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EE Keeper, Updated to v1.0.4

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  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Schnook, just to clarify: if you select a custom save game location it works fine?
  • poejjaferspoejjafers Member Posts: 33
    @Schnook

    So you are unable to open the savegames without it crashing?
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    I think I might know what it is, but I'm curious about whether or not it functions if a custom save location is used.
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    I used the save folder as a custom save location, instead of the original\ Documents\Baldur's Gate II - Enhanced Edition/ folder.

    It still crashed as before.
  • SchnookSchnook Member Posts: 2
    @Troodon80 When you use Custom save game location it's possible to get past the settings menu, even though the location of the save games is the default one. With custom save game location the game crashes when you try to open a saved game.
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    1.0.3.3 acts the same as 1.0.3.4 in regards to crashing.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @poejjafers, I expected that. I'll have something for you to try out a little later today.
  • poejjaferspoejjafers Member Posts: 33
    Wow, Thanks for the devoted support @Troodon80 :smiley:
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited May 2016
    @poejjafers @Schnook @Aethernaut,

    Give this a try—it's just the executable, so extract and overwrite the existing EEKeeper.exe you have with this one.
    Post edited by Troodon80 on
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    Nope, still crashed.

    I'd overwritten the old executable in 1.0.3.4, still crashed on the opening of the save file.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited May 2016
    @poejjafers @Schnook @Aethernaut,

    Next up, try this. Make sure to delete the lang folder if you haven't already. What you need to do with this is add "Logging = 1" to the eekeeper.ini file under the [Settings] heading. Edit using Wordpad or Notepad++ on Windows (don't use Notepad). When you press OK on a save game and it crashes, open the eekeeper.log file and copy the last few lines. Should be "Resources Loaded." and a new block should start with "Opening GAM file." I need to know if it's actually reading the GAM file, or where in the reading process it is crashing.
    Post edited by Troodon80 on
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    Opening GAM file.
    Reading file
    Header: Okay
    Signature: Okay
    Version: Okay
    Party Character Info: Okay
    Out of Party Character Info: Okay
    Global Variables: Okay
    Journal Entries: Okay
    Familiar Data and Unused: Okay
    Finished Reading
    Loading DEFAULT.toh.
    Reading TOH header.
    DEFAULT.toh loaded.


    Attached is the whole file
  • jackjackjackjack Member Posts: 3,251
    I'm consistently getting a crash that did not exist for me before 1.0.3.4, whenever I try to select a custom portrait. Other than that, I'm noy having any issues.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited May 2016
    @poejjafers,
    Next up, added some additional checks for the TOH file in case there are no strings.

    @jackjack,
    @kaguana actually mentioned that to me. I fixed it in the last couple uploads I've done here (and you can use the executable in attached ZIP as a fix for now). I won't be updating properly until I figure out the current issue that poejjafers and the others are having.
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    Nope, crashed again.

    Log:

    Opening GAM file.
    Reading file
    Header: Okay
    Signature: Okay
    Version: Okay
    Party Character Info: Okay
    Out of Party Character Info: Okay
    Global Variables: Okay
    Journal Entries: Okay
    Familiar Data and Unused: Okay
    Finished Reading
    Loading DEFAULT.toh.
    Reading TOH header.
    DEFAULT.toh loaded.
    Checking campaign.
    Campaign check done.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited May 2016
    @poejjafers,

    And... one more.
    Post edited by Troodon80 on
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    Crashed again.

    Here's the log:

    Opening GAM file.
    Reading file
    Header: Okay
    Signature: Okay
    Version: Okay
    Party Character Info: Okay
    Out of Party Character Info: Okay
    Global Variables: Okay
    Journal Entries: Okay
    Familiar Data and Unused: Okay
    Finished Reading
    Loading DEFAULT.toh.
    Reading TOH header.
    DEFAULT.toh loaded.
    Checking campaign.
    Campaign check done.
    Use TOH.
    Use YEARS.2DA.
    TOH set.
    YEARS.2DA set.
    Journal entry count: 21


    Attached full log
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    Okay. That's what I thought, it's crashing when getting the journal entries -- and I have a reasonable idea where. It should only take a few minutes to get a fix in, but it'll be some time tomorrow. :-)
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    Thank you for the work :-D

    EE Keeper and shadowkeeper have always been the best tools for the BG series.
  • VasculioVasculio Member Posts: 482
    edited May 2016
    Annoyed... so i re-installed SoD and i unpacked a fresh new EE Keeper to assign with SoD evertime i click to change portrait in creature editor or save. The freaking editor crashes. It works fine with BG1EE and BG2EE. But its not liking SoD >:(






  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @poejjafers, last one to log for good measure. This is going to write your journal entries to the log to see why there might be an issue.

    @Vasculio, did you try the executable in the zip I attached above?
  • VasculioVasculio Member Posts: 482
    edited May 2016
    Troodon80 said:

    @poejjafers, last one to log for good measure. This is going to write your journal entries to the log to see why there might be an issue.

    @Vasculio, did you try the executable in the zip I attached above?

    Not yet but i will try

    Update: The EEKeeper2.zip worked!
    Post edited by Vasculio on
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    Crashed

    Log:

    Use TOH.
    Use YEARS.2DA.
    TOH set.
    YEARS.2DA set.
    Journal entry count: 21
    //: ------------------------------------------------------------------
    Address: {47cff90} Type: 4 (4) Index: 0 StrRef: 34089 Chapter: 1 Read: 255 Time: 31552 Override: 255
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited May 2016
    @poejjafers,

    Okay, can you confirm that you are able to open the Creature Browser, Item Browser, or Spell Browser windows (to display their respective lists)? Specifically, what I'd like to know is whether or not the items, spells, or creature files are displaying their appropriate names (don't look at the first couple with and assume they are all dud, there will be quite a few like that, just make sure some do have proper names).

    Best I can tell it's having problems reading the dialog.tlk file.

    Also, if you could ZIP up the eekeeper.ini file and send it via private message that might also help. :-)
  • poejjaferspoejjafers Member Posts: 33
    @Troodon80

    I opened the browsers, but no lists appeared.

    Sending you the .ini file shortly
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Schnook @Aethernaut,

    Question: what directory are you using for the game's installation path in Keeper? Is it something along the lines of C:\Program Files\Baldur's Gate Enhanced Edition\? If it is, and you have used the standalone installer, see this for details:
    If you are using the standalone installer, please ensure that you use the game directory rather than the launcher directory. Typcially, the launcher directory will be
    \Program Files\Baldur's Gate Enhanced Edition\
    , whereas the game directory is located further into that directory,
    \Program Files\Baldur's Gate Enhanced Edition\Data\00766
    .
    Replace the numbered folder (00766 = BG:EE) with the appropriate folder for the game you are trying to set up.
  • JudouJudou Member Posts: 12
    Just reporting that mine is crashing when I am trying to add a spell from the spell list.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Judou any specific spell or all spells?
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    Updated to 1.0.3.5, should fix most of the issues found over the last couple days.
  • JudouJudou Member Posts: 12
    It was the spell list itself...crashed before I could choose a spell. Will try again with update.
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