New Kits Tips & Bugs
Darkersun
Member Posts: 398
I did some tests with most of the new Kits (in the Black Pits) and found some interessting facts.
- Dragon Disciple can Dual Class into a Fighter/Mage/Cleric -> Bug cause strange effects
- Shadow Step only works out of combat (is this a bug ?) I Dont see the use for it out of combat.
- Shadowdancer can put 2 points in Axe ? (I have a Halforc, maybe its a bug?) but cannot use them
- Shadowdancer cannot use traps (description missing ?)
Let me know what you find about the new Kits
- Dragon Disciple can Dual Class into a Fighter/Mage/Cleric -> Bug cause strange effects
- Shadow Step only works out of combat (is this a bug ?) I Dont see the use for it out of combat.
- Shadowdancer can put 2 points in Axe ? (I have a Halforc, maybe its a bug?) but cannot use them
- Shadowdancer cannot use traps (description missing ?)
Let me know what you find about the new Kits
Post edited by Darkersun on
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Comments
Edit: Nevermind. You are able to click dual class, and go through the whole process, but when you click done to finish, you're just brought back to the character records screen with no changes having been made (i.e. you're still just a dragon disciple).
Edit 2: Ok, there are some changes made after you go through the dual class process. Whenever I enter and exit the dual class screen (whether I actually complete the process or not), I get +1 CON. If I go through the process with a fighter, my current proficiencies are replaced with whichever ones I chose for the fighter. Ditto for cleric. Dual classing to a mage also replaces your proficiencies, but also lets you add more level 1 spells to your spellbook. I'm going to go out on a limb here and say that being able to enter the dual class screen is a bug.
I think the probablility of it being a bug is rather high...
Currently lvl 6, chapter 3 and I will probably run it a few more hours then leave the save alone till they fix the class. In spite of the bugs it's been very enjoyable.
A human with Boots of Stealth(20 MS / 15 HiS) and 18 Dex would only need 100 more points to successfully stealth every time. So a lvl 7 shadowdancer/mage or lvl 6 shadowdancer/cleric or fighter (because they could wear the Shadow Armor) would have a get out of jail free card every ... 6 seconds is it?
It's basically the staff of the magi included in a class ability..
The ability should be limited a bit somehow.
Has anyone else tried Dragon Disciple yet? I'm not sure if I'm misinterpreting their disadvantage, but it says they can only learn up to 4 spells per spell level. Well, I'm getting the same vanilla sorceror progression (5 learnable spells per spell level), but instead, I can only cast the spells of each spell level 1x less than a vanilla sorc. In other words, if a vanilla sorc can cast 6x a day, a DD would only cast that same spell level 5x a day. It could be a conflict with my XP cap remover though.
All of the other stuff seems fine, though it would be nice if they get a buff icon for fire resist like the other classes, if they're immune to something.
edit - nevermind, deleted my override folder contents and it's fine.
Maybe I'll try one in the Black Pits and see what he gets.
I think Cha counts as part of the Shadowdancer's Primary attributes. So you need 15 Cha in order to Dualclass. Let me test it some more, and i'll come back to you.