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Cure for Restartitis - play the charname you 'birthed' all the way to bitter end

Idea is that you do not control what you are born as; fates decide it for you.
Here is how:

- roll for STR/DEX/CON/INT/WIS/CHA as 5 x d6 (drop lowest two dice) -- NO rearragement of stats; NO re-rolls.
(e.g. use http://www.random.org/dice/ )

- Then based on the rolls decide on which class you wish to play.
(Got low Int? But high Dex? Perhaps a thief then. You were hoping for a Conjurer? Do you have enough Con? etc. How about multi-class? Do you meet the requirements? What if you pick Elf or Dwarf for bonuses; does that help?)

- No-reloads. (that's the only way I play.) There is no point to the whole thing without it.

- add to taste: randomization of race & gender & alignment.

Example:
I just rolled: 11 10 10 8 18 17 -- though a fairly lousy roll, it is perhaps possible to proceed as a Priest of Helm or a Druid...
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Comments

  • TheElfTheElf Member Posts: 798
    That's more or less my preferred method for character creation. Seems the closest thing to p&p to me, or at least what I imagine p&p is like. Never done a no-reload though, that doesn't make it pointless. :/
  • mumumomomumumomo Member Posts: 635
    I just rolled
    15-14-13-10-13-5
    Really something i don't want to play. I pretend i shanked him...

    Actually your roll with a 18 and a 17 is a really great roll
  • BlackravenBlackraven Member Posts: 3,486
    I really appreciate the idea. Did it once, rolled a Halfling Bounty Hunter. I think I allowed myself to re-attribute stat scores (e.g. swapping my DEX and WIS stats) but no re-distributing points from one stat to another nor min-maxing. I had quite a low score.
    It's a nice challenge, and I'm sure I'll do it again sometime.
    The only thing I disliked is that it can provoke powergaming: going directly after the gauntlets of dex because you "need" them. If I've got a character with good stats, I feel less dependent on gear, I can leave good gear for NPCs rather than dismissing those NPCs because I can't give them the gear they need since I already need it myself etc.
  • lunarlunar Member Posts: 3,460
    I like the novelty of the idea, but even if you roll crappy stats, if you are an experienced player it won't matter a lot in the long run.

    Most classes rely on ability scores a lot. But some don't as much. A cleric with 9 wisdom is perfectly playable, you just miss a couple low level extra spells, which don't matter a lot in bg2. A mage with 9 int is annoying but with eye opening potions (genius, mind focusing) and hording scrolls to write later, it is managable. A sorcerer does not even need ANY ability score to be powerful, so long you choose spells right. You can roll the dice to choose a sorcerer's spell picks too, now that would be fun. Have fun with a sorcerer that can cast identify/infravision/detect evil/know alignment/remove curse etc. over and over. For fighters/thieves that are items that set your strength/dexterity to 18 or higher, once you get them your original ability scores don't matter much anyway.
  • ElrandirElrandir Member Posts: 1,664
    edited March 2014
    Here's what I rolled my first time around.

    13 STR
    13 DEX
    14 CON
    11 INT
    17 WIS
    15 CHA
    83 Total Roll

    Not a bad Cleric. With that decent CHA it makes me think of a realistic Cleric of Lothander.
  • YgramulYgramul Member Posts: 1,060
    @Necomancer @‌mumumomo
    ".. shanked..."
    @Anduin‌
    "Uh... But... half the fun is re-rolling till your eyes bleed?"

    Fair is far. I did over the years spent countless hours re-rolling, I admit. I certainly don't say that this is how everyone should play.

    BUT I think it is an interesting challenge:
    I only completed BG twice on no-reload (out of, perhaps, 50 attempts & restarts over the years.)

    If you know the game well and if you are OCD about which class to play with what stats, this challenge could give you a fresh flavor.
  • lunarlunar Member Posts: 3,460
    edited March 2014
    Elrandir said:

    Here's what I rolled my first time around.

    13 STR
    13 DEX
    14 CON
    11 INT
    17 WIS
    15 CHA
    83 Total Roll

    Not a bad Cleric. With that decent CHA it makes me think of a realistic Cleric of Lothander.

