strength Weight: 12
    Hammers BDHAMM01 Sundermaul +3 Combat abilities: – 15% chance per hit of inflicting a -1 penalty to Armor Class for 1 turn (Save vs. Spell negates) – 2% chance per hit that an earthquake is triggered, centered on the wielder THAC0: +3 Damage: 1d4+4 (crushing) Speed Factor: 1 Proficiency Type: War Hammer Type: One-handed Requires: 9 Strength Weight: 4
    Hammers BDHAMM02 Voidhammer +3 To all appearances a standard war hammer, one lingering long in its presence will soon discover it is far more than that. Specially made by Jegg Hillcarver of Bridgefort, this hammer has several voidstone shards worked into its metal head. A powerful weapon when used against most targets, its one great deficiency is in its utility against the undead. Objects of the Negative Material Plane have no effect on the unliving
    Hammers BDHAMM04 Throwing Hammer +1 THAC0: +1 Damage: 1d4+2 (1d3+2 melee) Damage type: missile (crushing) Speed Factor: 2 Proficiency Type: War Hammer Type: One-handed Requires: 6 Strength Weight: 1
    Hammers BDHAMM06 Dread Hammer +2 Equipped abilities: – On a critical miss, the wielder takes 1d4 points of cold damage Combat abilities: – Deals an extra 2d4 points of cold damage vs. good-aligned Clerics THAC0: +2 Damage: 1d4+3, +1 cold Damage Type: Crushing Speed Factor: 2 Proficiency Type: War Hammer Type: One-handed Requires: 9 Strength Weight: 5
    Hats BDHELM06 Peacock Cap Equipped abilities: – Charisma: +2 (Bards), +1 (others) Weight: 0
    Hats BDHELM11 Bard Hat Equipped abilities: – Immunity to silence and deafness – Bard song effects linger on for 2 additional rounds after the bard stops singing Weight: 0
    Hats BDHELM12 Wizzard Hat Equipped abilities: – Casting Speed: +1 – Movement Speed: +2 Weight: 0
    Hats BDIOUN01 Trollblood Ioun Stone Equipped abilities: – THAC0: +3 vs. trolls – Regenerate 1 Hit Point per round Weight: 0
    Hats BDIOUN02 Blood Red Ioun Stone Equipped abilities: – Dexterity: +1 – Weapon Speed Factor: +2 Weight: 0
    Hats BDMISC01 Spectacles of Spectacle Equipped abilities: – Detect Illusion: +25% – Save vs. Illusion spells: +3 Charge abilities: – Pull an extraplanar creature into the Prime Weight: 0
    Headgear BDHELM01 Crown of Lies Equipped abilities: – Can memorize 2 extra 3rd-level, 1 extra 4th-level, and 1 extra 5th-level wizard spell – Lore: -30 Weight: 1
    Headgear BDHELM02 Quality Helmet Equipped abilities: – Protects against critical hits Weight: 2
    Headgear BDHELM03 Helmet Equipped abilities: – Protects against critical hits Weight: 2
    Headgear BDHELM04 The Guardian Devil Equipped abilities: – Armor Class: +1 – Slashing Damage Resistance: +15% – Piercing Damage Resistance: +15% – Missile Damage Resistance: +15% – Protects against critical hits Weight: 2
    Headgear BDHELM05 Battle Tankard Equipped abilities: – Immunity to fatigue – Protects against critical hits Weight: 2
    Headgear BDHELM07 Helm of Equus Equipped abilities: – Charisma: +2 – Protects against critical hits Weight: 2
    Headgear BDHELM08 Helmet Equipped abilities: – Protects against critical hits Weight: 2
    Headgear BDHELM09 Helmet of Dumathoin Equipped abilities: – Physical Damage Resistance: +3% – Constitution: +2 (dwarves), +1 (others) – Protects against critical hits Weight: 1
    Headgear BDHELM10 Helm of Unwavering Purpose Equipped abilities: – Armor Class: +1 – Immunity to confusion – Protects against critical hits Weight: 2
    Headgear BDHELM15 Headband of Focus Equipped abilities: – THAC0: +2 (unarmed attacks) – Critical Hit Chance: +5% (unarmed attacks) Charge abilities: – Draw Upon Holy Might once per day Weight: 1
