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Crevs Daak has lost NetHack yet again

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  • CrevsDaakCrevsDaak Member Posts: 7,155
    Well, after 6 hours of Angband with the same character I sadly died
      [Angband 3.5.0 Character Dump]

    Name Calandil Age 113 Self RB CB EB Best
    Sex Male Height 7'2" STR: 17 +1 +0 +0 18
    Race High-Elf Weight 15st 0lb INT: 10 +3 +2 +1 16
    Class Ranger Turns used: WIS: 10 -1 -2 +0 7
    Title Scout Game 454226 DEX: 18 +3 +1 +0 18/40
    HP -1/98 Standard 44586 CON: 8 +1 -1 +0 8
    SP 0/15 Resting 241

    Level 13 Armor [44,+33] Saving Throw 61%
    Cur Exp 2432 Stealth Good
    Max Exp 2432 Melee 4d4,+5 Disarming 46%
    Adv Exp 2530 To-hit 35,+3 Magic Devices 67
    Blows 1.3/turn Perception 1 in 10
    Gold 3269 Searching 37%
    Burden 142.5 lbs Shoot to-dam +0 Infravision 40 ft
    Speed -2 To-hit 51,+2
    Max Depth 600' (L12) Shots 1/turn

    You are one of several children of a Telerin Archer. You have light
    grey eyes, straight black hair, and a fair complexion.



    rAcid:............. Nexus:.............
    rElec:............. Nethr:.............
    rFire:............. Chaos:.............
    rCold:........+.... Disen:.............
    rPois:............. Feath:.............
    rLite:............+ pFear:.............
    rDark:............. pBlnd:.............
    Sound:............. pConf:.............
    Shard:............. pStun:.............

    Light:.....+....... Tunn.:.............
    Regen:............. Speed:.............
    ESP:............. Blows:.............
    Invis:............+ Shots:.............
    FrAct:..........+.. Might:.............
    HLife:............. S.Dig:....+........
    Stea.:............. ImpHP:.............
    Sear.:...+......... Fear:.............
    Infra:............+ Aggrv:.............


    [Last Messages]

    > Boldor, King of the Yeeks hits you.
    > *** LOW HITPOINT WARNING! ***
    > The Blue yeek hits you.
    > *** LOW HITPOINT WARNING! ***
    > The air about you becomes charged...
    > You have no more Scrolls of Word of Recall (i).
    > The Brown yeek misses you.
    > Boldor, King of the Yeeks tries to make you move slowly.
    > You avoid the effects!
    > You miss Boldor, King of the Yeeks.
    > Boldor, King of the Yeeks misses you.
    > Boldor, King of the Yeeks hits you.
    > *** LOW HITPOINT WARNING! ***
    > Boldor, King of the Yeeks hits you.
    > You die.

    Killed by Boldor, King of the Yeeks.

    [Character Equipment]

    a) a Maul (4d4) (+1,+3)
    Found lying on the floor at 250 feet (level 5).

    Combat info:
    1.3 blows/round.
    With +3 STR and +0 DEX you would get 1.6 blows
    With +0 STR and +2 DEX you would get 1.6 blows
    Average damage/round: 21.1.

    b) a Short Bow (x2) (+0,+0)
    An inheritance from your family.

    c) a Ring of Protection [+10]
    Bought from a store.

    d) a Ring of Searching <+2>
    Found lying on the floor at 250 feet (level 5).

    +10% to searching.

    e) an Amulet of Slow Digestion
    Bought from a store.

    Slows your metabolism.

    f) a Wooden Torch (2435 turns) <+1>
    Found lying on the floor at 200 feet (level 4).

    Radius 1 light.

    g) Chain Mail (-2) [32,+2]
    Bought from a store.

    h) a Cloak [1,+3]
    Found lying on the floor at 50 feet (level 1).

    i) a Small Metal Shield of Resist Cold [5,+7]
    Bought from a store.

    Provides resistance to cold.
    Cannot be harmed by cold.

    j) a Metal Cap of Intelligence [3,+7] <+1>
    Bought from a store.

    +1 intelligence.
    Sustains intelligence.

    k) a Set of Leather Gloves of Free Action [1,+2]
    Bought from a store.

    Prevents paralysis.

    l) a Pair of Leather Boots [2,+0]
    Bought from a store.



    [Character Quiver]

    n) 18 Arrows (1d4) (+0,+0)
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 5.
    35% chance of breaking upon contact.

    o) 23 Arrows of Wounding (1d4) (+9,+13)
    Dropped by SmÈagol at 150 feet (level 3).

    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 31.3.
    35% chance of breaking upon contact.

    p) 31 Arrows (1d4) (+0,+0)
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 5.
    35% chance of breaking upon contact.

    q) 33 Arrows (1d4) (+0,+0)
    Found lying on the floor at 550 feet (level 11).

    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 5.
    35% chance of breaking upon contact.



    [Character Inventory]

    a) a Book of Magic Spells [Magic for Beginners]
    b) 2 Books of Magic Spells [Conjurings and Tricks]
    c) 5 Rations of Food
    d) 3 Potions of Neutralize Poison
    e) a Potion of Speed
    f) a Potion of Boldness
    g) a Scroll of Treasure Detection
    h) a Scroll of Light
    i) 4 Scrolls of Satisfy Hunger
    j) a Wand of Haste Monster (15 charges)
    k) a Staff of Detect Invisible (13 charges)
    l) a Ring of the Dog <-2>
    Found lying on the floor at 550 feet (level 11).

    -2 stealth.
    Provides protection from fear.

    m) a Ring of the Mouse (+0,-9) <+3, +4>
    Found lying on the floor at 600 feet (level 12).

    +3 dexterity.
    +4 stealth.

    n) an Amulet of Resist Acid
    Found lying on the floor at 600 feet (level 12).

    Provides resistance to acid.
    Cannot be harmed by acid.

    o) 2 Wooden Torches (5000 turns) <+1>
    Bought from a store.

    Radius 1 light.

    p) a Robe [2,+5]
    Dropped by an Orc shaman at 550 feet (level 11).

    q) a Mace (2d4) (+2,+1)
    Dropped by Orfax, Son of Boldor at 600 feet (level 12).

