do most of your import your character from BG1 into BG2?
doctordog
Member Posts: 44
trying to decide if it's worth finishing BG1 (nearing the end of quests in the city) so I can import my character into BG2. overall, I'm not astoundingly satisfied with her -- she's a multi-class mage/thief with quite a limited number of spell slots and heavy emphasis on steal/pickpocketing who is quite prone to dying.
will there be a lot of room for interesting growth in BG2 or better to start with a fresh canvas?
will there be a lot of room for interesting growth in BG2 or better to start with a fresh canvas?
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As for your pick... if you plan on playing vanilla BG2 (i.e. without difficulty-enhancing mods), then you can fairly safely pick whatever class you enjoy most. Mages tend to rule the world in BG2, but you're safe there.
Still, you can probably expect a good deal of getting used to the new demands and options of high-level combat. Things get quite a bit more complex compared to BG1, but it'll likely not be your character's fault - it just takes some getting used to.
If you're playing BG1 unmodded then importing into BG2 unmodded means you keep your class and stats, but get to reallocate proficiencies and thief skills.
Thief/mages become pretty useful in BG2, though having a high find traps is a priority.
1. My favorite class for BG2 is a barbarian, which wasn't available in unmodded BG1.
2. BG2 starts off with pre-determined "fates" for the NPCs in BG1, which are usually far different than they had been in my actual playthrough.
3. The style of gaming is much different - BG2 is largely predicated on casting and dispelling magic, and classes that were very useful in BG1 are often hugely nerfed in BG2 (and vice versa).
As others have said, mages and thieves are both a must-have in BG2, so your character might have the potential to be very useful there - and there's plenty of great magic items to steal/pickpocket as well. Although as Corvino suggested, you may want to consider allocated more points to find traps.
I think your character sounds like fun for a total play through, but you'll already have access to two thief/mages in BG2, so you might want to start with a rare kit for variety.
I just *can't* get into a character who is started out from creation to be a high-level, superpowered character.
So, I always play any character I want to play in BG2 through BG1 first - so that I can connect with that character, and have an immersive history with that character, and to feel like I have earned every power I have with that character.
Keep in mind that level progression in BG2 is a bit over the top if you compare it with PnP. Not sure you can even get to lvl40 in PnP without an apotheosis...
I consider the ability cause a bleeding wound to heal and close with a single touch, to cause any enemy to fall into a coma at a single word, albeit for only a few seconds, and to disappear from sight instantly and at will, to be quite a fascinating set of superpowers. Especially since, with a little practice, I would have the power to cause 1-3 enemies to freeze in their tracks, unable to move, and to nullify the powers of another superpowered individual, or to instantly nullify any poison upon touch, to be supepowers. Especially since any 1st to 3rd level cleric can do all of those things.
I even consider the ability to make locks open as though by magic, to become invisible at will, to disarm any trap, to take any item from another person's possession by touch, and to see through any illusion, to be superpowers. Especially since any thief can do all of those things, although, not very well without a lot of practice.
The ability to face any opponent in hand to hand combat, and take hit after hit without falling, to be able to lift and carry three times or more your own weight on extended hiking and maneuvering, is a superpower, or at least, it will be with some practice, for any first level fighter.
I don't identify with a character that I don't start at first level. Levels 1-10 are the really important ones for character development. Starting anywhere but level 1 just feels like cheating to me.
Higher level spell-casters just get more options, but nothing really you couldn't compensate for by a change of tactics, using consumables, or the like.
Though yes, I always go through BG1, unless I'm working on a specific proof of concept that no one in their right mind would actually attempt to play out, since I consider the tomes a part of the PC's development, rather then just items available to use especially since they aren't carried over unless they're used on the PC.
but I thought perhaps that with more room to grow in BG2, I could cultivate her into a better character and was wondering precisely how much of the character is carried over.
FWIW, i'm playing the bog-standard BG1 w/ out mods
The stat bonus that you give to your main char (through tomes).
Golden Pantaloons.
Another 2 special items that you get on your character in the moment you import it*.
*these items are based on what is with your main char if you import the character for a new game in BG2:EE or what you have in your party gear or inventory if you import your final save. The list can be found here. Thanks to @Shandyr for share the link.
@doctordog - press on with your Thief/Mage. She'll be awesome later on.