I had been a long time (I moved to a new house with lots of work, I started a study, I went on vacation) Bus thanks to @Aedan I fixed the translation and encoding.
I did it the easy way because there was never BG2 support.
Will you consider making the bleeding damage conditional on a failed save? Else it is essentially a (dagger-level) weapon with THAC0+1 and damage+7 (!!) plus 7 to damage is quite a lot! You can give -2 penalty to save to make it a bit more powerful still. And how about making the bleeding *unconditional* if the wearer wears no armor?
Awesome club. It always bugged me that I could not have a weapon to cause bleeding for a gnome cleric/thief worshipping Urdlen. The distinguishable club mod really adds to this as well. Great work on both.
Thanks @Zaghoul i'm still working on my first full bg:EE run (yes only BG1, i haven't even started BG2:EE) with my Cleric/Thief. And I use the Barbed Club. I don't think its overpowered, so I'm quite happy with it.
@Artemius_I Hehheh, I have not been to BG2 in a while myself, with all the new kits n things to try in BG. Adding mods has really livened the game up for me as of late,
No, the BCofP seems to be just right, even with the damage lower I found that backstabbing mages with it was quite effective as it shuts them down for a couple rounds regardless.
Now, if we could just add Chanservs fish into a snow troll's hands in Rassads quest, the clubs would be complete at last.
I found another club through BGNPC Project as well that could use a little coloration or special effect if you got into the mood with distinguishable clubs again. Eye of the Storm. Maybe electric bluie-white or something. It's a bit plain looking to say the least, esp. after using your mod on a regular basis now.
This innocuous club is a mage-killer. Every time it hits, it procs the equivalent of a 2 rnd insect storm on any living target. In the hands of a fighter who uses club, it trivializes hardcore SCS mage duels, as it even procs through stoneskin. Because it is non-magical bleeding damage, it isn't effected by MR. There is no save.
I highly recommend changing the proc from 100% to 20%, and give users a Save vs. Poison. It's still a great weapon for taking down mages, but it makes it a lot less imbalanced.
Comments
I did it the easy way because there was never BG2 support.
So here is V1.5: The club at Spellhold Studios
So with Italian Translation.
I hope I have some time to play in the near future because I still didn't finish BG EE and never started BG2EE or SoD
Thanks a lot!
And how about making the bleeding *unconditional* if the wearer wears no armor?
I lowered the base damage, so the extra damage to a club +1 is not that much.
Nice job, by the way
I think its from Monty Python
The distinguishable club mod really adds to this as well. Great work on both.
No, the BCofP seems to be just right, even with the damage lower I found that backstabbing mages with it was quite effective as it shuts them down for a couple rounds regardless.
Now, if we could just add Chanservs fish into a snow troll's hands in Rassads quest, the clubs would be complete at last.
I found another club through BGNPC Project as well that could use a little coloration or special effect if you got into the mood with distinguishable clubs again. Eye of the Storm. Maybe electric bluie-white or something. It's a bit plain looking to say the least, esp. after using your mod on a regular basis now.
You should add the link for the download in the OP!
Download it from the OP or Spellhold studios.
If you want to contribute a translation in your own language, please do
I highly recommend changing the proc from 100% to 20%, and give users a Save vs. Poison. It's still a great weapon for taking down mages, but it makes it a lot less imbalanced.
Sorry already solved