    Combat info:
    1.3 blows/round.
    With +1 STR and +0 DEX you would get 1.6 blows
    With +0 STR and +2 DEX you would get 1.6 blows
    Average damage/round: 10.9.

    r) a Pick (1d3) (+0,+0) <+2>
    +2 tunneling.

    Combat info:
    1.3 blows/round.
    With +3 STR and +0 DEX you would get 1.6 blows
    With +0 STR and +2 DEX you would get 1.6 blows
    Average damage/round: 5.5.



    [Home Inventory]

    a) a Flask of oil
    Branded with flames.

    b) 19 Potions of Cure Light Wounds
    c) 5 Potions of Boldness
    d) a Potion of Slime Mold Juice
    e) 13 Scrolls of Phase Door
    f) 8 Scrolls of Treasure Detection
    g) 5 Scrolls of Trap Detection
    h) 9 Scrolls of Detect Invisible
    i) 8 Scrolls of Light
    j) 2 Scrolls of Deep Descent
    k) 14 Scrolls of Blessing
    l) a Wand of Magic Missile (14 charges)
    m) a Wand of Wonder (19 charges)
    Cannot be harmed by acid, electricity, fire, cold.

    n) 2 Wands of Heal Monster (31 charges) {Hello!}
    o) a Wand of Confuse Monster (18 charges)
    p) a Wand of Slow Monster (16 charges)
    q) 2 Staves of Light (51 charges)
    r) 2 Wooden Torches of Brightness (5000 turns) <+2>
    Radius 2 light.

    s) a Lantern (7302 turns) <+2>
    Found lying on the floor of a special room at 250 feet (level 5).

    Cannot be harmed by fire.
    Radius 2 light.

    t) a Lantern (7500 turns) <+2>
    Found lying on the floor at 250 feet (level 5).

    Cannot be harmed by fire.
    Radius 2 light.

    u) a Leather Shield [8,+4]
    Bought from a store.

    v) a Metal Cap of Intelligence [3,+0] <+1>
    Bought from a store.

    +1 intelligence.
    Sustains intelligence.

    w) a Main Gauche (1d5) (+2,+6)
    Found lying on the floor at 250 feet (level 5).

    Combat info:
    2.0 blows/round.
    With +1 STR and +0 DEX you would get 2.3 blows
    With +0 STR and +2 DEX you would get 2.3 blows
    Average damage/round: 22.2.

    x) a Spear (1d6) (+0,+0)
    Found lying on the floor at 250 feet (level 5).

    Combat info:
    1.6 blows/round.
    With +1 STR and +0 DEX you would get 2.0 blows
    With +0 STR and +2 DEX you would get 2.0 blows
    Average damage/round: 9.1.



    [Player history]
    Turn Depth Note
    0 0' Began the quest to destroy Morgoth.
    594 50' Reached level 2
    1567 100' Reached level 3
    2092 100' Reached level 4
    2395 100' Reached level 5
    2971 100' Reached level 6
    4059 100' Reached level 7
    8201 100' Killed Fang, Farmer Maggot's dog
    8626 150' Reached level 8
    17820 150' Killed Grip, Farmer Maggot's dog
    17820 150' Reached level 9
    21955 150' Killed Sméagol
    30406 100' Reached level 10
    32722 250' Reached level 11
    33849 250' Reached level 12
    40114 250' Killed Bullroarer the Hobbit
    42971 550' Reached level 13
    44499 600' Killed Orfax, Son of Boldor
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,725
    I guess in several months we'll have 100 hundred+ variants of deaths in the NetHack. Poor Crevs!
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    edited May 2014
    At least he's not playing a chaos warrior in zangband... Although I really think he should :)
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @mlnevese‌ is ZAngband compatible with OSX 10.7.5?
  • CrevsDaakCrevsDaak Member Posts: 7,155
    edited May 2014
    @mlnevese‌ download link is broken, I got a different one form Zangband.org, but there isn't one for OSX, but the ones from the page are for PPC :/
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @CrevsDaak‌ Hmmmm. I see the chaos warriors are at it again.... I'll look around
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @mlnevese‌ I tried the source forge link, and it is the one I was looking for! (http://sourceforge.net/projects/zangband/files/latest/download)
    Thanks for the help :) and the recommendation!
  • CrevsDaakCrevsDaak Member Posts: 7,155
    No luck, it was for PPC too >.>
  • CrevsDaakCrevsDaak Member Posts: 7,155
    Well, downloaded the Win version and used Wineskin to run it, made a Chaos warrior and a bear killed me :P
  • CrevsDaakCrevsDaak Member Posts: 7,155
    Died again in NetHack, I had a shitload of gems!
    image
    I was killed by a killer bee whom attacked in a group of five :/ my level 7 Wizard had low HP and very low SP, so I died... Also I was on tha' fuckin' Gnomish Mines, level 6 IIRC.
  • LadyRhianLadyRhian Member Posts: 14,694
    Best weapon in Angband is a dagger, no shizz. You equip it and get (often) multiple attacks to one from other creatures. Also, hoard Speed potions for boss fights, like Boldor, King of the Yeeks. Boldor isn't actually that hard to kill. It's the 50+ other Yeeks that are around when he appears! Best bet is to fight in a corridor. It limits the number of attackers you have to face at once. I actually found Orfax, son of Boldor, much more annoying... And if you happen to find one of the artifact Daggers (Dethanc, Narthanc, Nimthanc), you'd better hold on to that one! Another good thing to stock up on before you enter the dungeon is all sorts of healing potions. I like the Potion of Healing, should you find one (Cures up to 1000 points of damage) and *Healing* is even better.

