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Your ideas on new NPCs

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  • rdarkenrdarken Member Posts: 660
    I kind of like Anomen.
  • ReadingRamboReadingRambo Member Posts: 598
    I don't hate Anomen, he's just extremely unlikable. I actually love his voice actor, but the character just comes off as whiny and arrogant. I've had him in multiple parties. It's just a dwarf cleric would have been a ton cooler than him.
  • eainterplayeainterplay Member Posts: 55
    A good aligned or neutral aligned pure cleric or a Bard that actually has bardic knowledge (unlike Haer'Daelis)
  • SniiiimonSniiiimon Member Posts: 153
    edited September 2013
    Zeherim [seh-HE-rim] Blackrose, CG male elf archer (ranger) of Solonor Thelandira

    Looks: Black hair, grey eyes, pale complexion
    Homeland: Luruar

    Stats:

    17
    19
    15
    11
    15
    13

    Introduction: From the shadows a lone figure emerges. The elf's long black hair is just as dark as his suit of leather and his steel-grey eyes are cold... but there's also a hint of worry in them. "Heh. I suppose you wouldn't happen to know a surface-dwelling drow-freak by the name of Baeloth, would you?"

    How he works with the other NPC's: Zeherim likes most of the good and neutral-aligned NPC's. He forms especially strong friendships with Valygar, in whom he finds somewhat of a kindred spirit, and Mazzy, who he comes to admire. He distrusts and dislikes all of the evil-aligned NPC's... with the exception of Viconia, who he outright hates instead. He later on comes to blows with her.

    Story: Born into House Blackrose of Silverymoon, Zeherim was never the son his father wanted him to be. Unlike him, the arcane and the study of thereof held no interest for the young elf.

    It was instead in the wilderness surrounding Silverymoon that he found his true calling - that of a hunter, tracksman and loyal subject to the god Solonor Thelandira.

    Many a year later, after a long and successful life as an adventurer, Zeherim married and returned to Silverymoon to settle down. Eventually he had a son of his own: Haldarim. And for a time all was well.

    But that all changed when Haldarim, now a young man himself, disappeared without a word. In his son's room Zeherim could find but but one clue - a letter containing an invitation to something called the Black Pits.

    A few months later, Zeherim began to hear rumors of some individual by the name of Baeloth and his so-called Black Pits. Somewhere in Amn, it was said, this foul place located. Zeherim left, knowing full well that these rumors might not true. But for his son's sake he is willing to do whatever is necessary.

    Personality: While Zeherim has seen many of the terrors this world has to offer, he has also seen many of its wonders. This is why he, despite being somewhat cynical and enjoying the darkest sort of humor, is still a good and heroic person.

    While no longer young, Zeherim is still strong and swift - and he is deadly in battles, striking from the shadows with well-aimed shots of his longbow.

    He has a past with Teer Dramondra (see above). They were traveling companions as well as friends in their youth. When they parted ways, they did so without any hard feelings. If they should come across one another in CHARNAMEs party, Zeherim will be shocked by his old friend's drastic transformation. He can aid CHARNAME in redeeming him, seeing as he knows Teer well... or at least used to.

    Post edited by Sniiiimon on
  • kamuizinkamuizin Member Posts: 3,704
    You know, undeads among other immunities are normally immunes to poison, so why the undead druid isn't?
  • KamigoroshiKamigoroshi Member Posts: 5,870
    edited September 2013
    @kamuizin Not all undead in AD&D are immune to poison, no. For instance: According to the AD&D Monstrous Manual, both ghouls and ghasts are only immune to sleep and charm spells, whereas zombies are immune to sleep, charm, hold, death magic, poisons, and cold-based spells. Granting all zombie resistances seems a bit over the top to me. That and I wanted to try something differently with the lost druid's resistances than to merely recycling the good points of a standard druid. I do agree that this kit may need to be modified a little though. After all, it hasn't been playtested yet. :P
  • kamuizinkamuizin Member Posts: 3,704
    I will have to make a research to evaluate this info, cos from the basic elements of being undead are immunity to death magic, to say an undead is vulnerable to a wail of banshee is a bit strange, for me at least.

