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No, I don't want a BG3.

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  • MetallomanMetalloman Member, Moderator, Translator (NDA) Posts: 3,975

    LoL. Just LoL.

    I really love it too. It's amazing how many people do, good old lol is mentioned by people all over the world daily.

    @Silverstar: dear Raccoon friend of mine and of this forum, you're absolutely right, and generally I try to avoid certain kind of acronyms, preferring the good ol' words than the
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,760

    Is this the wishing thread for BG3?

    *looks at the thread title and the OP*

    Ahm.... no, it isn't, so...

    But good ideas, @NaturalBornKieler‌ , anyway.

    BTW, it seems a new discussion about this subject is opened from time to time:

    August 2012 http://forum.baldursgate.com/discussion/2708/the-redundancy-of-baldur-s-gate-3/p1

    September 2013 http://forum.baldursgate.com/discussion/20919/bg3/p1

    October 2013 http://forum.baldursgate.com/discussion/22749/do-you-want-bg3-to-use-the-new-5th-edition-rules/p1

    November 2013 http://forum.baldursgate.com/discussion/23436/beamdog-shouldn-t-make-bg3-they-should-crowd-fund-their-own-game/p1

    December 2013 http://forum.baldursgate.com/discussion/26600/bg3-or-ps-torment-and-or-iwdale-series-remake/p1

    February 2014 http://forum.baldursgate.com/discussion/29917/what-s-the-news-on-baldur-s-gate-3/p1

    And so on...

    There're 2 opposite opinions in every discussion as should BG3 be made or not at all and should Beamdog in particular make it or not.

    So, it's never excessive to give an opinion on this subject. Only by arguing we can discover the truth.
  • O_BruceO_Bruce Member Posts: 2,790
    Actually, new cinematics quality is the direct result of the very limited resources, as re-rendering original cinematics in HD would be far too expensive. It's not because of pure laziness.
  • MetallomanMetalloman Member, Moderator, Translator (NDA) Posts: 3,975

    LoL. Just LoL.

    I really love it too. It's amazing how many people do, good old lol is mentioned by people all over the world daily.

    @Silverstar: dear Raccoon friend of mine and of this forum, you're absolutely right, and generally I try to avoid certain kind of acronyms, preferring the good ol' words than the internet vocabulary... but really... nothing in this case was stronger than "LoL". ;P
  • MetallomanMetalloman Member, Moderator, Translator (NDA) Posts: 3,975

    LoL. Just LoL.

    I really love it too. It's amazing how many people do, good old lol is mentioned by people all over the world daily.

    @Silverstar: dear Raccoon friend of mine and of this forum, you're absolutely right, and generally I try to avoid certain kind of acronyms, preferring the good ol' words than the internet vocabulary... but really... nothing in this case was stronger than "LoL" ;P
  • jackjackjackjack Member Posts: 3,251
    @Metalloman‌
    What is this sorcery?
  • SouthpawSouthpaw Member Posts: 2,026
    edited June 2014
    ...you know, I am quite happy with BGEE and BG2EE and if Beamdog decided to create BG3 as a multiplayer first-person-shooter, I probably would buy it as well...

    P.S.: I liked the new cinematics much more than the old ones. Semi-static artwork cinematic is a trend some other games took and used well. Like Guild Wars 2 for example.

    P.P.S : Maybe I should have used the unpopular opinion animal meme...
  • YgramulYgramul Member Posts: 1,060
    SionIV said:

    Great company, lackluster writing.

    The unfortunate truth.

    But I'd like to give them the benefit of the doubt.
    They can hire talented writers; but also vision is needed for compelling campaign design.

  • the_spyderthe_spyder Member Posts: 5,018
    Southpaw said:

    if Beamdog decided to create BG3 as a multiplayer first-person-shooter, I probably would buy it as well...

    I, on the other hand, would not.

    Although, I do admit to actually really enjoying the Eye of the Beholder series. I just don't think that justice could be done with the real time 'Shooter' style action games that are out today. Personal opinion.

  • killerrabbitkillerrabbit Member Posts: 402
    edited June 2014
    Ygramul said:

    SionIV said:

    Great company, lackluster writing.