    And, when killed, Bosses drop really good magic items and sometimes, Artifacts. If you ever find a glowing Phial, that's a Phial of Galadriel and is a permanent lantern (Lanterns provide more light over a greater area than a mere torch), and every fifty moves, you can activate it to light up a room.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @LadyRhian‌ yes, Orfax is a little bit more difficult, since he heals himself sometimes, but Boldor had lots more of HP than me (IIRC I had 98 and I was level 13), and I had no more mana and I had consumed all my potions. I tried escaping with a Word of Recall scroll but fied before being teleported away :/
  • CrevsDaakCrevsDaak Member Posts: 7,155
    edited May 2014
    Seems like I found a settlement!! Whoooo! \o/
    image
    Post edited by CrevsDaak on
  • CrevsDaakCrevsDaak Member Posts: 7,155
    edited May 2014
    Hey guys I learned how to make dumps in HTML with Angband!


    High-Elf #####%##%%
    Strider #........%
    Ranger #........#
    LEVEL 7 #........#
    NXT 46 #........#
    AU 32 #........#
    |} ~ )]]] #........#
    STR: 18 #%%%.%#.##
    INT: 15 #.##.#
    WIS: 7 #.# %.%#.#
    DEX: 18/40 #.# %.%#.#
    CON: 10 #.# %>##.#
    #######.########## %.%#.#
    Cur AC 4 #......@.........# #.%#.#
    HP 57/ 57 #####................. #.%#.#
    SP 3/ 5 #....................# %.%#.#
    #.# ####################.#####..............# %.##.#
    #.####....................# #..............# %%%###%#####...# #.##.#
    #......#################### #######+######## ##%#%%%#..............###### #.%#.#
    #.###### #..>.....###%%###%###......# %.%#.#
    #'# #.%%###### ######.# %.%#.#
    50' (L1) #.# #.# #.# #.##.#
    ########'####### #.# #.# %%'%#.###
    #..............# %.% #.# #........
    #..............###################################'##%###%%'%###############%%#%####'#####%%........
    #................................................'.'........'.<....................'.'...'..........
    #..............#####################################%.......##################%#%%######'#%#........
    #..............# ### #................
    #..............# %####'###........
    #######.##.###'# #.##%##%#####

    Edit: Crap, forum has a too small space for this :/
  • LadyRhianLadyRhian Member Posts: 14,694
    Most annoying Angband low-level threats- Anyone who is invisible or who can teleport you. A Ring of See Invisible or a helm of telepathy helps, though, as you can see them by their thoughts (doesn't help with the unthinking invisible creatures, like the clear mushrooms. Also, as you go past levels where previous characters died, you can encounter a ghost of yourself that you have to kill.
  • NecomancerNecomancer Member Posts: 622
    Anduin said:

    I... I... have been cursed... Nethack is now on my phone... I am now severely depressed when someone dares to call me when I am busy dieing from lack of food... Why! You don't eat in the Baldur's Gate? WHY CRUEL WORLD! AND WHY WILL MY CAT NOT FOLLOW ME!

    You should totally do a sort of lets play of Nethack. Start a game, give us updates, see how long you last. Bonus points if you do it in "hopelessly doomed adventurer's journal" format.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    LadyRhian said:

    Most annoying Angband low-level threats- Anyone who is invisible or who can teleport you. A Ring of See Invisible or a helm of telepathy helps, though, as you can see them by their thoughts (doesn't help with the unthinking invisible creatures, like the clear mushrooms. Also, as you go past levels where previous characters died, you can encounter a ghost of yourself that you have to kill.

    I mostly play High-Elf Ranger, so invisible enemies aren't too bothering for me :D
  • LadyRhianLadyRhian Member Posts: 14,694
    I tend to play a Dunedain Warrior. :) I used to go Ranger, but I like the special "Level Feelings" that warriors get.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    YASD
    *sigh*
    image
  • CrevsDaakCrevsDaak Member Posts: 7,155
    "I kicked the wall until I fell dead har har har!"
    image
  • jackjackjackjack Member Posts: 3,251
    Best demise yet.
  • OneAngryMushroomOneAngryMushroom Member Posts: 564
    After about 2 hours, 20 dead adventurers, and the wiki. I have successfully started wearing armor instead of beating mobs to death with it.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    image
    Yay for using the school's computer to play NH :P
  • CrevsDaakCrevsDaak Member Posts: 7,155
    Playing in school yet again (not my fault they let me do this on computing class after I finish what I was supposed to do)! Died yet again (Angband this time).
      [Angband 3.5.0 Character Dump]

    Name The Lamia Age 63 Self RB CB EB Best
    Sex Female Height 6'3" STR: 17 +1 +3 +0 18/30
    Race Dunadan Weight 14st 10lb INT: 10 +2 -2 +0 10
    Class Warrior Turns used: WIS: 10 +2 -2 +0 10
    Title Soldier Game 59429 DEX: 17 +2 +2 +0 18/30
    HP -4/97 Standard 5921 CON: 14 +3 +2 +0 18/10
    SP 0/0 Resting 0

    Level 9 Armor [13,+14] Saving Throw 33%
    Cur Exp 587 Stealth Bad
    Max Exp 587 Melee 1d7,+5 Disarming 38%
    Adv Exp 684 To-hit 41,+9 Magic Devices 30
    Blows 2.0/turn Perception 1 in 35
    Gold 2743 Searching 17%
    Burden 78.7 lbs Shoot to-dam +0 Infravision 0 ft
    Speed Normal To-hit 35,+4
    Max Depth 350' (L7) Shots 1/turn

    You are one of several children of a Landed Knight. You are a credit
    to the family. You have dark brown eyes, straight black hair, and a
    dark complexion.


    rAcid:............. Nexus:.............
    rElec:............. Nethr:.............
    rFire:............. Chaos:.............
    rCold:............. Disen:.............
    rPois:............. Feath:.............
    rLite:............. pFear:.............
    rDark:............. pBlnd:.............
    Sound:............. pConf:.............
    Shard:............. pStun:.............

    Light:.....+....... Tunn.:.............
    Regen:............. Speed:.............
    ESP:............. Blows:.............
    Invis:............. Shots:.............
    FrAct:............. Might:.............
    HLife:............. S.Dig:.............
    Stea.:............. ImpHP:.............
    Sear.:............. Fear:.............
    Infra:............. Aggrv:.............