    Headgear BDHELM16 Circlet of Lost Souls Equipped abilities: – Caster Level: +1 – Summoned spirits are constantly under the effects of the Bless spell Weight: 1
    Headgear BDHELM17 Voghiln's Helmet Equipped abilities: – Magic Resistance: +5% – Protects against critical hits Combat abilities: – 15% chance per melee hit that humanoid opponents are stunned for 1 round (Save vs. Wand negates) Weight: 1
    Headgear BDHELMJ3 Helmet Equipped abilities: – Protects against critical hits Weight: 2
    Headgear BDMISC05 Purification Stone Equipped abilities: – Immunity to poison and disease Charge abilities: – Neutralize Poison once per day Weight: 0
    Large swords BDSW1H01 Crimson Dawn +2 Equipped abilities: – Critical Hit Chance: +5% (with this weapon only) Combat abilities: – 15% chance per kill of hasting the wielder for 3 rounds THAC0: +2 Damage: 1d10+2 (slashing) Speed Factor: 2 Proficiency Type: Katana Type: One-handed Requires: 6 Strength Weight: 4
    Large swords BDSW1H02 Tongue of Acid +3 Combat abilities: – 10% chance per hit of slowing the target for 3 rounds (Save vs. Spell negates) THAC0: +3 Damage: 1d8+3, +1d3 (acid) Damage Type: Slashing Speed Factor: 2 Proficiency Type: Long Sword Type: One-handed Requires: 6 Strength Weight: 2
    Large swords BDSW1H03 Eadro's Blade +1 Equipped abilities: – Armor Class: +2 vs. elementals and mephits Combat abilities: – A critical hit against an elemental or mephit will instantly banish the creature to its home plane THAC0: +1, +2 vs. elementals and mephits Damage: 1d8+1, +2 vs. elementals and mephits Damage Type: Slashing Speed Factor: 4 Proficiency Type: Scimitar/Wakizashi/Ninjatō Type: One-handed Requires: 10 Strength Weight: 3
    Large swords BDSW1H05 Gift of the Demon +5 Equipped abilities: – May only be removed with a Remove Curse spell THAC0: +5 Damage: 1d8+5 (slashing) Speed Factor: 0 Proficiency Type: Long Sword Type: One-handed Requires: 6 Strength Weight: 2
    Large swords BDSW1H06 Voidsword +3 To all appearances a standard long sword, one standing long in its presence will soon discover it is far more than that. Specially made by Jegg Hillcarver of Bridgefort, this sword has several voidstone shards worked into the metal of the blade. A powerful weapon when used against most targets, its one great deficiency is in its utility against the undead. Objects of the Negative Material Plane have no effect on the unliving
    Large swords BDSW1H08 Dervish Crescent +2 Equipped abilities: – Movement Speed: +1 Combat abilities: – 10% chance per kill that the wielder will be affected by Fireshield (Red) THAC0: +2 Damage: 1d8+2, +1 fire Damage Type: Slashing Speed Factor: 3 Proficiency Type: Scimitar/Wakizashi/Ninjatō Type: One-handed Requires: 10 Strength Weight: 3
    Large swords BDSW1H22 Severance +2 Equipped abilities: – Hit Points: +5 Combat abilities: – 15% chance per hit of draining 1d4 Hit Points from the target and transferring them to the wielder. This will not heal beyond the wielder's maximum. Does not affect undead, constructs, and extraplanar creatures. THAC0: +2 Damage: 2d4+2 (slashing) Speed Factor: 6 Proficiency Type: Bastard Sword Type: One-handed Requires: 11 Strength Weight: 7
    Large swords BDSW1H23 Scimitar +2 THAC0: +2 Damage: 1d8+2 (slashing) Speed Factor: 3 Proficiency Type: Scimitar/Wakizashi/Ninjatō Type: One-handed Requires: 10 Strength Weight: 4