    The unfortunate truth.

    But I'd like to give them the benefit of the doubt.
    They can hire talented writers; but also vision is needed for compelling campaign design.

    I disagree. I like writers like George Martin who use sophisticated techniques like the unreliable narrator, I like reading Tolkien, an author who understood the layers of meaning in every word he put on paper and I like me some jokes about turnips.

    This is D&D and you grade accordingly -- Neera was lots of fun and she reminded me of a high school friend; while I don't really care for monks I found the liked the lines of the protagonist in Raasad's quest. mmm mmm twofold truth! The writing has been as good as any D&D writing I've read.

    For me the three things BD has going for it are: 1. The quality of the writing 2. The "give the money to the programer's" mentality and 3. It's BG.

    What I really want are infinity engine modules. Adventure Y, Adventure Z and then start again with Adventure A.

  • killerrabbitkillerrabbit Member Posts: 402
    Yeah, I agree that Torment was fantastic story. And probably that stories / quests / puzzles are more interesting that big bad boss fights. Lets hope someone is listening and that another Torment gets made :)
  • the_spyderthe_spyder Member Posts: 5,018
    Um, isn't a new planescape in the works?
  • YgramulYgramul Member Posts: 1,060
    Technically, it ain't "Planescape", but it seems to be a "Torment"...

    https://torment.inxile-entertainment.com/

    One hopes...
  • ArchaosArchaos Member Posts: 1,421
    edited June 2014
    Torment: Tides of Numenera is set in a new setting created by Monte Cook.
    http://en.wikipedia.org/wiki/Numenera

    It's the spiritual successor to Planescape:Torment. Many of the minds that made or helped create the Planescape setting are in (Colin McComb, Monte Cook), as well as Chris Avellone, the Lead Designer of Planescape Torment.

    It also surpassed Project Eternity in Kickstarter funds.

    So it will really have the soul of Planescape Torment. It's not just a "Torment" game in name only.

    And for those that missed the fund-raising at Kickstarter, you can still fund the game and get the goods from the official site.
    https://torment.inxile-entertainment.com/store
  • QuartzQuartz Member Posts: 3,853
    edited June 2014
    Ygramul said:

    I want good quality story telling --

    Best find another developer then LOL you kinda said it yourself
    Ygramul said:

    (Also, in my opinion, they have yet to prove they got the chops as compelling story tellers of the caliber that brought the original BG/BG2/IWD/Torment.)

    and the rules aren't so dumbed down and handicapped such that it feels like a console game, I'd accept that.

    Ahh, good ol' elitism. I've played plenty of complicated console games, but I'm being silly, of course. On these forums, I'm supposed to say all console games are Satan spawn, and the world would be better without them. Because casual players ruin the scene right? Except wait, casual players make the scene actually profitable. All us angry nerds are totally unreliable; half of the time we are so impassioned we end up boycotting a game and not buying it for whatever insignificant reason.
  • SionIVSionIV Member Posts: 2,689
    edited June 2014

    Ygramul said:

    SionIV said:

    Great company, lackluster writing.

    The unfortunate truth.

    But I'd like to give them the benefit of the doubt.
    They can hire talented writers; but also vision is needed for compelling campaign design.

    I disagree. I like writers like George Martin who use sophisticated techniques like the unreliable narrator, I like reading Tolkien, an author who understood the layers of meaning in every word he put on paper and I like me some jokes about turnips.

    This is D&D and you grade accordingly -- Neera was lots of fun and she reminded me of a high school friend; while I don't really care for monks I found the liked the lines of the protagonist in Raasad's quest. mmm mmm twofold truth! The writing has been as good as any D&D writing I've read.

    For me the three things BD has going for it are: 1. The quality of the writing 2. The "give the money to the programer's" mentality and 3. It's BG.

    What I really want are infinity engine modules. Adventure Y, Adventure Z and then start again with Adventure A.

    Then all i can say is that none of the NPC cast in BG2 should be in a D&D game. Because if you grade Hexxat, Rasaad and Dorn high on the scale of D&D, the original cast would not belong in that same category.