    [Last Messages]

    > The Large kobold hits you.
    > *** LOW HITPOINT WARNING! ***
    > The Large kobold hits you.
    > *** LOW HITPOINT WARNING! ***
    > You hit the Large kobold.
    > The Large kobold hits you.
    > *** LOW HITPOINT WARNING! ***
    > You hit the Large kobold.
    > You miss the Large kobold.
    > The Large kobold hits you.
    > *** LOW HITPOINT WARNING! ***
    > The air about you becomes charged...
    > You have no more Scrolls of Word of Recall (j).
    > The Large kobold hits you.
    > You die.

    Killed by a Large kobold.

    [Character Equipment]

    a) a Short Sword (1d7) (+5,+2)
    Found lying on the floor at 300 feet (level 6).

    Combat info:
    2.0 blows/round.
    With +2 STR and +0 DEX you would get 2.3 blows
    With +0 STR and +1 DEX you would get 2.3 blows
    Average damage/round: 18.4.

    b) a Sling (x2) (+0,+0)
    Found lying on the floor at 50 feet (level 1).

    f) a Lantern (Everburning) <+2>
    Found lying on the floor at 350 feet (level 7).

    Cannot be harmed by fire.
    Radius 2 light. No fuel required.

    g) Soft Leather Armour [8,+0]
    An inheritance from your family.

    h) a Cloak [1,+3]
    Dropped by an Acolyte at 200 feet (level 4).

    j) a Hard Leather Cap [2,+3]
    Found lying on the floor at 200 feet (level 4).

    l) a Pair of Leather Boots [2,+6]
    Dropped by an Apprentice at 200 feet (level 4).



    [Character Quiver]

    n) 17 Rounded Pebbles (1d2) (+6,+3)
    Found lying on the floor at 200 feet (level 4).

    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 9.
    25% chance of breaking upon contact.

    o) 32 Arrows of Slay Evil (1d4) (+3,+5)
    Dropped by a Gallant at 200 feet (level 4).

    Slays evil creatures.

    p) 30 Arrows (1d4) (+0,+0)
    Found lying on the floor at 350 feet (level 7).



    [Character Inventory]

    a) 3 Rations of Food
    b) a Potion of Berserk Strength
    c) 5 Potions of Blindness
    It can be thrown at creatures with damaging effect.

    d) 8 Potions of Cure Light Wounds
    e) 2 Potions of Slime Mold Juice
    f) 2 Potions of Neutralize Poison
    g) a Potion of Heroism
    h) 2 Potions of Speed
    i) 5 Potions of Confusion
    It can be thrown at creatures with damaging effect.

    j) 3 Scrolls of Detect Invisible
    k) 6 Scrolls of Blessing
    l) a Scroll of Light
    m) a Scroll of Deep Descent
    n) 2 Scrolls of Darkness
    o) a Scroll of Treasure Detection
    p) a Wand of Slow Monster (11 charges)
    q) 4 Wooden Torches (5000 turns) <+1>
    Radius 1 light.

    r) a Wooden Torch (4309 turns) <+1>
    Radius 1 light.

    s) a Dagger (1d4) (+2,+2)
    Found lying on the floor at 200 feet (level 4).

    Combat info:
    3.5 blows/round.
    With +1 STR and +0 DEX you would get 4.0 blows
    With +0 STR and +1 DEX you would get 3.8 blows
    Average damage/round: 26.7.



    [Player history]
    Turn Depth Note
    3901 0' Began the quest to destroy Morgoth.
    3901 100' Killed Grip, Farmer Maggot's dog
    3901 100' Reached level 2
    3901 100' Reached level 3
    3901 100' Reached level 4
    3901 200' Reached level 5
    3901 200' Killed Fang, Farmer Maggot's dog
    3901 200' Reached level 6
    3901 200' Reached level 7
    4023 200' Reached level 8
    5469 350' Reached level 9


    [Options]

    [User interface]

    Use the roguelike command keyset : no (rogue_like_commands)
    Use old target by default : no (use_old_target)
    Automatically clear '-more-' prompts : no (auto_more)
    Always pickup items : no (pickup_always)
    Always pickup items matching inventory : yes (pickup_inven)
    Notify on object recharge : no (notify_recharge)
    Show flavors in object descriptions : no (show_flavors)
    Center map continuously : no (center_player)
    Disturb whenever viewable monster moves : yes (disturb_near)
    Show damage player deals to monsters : no (show_damage)
    Highlight target with cursor : yes (show_target)
    Color: Illuminate torchlight in yellow : no (view_yellow_light)
    Color: Shimmer multi-colored things : no (animate_flicker)
    Color: Player color indicates % hit points : yes (hp_changes_color)
    Color: Show unique monsters in purple : no (purple_uniques)
    Show walls as solid blocks : no (solid_walls)
    Show walls with shaded background : no (hybrid_walls)
    Allow mouse clicks to move the player : yes (mouse_movement)
    Use sound : no (use_sound)

    [Birth]

    Randomise the artifacts (except a very few) : no (birth_randarts)
    Use previous set of randarts : yes (birth_keep_randarts)
    Monsters learn from their mistakes : no (birth_ai_learn)
    Force player descent : no (birth_force_descend)
    Word of Recall has no effect : no (birth_no_recall)
    Halve view and spell distances : no (birth_small_range)
    Restrict creation of artifacts : no (birth_no_artifacts)
    Don't stack objects on the floor : no (birth_no_stacking)
    Lose artifacts when leaving level : no (birth_no_preserve)
    Don't generate connected stairs : no (birth_no_stairs)
    Don't show level feelings : no (birth_no_feelings)
    Items always sell for 0 gold : yes (birth_no_selling)
    Start with a kit of useful gear : yes (birth_start_kit)
  • LadyRhianLadyRhian Member Posts: 14,694
    Wield a dagger in Angband. It gives you several attacks per round. Also, look out for those really wonderful enchanted artifact daggers- Narthanc, Nimthanc and Dethanc.

    The glowing Phial is always a Phial of Galadriel. Always carry numerous healing potions.And Speed potions if you can find them. :)
  • CrevsDaakCrevsDaak Member Posts: 7,155
    LadyRhian said:

    Wield a dagger in Angband. It gives you several attacks per round. Also, look out for those really wonderful enchanted artifact daggers- Narthanc, Nimthanc and Dethanc.