    I drop more info here if i find something anyway.
  • DrugarDrugar Member Posts: 1,566
    @Kamigoroshi
    +1 like on account of awesome picture alone. Other than that, he seems quite interesting and surprisingly balanced.
  • KidCarnivalKidCarnival Member Posts: 3,747
    edited September 2013
    Kanamar

    Kanamar
    Male Human
    Bard - Chorister of Ilmater (modified Song & Silence Chorister Kit)

    Music, whether hymn, symphony or dark chanting intonation, plays an important part in the services of most deities. For aiding in performing rituals or just leading the faithful in worship, most holy places have at least one bard, known as a Chorister.

    Choristers are not only to be found within temple walls, however; many faiths use them as missionaries, helping to bring new worshippers into the fold. Many an adventuring bard with a religious bent can also end up as a Chorister, finding their prayers answered by the deity they venerate.

    Advantages:
    - Knows a small selection of divine spells. These are accessed and memorized as Mage spells:
    Level 1: Armor of Faith, Cure Light Wounds, Doom
    Level 2: Chant, Draw Upon Holy Might, Slow Poison
    Level 3: Cure Medium Wounds, Glyph of Warding
    Level 4: Defensive Harmony, Holy Power
    Level 5: Mass Cure
    Level 6: Bolt of Glory

    Healing Necromancy:
    - Can absorb negative status effects from party members (3/day) - The effect will be transferred to the Chorister of Ilmater for the rest of it's duration. It can be removed, healed or disspelled by normal means. Effects that alter the party member can not be absorbed (Polymorph, Petrification).
    Absorbable effects:
    Level 1: Fatigue, Fear/Moral Failure
    Level 3: Blindness, Deafness
    Level 6: Hold, Poison/Acid, Disease/Illness
    Level 9: Miscast Magic, Silence, Curse*
    Level 11: Confusion/Domination

    * status effects of the curse will be transferred to the Chorister of Ilmater; the cursed item will remain on the original character and must be removed by normal means. This will allow to take the item off and remove the effects from the Chorister.

    Level 15:
    - If hitpoints are 10 % of total or lower - auto-uses "Aura of Compassion" (5" AoE - all hostile creatures within the area of effect are allowed save vs. spell with a -2 penalty. Those successfully saving are unaffected by the spell, otherwise they suffer the effects of the mage spell Confusion for 2 rounds.)

    Disadvantages:
    - Only has one-half normal Lore value
    - Only has one-half Pick Pockets percentage
    - May not learn spells of Evocation & Transmutation


    Neutral Good
    13/16/14/16/15/16
    Preferred Weapon: Quarterstaff, Crossbow
    Found: Baldur's Gate, Temple of Ilmater (BG1), The Slums (BG2)

    Backstory: Kanamar is a devoted worshipper of Ilmater. He has served the temple for almost 30 years as a chanter. As a boy, he learned that his mother died in childbirth and blamed himself for her death for many years. One day, a travelling worshipper of Ilmater came to his village and when she saw the family's struggle, she took the place of the deceased mother; raising the children, working on the farm, helping them to deal with their loss. When asked about her reasons, she introduced Kanamar and his older siblings to the teachings of Ilmater, which finally helped him to forgive himself for the percieved guilt. Inspired by this experience, he dedicated his musical skills to Ilmater.
    Despite his rather depressing faith, Kanamar is a friendly, if quiet person who loves nothing more than a good song or story. After chanting in the temple for so many years, he actually enjoys the liberty to sing a drinking song every now and then.

    Quests:
    BG1: When charname first encounters him in the Temple of Ilmater, Kanamar asks you to accompany him to the Flaming Fist prison. (10 days timer; if this demand is not met, he will leave the party for good). If you go there with him, he will talk to Neb and offer his forgiveness. Neb will claim to be repentant, and Kanamar begins his journey to suffer for Neb's crimes and stay in your party.