    Why not druid? (min CHA of 15) They are so much better than clerics in BG2, IMHO.

    I rolled: 14 11 14 12 12 14 meh. Not bad, not great, a very mediocre character through and through. And thus, a trifle boring. I think mediocre characters are the worst to roleplay and enjoy. Just what am I going to do with this guy? He can become anything except bard/paladin/cleric maybe ranger (minimum req)
  • ElrandirElrandir Member Posts: 1,664
    edited March 2014
    @lunar‌ Mainly because I hate druids. =p I just don't like the concept behind the class. And I can't say which becomes stronger, but I know I like cleric abilities far better. Actually, I could do both. These stats are (JUST) enough to be a ranger\cleric. Which is superior to either class, in my opinion.
  • YgramulYgramul Member Posts: 1,060
    One question I wonder is how many dice is fair: best 3 of 5 or perhaps best 3 of 6?

    BG roller discards weak rolls (below 75). e.g. my sample of 11 10 10 8 18 17 would have been discarded (74 total). The game is balanced for that. But going too far is overboard as well; then you may as well take 18s.

  • ElrandirElrandir Member Posts: 1,664
    edited March 2014
    The only time I ever played a PnP RPG was Pathfinder, and we did best 3 of 4. (on a side note, the dice adored me that game. I rolled a perfect 24 for CHA. And I was a Bard. Too bad I had to give up 1 dice.) But I think best 3 of 5 is good.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    I like the idea, and it is somewhat similar to how I play. I tend not to re-roll or restart. However, the difference in how I play is typically in the randomness of the rolls. For example, I rolled my stats on that site:

    Strength: 13
    Dexterity: 12
    Constitution: 14
    Intelligence: 15
    Wisdom: 15
    Charisma: 13

    Total: 82


    Since I've managed decent Intelligence and Wisdom scores, the choice is up to me as to whether I pick mage or perhaps cleric. I enjoy playing the default mage class, so I'm going with that. I'll create my character around that; healthy, intelligent, and knowledgeable, but not likely to become nimble ballet dancer, public speaker, or Olympic weightlifting medalist. Of course, the biography is most certainly not going to read like that.

    In game, the total for the rolls I am given is 78.

    Strength: 14
    Dexterity: 13
    Constitution: 13
    Intelligence: 11
    Wisdom: 12
    Charisma: 15

    Total: 78


    I am four short of the goal. There are three choices: start over, re-roll, or make do. In my particular case, what I would do is make the best of it and try to get the stats as close to that as possible.

    If I am short the number of points I wanted, then I'll think about my class and what skills are vital to it and what are not. If I'm playing as a mage and I need a few points to bring up the Intelligence, then those will probably come out of strength or possibly charisma. So my stats end up looking something like:

    Strength: 10
    Dexterity: 12
    Constitution: 14
    Intelligence: 15
    Wisdom: 14
    Charisma: 13

    Total: 78


    On the flip-side, if I get more points than desired—as an example, let's say 85—I am going to distribute those points to the worst stats, with 35% (not rounded, truncated* to the whole number (in that example, there is 85-82=3, so 35% of 3 is 1.05; truncated is 1)) of the difference added to the skill most beneficial to the class. In the case above, the worst stats are Strength, Dexterity, and Charisma. So, take 1 from the (85-82=) 3 and that's added to Intelligence. That makes Intelligence 16. 2 points remain and will be added to the worst stats evenly. 1 point to Dexterity and 1 point to Strength. Charisma is the least important to my mage, so as long as it meets the goal set out I'll be content.

    * By truncating, if you have 5 points in the difference, 35% will be 1.75. Rounding would make that 2, but truncating past the decimal point still leaves it as 1. 35% of 6 is 2.1, truncating that will give you 2. et cetera.