    The glowing Phial is always a Phial of Galadriel. Always carry numerous healing potions.And Speed potions if you can find them. :)

      [Angband 3.5.1 Character Dump]

    Name Turghana Age 24 Self RB CB EB Best
    Sex Female Height 6'4" STR: 14 +4 +3 +0 18/30
    Race Half-Troll Weight 19st 10lb INT: 12 -4 -2 +2 8
    Class Warrior Turns used: WIS: 9 -2 -2 +0 5
    Title Veteran Game 603064 DEX: 13 -4 +2 +0 11
    HP 305/305 Standard 59365 CON: 13 +3 +2 +0 18
    SP 0/0 Resting 17473

    Level 21 Armor [27,+28] Saving Throw 31%
    Cur Exp 7935 Stealth Bad
    Max Exp 7935 Melee 2d4,+20 Disarming 37%
    Adv Exp 8160 To-hit 61,+15 Magic Devices 25
    Blows 3.0/turn Perception 1 in 43
    Gold 12968 Searching 13%
    Burden 109.4 lbs Shoot to-dam +1 Infravision 30 ft
    Speed Normal To-hit 46,+14
    Max Depth 900' (L18) Shots 1/turn

    Your father was a Stone-Troll Warrior. You have slime-green eyes,
    mangy sea-weed green hair, and green ulcerous skin.



    rAcid:.....?+...... Nexus:.....?.......
    rElec:.....?....... Nethr:.....?.......
    rFire:+....?....... Chaos:.....?.......
    rCold:.....?....... Disen:.....?.......
    rPois:.....?....... Feath:.....?.......
    rLite:.....?....... pFear:.....?.......
    rDark:.....?....... pBlnd:.....?.......
    Sound:.....?....... pConf:.....?.......
    Shard:.....?....... pStun:.....?.......

    Light:.....+....... Tunn.:.............
    Regen:............+ Speed:.............
    ESP:............. Blows:.............
    Invis:............. Shots:.............
    FrAct:.....?.....+. Might:.............
    HLife:.....?....... S.Dig:....+?.......
    Stea.:............. ImpHP:.............
    Sear.:............. Fear:.............
    Infra:............+ Aggrv:.....?.......


    [Character Equipment]

    a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] {@1@0}
    Found lying on the floor at 100 feet (level 2).

    Branded with flames.
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.

    When aimed, it creates a fire bolt with damage 9d8.
    Takes 9 to 16 turns to recharge.
    Your chance of success is 89.9%

    Combat info:
    3.0 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +6 DEX you would get 3.3 blows
    Average damage/round: 108.4 vs. creatures not resistant to fire,
    and 77.2 vs. others.

    b) a Long Bow (x3) (+8,+1)
    Dropped by Farmer Maggot in town.

    c) a Ring of Reckless Attacks (+5,+5) [-15]
    Found lying on the floor at 550 feet (level 11).

    d) a Ring of Protection [+11]
    Bought from a store.

    e) an Amulet of Slow Digestion
    Bought from a store.

    Slows your metabolism.

    f) the Phial of Galadriel <+3> {special}
    Dropped by Grishn·kh, the Hill Orc at 900 feet (level 18).

    You do not know the full extent of this item's powers.

    It can be activated.

    g) a Robe of Resist Acid [2,+7]
    Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).

    Provides resistance to acid.
    Cannot be harmed by acid.

    h) a Fur Cloak [3,+4]
    Dropped by Gorbag, the Orc Captain at 900 feet (level 18).

    i) a Large Metal Shield [12,+3]
    Dropped by Boldor, King of the Yeeks at 800 feet (level 16).

    j) an Iron Helm of Intelligence [7,+2] <+2>
    Bought from a store.

    +2 intelligence.
    Sustains intelligence.

    k) a Set of Leather Gloves [1,+5]
    Bought from a store.

    l) a Pair of Leather Boots of Free Action [2,+1]
    Bought from a store.

    Prevents paralysis.



    [Character Quiver]

    n) 26 Arrows (1d4) (+1,+1)
    Found lying on the floor at 200 feet (level 4).

    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 13.6.
    35% chance of breaking upon contact.

    o) 19 Arrows (1d4) (+2,+5)
    Found lying on the floor at 400 feet (level 8).

    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 25.7.
    35% chance of breaking upon contact.



    [Character Inventory]

    a) 30 Potions of Cure Light Wounds {!q!d!v!k@q1}
    b) 10 Potions of Speed {!d!k!q!v}
    c) 5 Potions of Berserk Strength
    d) 6 Potions of Resist Heat
    e) 10 Potions of Resist Cold
    f) 7 Scrolls of Phase Door
    g) 7 Scrolls of Treasure Detection
    h) 8 Scrolls of Detect Invisible
    i) 10 Scrolls of Word of Recall {!r!k!v!d}
    j) 5 Scrolls of Deep Descent
    k) a Rod of Trap Location {!d!!@z1}
    l) a Wand of Magic Missile (13 charges)
    m) a Wand of Stinking Cloud (9 charges)
    n) a Wand of Slow Monster (7 charges)
    o) 4 Wands of Sleep Monster (49 charges)
    p) a Wand of Light (11 charges)
    q) a Ring of Protection [+11]
    Bought from a store.

    r) a Ring of Open Wounds
    Found lying on the floor at 700 feet (level 14).

    Impairs hitpoint recovery.

    s) an Emerald Ring
    Dropped by a Quasit at 900 feet (level 18).

    You do not know the full extent of this item's powers.

    t) the Rapier 'Forasgil' (1d6) {special}
    Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18).

    You do not know the full extent of this item's powers.

    Combat info:
    2.3 blows/round.
    With +1 STR and +0 DEX you would get 2.7 blows
    With +0 STR and +6 DEX you would get 2.7 blows
    Average damage/round: 27.6.

    u) a War Hammer (3d3) {magical}
    Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18).

    You do not know the full extent of this item's powers.

    Combat info:
    1.1 blows/round.
    With +3 STR and +0 DEX you would get 1.3 blows
    With +0 STR and +6 DEX you would get 1.3 blows
    Average damage/round: 16.7.



