Skip to content

What would you like to see after BG2EE is released

mlnevesemlnevese Member, Moderator Posts: 10,214
While we're waiting for BG2EE's release I've been thinking and after? What will happen after the release?

So I made a small list of what I'd like to see after BG2EE

1) Additional content, paid or free, such as new areas or new quests.

2) Expansions, not necessarily as big as the ones we already have, maybe complex adventures would be a better name for them, with multiple quests and new NPCs, not necessarily related to the main quest of the games;

3) Maybe a new modding suite to help the modding scene grow.

4) Continued support with bug fixes

5) Eventually a new isometric RPG, it doesn't even need to have the BG3 name :)

Any other ideas?
Post edited by mlnevese on
«1

Comments

  • NecdilzorNecdilzor Member Posts: 279
    +10000 to the modding suite
  • reedmilfamreedmilfam Member Posts: 2,808
    Fix the inventory for weapon/shield to/from bows and stuff. Other than that, I'm pretty easy-going. I need no more than BG2. And Boo.
  • KaltzorKaltzor Member Posts: 1,050
    Well... Depending on how deeply they can intregrate new content into the game and if there's a chance of getting anyone back to voice act the old NPCs for it... Sure, go for more new content... But if it's just gonna be added on without anyone from the old game really reacting much to it (possibly due to limitation set by copyright holders), might aswell make a new game...
  • O_BruceO_Bruce Member Posts: 2,790
    Any other ideas? Of course!

    I would like to see Overhaul finally implement voiceovers for non-english language version (at least those language that BG and BG2 was released before), as it should be at the very beginning (it has never been stated to done post-ship). If Overhaul can't do it after months, when fans have made a workaround in one day, then something is seriously wrong here. Then, after game is considered complete I can require DLCs, additional content etc.
  • The user and all related content has been deleted.
  • redlineredline Member Posts: 296
    A number of indications that I'm not dreaming.

    Until then, I'll just hope for BG2EE itself.
  • MornmagorMornmagor Member Posts: 1,160
    edited May 2013
    I would like a paid DLC that brings new graphics to the game. It would be a good time after a financial success from the 2 games (if it's like that).

    It might be just great expectations on my part, but i do think that this effort to enhance the game deserves new graphics.

    It's the only thing that was left out of the revival of Baldur's Gate and we need to make amends, eventually.

    Unless of course, something is already being "cooked" that we know nothing about.
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    Samus said:

    Further content for both BGEE and BG2EE. By that I do not mean additional new content but rather tying up all loose ends in terms of quests, dialogue options etc. so it would be possible to play the game as perfect as possible.

    Full translation in all promised languages, so that all fans can be happy.

    If by full translation you mean voice over as well I should point out that some of the languages the game is being translated to never had localized voice overs before, turkish and portuguese, for instance, and the cost of recording the game in a new language would be very high indeed.
  • [Deleted User][Deleted User] Posts: 3,675
    The user and all related content has been deleted.
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    In this case most languages are waiting for the translation teams to finish the translation. Chinese and Russian come to mind.
  • [Deleted User][Deleted User] Posts: 3,675
    The user and all related content has been deleted.
  • Nic_MercyNic_Mercy Member Posts: 420
    I'd love to see entirely new stories and areas. Basically non Bhaalspawn related stories that involve creating a new character and adventuring in new places. It might even be cool to remake some of the old gold box games in the bg engine like secret of the silver blades, curse of the azure bonds, and gateway to the savage frontier.
  • WanderonWanderon Member Posts: 1,418
    A winning lottery ticket so I can quit my job and play whenever the spirits move me...
  • [Deleted User][Deleted User] Posts: 3,675
    The user and all related content has been deleted.
  • ajwzajwz Member Posts: 4,122
    I think there is room for a decent sized expansion between the end of bg1/start of bg2
  • SouthpawSouthpaw Member Posts: 2,026
    ...actually except my yearning for sunsets (And a double-reference of Icewind Dale 2 & the Petite Prince), I completely agree with @mlnevese. Especially points 1), 2) and 5).
  • elementelement Member Posts: 833
    edited May 2013
    well i would like new baldurs gate content but the problem is if the existing characters arent allowed to be given any significant new content im not sure how much i would enjoy going through new areas with a mute party. I think what id like most in this respect is for new quests with maybe a new npc to join the party. In a similar way to how the curent Rasaad, Dorn and Neera work on the non pc versions of the EE. Ofcourse i couldn't realy be fussy id take what ever was offered most likely

    4 is essential assuming there will be some big bugs that need ironing out

    5 is the ideal. I'd like a whole new game best, preferably it would be a new BG but that wouldnt even be essential
  • sterkelmsterkelm Member Posts: 9
    Baldur's Gate. The legacy of the Forgotten Realms CRPG. I would love BG 3 (new charname and npc's) but I want regular DLC of gold box games and FR/ DnD modules in the (enhanced) infinity engine. IWD with kits. The red tape has delayed DnD in this format for far too long. BG is back!!!!
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    I agree with the list, but perhaps some additional minor features as well - for example, making an override folder in the users' Documents folder so as to allow greater accessibility for modders - although that still doesn't do away with the fact that the TLK file will be overwritten each time there is an update. Other than the points you listed, @mlnevese, I'm out of other ideas. An alternative to BMP would be nice, perhaps something like PNG, so as to allow for a greater spectrum of transparency on images? That might get rid of the jaggedness of some images, but that probably wouldn't go well with the current formats which revolve around bitmaps, so...