    The comparison of my rolls versus the roll created by the site linked:

    Desired roll Roll of 78 Roll of 85
    Strength: 13 10 14
    Dexterity: 12 12 13
    Constitution: 14 14 14
    Intelligence: 15 15 16
    Wisdom: 15 14 15
    Charisma: 13 13 13

    Total: 82 78 85


    With restartitis, the cure is to think about what you want. Your method requires that thinking process before even starting the game.
  • luskanluskan Member Posts: 269
    I really wish they'd bring back the pregenerate character screen. I used to roll so many characters based on ideas in this forum that never stepped foot into Candlekeep...
  • BlackravenBlackraven Member Posts: 3,486
    I got quite a good roll:

    STR 13
    DEX 15
    CON 14
    INT 16
    WIS 14
    CHA 15

    Somehow this is telling me "Bard", but I think it is sufficient for pretty much all classes and kits (save some specialist mages).
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited March 2014
    By the way, here's another version of the idea (for BGEE) that the community has had fun with (it's BG2EE version is here). We kind of tricked out the basic model that @Ygramul is proposing, but I also like the relative ease with which @Ygramul's idea can be put into motion. Nice!

    I really had a blast with the random character generation and party no-reload games I played. It's great fun.
  • ChildofBhaal599ChildofBhaal599 Member Posts: 1,781
    @Lemernis beat me to it. long ago there was a system made that he took and turned into a game. the random game challenge was different but very similar to this. the random game does more to randomize the entire character, from gender and race to class and attributes. the attibutes, however, is determined in a roll of how many rerolls you get, and you may edit them. the system went as far as randomly rolling your companions, making for games that have you playing classes and companions you may have never tried.

    i urge people to try it. it was really fun when the thread had activity, and I made quite a few characters with it and one even made it through the no reload challenge. i am now using that same character with a newly rolled BG2 party to no reload BG2, and see if my randomly rolled character is destined for godhood (or mortality) or not.

    although @Ygramul has a pretty nice system there taking the stats a step further in randomization. i am almost tempted to fit that into the random game thread as a secondary way of doing it, as it lends to less min-max like my inquisitor ended up being for the sake of competition. however as @anduin said mediocre character still tend to be boring, so maybe I would just have people roll a class, go in game and not reroll once, and be allowed to set their primary stat to 18 by EEKEEPER if it isn't already.
  • YgramulYgramul Member Posts: 1,060
    @Lemernis‌
    @‌ChildofBhaal599

    Thanks for the insight. I remember that random character generation thread and it is very interesting. (Though the method introduced above is perhaps a simpler premise.)

    I find that one cause for my Restartitis is too much freedom:

    Will I permit EEKeepering my stats?
    Could I EEkeeper, say, immunities? Proficiencies?
    How about in NPCs?
    What if I made Viconia a Cleric/Thief for party balance?
    etc. etc.

    Once you dip your toe in this kind of game-editing it is hard to end it. And I inevitably discard my game soon after loosing my faith in "fairness". (Did I mention OCD?)


    Point for me is:
    - start the game fairly
    - finish it -warts and all- even with imperfections and mistakes

    It may take me years, but what's the hurry.


    P.S. I always play SCS with no-reloads. I always envied the people on the old Bioware forums that finished such runs. No such luck for me yet on the BG2.
  • AnduinAnduin Member Posts: 5,745
    You need to remember that your rolls are influenced somewhat by the class you choose due to the minimum stats your class(es) require.

    Careful @ChildofBhaal599‌ , I didn't say that... However I did suggest, mediocre characters can be boring... But they can also be, if roleplayed correctly the most interesting. A weak warrior, an ugly paladin, an exceptionally strong thief... all just have a story waiting to be written on the back of their weakness. Mediocre, means neither great or weak. It is what I presume the majority of the planets inhabitants are... However as most of the planet are unhinged and mad, this allows us to go down and explore mental states and manipulate them. The warrior jealous of others strength and dexterity. A thief with a complex because he just can't open all the doors... etc.

    I suppose, I'm past stats. I now see past the numbers. Roleplay is my thing (if you have not noticed my penchant for destroying the blight and pain caused by Broccoli in all its forms... May they wither and rot!)

    As @Lunar insightfully posted, whatever your stats, you can complete the game.

