When (How Often) Do You Rest?
jacobtan
Member Posts: 655
I have long wanted to ask this question. How often do you rest, and why do you rest the way you do?
I typically open a battle sequence with L9 spells like Time Stop, Wish (for double-length Time Stop), or a Chain Contingency with triple Abi-Dalzim's Horrid Wilting for BG2, and multiple castings of Emotion, Chaos and Hold Person from invisible mages in BG. Once I am down to about 50% of these opening spells, I will rest. If necessary, I will retreat to another map with the unused spells to be used to cover my escape.
I typically open a battle sequence with L9 spells like Time Stop, Wish (for double-length Time Stop), or a Chain Contingency with triple Abi-Dalzim's Horrid Wilting for BG2, and multiple castings of Emotion, Chaos and Hold Person from invisible mages in BG. Once I am down to about 50% of these opening spells, I will rest. If necessary, I will retreat to another map with the unused spells to be used to cover my escape.
- How Often Do You Rest?77 votes
- When you are down to 10% of your spells  7.79%
- When you are down to 25% of your spells  6.49%
- When you are down to 50% of your spells  3.90%
- When your key spells are gone (e.g. you open a battle sequence with L9 spells every time and you are out of them even though your L1-8 spells are unused)10.39%
- Anytime, anywhere, if you can and want to25.97%
- Some other criterion45.45%
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Comments
More if severely injured and no way to heal. Less mostly when travelling large distances.
I usually try to avoid resting before battles that aren't forseeable without metagame knowledge.
From a metagaming standpoint, I also like the idea of having to utilize most of my resources and not just the few powerful ones. When the adventure is over and my mage is fatigued, wounded and down to just a handful of spells, I take pleasure in knowing that I've used him to his full potential.
25% looks like a fair number to me.
That said, if everyone is out of spells and badly injured, I'll go to the closest Inn and stay there. If there is no Inn, I rest and hope monsters don't attack.
I plan my playthrough in order to minimize the number of rests (which sometimes lead to taking limited risks). For example in BG1, in give most of my characters 18 in CON in order to reach 20 with the buckler and the tome. This removes the need to rest for damage.
Also, once i have wish on my sorc, i basically never rest for the rest of the game(using PI/wish until the rest option becomes available. I know it's silly because resting basically takes a lot less time than casting wish 10 times but i do hate resting)
I rest also when party members start complaining when they're fatigued, and that usually keeps me with enough spells at the ready to handle most of the game.
If I'm playing powergame/meta-game style and there is a particularly difficult fight ahead, then I'll rest before the fight to replenish spells. If playing more RP-intensive/minimal reload style I rest often as a matter of simply trying to ensure survival.
I don't like resting in dungeons, but if I have to... I rest.
When I enter a dungeon I try to plan it so that I do not have to rest. If that means also taking a bunch of wands, potions, and scrolls, then that's what I have to do.
http://www.giantitp.com/comics/oots0014.html
"No problem!" says I, "I'll just rest up here and then me and my trusty companion will go in and do battle with the evil lizard lady who I suspect is the same lizard lady who has a discomforting habit of telling me her name over and over! ... What do you mean I can't rest here... No matter, I need more potions anyway, let's just teleport-stone out and... oh... oh dear."
"Hey good buddy who has beaten the game a couple times, how do I get through this predicament?"
"Nope, you're pretty screwed. How did you even get this far? You're at least three levels lower than you should be!"
Run dies in failure.
A decade later I arrive again with a Monk, have another mini heart attack when remembering that I can't rest or leave, then stomp all over her spell casting tail. Magic resistance for the win!
It also happened to me in Planescape: Torment at Curst Prison. Combat had been relatively light up to that point and so I hadn't tried to rest in a dungeon before.
I had to use so much cheese to get through it. Dear gods, the cheese...