Is it possible to bring players more customisation during character creation. I mean to choose character silhouette (animation model), for example: multiclass mage-cleric looks like cleric, but Aerie looks like mage (her model looks like she is wearing robe). Another examples: Imoen and Nalia, both are thief dualclassed to mage, but Imoen looks different than Nalia (Nalia looks like pure mage, while Imoen like hmm fighter?). Or hypothetically another example, when playing as fighter-thief I would like to look like pure thief (hooded character model). So, is there any chance to make some kind of customisation tool, to choose how character looks (during creation or when player is dualclassing)? Like I said before - to choose which kind of model will represent our character? Although, this should be restricted to specific multi or dual classes.
I'm a Mac user as well, and having just pre-ordered the game I got sent an email which included a Windows installer instead of a Mac one. Will we get sent Mac installers on the 15th?
How can it be that the original game was in spanish, with spanish voices, and BG2EE isn't?
There are two parts to the answer to this question.
The first part is that we've added more than 350,000 words of new dialogue to the game, all of which has to be translated before we can release it.
The second part is that all of our translators are volunteering their time (a lot of it) to the effort, so while the finished product is going to be spectacular and definitely worth playing, we ask that players be patient while they work, so that they can get the work done well. As soon as it's ready, we'll release the translation.
My BGII EE download stucked at 99,6% and now the time to end is something about 1 day to 2 days. I believe 0,4 in 2 days to be probally a bug, so does my download get bugged?
Happened to me when I used the Client. I shut it down and opened it up a few times and then it worked. But you're much better off using the Stand Alone Launcher.
guys need your support, in 1 part of game we have in baldur.ini file setting - opengl 1, and now it's something like - "graphics profile" of videocard, it's not so bad, but.. it's really killing old baldur engine, because i have a card 7970 on my laptop, and it's still show me framerate 20-22, and if i switch opengl 1, like in baldurs gate 1 - it's come to normal, really nice fps (fps option is still possible to correct in the options, and make, say 50 or even 80), please tell how to switch this options in bg II, sorry if it's thread not for this kind of questions
ps: of course i have last drivers, visual, and other things, but i still think, that little problem just to switch in options opengl 1
My question is, what is the difference between original Baldur's Gate II and this Enhanced Edition? Apart from four extra companions and lots of bugs and incompatibility with good old mods I feel like I just wasted my 25 dollars on BG2 with widescreen mod.
Also original version was much much better compared to this one.
My question is, what is the difference betwe en original Baldur's Gate II and this Enhanced Edition? Apart from four extra companions and lots of bugs and incompatibility with good old mods I feel like I just wasted my 25 dollars on BG2 with widescreen mod.
Also original version was much much better compared to this one.
My question is, what is the difference between original Baldur's Gate II and this Enhanced Edition? Apart from four extra companions and lots of bugs and incompatibility with good old mods I feel like I just wasted my 25 dollars on BG2 with widescreen mod.
Also original version was much much better compared to this one.
Well, obviously YMMV as far as new content and ease of use goes. But if you are into mods, the list of mods that are compatible is pretty big and continuing to grow. Also, the devs made the game more moddable so there's future content to look forward to from the community.
wheres the access to watchers keep in SoA?! where is it?! did you make it so we can access it later? or do we have to wait till ToB? ... *hyperventilating*
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
That's true. The EE allows modders to do things that are just plain impossible in the vanilla versions. And for the first time in years we see NEW modders entering the scene. Just wait some time and there will be great mods out there.
wheres the access to watchers keep in SoA?! where is it?! did you make it so we can access it later? or do we have to wait till ToB? ... *hyperventilating*
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
If you leave Athkatla through the city gates area you should have watcher's keep appear on your world map at the bottom. Kind of south-east of the city I guess.
wheres the access to watchers keep in SoA?! where is it?! did you make it so we can access it later? or do we have to wait till ToB? ... *hyperventilating*
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
If you leave Athkatla through the city gates area you should have watcher's keep appear on your world map at the bottom. Kind of south-east of the city I guess.
well maybe im doing somthing wrong here.. but what im sayin is.. ive done that, and no watchers keep, have you actually SEEN it on BGII:EE elminster? i know is in original bgII.. cant get it in "EE" so far.