    [Home Inventory]

    a) 34 Rations of Food
    b) 7 Flasks of oil
    Branded with flames.

    c) 20 Potions of Cure Light Wounds {!q!d!v!k@q1}
    d) 3 Scrolls of Phase Door
    e) 9 Scrolls of Treasure Detection
    f) 9 Scrolls of Trap Detection
    g) 8 Scrolls of Detect Invisible
    h) 8 Scrolls of Satisfy Hunger
    i) 7 Scrolls of Light
    j) 11 Scrolls of Word of Recall {!r!k!v!d}
    k) 2 Scrolls of Deep Descent {!r!d!v!k}
    l) 3 Scrolls of Blessing
    m) a Ring of Searching <+2>
    Bought from a store.

    +10% to searching.

    n) an Amulet of Resist Lightning
    Bought from a store.

    Provides resistance to lightning.
    Cannot be harmed by electricity.

    o) a Main Gauche (1d5) (+0,+0)
    Dropped by a Blue yeek at 200 feet (level 4).

    Combat info:
    3.0 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +6 DEX you would get 3.3 blows
    Average damage/round: 33.6.

    p) a Main Gauche (1d5) {magical}
    Found lying on the floor at 650 feet (level 13).

    You do not know the full extent of this item's powers.

    Combat info:
    3.0 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +6 DEX you would get 3.3 blows
    Average damage/round: 33.6.

    q) a Glaive (2d6) (+5,+5)
    Dropped by Lagduf, the Snaga at 400 feet (level 8).

    Combat info:
    1.0 blows/round.
    With +3 STR and +0 DEX you would get 1.1 blows
    With +0 STR and +6 DEX you would get 1.1 blows
    Average damage/round: 21.9.



    [Player history]
    Turn Depth Note
    21520 0' Began the quest to destroy Morgoth.
    21520 50' Reached level 2
    21520 50' Reached level 3
    21520 100' Reached level 4
    21520 100' Reached level 5
    21520 150' Reached level 6
    21520 150' Reached level 7
    21520 150' Reached level 8
    21520 0' Killed Farmer Maggot
    21520 150' Reached level 9
    21520 250' Reached level 10
    21520 250' Killed Grip, Farmer Maggot's dog
    21520 300' Reached level 11
    21520 250' Reached level 12
    24308 200' Killed Sméagol
    25888 350' Reached level 13
    27233 400' Killed Lagduf, the Snaga
    27250 400' Reached level 14
    29712 650' Reached level 15
    29799 650' Reached level 16
    49432 100' Reached level 17
    49467 100' Found the Dagger 'Narthanc'
    49920 150' Killed Fang, Farmer Maggot's dog
    52854 350' Killed Bullroarer the Hobbit
    53591 500' Killed Wormtongue, Agent of Saruman
    54490 600' Reached level 18
    57254 750' Reached level 19
    57434 800' Killed Orfax, Son of Boldor
    57483 800' Killed Boldor, King of the Yeeks
    57911 800' Reached level 20
    58929 900' Reached level 21
    59172 900' Killed Grishn√°kh, the Hill Orc
    59197 900' Killed Gorbag, the Orc Captain
    59201 900' Killed Golfimbul, the Hill Orc Chief
    59237 900' Found the Phial of Galadriel
    59337 900' Found the Rapier 'Forasgil'


    [Options]

    [User interface]

    Use the roguelike command keyset : no (rogue_like_commands)
    Use old target by default : no (use_old_target)
    Automatically clear '-more-' prompts : no (auto_more)
    Always pickup items : no (pickup_always)
    Always pickup items matching inventory : yes (pickup_inven)
    Notify on object recharge : no (notify_recharge)
    Show flavors in object descriptions : no (show_flavors)
    Center map continuously : no (center_player)
    Disturb whenever viewable monster moves : yes (disturb_near)
    Show damage player deals to monsters : no (show_damage)
    Highlight target with cursor : yes (show_target)
    Color: Illuminate torchlight in yellow : no (view_yellow_light)
    Color: Shimmer multi-colored things : no (animate_flicker)
    Color: Player color indicates % hit points : yes (hp_changes_color)
    Color: Show unique monsters in purple : no (purple_uniques)
    Show walls as solid blocks : no (solid_walls)
    Show walls with shaded background : no (hybrid_walls)
    Allow mouse clicks to move the player : yes (mouse_movement)
    Use sound : no (use_sound)

    [Birth]

    Randomise the artifacts (except a very few) : no (birth_randarts)
    Use previous set of randarts : yes (birth_keep_randarts)
    Monsters learn from their mistakes : no (birth_ai_learn)
    Force player descent : no (birth_force_descend)
    Word of Recall has no effect : no (birth_no_recall)
    Halve view and spell distances : no (birth_small_range)
    Restrict creation of artifacts : no (birth_no_artifacts)
    Don't stack objects on the floor : no (birth_no_stacking)
    Lose artifacts when leaving level : no (birth_no_preserve)
    Don't generate connected stairs : no (birth_no_stairs)
    Don't show level feelings : no (birth_no_feelings)
    Increase gold drops but disable selling : yes (birth_no_selling)
    Start with a kit of useful gear : yes (birth_start_kit)
    I totally killed what was left of my so called "social life", and possibly will get a terrible mark on tomorrow's Economy exam... But my character ain't dead yet, which is good (actually I had this save from a long time ago but I was just level 12).
  • LadyRhianLadyRhian Member Posts: 14,694
    :D
  • CrevsDaakCrevsDaak Member Posts: 7,155
    and So another one dies at my hands :|
      [Angband 3.5.1 Character Dump]

    Name Turghana Age 24 Self RB CB EB Best
    Sex Female Height 6'4" STR: 14 +4 +3 +0 18/30
    Race Half-Troll Weight 19st 10lb INT: 12 -4 -2 +0 6
    Class Warrior Turns used: WIS: 9 -2 -2 +0 5
    Title Veteran Game 686689 DEX: 13 -4 +2 +0 11
    HP -7/328 Standard 67790 CON: 13 +3 +2 +0 18
    SP 0/0 Resting 17473