    Large swords BDSW1H25 Spell Breaker +2 Equipped abilities: – Save vs. Spell: +4 (Wizard Slayers and Inquisitors), +2 (others) Combat abilities: – On a critical hit, the target is affected by Dispel Magic THAC0: +2 Damage: 1d8+2 (slashing) Speed Factor: 3 Proficiency Type: Long Sword Type: One-handed Requires: 6 Strength Weight: 3
    Large swords BDSW1HCA Aster's Edge +3 Equipped abilities: – Magic Resistance: +30% THAC0: +3 Damage: 1d8+3, +2 extra vs. fiends Damage type: Slashing Speed Factor: 2 Proficiency Type: Long Sword Type: One-handed Requires: 5 Strength Weight: 2
    Large swords BDSW1HX5 Gift of the Demon +1 Equipped abilities: – May only be removed with a Remove Curse spell THAC0: +1 Damage: 1d8+1 (slashing) Speed Factor: 4 Proficiency Type: Long Sword Type: One-handed Requires: 6 Strength Weight: 2
    Large swords BDSW2H01 Dragon Blade +3 Equipped abilities: – While enraged, the chance to score a critical hit is increased by 10% (Berserkers, Barbarians, and Rashemi warriors) Combat abilities: – Deals an extra 2d4 points of cold damage and slows the target for 1 round (no save) on a critical hit THAC0: +3 Damage: 1d10+3, +1 cold Damage Type: Slashing Speed Factor: 7 Proficiency Type: Two-handed Sword Type: Two-handed Requires: 14 Strength Weight: 9
    Large swords BDSW2H02 Sword of Troll Decapitation +1 Combat abilities: – On a critical hit against a troll, the wearer gains +1 to Strength for 1 turn (non-cumulative) THAC0: +1, +3 vs. trolls Damage: 1d10+1, +2 fire vs. trolls Damage Type: Slashing Speed Factor: 9 Proficiency Type: Two-handed Sword Type: Two-handed Requires: 14 Strength Weight: 12
    Large swords BDSW2H03 Sword of Ruin +2 THAC0: +2 Damage: 1d10+2 (slashing) Speed Factor: 8 Proficiency Type: Two-handed Sword Type: Two-handed Requires: 14 Strength Weight: 10
    Maces BDBLUN01 Mosela's Cudgel +2 Equipped abilities: – Save vs. Alteration spells: +2 THAC0: +2, +3 vs. constructs Damage: 1d6+2, +3 vs. constructs Damage type: Crushing Speed Factor: 2 Proficiency Type: Club Type: One-handed Requires: 5 Strength Weight: 3
    Maces BDBLUN02 Cudgel of Montgomer +1 Combat abilities: – 10% chance per hit of casting Cure Light Wounds on the wielder THAC0: +1 Damage: 1d6+2 (crushing) Speed Factor: 6 Proficiency Type: Mace Type: One-handed Requires: 10 Strength Weight: 8
    Maces BDBLUN07 Backwhacker +2 Combat abilities: – Renders the target unconscious for 2 rounds when a backstab is performed (Save vs. Death negates) THAC0: +2 Damage: 1d6+2 (crushing) Speed Factor: 2 Proficiency Type: Club Type: One-handed Requires: 5 Strength Weight: 3
    Maces BDBLUN08 Glimmer of Hope +2 THAC0: +2 Damage: 1d6+3 (crushing) Speed Factor: 5 Proficiency Type: Mace Type: One-handed Requires: 10 Strength Weight: 7
    Maces BDBONE02 Ettin Club +1 THAC0: -5 penalty Damage: 2d6+1 (crushing) Speed Factor: 9 Proficiency Type: Club Type: One-handed Requires: 18 Strength Weight: 20
    Morning stars BDBLUN04 Martyr's Morningstar +2 Equipped abilities: – Hit Points: -10 Combat abilities: – On a critical hit, target loses 15% of their maximum Hit Points THAC0: +2 Damage: 2d4+2 (crushing) Speed Factor: 5 Proficiency Type: Flail/Morning Star Type: One-handed Requires: 11 Strength Weight: 9
    Potions BDMISC02 Agathor's Near-Universal Solvent Created by the mad dwarf alchemist Agathor, this highly corrosive material comes in two vials. Individually, the chemicals within are harmless, but when combined, they create a powerful substance that will eat away at almost any material exposed to it. Handle the vials with caution
    Potions BDMISC30 Full Wineskin Weight: 5