    Haer'Dalis
    Jan Jansen
    Anomen

    Even CERND is better written than any of the beamdog characters.

    I know this has been posted many times already, but let me remind you.

    LESBIAN - VAMPIRE - THAT - YOU - CAN - ROMANCE.

    It's like a bad NPC mod. The only thing missing for her was dying out of heart ache ALA Saerlith.

    Wait, i apologize, that was badly written of me, should give her more credit than that. She would most probably go out in the sun and throw us an emotional stare with her amazing azure red cobalt amethyst eyes before turning into dust like in a bad blade movie.

    I apologize for my strong opinion, but that's just an insult to the original cast. And there is no better game written out there than Planescape Torment.
  • QuartzQuartz Member Posts: 3,853
    SionIV said:

    Even CERND is better written than any of the beamdog characters.

    I know this has been posted many times already, but let me remind you.

    LESBIAN - VAMPIRE - THAT - YOU - CAN - ROMANCE.

    It's like a bad NPC mod. The only thing missing for her was dying out of heart ache ALA Saerlith.

    Even the worst premises are forgivable if the writing itself is good. Spoiler: The writing wasn't good.
  • SionIVSionIV Member Posts: 2,689
    edited June 2014

    @SionIV‌
    Is that bad writting or you just don't new NPCs? There is fundamental difference between bad writing and not liking/hating something.

    And, personally I think you don't have to apologize for "strong opinion". At least it shows that you have some guts.

    Is it bad writing? Not really.

    Is it bad writing in BALDUR'S GATE? Yes!

    It would probably have done fine in a game like Dungeon Siege or Diablo. It does not belong in Baldur's Gate.

    And i do not wish to offend anyone, especially not the people at Beamdog. They have done a great job when it comes to BGEE and I've given up on BGT and play BGEE full time now. But i'm not doing that because of the additional NPC's, I try to avoid them.

    Rasaad is somewhat fine, and the whole Idea of a monk NPC is really good!

    Dorn is too much for me, he just seems stupid in my opinion. Killing one or two people are fine, the mass slaughter does not belong in my evil teams.

    Neera is a fun enough characters. But you should be able to look at her for what she is, a teenage romance with a little comic relief on the side. She is in no way a serious character.

    Hexxat is just.. I can't even explain how bad she is.
  • the_spyderthe_spyder Member Posts: 5,018
    edited June 2014
    Quartz said:


    and the rules aren't so dumbed down and handicapped such that it feels like a console game, I'd accept that.

    Ahh, good ol' elitism. I've played plenty of complicated console games, but I'm being silly, of course. On these forums, I'm supposed to say all console games are Satan spawn, and the world would be better without them. Because casual players ruin the scene right? Except wait, casual players make the scene actually profitable. All us angry nerds are totally unreliable; half of the time we are so impassioned we end up boycotting a game and not buying it for whatever insignificant reason.
    Not in the least. I have been spending far to many hours recently playing Dark Souls on my PS3. I think it is an EXTREMELY fun game and very complex game. I don't look down on consoles. But equally, there is a feel to games like BG that I have not experienced on a console game. Call it a level of complexity? Whatever. If you compare BG to Halo or even Titan Fall, they are VERY different in complexity and choice options. That's all i was saying.

    If there's any elitism going on, it isn't on this end of the equation. :)
  • YgramulYgramul Member Posts: 1,060
    edited June 2014
    Also, speaking of Diablo...
    *That* used to have half-decent lore once upon a time. Then whats-his-name's spice-melange supply dried up, or whatever, and I find that after the Diablo 3 fiasco (and I mean just the story here)... I'm no longer buying Blizzard games anymore.

    Seriously, the new Diablo 3 expansion is the first Blizzard game I didn't buy on release (and don't intend to buy in the future). And I never played multiplayer; never finished even "Nightmare" difficulty or whatever; but it was decent story telling always (with excellent cinematics) and I considered my $50 well spent for that.

    Pfafh! Not anymore, apparently. My faith is shaken.



    Give a me a good story where I am the Hero!
    And good game play where my investment of thought is rewarded.

