Report BG2 Game Text Errors Here
elminster
Member, Developer Posts: 16,317
@Jalily
I noticed that BG2EE doesn't have a place to report game text errors/problems like the BGEE bug section has
http://forum.baldursgate.com/discussion/17044/please-report-game-text-errors-here/p1 . People seem to be reporting BG2EE text errors there but I figured it probably couldn't hurt to have one specific to BG2EE.
Anyways in keeping with the aims of the BGEE thread (and literally copying 99% of Jalily's original post) I figured this thread could be a place for reporting textual errors in dialogues, journal entries, and descriptions in the case of BG2EE. These include the following:
- spelling and grammar mistakes
- factual mistakes in the text itself (not generated by the program—see below)
- spoilers: dialogue and journal entries that unintentionally tell your character things they're not meant to know yet
- missing tokens or blatant assumptions that the PC is a certain race or gender
- inconsistent wording for the same dialogue option or in descriptions for the same (type of) thing
Problems that do not fall under game text errors and which you should make a separate bug report for:
- stat calculation errors
- invalid string references
- problems with the (Not) Usable By header
- wrongly assigned (as opposed to misspelled) tooltips
- journal entries not closing or being added to the right section (inaccurate journal entries should go here)
I noticed that BG2EE doesn't have a place to report game text errors/problems like the BGEE bug section has
http://forum.baldursgate.com/discussion/17044/please-report-game-text-errors-here/p1 . People seem to be reporting BG2EE text errors there but I figured it probably couldn't hurt to have one specific to BG2EE.
Anyways in keeping with the aims of the BGEE thread (and literally copying 99% of Jalily's original post) I figured this thread could be a place for reporting textual errors in dialogues, journal entries, and descriptions in the case of BG2EE. These include the following:
- spelling and grammar mistakes
- factual mistakes in the text itself (not generated by the program—see below)
- spoilers: dialogue and journal entries that unintentionally tell your character things they're not meant to know yet
- missing tokens or blatant assumptions that the PC is a certain race or gender
- inconsistent wording for the same dialogue option or in descriptions for the same (type of) thing
Problems that do not fall under game text errors and which you should make a separate bug report for:
- stat calculation errors
- invalid string references
- problems with the (Not) Usable By header
- wrongly assigned (as opposed to misspelled) tooltips
- journal entries not closing or being added to the right section (inaccurate journal entries should go here)
Post edited by Illydth on
3
Comments
Levels 1-6 it gives 18/50 and lasts for 180 seconds (3 turns)
Levels 7-12 it gives 18/75 and lasts for 180 seconds (3 turns)
Levels 13+ it gives 18/00 and a bonus 4 to THAC0 (which stacks with itself), lasting 234 seconds (4 turns - 1 round)
Since it's a D&D-based game, I expected the writers to be steeped in D&D multiverse nerdlore--or at least have their work edited by team members who know more about the Lower Planes.
The point of my post is not to nitpick for the sake of it, but to help improve the game. I initially wrote down errors I came across, but it eventually become too tedious, since there are so many. Beamdog should pay someone to go through the text with a fine comb and edit all of the discrepancies. You volunteers do enough work for free already.
The Axe of the Unyielding +5 gives a regeneration rate of 1 HP every 2 seconds as opposed to the listed 1 HP every round (which is 6 seconds). Axe of the Unyielding +4 however has the correct regeneration rate listed.
even though it doesn't actually do any fire damage. Granted the sword never says in its list of effects that it does but it is an unnecessary line since it gives the impression that you can use it to kill trolls (particularly since it also gives a bonus against regenerating creatures).
@Tresset I renamed my run named "A Trip to The Hot Climates of Hell" to "The Bug-Hunting Valkyrie" :P.
I've found all this stuff and I am just in Chapter Two....
BTW: The Ogre Sword's (for Aerie's quest at the tent) is OP (2d4 long sword, they've toned down The Blade of Roses, fuckers! This is not the replacement I was looking for!!!) and it says WEIGHT 10 and you can raise it with 3 STR, wich seems STRANGE, it should have a different minium STR or a different weight.
@Hurricane made a post about this and other inconsistencies between descriptions for special abilities and their actual durations here
http://forum.baldursgate.com/discussion/35539/special-kit-abilities-should-not-have-gaps-in-their-level-progression
@Tresset I've checked with NI, and it deals 6d6.
"The energy he has stolen from the Tree will be torn from him. I know not what effects this will have... it may kill us all! But Jon will be disoriented, so you must kill him quickly!"
however the accompanying voiced line is as follows:
"The energy he has stolen from the Tree will be torn from him. I know not what effects this will have... it may kill us all! But Jon will be weak and disoriented, so you must kill him quickly!"
Very, very,minor but after 34 days in game time I've finally picked up Rasaad from Trademeet. By this time I've already progressed significantly into Dorn's romance but when Rasaad joins he immediately chimes in with 'I cannot believe you would take this monster to your bed. We are through, CHARNAME!'
I think this dialogue should be altered if you've not had any conversations with Rasaad at all as I didn't consider myself to be in a relationship with Rasaad 5 seconds after meeting him.
And an option to reply to Dorn says "straightforward".
I don't even edited it, what its strange because I like editing lot.
THis isn't 4th edition Hell and the Abyss are seperate planes.
Most of the Demons in Watcher's Keep need a short revising, just because I don't like seeing Imps treated as Quasits.
"I once stayed at a hostel where you could check out any time you liked, but you could never leave."
I somehow get the feeling that "hostel" is supposed to be "hotel".