    Potions BDPOTN01 Poison of Terror Weight: 0
    Potions BDPOTN02 Viper's Venom (placeholder) Viper's Venom description
    Potions BDPOTN06 Slime Sickness Curative Weight: 1
    Quarterstaves BDBLUN06 The Uncursed Staff +1 Equipped abilities: – Strength: 18 THAC0: -2 Damage: 1d6-2 (crushing) Speed Factor: 3 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength Weight: 4
    Quarterstaves BDSHSTF1 Wooden Staff Damage: 1d6 (crushing) Speed Factor: 4 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength Weight: 4
    Quarterstaves BDSTAF01 Brevin's Quarterstaff +1 Equipped abilities: – Lore: +10 Charge abilities: – Friends once per day THAC0: +1 Damage: 1d6+1 (crushing) Speed Factor: 3 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength Weight: 4
    Quarterstaves BDSTAF02 The Soulherder's Staff +2 Equipped abilities: – Magic Resistance: +15% – Summoned spirits gain a +1 to Strength THAC0: +2 Damage: 1d6, +2 (magic) Damage Type: Crushing Speed Factor: 2 Proficiency Type: Quarterstaff Type: Two-handed Requires: 5 Strength Weight: 3
    Quarterstaves BDSTAF03 Echo of the Fiend +3 A devil of Avernus once possessed this gnarled wooden staff. Though the devil long since escaped from the staff, a residue of its essence permeated the weapon and lingers still. When a command word is spoken, an aura of fire springs up around anyone wielding the staff
    Rings BDRING01 Ring of the Tiny Fiend Equipped abilities: – Fire Resistance: +10% – Cold Resistance: +10% – Electricity Resistance: +10% – Acid Resistance: +10% Charge abilities: – Summon 1d4 mephits once per day Duration: 1 turn Weight: 0
    Rings BDRING02 Lexa's Ring Weight: 0
    Rings BDRING03 Ring of the Crusade Equipped abilities: – Armor Class: +1, +3 vs. demons and devils – Saving Throws: +1, +3 vs. demons and devils Weight: 0
    Rings BDRING06 Ring of Protection +1 Equipped abilities: – Armor Class: +1 – Saving Throws: +1 Weight: 0
    Rings BDRING07 Ring of Protection +2 Equipped abilities: – Armor Class: +2 – Saving Throws: +2 Weight: 0
    Rings BDRING08 Ring of Wizardry Equipped abilities: – Can memorize double the amount of 1st-level wizard spells Weight: 0
    Rings BDRING09 Ring of Free Action Equipped abilities: – The wearer is immune to everything, magical and otherwise, that affects mobility in any way. This includes Haste and Slow spells. Weight: 0
    Rings BDRING10 Ring of Purity Equipped abilities: – Armor Class: +2 vs. evil creatures – Hit Points: +10 – Chant Weight: 0
    Rings BDRING12 Ring of Fire Resistance Equipped abilities: – Fire Resistance: +40% Weight: 0
    Shields BDMISC10 Reed of Echoes Equipped abilities: – Can memorize 2 extra 1st-level, 1 extra 2nd-level, and 1 extra 3rd-level wizard spell Weight: 1
    Shields BDSHLD01 Buckler of the Fist +2 Equipped abilities: – Armor Class: +3 – No protection against missile and piercing attacks – Immunity to Hold Person Requires: 4 Strength Weight: 1
    Shields BDSHLD02 The Suncatcher +2 Equipped abilities: – Armor Class: +3 – 15% chance that anyone attacking the wielder in melee takes 1d4 points of fire damage and becomes blinded for 2 rounds (Save vs. Spell halves damage and negates blindness) – No protection against missile attacks Charge abilities: – Sunfire once per day Requires: 4 Strength Weight: 2
    Shields BDSHLD03 Shield of Egons +2 Equipped abilities: – Armor Class: +3 – Turn Undead Level: +2 (Priests of Lathander and Undead Hunters), +1 (others) Requires: 12 Strength Weight: 6
