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[BG:EE] PLEASE READ - LIST OF THINGS THAT CAN'T BE DONE.

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  • TanthalasTanthalas Member Posts: 6,738
    @technophobe

    Its an example of something that the 10+ years of modding hasn't been able to improve.

    If you're already content with that aspect, then kudos to you I guess. /shrug

  • technophobetechnophobe Member Posts: 68
    You didn't give an example at all. You just said you use crappy computers. Want to give some specs and move into that "example" territory?
  • CuvCuv Member, Developer Posts: 2,535
    You can read the thread and find your examples:)
  • TanthalasTanthalas Member Posts: 6,738
    @technophobe

    My laptop is an ASUS K53S, Intel Core i7 - 2670QM, 2.2 GHz, with a GeForce GT 520MX

    That's not a "crappy computer" for a 10+ year old game.
  • ldivaioldivaio Member Posts: 1
    suchoss said:

    Please, pretty please. I hope this will not be like NeverwinterNights - I dont like this 3D design made for NWN and NWN2. I am still convinced that old BG2 design is better.
    If you do 3D - please do a lock on standard isometric view.

    Me too don't like the new 3d game they aren't playable, but take look at the new X-com game that is out in october. I hope into a BG3 with the same graphic in the future. These are the only two games that you can pause and decide how to attack the enemies and then they become tactical, I'm a big fan of these.

    please publicize this event in all forums

  • leandrobritoleandrobrito Member Posts: 11
    I use a 42'' television as my monitor. Will graphics be ok, playing with a tv this size?
  • reedmilfamreedmilfam Member Posts: 2,808
    Well, I'm sad that the sprites won't be re-worked. It's not the main part of the game, I know, but still...
  • technophobetechnophobe Member Posts: 68
    Tanthalas said:


    My laptop is an ASUS K53S, Intel Core i7 - 2670QM, 2.2 GHz, with a GeForce GT 520MX

    You're right. I'd try to troubleshoot why the game is slow, but that'd really derail this thread.
  • FillaFillasonFillaFillason Member Posts: 110

    I use a 42'' television as my monitor. Will graphics be ok, playing with a tv this size?

    Yes it will! It supports 1080p, then things will get alittle small but they make an zome bouton, witch will make you able to zoom in to your pref. zize.

    So in a case where you got an 1080p 42", using the widescreen mode witch are made for bg/bg2 etc will not work very well, but BGEE will finaly make it very playable at that zize and resolution :-)

    This is the best feature imo :-)
  • leandrobritoleandrobrito Member Posts: 11

    I use a 42'' television as my monitor. Will graphics be ok, playing with a tv this size?

    Yes it will! It supports 1080p, then things will get alittle small but they make an zome bouton, witch will make you able to zoom in to your pref. zize.

    So in a case where you got an 1080p 42", using the widescreen mode witch are made for bg/bg2 etc will not work very well, but BGEE will finaly make it very playable at that zize and resolution :-)

    This is the best feature imo :-)
    Thanks! Now, I'm ready for the pre order. =)
  • KingsclawsKingsclaws Member Posts: 13
    Well if Beam doesn't allow to you to make PS Torment etc then its a simple matter of remove Beamdog client from my computer and boycott all their games ^_^ Because that's all I am hear for ^_^
  • AndreaColomboAndreaColombo Member Posts: 5,530
    edited July 2012
    @Kingsclaws - not sure what you mean by your comment? Beamdog is releasing BG:EE and BG2:EE, because those are the games they are currently contracted for. If they sell well, they may be able to enhance Ps:T and the two IWDs as well, but for now they cannot make use of their game resources due to contractual limitations. They are not going to prevent you from doing anything on your computer - this is just a list of things they can't do on theirs.
  • wariisopwariisop Member Posts: 163
    After reading many of these posts, I have to agree that not having any of the Mod stories to fill in the empty parts of BG 1 is a little disappointing. I am hoping that Overhaul's "updates" include some of the more extensive mods that clearly add to the game. I guess one thing many expected was a more complete Baldur's Gate that was full of many "new" things forgotten that the mods had exposed. Compared to BG 2, BG 1 is really empty, though I still like the exploration better in BG1.

    I am still excited, however I can understand the logic behind people's complaints about this being too little for a repurchase.
  • LadyRhianLadyRhian Member Posts: 14,694
    On other threads we've been discussing new encounters they could add that wouldn't be too overpowered for the game. Like a Young Adult Green Dragon in the Cloakwood forest somewhere (breathes poison gas, and at Young Adult age, 65 hit points maximum).
  • Wikkid_SuhnWikkid_Suhn Member Posts: 136

    Tanthalas said:


    My laptop is an ASUS K53S, Intel Core i7 - 2670QM, 2.2 GHz, with a GeForce GT 520MX

    You're right. I'd try to troubleshoot why the game is slow, but that'd really derail this thread.
    The game is slow because the old code is inefficient. I mean "slow" in a relative way, because obviously any computer less than 5 years old would have no problem running the game. Cleaning up the code will allow for more efficient processing.
    wariisop said:

    After reading many of these posts, I have to agree that not having any of the Mod stories to fill in the empty parts of BG 1 is a little disappointing. I am hoping that Overhaul's "updates" include some of the more extensive mods that clearly add to the game. I guess one thing many expected was a more complete Baldur's Gate that was full of many "new" things forgotten that the mods had exposed.