    @Southpaw, I do believe I have a sunset laying around here somewhere... Ah, yes, here it is.

  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @Troodon80 PNG suport would be interesting. Just imagine what could be achieved with the GUI if the game could read PNG files and apply transparency masks...
  • DJKajuruDJKajuru Member Posts: 3,300
    New isometric infinity engine like games - good ones!
  • [Deleted User][Deleted User] Posts: 3,675
    The user and all related content has been deleted.
  • EudaemoniumEudaemonium Member Posts: 3,199
    I want them to make Illithid plushies. My plush Cthulhu is lonely.
  • DjimmyDjimmy Member Posts: 749
    5) Eventually a new isometric RPG, it doesn't even need to have the BG3 name :)

    An RPG that takes place in Fearun but far from Sword Coast. Probably with some references to Sword Coast and a short journey to the beloved coastline. I want to see new places and stories(quests) but same graphics, same sounds etc...
  • DeeDee Member Posts: 10,447
    edited May 2013

    I want them to make Illithid plushies. My plush Cthulhu is lonely.

    Not quite plushies, but...
    http://www.etsy.com/market/Illithid?ref=listing_tag

    EDIT: WAIT. This is MUCH better.
    http://www.etsy.com/listing/120428676/crocheted-cthulhu-or-illithid-perfect
  • kamuizinkamuizin Member Posts: 3,704
    Well:

    1° of all - Proper introduction of new content in both games, BG vanilla new items are extremly bad spreaded, lacking decent versions of many kinds of weapons, specific extra effect weapons (not only the enchantment but something more) and a drop or sale of elven chain main without having to be forced to pursue Dorn's quest.

    Not so hard to do in my view.

    2° - Proper quest paths for items.

    I can find the ring of princes (ring +1) at the area south of Friendly Inn Arm, the Ring of Wizardry into a tree south of the FAI entrance, an diamond at the area east of Candlekeep, an Cloudkill scroll on the ground in one of the Cloudpeak mountain areas and an helm of glory inside a house in the north area of Baldur's Gate (which apparently is held by an drow) among other items.

    Ok, nice. But i can do this by simple metagaming only, most of those items doesn't have even an minimal indication of their existence or places, so please give mini-quests or even simple entries at the journal to lead me to those items (something that lead to quest experience, even if small could make people respect the time and avoid simply pick everything in their place with metagaming).

    3° - Thx for the evil NPCs, Dorn and Baeloth are real nice, but now what about some evil quests (or new evil ways to do some old quests of the past)? In BG (and BG EE) or i ignore simple logic and follow stupid and non profitable ways only for the sake of reputation lost by quest reputation losing, or i'm a blackguard with 20 reputation.

    In fact many old quests could lead to reputation lost as pretend to be Graywolf and claim in false an reward of Oblek in Nashkel, Steal the golden pantaloon in FAI, kill the drunken guy in feldpost Inn in Beregost (only 1 point of rep lose, he's not an innocent after all), among other quests.

    _____________________________________________________________________________________________

    For BG 2 EE i have to see what has been done before suggest, my suggestions are simple here cos anything bigger will be probally rejected.

    _____________________________________________________________________________________________


    Outside of the games, the new infinite engine itself could be used to make other games in BG style, my main desire would be to play other Time of Troubles loose points, Mykul, Waukeen, even Bane cos Torm slayed him but didn't took Bane's Portifolio, as AO decrees, among other possibilities.

    Histories for people linked to BG/BG2 joinable NPCs, happening after the events of the game or in parallel, would be really appreciated also.
  • MordeusMordeus Member Posts: 460
    I just want new areas, don't have to have major quests involved just regions to explore and hunt monsters. The only quests I'm really interested in are the simple hack and slash, dungeon raiding ones as opposed to the plot heavy ones. Since BG2 especially has plenty of that. But what would be incredibly useful is if the art resources used in the creation of the maps could be released for players to create their own regions and maps.

    Doesn't have to be anything flash like a map maker program but just art resources like trees or buildings that could be assembled together in photoshop. Having a LittleBigPlanet/Baldur's Gate hybrid would be incredible.

    Maybe a program could be developed where each art resource has encoded its' own search map information. so when all the resources are locked into place, the map could be compiled will all the search map information.

    But that would be something that requires the building of new resources, plus the ones used for the EE maps and maybe maps used for future isometric games.
  • kamuizinkamuizin Member Posts: 3,704
    I will not even mind if the possible "Baldur's gate world shaper tool" comes as a paid software, just to add, as long it come simpler or with a good tutorial for be used, besides, if needed, people can mod the tool itself :)!
Sign In or Register to comment.