    Level 23 Armor [31,+29] Saving Throw 33%
    Cur Exp 10546 Stealth Bad
    Max Exp 10546 Melee 2d4,+20 Disarming 38%
    Adv Exp 12240 To-hit 64,+39 Magic Devices 24
    Blows 3.0/turn Perception 1 in 43
    Gold 18247 Searching 13%
    Burden 122.5 lbs Shoot to-dam +1 Infravision 30 ft
    Speed Normal To-hit 49,+38
    Max Depth 1000' (L20) Shots 1/turn

    Your father was a Stone-Troll Warrior. You have slime-green eyes,
    mangy sea-weed green hair, and green ulcerous skin.



    rAcid:......+...... Nexus:...........+.
    rElec:............. Nethr:.............
    rFire:+............ Chaos:.............
    rCold:............. Disen:.............
    rPois:............. Feath:...........+.
    rLite:............. pFear:.............
    rDark:............. pBlnd:.............
    Sound:............. pConf:.............
    Shard:............. pStun:.............

    Light:.....+....... Tunn.:.............
    Regen:............+ Speed:.............
    ESP:............. Blows:.............
    Invis:............. Shots:.............
    FrAct:..........+.. Might:.............
    HLife:............. S.Dig:....+........
    Stea.:............. ImpHP:.............
    Sear.:............. Fear:.............
    Infra:............+ Aggrv:.............


    [Last Messages]

    > *** LOW HITPOINT WARNING! ***
    > You are more poisoned!
    > The Stegocentipede misses you.
    > The Stegocentipede bites you.
    > *** LOW HITPOINT WARNING! ***
    > The Stegocentipede misses you.
    > The Brown yeek misses you.
    > The Phase spider tries to cast a spell, but fails.
    > The Stegocentipede bites you.
    > *** LOW HITPOINT WARNING! ***
    > The Stegocentipede bites you.
    > *** LOW HITPOINT WARNING! ***
    > The Stegocentipede misses you.
    > The Paladin hits you.
    > You die.

    Killed by a Paladin.

    [Character Equipment]

    a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] {@1@0}
    Found lying on the floor at 100 feet (level 2).

    Branded with flames.
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.

    When aimed, it creates a fire bolt with damage 9d8.
    Takes 9 to 16 turns to recharge.
    Your chance of success is 89.7%

    Combat info:
    3.0 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +6 DEX you would get 3.3 blows
    Average damage/round: 110.2 vs. creatures not resistant to fire,
    and 78.4 vs. others.

    b) a Long Bow (x3) (+8,+1)
    Dropped by Farmer Maggot in town.

    c) a Ring of Reckless Attacks (+5,+5) [-15]
    Found lying on the floor at 550 feet (level 11).

    d) a Ring of Protection [+11]
    Bought from a store.

    e) an Amulet of Slow Digestion
    Bought from a store.

    Slows your metabolism.

    f) the Phial of Galadriel <+3>
    Dropped by Grishn·kh, the Hill Orc at 900 feet (level 18).

    Cannot be harmed by acid, electricity, fire, cold.
    Radius 3 light.

    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 11 to 20 turns to recharge.
    Your chance of success is 88.9%

    g) a Robe of Resist Acid [2,+7]
    Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).

    Provides resistance to acid.
    Cannot be harmed by acid.

    h) a Fur Cloak [3,+4]
    Dropped by Gorbag, the Orc Captain at 900 feet (level 18).

    i) a Large Metal Shield [12,+3]
    Dropped by Boldor, King of the Yeeks at 800 feet (level 16).

    j) a Steel Helm [9,+7]
    Dropped by Ulfast, Son of Ulfang at 800 feet (level 16).

    k) a Set of Leather Gloves of Free Action [1,+7]
    Bought from a store.

    Prevents paralysis.

    l) a Pair of Iron Shod Boots of Stability [4,+5]
    Found lying on the floor at 550 feet (level 11).

    Provides resistance to nexus.
    Cannot be harmed by fire.
    Feather Falling.



    [Character Quiver]

    n) 23 Arrows (1d4) (+1,+1)
    Found lying on the floor at 200 feet (level 4).

    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 13.9.
    35% chance of breaking upon contact.

    o) 19 Arrows (1d4) (+2,+5)
    Found lying on the floor at 400 feet (level 8).

    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 26.2.
    35% chance of breaking upon contact.



    [Character Inventory]

    a) 8 Rations of Food
    b) 23 Potions of Cure Light Wounds {!q!d!v!k@q1}
    c) 10 Potions of Speed {!d!k!q!v}
    d) 10 Scrolls of Phase Door
    e) 6 Scrolls of Treasure Detection
    f) 11 Scrolls of Detect Invisible
    g) 16 Scrolls of Word of Recall {!r!k!v!d}
    h) 2 Scrolls of Deep Descent {!r!d!v!k}
    i) 2 Rods of Trap Location {!d!!@z1}
    j) a Wand of Magic Missile (13 charges)
    k) 4 Wands of Sleep Monster (47 charges)
    l) a Wand of Haste Monster (19 charges)
    m) 2 Staves of Identify (28 charges)
    n) a Ring of Searching <+5>
    Found lying on the floor of a special room at 650 feet (level 13).

    +25% to searching.

    o) a Ring of Protection [+11]
    Bought from a store.

    p) a Ring of Open Wounds
    Found lying on the floor at 700 feet (level 14).

    Impairs hitpoint recovery.

    q) a Ring of the Mouse (+0,-11) <+4, +1>
    Dropped by a Quasit at 900 feet (level 18).

    +4 dexterity.
    +1 stealth.

    r) an Amulet of Resist Lightning
    Found lying on the floor at 650 feet (level 13).

    Provides resistance to lightning.
    Cannot be harmed by electricity.

    s) a Pick (1d3) (+0,+0) <+2> {@2@0}
    Bought from a store.

    +2 tunneling.

    Combat info:
    1.0 blows/round.
    With +3 STR and +0 DEX you would get 1.1 blows
    With +0 STR and +6 DEX you would get 1.1 blows
    Average damage/round: 10.8.



