DRM-free version
Landak
Member Posts: 4
Hi there,
I'm an avid fan of the BG series. Seriously, I'm a *massive* fan. As in, I can probably replay about 99% of the game from memory, and complete the whole triology regularly.
However, today's announcement of the OS X version of the game as being only available through the App Store *really* rather irritates me. I have a policy of never buying software which uses any form of DRM, and, as a consequence, I don't buy anything from any App Stores that use DRM of any kind. Apple does. I therefore would really love you to make the game available through other, independent shops (or even directly from your website!) so that I can give you money, play the game I want to, and not have to worry about it not working in the mysterious future (or on machines from the past). Heck, if you even put on a small DRM-free surcharge, I'd pay it.
I'm an avid fan of the BG series. Seriously, I'm a *massive* fan. As in, I can probably replay about 99% of the game from memory, and complete the whole triology regularly.
However, today's announcement of the OS X version of the game as being only available through the App Store *really* rather irritates me. I have a policy of never buying software which uses any form of DRM, and, as a consequence, I don't buy anything from any App Stores that use DRM of any kind. Apple does. I therefore would really love you to make the game available through other, independent shops (or even directly from your website!) so that I can give you money, play the game I want to, and not have to worry about it not working in the mysterious future (or on machines from the past). Heck, if you even put on a small DRM-free surcharge, I'd pay it.
2
Comments
On the bright side the DRM that hey are implementing is as light as possible and on the Mac App Store you can redownload it an unlimited number of times and install it on as many machines as you want.
Funny thing about the Mac App Store, is that you don't acutally have to use the Apple ID log in DRM system at all. Several indie games in the Mac App Store are DRM free and can be transferred freely using say a USB Thumbdrive. Of course you don't actually know which games are DRM free until you buy them and try to transfer them. If its not DRM free, it ask for you apple ID when you open it once, and then never asks again.
Oh I meant if you moved the app on to another computer via a harddrive, tumbdrive or by some other means, if you tried to open it on a new computer after moving it like that, it would ask you to authenticate it only once, and never again, with your apple ID before opening it. I do this often cause I don't like having to download 10GB or more games for every one of my Macs. So I just download it once and move it around to my other machines with an external harddrive.
That's how I found out that some games on the Mac App Store are actually DRM-Free and don't require a brief authentication when moving them from computer to computer.
Sadly the OP will soon have absolutely no games to play. But, as long as any DRM used in no way hinders my usage, its a non-issue for me. I support and salute the devs for releasing this on OS X and iOS. The fact they also seem to be planning to fully optimize each version for the Mac platforms they are being released on, should be encouraged by our sales...not complaints of a changing industry standard. By simply releasing this through the Mac App store...many, many more people will even know if its existence. More people will see it the day it's released than have visited this site so far, probably millions.
I know that, in the grand scheme of things, I don't have much ground for complaint -- I mean, Sony's DRM installs a rootkit on your computer (http://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal]); Ubisoft requires an always-on internet connection(http://arstechnica.com/gaming/2008/07/ubisoft-drm-snafu-reminds-us-whats-wrong-with-pc-gaming) and makes it vulnerable to further security exploits (http://arstechnica.com/gaming/2012/07/ubisoft-drm-exploit-opens-pcs-to-security-risk). The App store is minimally invasive, and unlikely to harm security. Yet, Jobs himself recognised that DRM is inherently bad (http://www.apple.com/uk/hotnews/thoughtsonmusic/). It's also inherently stupid (analogous to giving you the keys to a lock in a sealed envelope, and telling you to open the envelope under certain circumstances), and, above all, punishes paying customers and not pirates (who, almost by definition, remove it!).
It's for these reasons (and more) that I, as a scientist and a consumer, choose not to purchase products encumbered with DRM, and I try to encourage others to do the same. Baldur's Gate is a very, very dear series to me -- it ranks as one of the best video games I've ever played. I'm sure its fan-base consists of, frankly, people like myself. I therefore find it surprising that the labels would force us to use a DRM scheme, when, statistically speaking, this demographic is most likely to resent it and least likely to pirate it.
It is either available in the App-Store or I don't buy it.
Working in the industry I can assure you, the majority of Apple Users sees it the same way.
That translates into no antivirus with a resident file scanner for instance, less powerful version of some programs, Alfred, for instance, comes to mind. If you buy or even download the free version straight from the developers you'll notice it's more powerful and flexible as it's not limited by Appstore guidelines.
Basically I only use the Appstore for freeware. My commercial purchases are made straight from the developer. I believe the only exception to this I own is Growl as it's sold only through the store.
Actually that is one of the reasons alternate stores are so popular, such as Bodega, for instance, that enforces only the rule of not distributing pirated software. You'll find many commercial titles for sale there.
I bought the game through the Beamdog client on Windows XP Pro, but it crashed like crazy on that machine due to the video card (ATI Radeon x300), so now I've got it running without a problem on OS/X 10.6 via Wineskin.
Will the MAC version be set up the same way, so that if you have purchased BGEE you can choose what version you want to install (PC or MAC) based on what down loader you pick?
I don't know how it will be set up, but I imagine it will work the same way.
@Eudaemonium
We've got an announcement coming that will answer this and many other questions.
It is always coming Soon Notice the capital S
I just wish their "soon" was closer to my "soon", as in a few days, rather than centuries
I know the Apple iWork apps are DRM-free and so are several indie games (VVVVV and Trine 1) and games from smaller developers like Hothead games. (Braid, and the penny arcade games) are DRM-free.
(Basing the system on a robust version of UNIX is probably part of that, too.)
Forgive my ignorance, but I know only one reason why. Piracy.(That include installing the same license on more devices then agreed)
Why App Store?
Just speaking for me. I am buying digital contend from Apple since 2005 now. They never failed me. There was never any problem that wasn't solved. I trust them. And the past showed, if it wasn't available on App Store, it wasn't really worth the time. I am working in the industry and I have not the time to mess with some third parties and their support idea or definition of quality. Simply not worth the invested time.
But DRM is evil, bad and limiting my freedom is against my interest?
After the demise of the original Napster, the music industry was not openminded when it came to online download. Ha, no wonder why.
It was Apples CEO that brought them back to online downloads. iTunes hat to follow the dictate of the music industry when it comes to DRM. And it was again said Apple CEO that convinced some years later the industry to adopt DRM free music downloads.
Some other online music distribution platforms emerged after. This was only possible because the music industry was not tens anymore regarding online downloads.
Apple did a great job for all, regardless if you admit it or not.
Is DRM evil and limiting your freedom?
No, because your freedom ends when it limiting the rights of others.