    I want playable art that will make Roger Ebert come back from the dead and say "I stand corrected; games exist as a medium of art".
  • SionIVSionIV Member Posts: 2,689
    Ygramul said:

    Also, speaking of Diablo...
    *That* used to have half-decent lore once upon a time. Then whats-his-name's spice-melange supply dried up, or whatever, and I find that after the Diablo 3 fiasco (and I mean just the story here)... I'm no longer buying Blizzard games anymore.

    Seriously, the new Diablo 3 expansion is the first Blizzard game I didn't buy on release (and don't intend to buy in the future). And I never played multiplayer; I only played each game once; never finished even "Nightmare" difficulty or whatever; but it was decent story telling always (with excellent cinematics) and I considered my $50 well spent for that.

    Pfafh! Not anymore, apparently. My faith is shaken.



    Give a me a good story where I am the Hero!
    And good game play where my investment of thought is rewarded.

    I want playable art that will make Roger Ebert come back from the dead and say "I stand corrected; games exist as a medium of art".

    Robert Egbert never did play Planescape Torment.
  • YgramulYgramul Member Posts: 1,060
    SionIV said:


    Robert Egbert never did play Planescape Torment.

    Probably... we could have converted him, I think.

    "What can change the nature of a venerable film critic?"

    (I'm a big fan of his writing actually.)
  • killerrabbitkillerrabbit Member Posts: 402
    @SionIV

    LESBIAN - VAMPIRE - THAT - YOU - CAN - ROMANCE.
    Still a better love story than Twilight?

    Oh and "azure red cobalt amethyst eyes" Lol. My afternoon just got better.

    ****

    Beamdog NPCs

    Hexxat

    Yeah -- I've already said that I wasn't happy with Hexxat; mostly because the options after Clara's death were: 1. Killing an innocent girl is sexxy -- wanna hang out? or 2. U R DUM -- the vampire just won.

    But the writing was more meh than bad: she has a history -- that she doesn't want to talk about. Great. Yawn. Time for a new game. But I liked the quests. I've been hoping for Clara DLC so we can have the quests and avoid the meh. But I think BD is ignoring those requests.

    Some people like her so I think it's a cup of tea thing. My guess is the people who like her are imagining dialogues we aren't.


    Dorn

    BG1 Dorn was a character that I didn't like but I thought he was well written. I didn't like him because he seemed like he belonged in Greyhawk or Monte Cooke module and not in the heroic world of Faerun. Still, he seemed like a well fleshed out video game character -- half orc betrayed by his lover seeks power and revenge. BG2 Dorn -- I don't play evil parties and Dorn's first quest was so over the top that I couldn't even include him my neutral party. So, that's a problem.

    Rasaad Decent writing, fun quests but I never liked monks. But BD made it easy to do his quest and then have him the leave the party.

    Neera Good quests, brings the funny. Probably my 3rd or 4th favorite character.

    Bioware NPCs

    Cernd Cernd is as interesting as a pair of dockers and as useful as a hammer made of cucumbers.

    Haer Dalis has some good lines but a 45 hp front liner that can't hit anything? Really? Bioware had to give him the rod of resurrection because he died all the time. Good dialogues, terrible kit.

    Anomen Where do I start? Fine, if I am annoyed the author has succeeded in getting me to react. But, guess what, I'm not interested in being annoyed by a video game. Worst idea since Zork III's 'test of patience'

    Jan Jansen BEST NPC EVER

    So BD has some good NPCs and some bad ones -- as did Bioware. The problem is Bioware had 16 NPCs so it didn't matter that I didn't like 3 of them. Beamdog has 4 NPCs (and one that bearly counts) so it is a problem you don't like 2 or 3 of them.

    TL;DR -- 1. Doesn't like does not equal badly written 2. BW also had some 'bad' NPCs 3. Beamdog would have more support and more money if they wrote more characters.

  • MetallomanMetalloman Member, Moderator, Translator (NDA) Posts: 3,975
    All this is really Off Topic. Stop you all guys whining about Hexxat and return In Topic, please.
    Thanks.

    - Metalloman -
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