    Shields BDSHLD04 Rhino Beetle Shield +2 Equipped abilities: – Armor Class: +3, an extra +2 vs. missile attacks – Missile Damage Resistance: +15% Requires: 10 Strength Weight: 6
    Shields BDSHLD05 Dragonscale Shield +3 Equipped abilities: – Armor Class: +4 – Save vs. Death: +3 Requires: 8 Strength Weight: 5
    Shields BDSHLD06 Steadfast +2 Equipped abilities: – Armor Class: +3 – No protection against missile and piercing attacks – Hit Points: +10 (dwarves), +5 (others) Requires: 4 Strength Weight: 2
    Shields BDSHLD07 M'Khiin's Buckler +2 Equipped abilities: – Hit Points: +10 – Armor Class: +3 – No protection against missile and piercing attacks Requires: 4 Strength Weight: 2
    Shields BDSHLD08 The Bloodied Guardian +2 Equipped abilities: – Armor Class: +3, an extra +1 vs. missile attacks – Fire Resistance: +25% Combat abilities: – When the wielder's Hit Points drop below 50%, gains +1 to Strength for 5 rounds Requires: 10 Strength Weight: 4
    Shields BDSHLDCA Solar Aegis +3 Equipped abilities: – Constitution: +1 – Armor Class: +4 – Fire Resistance: +40% Requires: 12 Strength Weight: 3
    Slings BDSLNG01 Firefly +2 Equipped abilities: – Saving Throws: +2 (halflings) THAC0: +2 Damage: +2, +1 (fire) Damage Type: Missile Speed Factor: 4 Proficiency Type: Sling Type: One-handed Requires: 3 Strength Weight: 0
    Small swords BDSW1H04 Bartleby's Wakizashi +1 Equipped abilities: – Armor Class: +2 vs. slashing attacks (Kensai) THAC0: +1 Damage: 1d8+1 (piercing) Speed Factor: 2 Proficiency Type: Scimitar/Wakizashi/Ninjatō Type: One-handed Requires: 5 Strength Weight: 2
    Small swords BDSW1H09 Herdrin's Short Sword +2 Combat abilities: – Critical Hit Chance: +10% (this weapon) THAC0: +2 Damage: 1d6+2 (piercing) Speed Factor: 1 Proficiency Type: Short Sword Type: One-handed Requires: 4 Strength Weight: 2
    Small swords BDSW1H13 Short Sword +2 THAC0: +2 Damage: 1d6+2 (piercing) Speed Factor: 1 Proficiency Type: Short Sword Type: One-handed Requires: 5 Strength Weight: 2
    Small swords BDSW1H14 Fractal Blade +3 Equipped abilities: – Whenever the wielder is hit, there is a 10% chance is surrounded by 3 mirror images for 3 rounds Combat abilities: – 50% chance per hit of dispelling all illusionary spells (e.g. Mirror Image or Improved Invisibility) affecting the target THAC0: +3 Damage: 1d6+3 (piercing) Speed Factor: 0 Proficiency Type: Short Sword Type: One-handed Requires: 5 Strength Weight: 2
    Small swords BDSW1H20 Ophyllis's Short Sword +2 THAC0: +2 Damage: 1d6+2 (piercing) Speed Factor: 1 Proficiency Type: Short Sword Type: One-handed Requires: 4 Strength Weight: 2
    Small swords BDSW1H21 Vexation +2 THAC0: +2 Damage: 1d6+2 (piercing) Speed Factor: 1 Proficiency Type: Short Sword Type: One-handed Requires: 4 Strength Weight: 2
    Small swords BDSW1H24 Short Sword +2 THAC0: +2 Damage: 1d6+2 (piercing) Speed Factor: 1 Proficiency Type: Short Sword Type: One-handed Requires: 5 Strength Weight: 2
    Spears BDHALB02 Festering Spear +1 Combat abilities: – Inflicts 2 points of bleeding damage per hit (1 point per round) – On a critical hit, the target is infected by disease (-2 penalty to Strength and Dexterity for 1 turn, non-cumulative) THAC0: +1 Damage: 1d6+1 (piercing) Speed Factor: 5 Proficiency Type: Spear Type: Two-handed Requires: 5 Strength Weight: 5
    Spears BDSPER01 Shadowed Spear +2 Equipped abilities: – Armor Class: +2 Combat abilities: – 20% chance per hit to teleport to a random enemy and receive a +4 THAC0 bonus for 1 round – 5% chance per hit to teleport to a random enemy and become ethereal for 1 round Charge abilities: – Etherealness Special: Wearer is immune to normal weapons. Spells may still be cast, and weapons may still be used. Duration: 1 round THAC0: +2 Damage: 1d6+2 (piercing) Speed Factor: 4 Proficiency Type: Spear Type: Two-handed Requires: 5 Strength Weight: 3
