[Known 6966] cannot save or rest
macneil
Member Posts: 8
I cannot save or rest in the starting dungeon, any advice?
Post edited by Gate70 on
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Can you zip up and attach a saved game? (YES I do realize I just asked you to produce a saved game for a bug involving not being able to save...I don't know if you have any saves prior to where you're at when the problem started or not...can you try quicksave?).
Just off the top of my head, if you're trying to save or rest with an "event" like the mephits still spawning in the first room after the entry room, that could keep you from saving. If there's anyone in the dungeon scripted to move to you and talk with you, once that's been engaged and until that conversation happens you're in the middle of an event and won't be able to save. If you've tried to "run" from any combat, that too can produce this issue.
If you're still in combat (or the game THINKS you're still in combat) you will be unable to save. Are you hearing combat music or normal dungeon sounds?
If you've been unable to save the entire time since starting your best bet is to retrace all of your steps all the way back to the cage you started in and see if anything there corrects itself.
Something's triggered an "event" at this point which is what's stopped you from saving. If you can zone out to the Djinn's Area, or backtrack all of the rooms you've been through to the beginning, I suspect you'll either get to or break the event and be able to save. If not, your best method is to move forward till you can one to the Djinn's area or get to the second level of the dungeon. Both of those should break the "you can't save".
If you do find what it is, please re-post here so we can look at it.
Did you happen to use something a mind affecting spell or something of this nature?
Can you use detect invis or some such?
You see, they have to walk from one end of the dungeon to the other once the alarm goes off, all the while preventing save and rest, but they tend to get a bit lost on the way so it is easily possible that you missed them and they are still in there looking for you and jamming your save and rest functions. They could probably do with better programming or something...
So my advice is find them and kill them and that should solve the problem. If not then it is something else.
Also, there is a way you can force the game to save for you. Once you have the portal key go through one of the portals and the game will autosave. If you can get the issue to happen again then do that and upload your autosave file here and we will take a look at it.
To upload a save file simply find it on your computer and zip the whole folder and attach it to a post here.
is what I was thinking the whole time. Sounds exactly like something that happened to me. It makes things "fun"!
I am still placing my bets on the golems but that could easily have happened too.
(Use WinZip, WinRAR, or 7-Zip, then attach the archive)