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my god this durlags tower

I've been playing on Insane without much of a challenge.

Then I went to Durlags tower and had my will broken

lol. Note to self Coran is not the right man for the de-trapping job
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  • raywindraywind Member Posts: 289
    100 lockpick and 100 findtraps on a thief, fighter(tank) and mage and its doable(easy)
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  • Aasimar069Aasimar069 Member Posts: 803
    But a man (or woman) with 100% trap find is the way to go, for sure !
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  • IgnatiusIgnatius Member Posts: 624
    @EnterHaerDalis: how many insta-kill traps (save or die) have you comme accross in the Tower?
  • DeucetipherDeucetipher Member Posts: 521
    It was fantastic. It had been long enough that I didn't remember all the traps, so I had to go nice and slow. Immy has 90 find traps, which seems to have found all of them (Though perception is needed to disarm a couple). Typically, I just can invis on her and have her sweep as much of the level as possible before even starting to move my other chars.


    I remembered there being an undetectable, undisarmable trap on dungeon level 1 that resets itself, but I couldn't find it. Is it gone or did I just get lucky?
  • [Deleted User][Deleted User] Posts: 0
    edited December 2012
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  • DeucetipherDeucetipher Member Posts: 521
    edited December 2012

    I agree. While I may have cursed it at the time until I was blue in the face, I remembered exactly where it was. I doubted myself above because it wasn't where I thought it would be. Out of macabre curiosity, I sent Imoen with a potion of absorption (I think it was lightning) up and the corridor just to see if it was still there. I'm weirdly disappointed to have it confirmed gone. It was incredibly memorable.
  • IgnatiusIgnatius Member Posts: 624
    @Deucetipher, @Shandyr: do you think a cleric can solo the Tower? only some levels?
  • [Deleted User][Deleted User] Posts: 0
    edited December 2012
    The user and all related content has been deleted.
  • DeucetipherDeucetipher Member Posts: 521
    It's probably possible, but I've never even thought to try it. You'll just have to eat a ton of damage from traps you need to trip to progress, and you won't be strong enough to get all the loot from locked boxes. The thing is, I very rarely set off traps in Durlag's because I'm so cautious, so I have no idea how many of those are the kind you can't survive.
  • IgnatiusIgnatius Member Posts: 624
    Ok, thanks for the answers. If traps are mainly damage then it is feasible. If insta-kills...
  • PavolPavol Member Posts: 13
    edited December 2012
    It is long time ago I played BG1, so I went to Durlag's tower after Nashkel on my way to bandit camp and I was surprised that I have no memory of this place and how difficult it is. Later I wondered how long it is :) Only then I read, it was released with TOSC. I'm still there, hoping this has to be final level for the third time in a row, but the XPs and items are worth it.
    To Ignatius: There are traps that killed me right away. I went there with Imoen having finding traps on 60. It was no go, so on the next level, she got 85 and it's fine now.
  • IgnatiusIgnatius Member Posts: 624
    @Pavol: do you remember what killed you? the amount of damage, or was it insta-kill traps (PW->Death, Petrification,...?).
  • Aasimar069Aasimar069 Member Posts: 803
    Ignatius said:

    Ok, thanks for the answers. If traps are mainly damage then it is feasible. If insta-kills...

    They are mainly damage (IE spam fireball until you die - so you can survive with resist fire).
  • IgnatiusIgnatius Member Posts: 624
    When you say "spam fireball", does that mean that such traps do not disarm even after you have activated them?
  • PavolPavol Member Posts: 13
    That's the one I remember :) I haven't got any fire resistance with me (maybe I missed something), so
    Spoiler: that trap was fired when you took stone that you needed, so you could not avoid it. Then it blasted like ten times, so my blade got speed mode and ran :) But I think you can survive without disarming traps, I just can't visualize that :)
  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    I have finally emerged victorious. Although I have a question

    Does anybody know how to get to the top of the perimeter?

    I completely forgot... I can get to the ledge where the skeletons are but I forgot how to get to the top of the exterior. Not sure whats up there ^^

  • ajwzajwz Member Posts: 4,122

    I have finally emerged victorious. Although I have a question

    Does anybody know how to get to the top of the perimeter?

    I completely forgot... I can get to the ledge where the skeletons are but I forgot how to get to the top of the exterior. Not sure whats up there ^^

    There is a set of stairs at the back of the tower on either side.
    Also, you might find more than skeletons up there...
  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    edited December 2012
    found it lol

    door from the inside on level 2 leads out there

    doh
    Post edited by EnterHaerDalis on
  • TressetTresset Member, Moderator Posts: 8,268
    edited December 2012
    @Deucetipher & @Shandyr: I recall there being several like that which mix mash the the non the two factors of a trap you mentioned.


    I also do not know how to do that thing with the show/hide spoiler...

    @Pavol: Just about any trap can be survived by polymorphing into a mustard jelly. They have 100% magic and piercing resist.
  • DeucetipherDeucetipher Member Posts: 521
    @tresset
    {spoiler}
    fill in info
    {/spoiler}

    change { } to [ ]
  • TressetTresset Member, Moderator Posts: 8,268
    @Deucetipher


    Thanks!
  • CoM_SolaufeinCoM_Solaufein Member Posts: 2,606
    Durlags Tower is the best. Generally I hate puzzles in games but Durlags was the exception. Total great dungeon crawl.
  • elminsterelminster Member, Developer Posts: 16,317
    edited December 2012
    Just entered it. Looking forward to beating it and then finishing chapter 7.
  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    elminster said:

    Just entered it. Looking forward to beating it and then finishing chapter 7.

    Good luck, sir



  • LamorackLamorack Member Posts: 24
    Durlag's is great, yeah. I find it genuinely scary -- that level where the doors keep locking you out, and the ghosts, and the backstory. Also some of the traps -- those ones that come out of the wall and crush you instantly. Branwen kept dying on them and her short damage scream was perfectly horrible for those kinds of traps.
  • ThyranisThyranis Member Posts: 21
    It pays very well in terms or treasures, but holy mother of god they really overdid it with the traps it's beyond ridiculous !! I wanna believe that you need 100 in find and disarm trap, i'm going in with Coran cause compared to Imoen he's the only decent archer so I flushed Imoen long ago but I have 32 detect trap with him, so ouch..

    Nevertheless, I can get by with my mages clearing the way or my tank (Minsc) absorbing the damage, but there is the odd "repeatable" trap that doesnt de-activate even if you trigger it once and will just keep hitting you as long as you stand on it ( or every party member walks on it), or again the "instant kill" traps that just fire at you until you die even though you're 3 miles away.. it's a bit cheap and reduces the fun factor imo. they should have toned it down a notch...

    But it's more the fact that you can't sneeze without setting off 32 traps around you that makes it so tedious, I'm not a big fan of puzzles and there should be like one really tough level rigged with traps and puzzles but the othesr should be about killing tough monsters .. diversity is good
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