    Wands BDMISC07 Ankheg Whistle Charge abilities: – Paralyze ankhegs three times per day (Save vs. Wand negates) Duration: 5 rounds Area of Effect: Visual radius of the user Weight: 0
    Wands BDMISC47 The Secret Revealed Charge abilities: – The Secret Revealed Damage: 4d8 magic vs. undead (Save vs. Wand for half) Special: Weakens liches, leaving them more susceptible to attack Weight: 1
    Wands BDMISX47 The Secret Revealed Charge abilities: – The Secret Revealed Damage: 4d8 magic vs. undead (Save vs. Wand for half) Special: Weakens liches, leaving them more susceptible to attack Weight: 1
    Wands BDWAND01 Wand of Water Elemental Summoning Charge abilities: – Summon lesser water elemental Range: 20 ft. Duration: 1 turn Requires: 9 Intelligence Weight: 1
    Post edited by Abel on
    JuliusBorisovkaguana
  • AbelAbel Member Posts: 785
    edited April 2016
    Something definitely happened to the horizontal scrolling. I'm not seeing it anymore in posts that I use to have them (I think). If anyone has a clue on how to solve this, I'm all ears! I can also provide a drescription-free list but that might not be much useful.

    God! I'm breaking the forum trying all kinds of styles.

    Edit: allright, silly me! I was using < code> instead of < pre>
    Post edited by Abel on
    JuliusBorisov
  • wdrosejr989wdrosejr989 Member Posts: 18
    where do you find the giant spider silk for anniversary gift? the quest for khalid to make a gift for jaheira
  • kotekokoteko Member Posts: 179
    Any clue as to which of these items can be found in BG2EE?
  • DetectiveMittensDetectiveMittens Member Posts: 235
    edited April 2016
    koteko said:

    Any clue as to which of these items can be found in BG2EE?

    From what I can find from EE Keeper:


    Archer's Eyes BDAMUL02
    Heart of the Mountain BDAMUL26
    Robe of Red Flames BDROBE05
    Belt of the Skillful Blade BDBELT02
    Biter +2 BDDART01
    Voidhammer +3 BDHAMM02
    Bard Hat BDHELM11
    Circlet of Lost Souls BDHELM16
    Helmet of Dumathoin BDHELM09
    Tangled Strings BDBRD03
    Buckler of the Fist +2 BDSHLD01
    Dragon Blade +3 BDSW2H01
    Voidsword +3 BDSW1H06
    Abel
  • AbelAbel Member Posts: 785
    @wdrosejr989 Unfortunately, I don't know the locations.
    @koteko I don't have BG2 installed, but @DetectiveMittens seems to have found out.
  • SurvivorSurvivor Member Posts: 68
    We've tried to collect this information here.
    AbelDetectiveMittens
  • ArcalianArcalian Member Posts: 359
    Anyone have the console code for the Seal of Caelar? Can't seem to find it....
  • Grond0Grond0 Member Posts: 7,305
    @Arcalian should be BDMISC04 I think.
    ArcalianJuliusBorisov
  • ArcalianArcalian Member Posts: 359
    Thanks!
    JuliusBorisov
  • twoodstwoods Member Posts: 11
    I'm looking to spawn the character Hephernaan in the dragonspear basement... does someone have the consule code? C:CreateCreature("something")?
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    edited November 2017
    @twoods: Looking at the files in Near Infinity, it should either be

    C:CreateCreature("BDHEPHER");
    or
    C:CreateCreature("BDHEPH2");
    JuliusBorisov
  • twoodstwoods Member Posts: 11
    Great Thank you!
    JuliusBorisov
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