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[Known 7190] Aerie conversation problem

JanushJanush Member Posts: 9
edited September 2014 in BGII:EE Bugs (v1.2.2030)
When I am in Watcher's Keep Aerie makes a selection sounds and stops moving. Then she repeat this again and again. I try to kill her and ressurect, going to another area and delate her from party but that activity don't work.
Please help me! (I attach save)
Post edited by Gate70 on

Comments

  • TressetTresset Member, Moderator Posts: 8,227
    Looks like an issue with the local variables. Did she die recently?
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Janush,

    Were you, perchance, following Aerie's romance? I can see that AerieRomanceActive is set to 2, but Aerie has no LoveTalk local variable. How long ago did you first start this current game?
  • TressetTresset Member, Moderator Posts: 8,227
    @Troodon80 I bet this is the issue where all the local variables are cleared when the game is loaded with a dead character.
  • JanushJanush Member Posts: 9
    @Tresset
    Yes, she die.
    @Troodon80
    Yes I follow Aerie's romance. I start this game week ago.
  • JanushJanush Member Posts: 9
    @Tresset
    Yes, she die.
    @Troodon80
    Yes I follow Aerie's romance. I start this game week ago.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Tresset, certainly sounds like it.

    @Janush, okay. Sounds like more of #7190. @LiamEsler, can you do something with the status? :-)
  • LiamEslerLiamEsler Member Posts: 1,859
    Before I do that...

    @Janush What platform are you on, and was your game fully patched at the time?
  • JanushJanush Member Posts: 9
    edited December 2013
    @LiamEsler
    I'm on Windows 7 and game is fully patched.
    Post edited by Janush on
  • LiamEslerLiamEsler Member Posts: 1,859
    @Janush Thank you!

    @Troodon80 With this new test case, I think it'd probably be better to create a new ticket, and I can link it to the old one :)
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Janush, another question: since this is known only to happen when a character dies, I would also need to know how Aerie died; petrification, poison, etc.
  • JanushJanush Member Posts: 9
    @Troodon80
    Aerie was killed by fireball of Kambion and his team.
  • JanushJanush Member Posts: 9
    I try CLUAConsole:SetGlobal("AerieRomanceActive","GLOBAL",3)
    and she stop talking.
    But when I CLUAConsole:SetGlobal("AerieRomanceActive","GLOBAL",2) she start talking non-stop again
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @LiamEsler, after several attempts, I am unable to reproduce this issue with any form of death, nor following the original steps on #7190.

    @Janush, do you have a save game from prior to Aerie dying?
  • JanushJanush Member Posts: 9
    @Troodon80
    no I don't. I too late understant about that and overwrite this file
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Janush,
    Janush said:

    I try CLUAConsole:SetGlobal("AerieRomanceActive","GLOBAL",3)
    and she stop talking.
    But when I CLUAConsole:SetGlobal("AerieRomanceActive","GLOBAL",2) she start talking non-stop again

    That would be when AerieRomanceActive is set to 3, the romance is deactivated. To continue the romance, you would need the appropriate LoveTalk local variable. Do you remember what the last romance dialogue was with Aerie?
    Janush said:

    no I don't. I too late understant about that and overwrite this file

    Short of giving you the required local variable to continue the romance, depending on what stage you were in the romance, there's not much else we can do at this time.
  • JanushJanush Member Posts: 9
    @Troodon80
    I sleep with aerie and then she told me that she want to leave me after all.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Janush,

    If you bring up the console and enter the two lines, one at a time, while your mouse cursor is over Aerie's portrait (or character sprite), it should fix the issue.

    C:SetGlobal("LoveTalk","LOCALS",49) C:SetGlobal("AerieMad3","LOCALS",1)
  • JanushJanush Member Posts: 9
    @Troodon80
    Thank You very much
  • IllydthIllydth Member, Developer Posts: 1,641
    @Gate70: Color me Confused: 7190 is still an active and tracked bug. No fix for this has been released into the wild at this point. No status update should be needed on that bug.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Illydth, says confirmed.
  • IllydthIllydth Member, Developer Posts: 1,641
    @Troodon80: Ah, I assumed it was marked as "Confirmed" because it had been tested in a new beta build, maybe I'm mistaken as to how bugs are being marked.
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