I want a true revival of the genre and that means new great games in the spirit of Baldur's Gate. I hope what Beamdog is doing with BGEE is building up a talented team and a solid technical basis with which they will bring us brand new awesome.
Slightly polished repackaging of games we've been playing for more than a decade is ok if those games are the Baldur's Gate series, but I wouldn't extend the favor to any other titles.
Torment is so great, but I haven't had a system that could run it in years. My original copy was unplayably buggy on my last PC, and I sold that computer and have been using only Macs since before GOG relaunched the game.
I picket Torment because I think the game could use some engine updates/enhancements more than IWD needs. The only reason I didn't pick BG3 is because I want the team to have plenty of money to work with if/when they decide to develop a BG3.
Why abandon Icewind Dale over anything else? BG3 can wait, Planescape I have no personal interest in and I'd rather Neverwinter Nights be enhanced after everything else.
Wah, the poll made me choose between P:T and EoB! I was quite torn about it, but Planescape eventually won. I couldn't resist Morte's pleading eye-sockets.
If they do Torment EE they could probably get Avelone to come in and help. He's recently been caught saying he's considering doing a kickstarter to try and fund Torment 2, and a Torment EE would certainly be a good way to build hype for that.
Well, I kinda want to wait and see how this one turns out first, but an interesting question in regards to potential future remasters is: did Black Isle/Interplay "lose" all their assets for Planescape: Torment and the Icewind Dale games in the same way BioWare did with BG/BG2's?
Because if they didn't -- and really, there's no reason to assume they did (different company and all) -- then proper HD versions of those games could actually be possible, and those would definitely be at the top of my list!
Icewind dale has a little bit of dialog which makes the plot suffer. Baldurs gate has a lot of dialog which give it a good plot/combat balance. Planescape Torment has so much god damn reading, ill never finish this book.
Wow Eye of the Beholder series has no votes, well it was a long shot as many haven't played it because how old it is.
One vote... From me
Two now! :P
Though in all seriousness, EoB is a totally different game with it's Tilebased 3D perspective. I think the team wants to work with the engine they currently prepped up, so BG2, IWD, IWD2 should be a lot easier to complete than having to dig into and adapt another engine. Does PS:T use the same engine?
I'd like to see a Planescape EE, and with less restrictions than BGEE. I want to see all those great character models, backgrounds and spells in hi res, and improved combat. And more content in Curst and other late game areas, but Chris Avellone left some big shoes to fill as far as writing goes.
I'm torn about this - on the one hand, an Enhanced Edition of "Planescape Torment" would be quite a coup and could potentially introduce a new generation of players to this wonderful game... but I honestly can't think of anything relating to plot or characters that I'd want changed. Unlike the "Baldur's Gate" series, every NPC in "Planescape Torment" serves a function and has a direct relationship to the protagonist, so I don't think adding characters would improve on that (as it is, you have to make a difficult choice between Nordom, Ignus and Vhailor towards the end). Taking into account Qwinn's tweaks and the Unfinished Business mod, there are practically no loose ends that absolutely need to be addressed, and the length of the journey is just right - I wouldn't see the point in adding more dungeons or quests.
I voted for bg3. I would love to get new-old school rpg. I don't think it is possible though with the current state of game developer's mindstate.... remasters are always good if original concept is not changed....
A dream would be to see IWD and IWD2 remastered in an updated IWD2 engine (tweaked form 3e to 3.5)
If they made a BG3, brand new game with story and such it would most likely have to use the 4e(/5e?) rules and likewise that systems FR timeline...Do Not Want.
So it looks like this board wants BG III and then wants Planescape Torment next, though it would probably be better to make PST first. Hopefully BG: series remake is successful.
A new game/BG3. BGEE will be nice to play, but I've already played it and the sequel. We desperately need new quality RPG experiences, more so than the classics need updating.
If they made a BG3, brand new game with story and such it would most likely have to use the 4e(/5e?) rules and likewise that systems FR timeline...Do Not Want.
I don't know enough about 5e, but 4e would be bad.
3rd is basically 2nd "improved", made balanced and a couple of reworked, easier to understand rules (for example, BaB is basically THAC0, but counting up, rather than down). Sure, it came with some changes, but you should have no problem converting your 2nd edition character to 3rd.
4th is a totally new game. It's impossible to convert your 2nd or 3rd edition character to 4th.
4th's engine would work quite well for an MMO, though, but that's a different story.
IWD series, not because that's the one I like the most but simply because it's the most similar to BG series. It's the next logical step for Overhaul team to port it to their existing codebase after they're done with BG2EE. Though IWD2 might take some work, what with it's 3E ruleset.
Comments
Slightly polished repackaging of games we've been playing for more than a decade is ok if those games are the Baldur's Gate series, but I wouldn't extend the favor to any other titles.
Torment is so great, but I haven't had a system that could run it in years. My original copy was unplayably buggy on my last PC, and I sold that computer and have been using only Macs since before GOG relaunched the game.
I was quite torn about it, but Planescape eventually won. I couldn't resist Morte's pleading eye-sockets.
Also it's my favorite game of all time.
Because if they didn't -- and really, there's no reason to assume they did (different company and all) -- then proper HD versions of those games could actually be possible, and those would definitely be at the top of my list!
Icewind dale has a little bit of dialog which makes the plot suffer.
Baldurs gate has a lot of dialog which give it a good plot/combat balance.
Planescape Torment has so much god damn reading, ill never finish this book.
Though in all seriousness, EoB is a totally different game with it's Tilebased 3D perspective. I think the team wants to work with the engine they currently prepped up, so BG2, IWD, IWD2 should be a lot easier to complete than having to dig into and adapt another engine. Does PS:T use the same engine?
I would love to see IWD put into the BGEE engine.
A dream would be to see IWD and IWD2 remastered in an updated IWD2 engine (tweaked form 3e to 3.5)
If they made a BG3, brand new game with story and such it would most likely have to use the 4e(/5e?) rules and likewise that systems FR timeline...Do Not Want.
3rd is basically 2nd "improved", made balanced and a couple of reworked, easier to understand rules (for example, BaB is basically THAC0, but counting up, rather than down). Sure, it came with some changes, but you should have no problem converting your 2nd edition character to 3rd.
4th is a totally new game. It's impossible to convert your 2nd or 3rd edition character to 4th.
4th's engine would work quite well for an MMO, though, but that's a different story.