The Greater Wolfwere in TotSC...
Seran
Member Posts: 28
The greater wolfwere in the shipwreck is unkillable unless I'm missing something. A bug maybe? It can only be hit with +4 weapons but I'm pretty sure you normally need a +3 for a greater wolfwere. And then it regenerates in no time.
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You can also blast him with wands and magic. Slap him with a debuff or two then hit him with Slow, Hold, Fear, etc.
You can get good mileage by backstabbing him with a rogue with the right sort of weapon. Or luring him into position so a lightning bolt repeatedly fries him.
Or setting up a ton of traps for him to trip at the start of battle.
It's not a fight that's easy to brute force through so you need to explore your options.
I tried beating him up with my fighter using Balduran's sword but the wolfwere kept regenerating to full health shortly after every successful strike.
Thanks! Hopefully I can finish this island for the first time ever.
On this page, Dragonspear lists the weapons that are able to hit Karoug. Sounds like you've already triumphed, but it could be helpful for future reference.
But I never tried it.
It's just one of those spells/attacks which always work (they count as +4).
@Tresset Regeneration rate is crazy too. I'd say unbalanced as well since there are so few weapons that can actually hurt him.
I got him down by smacking him with the +4 dagger and blasting him with Magic Missiles/Dorn's Lifesteal
When they appeared, had Jaheira cast Doom on him. Then cast Spook (my sorcerer), Rigid Thinking (Jaheira), Paralyze (Dynaheir from wand), Confusion (by Sirines). It was overkill. Karoug was affected by at least two effects, and a second paralyzation attempt got him. Then he went down fast, he never had the chance to hurt anybody. Khalid was barely scratched by one of his minions, which were also affected by confusion.
Gotta wait for him being hit first
I see a lot of threads about Karoug being difficult, but haven't seen many with Aec Letec (the Nabassu). Am I to understand that this battle is now easier? I haven't got there yet, my next stop in my no reload game after finishing the Balduran Island is Durlag Tower.
http://forum.baldursgate.com/discussion/14394/complete-list-of-weapons-with-cold-iron-ability-vs-werewolves-spoilers#latest
You need to kill all other wolves, then lure the greater one downstairs and leave ship.
He won't come outdoors. So you just go to rest. Then cast invisibility on your rogue, go upstairs past the wolf, disarm traps, get stuff from chest and table and run out (prolly in shadow).
Yeah and the good way to deal damage is to paralyze the wolf with a wand first. Usually he gets paralyzed within first 3 attempts. Also it's cool if the guy who will use the anti-wolf sword (+4 against werewolves) drinks a potion of some giant strength. It makes difference.
Due to their attack speed and constant ability to regain nearly all of their lost HP with a single hit against a party member, you can only win if:
1) You've been far too lucky to notice how strong they actually are (shame on you!), or
2) You make some serious preparations for this fight and are able to lure them out one by one - or at least never more than two at a time.
Casting Haste on all party members is an absolute must, and I suppose that I should take a nap and prepare some Slow spells as well. From my experience potions of Defense are USELESS. In fact, only potions that can help changing the number of attacks in your favor are useful.
Updates from the battlefield:
1) Killing the first three greater wolfweres turned out to be manageable, because they were easy to separate. 2) Haste is the key to victory.
3) I can't separate the last three greater wolfweres. This is my 24th attempt, and it has already become a nightmare.
4) Casting Confusion (all magic takes ages to cast and is pretty much useless in most situations) turned out to be a bad idea. Mr Wolf still prefers to slaughter his primary target regardless of his mental condition.
5) I'm neither fast nor invulnerable enough to resist these insane creatures... Gonna lower the difficulty setting.
I tried with Invisibility 10' Radius, in a formation that made my entire Party invisible, I killed the Greater Wolfwere adn most of his minions, but the last one destroyed my StoneSkin on main char and killed it, always using Haste and a lot of protection spells.
The Greater Wolfwere has a lot of magic resistance, I tried with almost every spell but they said Save Vs. Spell or Magic Resistance.
Edit: I forgot to say that he also regenerates so when Kivan w/Sword of Balduran hits him, he gets regenerated before the next attack hits him.