    BG2: Charname can find Kanamar the slums, wandering around and healing beggars with his own lifeforce (he will be at 50 % health when joining). He will ask for help to track down Neb, who turned out to be not as repentant as he claimed. Once Neb is found and dealt with, Kanamar will stay in the party to carry the burden of Neb's new crimes.

    NPC Relationships:

    Gets along well with Viconia (who remarks this male knows his place), Korgan (who enjoys drinking songs), Jaheira (who finds him wise and actually quite uplifting), Rasaad and Nalia (obviously).

    Doesn't get along with Jan (who finds him depressing), Neera (finds his religion bewildering, haha, pun!) and Dorn (won't respect or trust a man who willingly suffers instead of making others suffer).
    Post edited by KidCarnival on
  • KidCarnivalKidCarnival Member Posts: 3,747

    A good aligned or neutral aligned pure cleric or a Bard that actually has bardic knowledge (unlike Haer'Daelis)

    @eainterplay - Does a good aligned bard that can function as a cleric count?

  • eainterplayeainterplay Member Posts: 55

    A good aligned or neutral aligned pure cleric or a Bard that actually has bardic knowledge (unlike Haer'Daelis)

    @eainterplay - Does a good aligned bard that can function as a cleric count?

    yeah, that'd work perfectly

  • BaldursCatBaldursCat Member Posts: 432


    Oh gods, that's adorable! Dear Devs, please make it so. Actually, I think it'd be interesting if the one exception to the arcane caster rule was if a cleric of Helm also got to adopt Argh.

    If I'm not mistaken, Keldorn is a paladin of Helm, like Ajantis... Hm, this could be interesting... Adoption path that leads to Argh becoming a paladin of Helm, I like the sound of that. In a super-multi-twist, if Keldorn's guidance makes Argh a paladin, Argh can adopt Anomen as his squire. :D
    Sadly, Keldorn is a paladin of Torm, but I like your thinking ;-)



  • SniiiimonSniiiimon Member Posts: 153
    edited September 2013
    Gharla [GAR-laa] "Half-Face" Kjrn, CN female half-orc cleric of Tymora

    Stats:

    16
    15
    16
    10
    18
    14

    Looks: Red hair, hazel eye, badly scarred, misses one eye and ear, has a beauty mark on her left cheek
    Homeland: Unknown to all but herself

    Introduction: Seated atop the figurehead of the ship you spot a green-skinned women with crimson hair. As you come closer, she turns in order to focus on you instead of the ocean. The right side of the half-orc's face is hideously scarred; by fire, no doubt, and it seems to have claimed both an eye and one ear. Even so, her remaining hazel eye are full of confidence. "Aye, yer the new 'friend' of Sae- I mean, captain Havarian? Right pleased to meet ye. I'm Gharla Kjrn."

    Personality: Good-natured and humorous, Gharla tries to live each and every day to its fullest. She worships Tymora, believing that Lady Luck is the sole reason she survived the fire that almost took her life.

    How she works with the other NPC's: She becomes good friends with Aerie after their initial clash of opinions on what beauty truly means. She finds herself attracted to Dorn despite her better judgement. While she's not liked by all of the NPC's, she's certainly respected for her strength of character.

    Story: Of her own past Gharla has little to tell. As a young girl she nearly died to the fire that claimed half her face. Had it not been for an elderly cleric of Tymora, she would not have been here. She seems to had cared a great deal for him despite - or perhaps due to - her reluctance to speak further of him.

    She has sailed with Havarian for a almost an year now, serving as the crewmens' healer. Behind her back the crew calls her 'half-face' and freak. But Gharla just shrugs it all off. For whatater moniker she might be given, she will never change.
    Post edited by Sniiiimon on
  • KidCarnivalKidCarnival Member Posts: 3,747


    Oh gods, that's adorable! Dear Devs, please make it so. Actually, I think it'd be interesting if the one exception to the arcane caster rule was if a cleric of Helm also got to adopt Argh.

