-The journal is still very buggy, i.e: disappearing/reappearing user entries. -Dorn's portrait uses different colors for the large and the medium/small versions. -Montaron will leave your party (and take Xzar with him if he's there) if you talk to him, even if you just recruited him. -The Aldeth Sashenstar bug reportedly still exists. -There's a problem with voices being cut off in mid sentence (per the devs, this was originally intended behavior, but has exceeded intentions).
- Eldoth's Poisoned Arrows do not autostack (unlike other stackable items now) - Importing an exported character seems to wipe Bhaalspawn powers, whereas before they would be kept.
I couldn't get Shar-Teel to join my party. Immediately after the first talk, she would skip to the part where she won the duel. Could be something in my game, but since it's an unmodded game, I doubt it.
If you fight the flaming fist on the map south of Beregost, the extra 2 flaming fist that turn up are marked as hostile but don't actually attack until the first one is dead. I had all my characters attack the first until dead, so don't know what happens if you attack the others before killing the first
That's what you get with min/maxed characters running around. I mean it's a wonder that all those INT 3 Bhaalspawn can even keep a journal. We should be thankful really.
- Importing an exported character seems to wipe Bhaalspawn powers, whereas before they would be kept.
If you export a character and then create a new game importing your CHARNAME, it is correct that she/he loses her/his Bhaal powers. You are supposed to gain them during the game after the dream sequences.
- Importing an exported character seems to wipe Bhaalspawn powers, whereas before they would be kept.
If you export a character and then create a new game importing your CHARNAME, it is correct that she/he loses her/his Bhaal powers. You are supposed to gain them during the game after the dream sequences.
Ah, okay, so it was an intentional change, then. I wasn't really sure.
Not bugs but rather minor annoyances: "=" key no longer works for selecting group clicking on text during dialogs not working anymore, you have to click the button at the bottom
Not bugs but rather minor annoyances: "=" key no longer works for selecting group clicking on text during dialogs not working anymore, you have to click the button at the bottom
= and - are now used for zooming out and in (respectively); selecting the group is mapped to 0.
Not bugs but rather minor annoyances: "=" key no longer works for selecting group clicking on text during dialogs not working anymore, you have to click the button at the bottom
When a party member protected by resist fear fails (?) a save vs horror, they are getting the glowing hold person halo, although they can move freely. Similarly, a character with mind shield (greenstone amulet) active got the feeblemind icon on their portrait when hit by the Sirine's dire charm, although their intelligence was unaffected.
Most annoyingly, my main map is permanently "greyed out" and pixellated.
Comments
-Dorn's portrait uses different colors for the large and the medium/small versions.
-Montaron will leave your party (and take Xzar with him if he's there) if you talk to him, even if you just recruited him.
-The Aldeth Sashenstar bug reportedly still exists.
-There's a problem with voices being cut off in mid sentence (per the devs, this was originally intended behavior, but has exceeded intentions).
- Importing an exported character seems to wipe Bhaalspawn powers, whereas before they would be kept.
http://forum.baldursgate.com/discussion/22903/sarhedra-not-recognizing-me-killing-the-ogres#latest
Maybe a similar bug with Aldeth Sashenstar, since there are plenty of doppelgangers on the top floor.
Gore was already on
Obviously a cunning trap set by Sarevok!
(I mentioned this problem earlier... )
Oh well
"=" key no longer works for selecting group
clicking on text during dialogs not working anymore, you have to click the button at the bottom
Most annoyingly, my main map is permanently "greyed out" and pixellated.