    Also @Ygramul‌ stated. It is a challenge to be tested and tried. And if you have a bad case of restartisitis, what better cure : )
  • jackjackjackjack Member Posts: 3,251
    edited March 2014
    Killer roll of 86:
    Str 14
    Dex 9
    Con 14
    Int 16
    Wis 18
    Cha 15
    That's a good deal better than anything I've ever rolled for a PnP character, truthfully.
    With a tome, I'm guessing this guy would make a good Berzerker/Cleric if I were the dual-classing type.
    You'll have to hold a gun to my head to get me to play no-reload though ;)
  • bbearbbear Member Posts: 1,180
    I think I may try a solo commoner approach. All stats are 10. My class restriction is single class no kit fighter, cleric or thief. I'm going to walk up to a noble and stand where he points at the ground.
  • ElrandirElrandir Member Posts: 1,664
    @bbear‌ I made a fighter named Joe. (as in average) I gave him really good stats, but he had no bonuses to anything. 15 STR, 14 DEX\CON\INT\WIS, and 12 CHA. 83 Total Roll. He used quarter staves and darts. I haven't actually played with him yet, but I imagine he'll be interesting. He'll become slightly more skilled over his adventures. (with tomes)
  • WanderonWanderon Member Posts: 1,418
    jackjack said:

    Killer roll of 86:
    You'll have to hold a gun to my head to get me to play no-reload though ;)

    You could try playing minimal reload - only reloading on PC death - doesn't have the same adrenaline rush that no reload does (knowing any battle or trap could mean game over even if you do have 70 hours invested already) but it does eliminate a lot of cheesy reloading habits... LOL

  • YgramulYgramul Member Posts: 1,060
    Well, to each his own.

    Nothing compares to no-reload. Nothing.
    You take every encounter seriously.
    You strategize to not get into a risky situation in the first place.
    You use every tool and item that can be used.

    When, at the of a 100 hour run, and after 30 other tries, I finished BG for the first time, it was one of the more memorable achievements of a lifetime of gaming. (Yet to succeed for BG2.)
  • bbearbbear Member Posts: 1,180
    bbear said:

    I think I may try a solo commoner approach. All stats are 10. My class restriction is single class no kit fighter, cleric or thief. I'm going to walk up to a noble and stand where he points at the ground.

    My all stats 10 Halfling thief (name Alora II) just died in combat. Now restart with a cleric.
  • NeeberNeeber Member Posts: 33
    STR 12
    DEX 17
    CON 12
    INT 18
    WIS 17
    CHA 12

    88 roll. Pretty pumped about this idea. Thinking Cleric/Mage is the obvious choice. Not really psyched about ending up with all those 13s after tomes as I could be considered mild to moderately atricteadictaphobic.
  • luskanluskan Member Posts: 269
    Str 14
    Dex 18
    Con 11
    Int 17
    Wis 14
    Cha 15

    Looks like a Swashbuckler/Mage dual to me.
  • SCARY_WIZARDSCARY_WIZARD Member Posts: 1,438
    edited March 2014
    I decided to take mine a step further and use the score arrangements as in AD&D, before I began rolling: STR INT WIS DEX CON CHA~

    16 15 14 14 11 11, for an 81-Pointer!

    Since I genuinely love to press on cuts I receive with things that aren't hot enough to cauterise a wound...
    Half-Elven Cleric/Fighter/Magic-User (hardly painful). Jes' lemme finish my current playthrough. I draw the line at chemical burns, sooo...there will be back-up healers. Also those tomes are MINE. Except for the ones that aren't. :3!
  • jackjackjackjack Member Posts: 3,251
    @Neeber‌ Remember, NPCs need lovin' too. Er, that came out wrong. What I mean to say is that you can definitely hand out a few tomes around the fire while your party is making camp, or over a few drinks at your favorite inn. With those stats as a Cleric/Mage, you don't need any of them, really.
    Plus, you could always roleplay that each tome comes autographed by your cousin, his signature written on every single page.
  • SCARY_WIZARDSCARY_WIZARD Member Posts: 1,438
    jackjack said:


    Plus, you could always roleplay that each tome comes autographed by your cousin, his signature written on every single page.

    "The INT tome is just the autograph in different scripts!"
    The Charisma tome is just autographs and self-promotion from Larry, Darryl, and Darryl.
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