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Best use of Imoen

Any thoughts on how to use Imoen in a party where main is a thief? Should she be dual classed into mage and used as main mage? I assume there are better mages to use (Edwin, for example), or should she be ditched?

Comments

  • RaduzielRaduziel Member Posts: 4,714
    My main is usually a Thief, so I use Imoen as a Psypher (using this awesome mod) and dual classing her into Mage as soon as her Detect Illusion reaches 100%.
  • AnduinAnduin Member Posts: 5,745
    If I am a thief, I just specialise her to open locks and find traps, whilst I, the daredevil hero, goes all stealthy and stabby in the backy...

    This makes no tactical sense what so ever. Perhaps swapping it round would make more sense as you can always take Imoen's body to a temple if the stealthy and stabby doesn't work out.

    It is the back end of the game, not the start when you really don't need two thieves.
  • Stupid_PunsStupid_Puns Member Posts: 66
    Well. the most classic thing to do is put most of your points in Open Locks and Find Traps, or whatever your want really, and then dual class her to a mage at level 6. No, she won't be your main mage, just a helpful support character. But, by the end of the game you have a level 6 Thief and level 8 mage who can use Shortbows. Thieves can't really do A LOT in BG1, that isn't until BG2, and all the other thieves in the game can't dual class, a thief that now can contribute by having mage spells is super helpful, making Imoen a perfect companion in BG1.
  • UnderstandMouseMagicUnderstandMouseMagic Member Posts: 2,147

    Target practice?
    Bait?


    (sorry, it was just too tempting)
  • dunbardunbar Member Posts: 1,603
    I tried killing her in Irenicus' dungeon once (well, several times actually) but she just walks away through a wall and magically reappears in the exit cutscene.
  • RedrakeRedrake Member Posts: 426
    dunbar said:

    I tried killing her in Irenicus' dungeon once (well, several times actually) but she just walks away through a wall and magically reappears in the exit cutscene.

    It's because of her belt. The unremovable belt prevents her from being killed so that she can show up on Promenade.

    Anyway, remember she's actually the real Imoen. The one you get back in Spellhold is not her. If you have her learn spells in Irenicus Dungeon, she does not remember those in Spellhold.
  • profanitywarningprofanitywarning Member Posts: 294
    I usually put all her skill points in pick pockets so she can provide all sorts of useful stuff for the party, while thief charname concentrates on more serious skills such as find traps and open locks.
  • NeverusedNeverused Member Posts: 803
    Redrake said:


    It's because of her belt. The unremovable belt prevents her from being killed so that she can show up on Promenade.

    Anyway, remember she's actually the real Imoen. The one you get back in Spellhold is not her. If you have her learn spells in Irenicus Dungeon, she does not remember those in Spellhold.

    Honestly, if it were being played straight by 2nd edition rules, Imoen should have NO spells learnt after Spellhold: her spellbook should've been taken by Irenicus. Or maybe in Chateau Irenicus Imoen had several spellbooks: one that contained all her starting spells, and then she started a second due to running out of pages. She's given that first spellbook back in the Spellhold dungeon for a "fair chance," but the second one was lost/destroyed.

    Anddddd I officially have a new head canon.

    Two Thieves can be incredibly helpful in BG1: Detect Illusions is great when the only possible sources of True Seeing are CHARNAME Priest of Helm or Inquisitor, and there's only so many 2nd Arcane spells and 3rd Divine spells you're generally willing to devote to invisibility detection. Backstabbing's always a possibility, though that requires almost 100% devotion to stealth in the beginning, and traps are... OK. You don't get a serious number of them in BG1 to really make that great of a difference.
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