Copper Coronet/Slavers quest resetting a whole lot of my game
solidus0079
Member Posts: 60
Ok, where to start. First, I hope this hasn't been submitted yet, I didn't see it in the master list of bugs thread.
Where I'm at in my game (PC from Steam):
I have recruited Nalia and done (some of?) her quest. It looks "complete", but who knows, I've never used her or done her quests before. I sprung her from jail and got her forced fiance arrested for jackbaggery.
I've recruited Neera, but done very little with her quests/story other than just having her blow stuff up (including me sometimes).
Main Story:
I have "joined" the Shadow Thieves through Gaelen, by paying the discounted rate of $15,000. I did the dock supervision quest for the thieves, in addition to interrupting (and killing) the recruiter who's stealing his members.
On the way to the current leg of the quest, namely investigating the graveyard, I decided to do the ghost with a missing teddy bear subquest. That of course required me to poke around the back of the Copper Coronet looking for her murderer, and while I was there I decided to free the slaves, too.
Hendak (the gladiator guy who takes over the Coronet) asked me to clear the Slaver Stockade, so I did that too, via the entrance in the sewers.
Now, every time I leave the slaver area (by either the main door, or back through the sewers), Act 3 and/or the city and/or my whole game gets rolled back.
Obviously I'm not missing any loot or XP or anything, just everything is undone.
Walking outside triggers the initial Gaelen offer for $20,000 and I get dragged back to his house and see the chapter begins cutscene for "The Deal is Made!". The guards in the Copper Coronet are still alive (and hostile, despite welcoming me to the Coronet during sword swings), and people who flag me down for conversations/quests are all back and doing all that over again. Hendak isn't the proprietor of the Copper Coronet, the sleazeball guy is, and Hendak's back in the cell. Freeing Hendak a second time appears to result in nobody owning the Coronet (unless he's hiding/lurking somewhere).
Thankfully, I also have the game on my iPad, and the last time I saved was right before all this happened (Hendak was saved but I hadn't gone to the slaver base). I just iFunbox'ed it all back, and will set the slave base quest aside until patched.
Where I'm at in my game (PC from Steam):
I have recruited Nalia and done (some of?) her quest. It looks "complete", but who knows, I've never used her or done her quests before. I sprung her from jail and got her forced fiance arrested for jackbaggery.
I've recruited Neera, but done very little with her quests/story other than just having her blow stuff up (including me sometimes).
Main Story:
I have "joined" the Shadow Thieves through Gaelen, by paying the discounted rate of $15,000. I did the dock supervision quest for the thieves, in addition to interrupting (and killing) the recruiter who's stealing his members.
On the way to the current leg of the quest, namely investigating the graveyard, I decided to do the ghost with a missing teddy bear subquest. That of course required me to poke around the back of the Copper Coronet looking for her murderer, and while I was there I decided to free the slaves, too.
Hendak (the gladiator guy who takes over the Coronet) asked me to clear the Slaver Stockade, so I did that too, via the entrance in the sewers.
Now, every time I leave the slaver area (by either the main door, or back through the sewers), Act 3 and/or the city and/or my whole game gets rolled back.
Obviously I'm not missing any loot or XP or anything, just everything is undone.
Walking outside triggers the initial Gaelen offer for $20,000 and I get dragged back to his house and see the chapter begins cutscene for "The Deal is Made!". The guards in the Copper Coronet are still alive (and hostile, despite welcoming me to the Coronet during sword swings), and people who flag me down for conversations/quests are all back and doing all that over again. Hendak isn't the proprietor of the Copper Coronet, the sleazeball guy is, and Hendak's back in the cell. Freeing Hendak a second time appears to result in nobody owning the Coronet (unless he's hiding/lurking somewhere).
Thankfully, I also have the game on my iPad, and the last time I saved was right before all this happened (Hendak was saved but I hadn't gone to the slaver base). I just iFunbox'ed it all back, and will set the slave base quest aside until patched.
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Here's the best save game I currently have. I had just returned after clearing the main slave base, and re-killed the re-spawned guards in the Coronet. Basically right before the phrase "Walking outside triggers" in my previous post.
I had not yet stepped outside and re-triggered the Gaelen event or the new chapter cutscene. If you look at my quest log right after loading and before you do anything, you'll see that I've already met Gaelen and are where I said I was in the Shadow Thieves quest line (headed to the cemetery).
Going outside will cause the chapter to rollback (if it hasn't already) and Gaelen will (re) introduce himself and trigger the sequence in his house where he makes the offer of $20,000. You can see in my quest log I've already accepted, not sure if it specifies it was for $15,000 but that's how it was.
Edit: Also, you'll notice my map is largely unexplored. I had explored a bit, as I mentioned I had done Nalia's troll attack quest, chased Neera down, and other things. If you try and leave town entirely, those destinations aren't even visible. Even the Docks and other areas of town are highlighted as "new", despite me having been there.
I had also fully explored the Coronet, and you'll see there's dark areas again (re-clearing the guards and such is why much is re-explored).
Your save has very few areas in it so I would say it is not going to be possible to tidy it up.
I'm wondering if transferring to iPad and back has set files to read only or similar. & is the iPad at the same game version (presumably it is not from Steam and I have no idea whether the game is at a state where saves can be transferred between devices without causing issues).
As I look a little farther down it appears that many variables checked in this area's script are AR0400 variable rather than GLOBAL ones. This entire script needs to be updated to change all that to avoid various quests starting over again. *sigh* That means that other area scripts probably have the same pitfall...but I haven't started correcting BG2EE yet as I haven't taken the time to finish BGEE and correcting little things here and there.
Strangely, your save game doesn't have the area files for Irenicus's dungeon or Waukeen's Promenade, either--the saved game doesn't think you have been in those areas at all.
But I get you, perhaps this is part of the problem. I'd hate for this issue to get written off, though, as cloud saving (which was on Beamdog's roadmap) would probably require it. Not to mention backing saves up for different playthroughs or messing with mods (which should be on the roadmap if it isn't).
Oh, and the iPad has version number 1.2.2031, thanks for the tip of checking in ToB (the logo is smaller, lol). That's strange, being a smidge higher than the PC version, what with iOS update submission process being a bit of a bear, as I understand.
I was able to reproduce the same effect by renaming the BALDUR.SAV. The game loaded fine, but it behaved as described by the OP. In my case I was in Aran Linvail's room, about to travel to Spellhold. After loading the corrupted save the quest started from the beginning with Aran introducing himself to my party.
@solidus0079 Unfortunately I don't see a (feasible) way to restore the lost content, but it seems you were able to use a previous save instead. Have you also lost anything that had been stored in your gem bag before the incident?
And yeah, I did restore my game. I avoided that Slaver Base quest entirely, and just moved on with the main story. I cleared the vampire crypts and reached the "are you ready to go to Spellhold?" conversation with Linvail without anything going awry.
I am concerned that later in the game something will be broken due to that previous issue. Do you think that if everything I can go/do now seems ok, other things will work normally too since I hadn't started them yet? I'm not sure how to interpret what you meant by "Depending on the location of the party you'd notice the corruption only much later in the game".
If you're continuing from an earlier uncorrupted saved game, then everything should be fine. I wouldn't advise to continue from the corrupted save however. Even though it might be possible to redo some or most of the quests, you'll probably run into trouble sooner or later.
If you want to be on the safe side that your game is fine, you can open the file BALDUR.SAV from your current savegame in NearInfinity and look for the entry AR602.ARE (the starting dungeon) in the list. The save should be fine if it exists.