Has the Cat Familiar always moved at half the speed of the others?
Oxford_Guy
Member Posts: 3,729
The new "2014" patch has introduced re-balanced familiars, on the whole I think this is great and makes the familiars much less OP and now non-cheesy to use, but I think there might be a problem with the cat familiar - it moves at about half the speed of the player characters, so gets left behind when moving as a group, and has no way of escaping if it gets spotted when scouting (its main role). All the other familiars (including the ferret and rabbit) move at normal speed.
Is this a new bug or has the cat always been incredibly slow? I've only recently played a Chaotic Neutral PC.
Is this a new bug or has the cat always been incredibly slow? I've only recently played a Chaotic Neutral PC.
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Is the rabbit familiar still doing fire damage?
https://www.youtube.com/watch?v=pmu5sRIizdw
This shouldn't be difficult to fix.
It just seems rather odd for a familair who's prime role is scouting to move even slower than the party!
Can't you use EE Keeper to adjust it's movement speed to something fair and maybe lodge a request to have it changed while you wait it out?
Why should a cat be slower than a dwarf?
This is an interesting thread. I remember trying to use the Cat familiar in BG2 and being irked at how slow it was. I would propose that a later patch made them faster, even if it means nerfing down their abilities once more.