    [Home Inventory]

    a) 34 Rations of Food
    b) 7 Flasks of oil
    Branded with flames.

    c) 30 Potions of Cure Light Wounds {!q!d!v!k@q1}
    d) 6 Potions of Resist Heat
    e) 10 Potions of Resist Cold
    f) 3 Scrolls of Phase Door
    g) 9 Scrolls of Treasure Detection
    h) 9 Scrolls of Trap Detection
    i) 8 Scrolls of Detect Invisible
    j) 8 Scrolls of Satisfy Hunger
    k) 7 Scrolls of Light
    l) 11 Scrolls of Word of Recall {!r!k!v!d}
    m) 5 Scrolls of Deep Descent {!r!d!v!k}
    n) 3 Scrolls of Blessing
    o) a Wand of Stinking Cloud (9 charges)
    p) a Wand of Slow Monster (7 charges)
    q) a Wand of Light (11 charges)
    r) a Ring of Searching <+2>
    Bought from a store.

    +10% to searching.

    s) an Amulet of Resist Lightning
    Bought from a store.

    Provides resistance to lightning.
    Cannot be harmed by electricity.

    t) a Main Gauche (1d5) (+0,+0)
    Dropped by a Blue yeek at 200 feet (level 4).

    Combat info:
    3.0 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +6 DEX you would get 3.3 blows
    Average damage/round: 33.9.

    u) a Main Gauche (1d5) (+4,+5)
    Found lying on the floor at 650 feet (level 13).

    Combat info:
    3.0 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +6 DEX you would get 3.3 blows
    Average damage/round: 49.9.

    v) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
    Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18).

    Slays animals.
    Branded with frost.
    Provides resistance to cold, light.
    Cannot be harmed by acid, electricity, fire, cold.
    Radius 1 light.

    Combat info:
    2.3 blows/round.
    With +1 STR and +0 DEX you would get 2.7 blows
    With +0 STR and +6 DEX you would get 2.7 blows
    Average damage/round: 84.7 vs. animals, 93.5 vs. creatures not
    resistant to cold, and 75.9 vs. others.

    w) a Glaive (2d6) (+5,+5)
    Dropped by Lagduf, the Snaga at 400 feet (level 8).

    Combat info:
    1.0 blows/round.
    With +3 STR and +0 DEX you would get 1.1 blows
    With +0 STR and +6 DEX you would get 1.1 blows
    Average damage/round: 22.4.



    [Player history]
    Turn Depth Note
    21520 0' Began the quest to destroy Morgoth.
    21520 50' Reached level 2
    21520 50' Reached level 3
    21520 100' Reached level 4
    21520 100' Reached level 5
    21520 150' Reached level 6
    21520 150' Reached level 7
    21520 150' Reached level 8
    21520 0' Killed Farmer Maggot
    21520 150' Reached level 9
    21520 250' Reached level 10
    21520 250' Killed Grip, Farmer Maggot's dog
    21520 300' Reached level 11
    21520 250' Reached level 12
    24308 200' Killed Sméagol
    25888 350' Reached level 13
    27233 400' Killed Lagduf, the Snaga
    27250 400' Reached level 14
    29712 650' Reached level 15
    29799 650' Reached level 16
    49432 100' Reached level 17
    49467 100' Found the Dagger 'Narthanc'
    49920 150' Killed Fang, Farmer Maggot's dog
    52854 350' Killed Bullroarer the Hobbit
    53591 500' Killed Wormtongue, Agent of Saruman
    54490 600' Reached level 18
    57254 750' Reached level 19
    57434 800' Killed Orfax, Son of Boldor
    57483 800' Killed Boldor, King of the Yeeks
    57911 800' Reached level 20
    58929 900' Reached level 21
    59172 900' Killed Grishn√°kh, the Hill Orc
    59197 900' Killed Gorbag, the Orc Captain
    59201 900' Killed Golfimbul, the Hill Orc Chief
    59237 900' Found the Phial of Galadriel
    59337 900' Found the Rapier 'Forasgil'
    64706 550' Reached level 22
    66425 800' Killed Ulfast, Son of Ulfang
    67671 950' Reached level 23


    [Options]

    [User interface]

    Use the roguelike command keyset : no (rogue_like_commands)
    Use old target by default : no (use_old_target)
    Automatically clear '-more-' prompts : no (auto_more)
    Always pickup items : no (pickup_always)
    Always pickup items matching inventory : yes (pickup_inven)
    Notify on object recharge : no (notify_recharge)
    Show flavors in object descriptions : no (show_flavors)
    Center map continuously : no (center_player)
    Disturb whenever viewable monster moves : yes (disturb_near)
    Show damage player deals to monsters : no (show_damage)
    Highlight target with cursor : yes (show_target)
    Color: Illuminate torchlight in yellow : no (view_yellow_light)
    Color: Shimmer multi-colored things : no (animate_flicker)
    Color: Player color indicates % hit points : yes (hp_changes_color)
    Color: Show unique monsters in purple : no (purple_uniques)
    Show walls as solid blocks : no (solid_walls)
    Show walls with shaded background : no (hybrid_walls)
    Allow mouse clicks to move the player : yes (mouse_movement)
    Use sound : no (use_sound)

    [Birth]

    Randomise the artifacts (except a very few) : no (birth_randarts)
    Use previous set of randarts : yes (birth_keep_randarts)
    Monsters learn from their mistakes : no (birth_ai_learn)
    Force player descent : no (birth_force_descend)
    Word of Recall has no effect : no (birth_no_recall)
    Halve view and spell distances : no (birth_small_range)
    Restrict creation of artifacts : no (birth_no_artifacts)
    Don't stack objects on the floor : no (birth_no_stacking)
    Lose artifacts when leaving level : no (birth_no_preserve)
    Don't generate connected stairs : no (birth_no_stairs)
    Don't show level feelings : no (birth_no_feelings)
    Increase gold drops but disable selling : yes (birth_no_selling)
    Start with a kit of useful gear : yes (birth_start_kit)
  • CoryNewbCoryNewb Member Posts: 1,330
    RIP. I do hate roguelikes on my phone but....

    *downloading now*
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