[DUPE] - Keldorn keeps firing one-liners
tahatmat
Member Posts: 4
I am currently in a situation where Keldorn keeps spamming his one-liners (those that he normally says when you select him or command him to do something).
I am in De'Arnise Keep, and when I am outside he does this. If I go inside, he doesn't do it, but if I then return outside, he starts again.
I have tried kicking him from the party and letting him rejoin, I have tried killing him and resurrecting him, I have tried saving/loading and I have tried restarting the game -- none of this works.
Is there a fix for this kind of issue? The game is unplayable now that he does this since he interrupts my charname.
I am in De'Arnise Keep, and when I am outside he does this. If I go inside, he doesn't do it, but if I then return outside, he starts again.
I have tried kicking him from the party and letting him rejoin, I have tried killing him and resurrecting him, I have tried saving/loading and I have tried restarting the game -- none of this works.
Is there a fix for this kind of issue? The game is unplayable now that he does this since he interrupts my charname.
Post edited by Troodon80 on
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This sounds like one of those times where a NPC would try to talk to you but have no actual dialogue.
I'd start by trying to find out what banter Keldorn usually has, and see if it requires any globals, then further to see if those globals are set correctly. I'll take a look tomorrow.
I suspect it all should be global.
disclaimer: this is the same in the original
[edit] i've looked at it some more and now i'm unsure. Both variations are written/checked so they are likely intended as different variables.
In the save game provided, using C:SetGlobal("KeldornComplain","LOCALS",1) with your cursor over Keldorn will provide a temporary fix. This may apply to anyone who doesn't want to put up with the attempted interjection.
I had hope when I saw this thread, but when I tried the solution, it didn't work
Any help would be greatly appreciated!
As it is, I can see the problem, but not the cause. Which means more digging.
The best I have right now is a potential problem with Viconia's NumTimesTalkedTo() trigger, but I will need to investigate further.
Edit: Did Keldorn die at any point in your current game?
C:SetGlobal("KeldornComplain","LOCALS",3)
. That should shut him up. I'll keep digging on the issue with Viconia.Thanks
I have BG2EE on Steam, whatever the current version is.
Attached is my save. Any help is appreciated, because Keldorn is one of my favorite characters and this is essentially game breaking at this point.
Thanks