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Weird sound bites :o

Has anyone noticed in the game files for BG2 there are some really weird and random sound bites? For example, go into Near infinity (or a similar software), go to the .wav folder and listen to the following sounds:

AM0049A(1-9).wav

These aren't the only weird sounds, not to mention that the examples given above appear multiple times in the file under different names! What is the meaning of this? Also, what other sounds have people discovered :# .

ThacoBell

Comments

  • SethDavisSethDavis Member Posts: 1,812
    maybe mdk2 easter eggs? doesnt look like they're used anywhere tho
    smyth25ThacoBell
  • smyth25smyth25 Member Posts: 219
    Which is why it is odd that they are there, they are very hidden easter eggs at least. Speaking of which, AM0201D(1-9) seems to be a bunch of backwards sound bites for no apparent reason.
    SethDavis
  • AstroBryGuyAstroBryGuy Member Posts: 3,437
    BG1: VOIC[1-6][A-M].wav

    Character sounds recorded by the devs (I assume for testing purposes before VO was completed).

    VOIC1H: "I designed this game. So trust me, you're not going to live."
    smyth25ThacoBell
  • smyth25smyth25 Member Posts: 219
    :D
    VOIC2K: "Ohhh daddy!"

    In BG1 there also seem to be a bunch of unused error quotes (as in like "you must gather your party before venturing forth"), there are some references to the arcade game 'Gauntlet' in there, such as:

    ERROR32: "Yellow warrior shot the food."

    Also listen to ERROR28.
    ThacoBellDev6
  • Dev6Dev6 Member Posts: 719
    smyth25 said:

    ERROR32: "Yellow warrior shot the food."

    B-but yellow wizard needs food badly. :'(

    SethDavissmyth25ThacoBell
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