    Hopefully it will be easy to adapt the old mods to bgee. Who knows, it may even give modders more freedom, and they will be able to improve upon the mods themselves.
  • XezmeraudeXezmeraude Member Posts: 91
    Maybe one day down the road in the future Overhaul and Beamdog when they make their money and revenue from the sales. Might just out of a bored nothing to do day might if they buy the proper resoures might just make a mirror sprite fix and make all new art work and redo the paperdolls monsters et to look even more realistic. May never happen. But I bet given time and maybe if Overhaul and Beamdog get donations or making money off advertisements may do this for like a 5 or 10 year anniversary gift for EE. Anything is possible in due time. But for now these issues still give the game its old feel but in a muh better resolution and game engine.
  • j0lssonij0lssoni Member Posts: 53

    Hi all! Don't know if someone already posted this consideration, but I was thinking: given the time and budget constraints to this project, do the developers think that a graphic/animation would be possible as a separate DLC?
    I think I have never bought DLC, except when they were sold as bundle with the game, but this is a DLC many (if not all) would buy!

    What he/she said.

  • CuvCuv Member, Developer Posts: 2,535
    I would support and buy that!
  • trinittrinit Member Posts: 705
    I would support and buy that and love it all night long!
  • AndreaColomboAndreaColombo Member Posts: 5,530
    Paid DLC with dual-wielding BG1 animations = instant purchase no matter the price. I would even pay the full $19.99 price again for it.
  • MornmagorMornmagor Member Posts: 1,160
    DLC with new graphics/animations would be pure win.
  • MornmagorMornmagor Member Posts: 1,160
    edited August 2012
    This is awesome, i remember seeing part of that in a forum some time ago, but my memory totally fails me.

    This together with similar upgrades to character sprites consists of win, for me.

    I didn't quite understand what you meant with your last sentece (the edited one). It was a direct continuation of lichmasters request, although he wrote it in a not appropriate thread, there is one like this though in post shipping requests. Unless i understood wrong :p, which is probable since i'm tired.

    It's epic though in any way :]

    P.S. I'm a bit drunk, and reality slowly comes around ;p - very slowly though o_O
  • MornmagorMornmagor Member Posts: 1,160
    edited August 2012
    @Sylvus_Moonbow - I really can't remember if it was gibberlings 3 forums or somewhere else, but now i can't find it no matter how hard i search ;/

    Yeah the original art was gone, so they would have to remake the 3D character models and then make them into BAMs, they said for characters would be ok, but they don't have time for all the monsters, so the game would suffer from visual inconcistency.

    What was proposed was if possible to make this in parts and released through weekly or monthly DLC or something like that, so that they make new animations slowly for everything. I don't know what they will do, they might decide they will touch graphics only for a BG3, or they might start upgrading and altering the game graphically slowly and surely, in the end who knows, they might not even need a new engine. No idea on their plan for this though.

    Too bad this piece of work was never released, would have been something else, but let's hope that since BG:EE will be more mod friendly (i presume), we start seeing work like that from modders.

    A visually upgraded version would be sweet indeed.
  • drawnacroldrawnacrol Member Posts: 253
    @Sylvus_Moonbow WOW!!!!! That looks awesome, its always a shame when a mod like that is never released/completed.
  • MajocaMajoca Member Posts: 263
    @Drawnacrol

    It looks awesome but I wouldnt replace the original look and feel of the game, I think candlekeep looks horrible in those screen shots, I actually got scared thats what some of the enhanced game was going to look like, the mod is good quality just it changes too much of the original game.
  • ddubiousddubious Member Posts: 29
    What about 3rd Edition? (as a resource for modding the game, unpopular though that idea might be)

    The post mentions proprietary issues with Icewind Dale 2, but I've also seen some chatter about random 3e mechanics that happened to appear in that game, like Sneak Attack instead of Backstab.

    Without 'stealing' art from those game, are those game mechanics of 3rd edition off limits?
  • DrugarDrugar Member Posts: 1,566
    Including 3rd Edition would require a total rework of the game. I doubt that's something most people (especially the developers) would want, as every creature will need to be rebuilt and the engine rules changed.

    IRT Pictures
    The screenshots look awesome, though apparently Candlekeep's groundskeeper died a hundred years ago. The keep looks like it's abandoned. A little less grass and greenery would've been nice. Other than that, the work is without a doubt, truly amazing to see.
  • MathuzzzMathuzzz Member Posts: 203
    Those screenshots looks interesting indeed, but it is totaly different style than BG. Looks like the Trickster god himself touched the Sword Coast :)
  • kilroy_was_herekilroy_was_here Member Posts: 455
    I don't know if a 'graphics update' DLC could work. If free it probably wouldn't do all that much for sales of the main game since even if improved the looks of the game will not impress non-BG fans enough to buy the EE. If it were a paid DLC, it would likely struggle as it does not affect the games strengths: gameplay, character interaction, story etc. The only paid graphics DLC I can think of is Oblivion's horse armor, and that is NOT an association you want to have.

    Either way it would have a hard time to make back the considerable investment it would take to recreate new art assets from scratch. So if I had to make a choice about an improved look or more resources for BG2EE, BG3 and beyond let's just say I wouldn't have to think too hard about it.
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