    If I'm not mistaken, Keldorn is a paladin of Helm, like Ajantis... Hm, this could be interesting... Adoption path that leads to Argh becoming a paladin of Helm, I like the sound of that. In a super-multi-twist, if Keldorn's guidance makes Argh a paladin, Argh can adopt Anomen as his squire. :D
    Sadly, Keldorn is a paladin of Torm, but I like your thinking ;-)



    Ah, there it shows that I never play good parties and hence rarely have Keldorn around. I just remembered something about him being Ajantis' mentor or trainer, so Helm was the best guess. It would still be entertaining to let Keldorn train a beholder as paladin, even without the forum joke background.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Doh. I forgot 2 status effects above - I added "Illness/Disease" and "Curse" to the Chorister of Ilmater abilities.
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  • KamigoroshiKamigoroshi Member Posts: 5,870
    @Shandyr It's a modification from the portrait below, which I found on deviantart.
    image

    Personally I think it makes for a great gnome portrait, so I underdark-ified it a bit and choosed it for Fhacaryn.
  • DrugarDrugar Member Posts: 1,566
    Looks like a variation of Aerie, almost.

    I like the idea behind Fhacaryn but she's vastly overpowered. Stats that praticly equal Sarevok, 100% magic resistance at level 19, immune to illusions, bonus saving throws, spell-like abilties. And her penalty is a -1 to intelligence (which she's got maxed out at 17) and Charisma (which is useless to her).
    Tone her down and we have a winner!
  • SniiiimonSniiiimon Member Posts: 153
    edited September 2013
    Talgrim [TAL-GRIM], LN male duergar necromancer

    Stats:

    12
    14
    16
    18
    16
    8

    Looks: Silver-white hair (beard), dull black eyes, ashen-grey complexion, gaunt and lanky, tattoos on both arms and legs, clad in beggar's rags
    Homeland: The Underdark
    Current location: Graveyard District, Athkatla

    Introduction:

    Talgrim: "...last time, surface dweller: Unless you have a corpse with you that I can bury, leave me be. I am a simple grave digger."

    Bodhi: "And yet I sense a great deal of power in you, old one. My kin and I know this to be true."

    Talgrim: "You and your kin know nothing. What's this? *More* pestering strangers?"

    ???

    Story: An exile from from the Underdark who dabbles in the darkest and foulest of arcana. Whatever crimes he must have commited for warranting his exile, they must have been terrible indeed.

    He is in truth a powerful necromancer, hellbent on overcoming that which he fears the most - death. Under the guise of a grave digger, he has been able to collect a fair amount of gold for his services... not to mention the nigh-countless organs he has been able to harvest.

    His ultimate goal, it would seem, is to attain lichdom. With your aid, this can very well be realized... but in so doing you lose him as a party member. Instead he will thereafter serve you as a merchent of exotic goods.
    Post edited by Sniiiimon on
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  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    edited September 2013
    @Kamigoroshi, I like your half-orc cleric-thief, but she can't use darts if she has "cleric" in her job description. It would have to be "sling" instead.

    BTW: I'm unclear on the rules for voting. Can you vote for everything you like, or is each person supposed to only vote one time?
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  • KamigoroshiKamigoroshi Member Posts: 5,870
    @Shandyr Finally found the orginal source of that portrait. Here you go. The artist is BrittMartin.
  • [Deleted User][Deleted User] Posts: 0
    edited September 2013
    The user and all related content has been deleted.
  • SniiiimonSniiiimon Member Posts: 153
    @Kamigoroshi

    Oh Fhacaryn is so pretty! Um, how is her name pronounced? :3
  • KamigoroshiKamigoroshi Member Posts: 5,870
    @Sniiiimon Thanks. :)

    The pronunciation of Fhacaryn would be "Wakarünn". Probably. Perhaps. Maybe...
  • SniiiimonSniiiimon Member Posts: 153
    edited September 2013
    Oh and @Shandyr? On the first page Neville Goodfellow is listed as a tiefling. He's a halfling. :)
    Post edited by Sniiiimon on
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