Any plans for future "official" portraits? I always felt like Half-orcs just don't get enough love. There are very few (I actually want to say one) official portraits that could be considered recognizably half-orc. Even amongst the fans, custom made half-orc portraits seem to be pretty few and far in between. Any future kits planned as well?
wheres the access to watchers keep in SoA?! where is it?! did you make it so we can access it later? or do we have to wait till ToB? ... *hyperventilating*
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
If you leave Athkatla through the city gates area you should have watcher's keep appear on your world map at the bottom. Kind of south-east of the city I guess.
well maybe im doing somthing wrong here.. but what im sayin is.. ive done that, and no watchers keep, have you actually SEEN it on BGII:EE elminster? i know is in original bgII.. cant get it in "EE" so far.
Yea I've seen it in BGIIEE. Looks like its a bug that some people are having while others aren't. Are you on PC or mac? Are you using any mods?
wheres the access to watchers keep in SoA?! where is it?! did you make it so we can access it later? or do we have to wait till ToB? ... *hyperventilating*
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
If you leave Athkatla through the city gates area you should have watcher's keep appear on your world map at the bottom. Kind of south-east of the city I guess.
well maybe im doing somthing wrong here.. but what im sayin is.. ive done that, and no watchers keep, have you actually SEEN it on BGII:EE elminster? i know is in original bgII.. cant get it in "EE" so far.
Yea I've seen it in BGIIEE. Looks like its a bug that some people are having while others aren't. Are you on PC or mac? Are you using any mods?
got the PC version, no mods, i imported my character. is there a level where is shows up?... or am i just gonna have to give up on it?.. sad.
I have something I was wondering. I've noticed that none of the new animations for sleeping, dying and the like that were in BG:EE aren't in BG2:EE, we still have the old videos. Will the new videos be put in later, or are we keeping the old style?
I think we're keeping the old videos, which is a shame since I greatly preferred to new resting videos. Is there a way to mod them in?
Agreed. Honestly, I'm just hoping that they had to rush out BG2:EE a bit so they temporarily skipped unimportant things like those videos, and they'll be implemented later.
wheres the access to watchers keep in SoA?! where is it?! did you make it so we can access it later? or do we have to wait till ToB? ... *hyperventilating*
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
If you leave Athkatla through the city gates area you should have watcher's keep appear on your world map at the bottom. Kind of south-east of the city I guess.
well maybe im doing somthing wrong here.. but what im sayin is.. ive done that, and no watchers keep, have you actually SEEN it on BGII:EE elminster? i know is in original bgII.. cant get it in "EE" so far.
Yea I've seen it in BGIIEE. Looks like its a bug that some people are having while others aren't. Are you on PC or mac? Are you using any mods?
got the PC version, no mods, i imported my character. is there a level where is shows up?... or am i just gonna have to give up on it?.. sad.
Sorry I really can't help here. I do however know that problem has been reported on official channels.
Comments
I'm just freak, who love hooded/robed characters
The first part is that we've added more than 350,000 words of new dialogue to the game, all of which has to be translated before we can release it.
The second part is that all of our translators are volunteering their time (a lot of it) to the effort, so while the finished product is going to be spectacular and definitely worth playing, we ask that players be patient while they work, so that they can get the work done well. As soon as it's ready, we'll release the translation.
As I understand, the problem is not everything is translated and the release should be consistant.
ps: of course i have last drivers, visual, and other things, but i still think, that little problem just to switch in options opengl 1
Also original version was much much better compared to this one.
Also original version was much much better compared to this one.
@Naxterra
Nobody force you buy the game , you can see lots of related information in main page and this forum before the game been released ,
I feel you just find something to complain,
Bug fix , for modern OS ,continue support , future DLCs,
It worth for me to pay the money,
PS. its cool if i have to wait... ive just come to rely on the access to the shop-person at the top for early access to certain ToB items, and i can usually clear the first level at low levels... just... just lemme know whats going on here. le' sigh
I always felt like Half-orcs just don't get enough love. There are very few (I actually want to say one) official portraits that could be considered recognizably half-orc. Even amongst the fans, custom made half-orc portraits seem to be pretty few and far in between.
Any future kits planned as well?
In BG and BG2 Black pits enemies are following peope when they're invisible.
In Blackpits of BG2, Simulacrum isn't making the character invisible, it only create the copy.
If you haven't already posted the other issue in the Bugs section, I recommend doing so.