Calisto's dialogue file is also bugged and her dialogue timers are weird and all over the place. She fires all of her dialogues with bio npcs instantly after joining and making an area transition.
This seems to happen because Callisto is looking to initiate a dialogue with your charname, but seems to not be able to "find" the correct one and so rifles through all of her other dialogues as if "looking" for the correct one. I've found that you can get her to stop this by having your charname initiate a talk with her as soon as she starts this behavior.
Alrighty then. As of now, I'm looking for an experienced dialog coder to redo Nina's and Callisto's timed dialogs. Obviously the coding I borrowed and modified isn't doing the trick.
@CoM_Solaufein
Lava Del Vortel, Argent77, jastey, sarevok57, Skitia, Austin87, GwendolyneFreddy, and more are seemingly experienced dialog coders. Talk with them about this.
GwendolyneFreddy, jastey, and maybe others can help you transfer your stuff (or mods on your site and maybe also forum posts) to Gibberlings3 or/and Spellhold Studios to have you be established there with less personal moderation involvement, more traffic, and more security. Gibberlings3 is the most active Infinity Engine modding site of which I know, and you'd be much more able to interact with fans and fellow modders/helpers there. (G3 also has a Discord chat server, but the forums are generally better for Q&A.)
I'm also very looking forward to EET compatibility for the next Undying release! These people except Lava will likely help you with that as well.
I ran The Undying 2.53 through the EET compatibility tool and seemingly added native EET compatibility in this version. That was the only change I made, meaning your favorite bugs and quirks are still there! Mind you, I've barely tested this version, but since the EET compatibility tool worked well on other mods which I converted, I strongly suspect this version of The Undying is fully EET compatible. Regardless, play at your own risk.
I know CoM_Solaufein had plans to release The Undying 3.0 with more features and fewer bugs, but that hasn't gone public yet.
@Niewiem
I moved my backup of The Undying to GitHub from Google Drive but didn't update my links. Apologies.
The version on GitHub here is 2.53 but with the EET auto converter applied for additional EET compatibility. It's otherwise the same as the version JohnBob linked except perhaps with a different WeiDU version.
@Endarire please do not link to mods you only applied the EET auto converter to. Especially not with saying that the version has EET compatibility.
The auto converter is not a miracle tool (no offence meant, @swit ). EET compatibility needs to be tested thoroughly or players might have bad surprises.
Everyone: please take modding help by Endarire with a grain of salt. I know he means well but his knowledge is lacking.
Now the next version, Version 3:
Once V3 is done it will be a large quest, five NPC mega mod.
One of the newer NPCs is Alexia, an evil assassin who has her own quests, or contracts to undertake. These "hits" are evil and will kill your reputation.
Another new NPC is Shi'nayne Auvryndar, a drow war wizard who was raised by dwarves. Another is Taer Onyx who is a dwarven battlerager. They will join your party after you complete the main quest for the dwarven king.
The dwarven city has many people who will ask you to take on a quest for them. The city is vast and so is the places around it, which is where most of these quests will take you. In other words, a lot of places to explore.
What I code named Encounter X and Encounter Y are two major quests for you to undertake. Encounter X deals with people from your past who are hunting you down. These are people you thought were dead. Find out who is behind it. Encounter Y deals with lots of areas to explore and dead and undead to fight. I'll say nothing more about Encounter Y except at the end, you will fight two powerful end bosses.
Its a huge mod which is about 75% done.
The NPCs info: http://www.baldursgatemods.com/forums/index.php?topic=4643.0
Newer screenshots of work done: http://www.baldursgatemods.com/forums/index.php?topic=8187.0
Older screenshots of work done: http://www.baldursgatemods.com/forums/index.php?topic=5555.0
> Another new NPC is Shi'nayne Auvryndar, a drow war wizard who was raised by dwarves.
Having a new drow NPC would be great - perhaps one day I can have an all-drow party, kind of (I count Paina as half-drow to be eligible for that goal). Seems there has not been as much progress on it though.
May also be useful to just transfer the old mods onto some github repository so we don't lose it altogether. Anyone knows if some of the modders' github repository would accept archiving some mods? Could have some criteria such as "is still playable" or something like that.
Now the next version, Version 3:
Once V3 is done it will be a large quest, five NPC mega mod.
One of the newer NPCs is Alexia, an evil assassin who has her own quests, or contracts to undertake. These "hits" are evil and will kill your reputation.
Another new NPC is Shi'nayne Auvryndar, a drow war wizard who was raised by dwarves. Another is Taer Onyx who is a dwarven battlerager. They will join your party after you complete the main quest for the dwarven king.
The dwarven city has many people who will ask you to take on a quest for them. The city is vast and so is the places around it, which is where most of these quests will take you. In other words, a lot of places to explore.
What I code named Encounter X and Encounter Y are two major quests for you to undertake. Encounter X deals with people from your past who are hunting you down. These are people you thought were dead. Find out who is behind it. Encounter Y deals with lots of areas to explore and dead and undead to fight. I'll say nothing more about Encounter Y except at the end, you will fight two powerful end bosses.
Its a huge mod which is about 75% done.
The NPCs info: http://www.baldursgatemods.com/forums/index.php?topic=4643.0
Newer screenshots of work done: http://www.baldursgatemods.com/forums/index.php?topic=8187.0
Older screenshots of work done: http://www.baldursgatemods.com/forums/index.php?topic=5555.0
Hello,
Any updates on Version 3?
Abandoned long long ago.
The forum is dead too and CoM-Solaufein I think said that he forgot how to mod due to how long he did not do so.
Comments
This seems to happen because Callisto is looking to initiate a dialogue with your charname, but seems to not be able to "find" the correct one and so rifles through all of her other dialogues as if "looking" for the correct one. I've found that you can get her to stop this by having your charname initiate a talk with her as soon as she starts this behavior.
Lava Del Vortel, Argent77, jastey, sarevok57, Skitia, Austin87, GwendolyneFreddy, and more are seemingly experienced dialog coders. Talk with them about this.
GwendolyneFreddy, jastey, and maybe others can help you transfer your stuff (or mods on your site and maybe also forum posts) to Gibberlings3 or/and Spellhold Studios to have you be established there with less personal moderation involvement, more traffic, and more security. Gibberlings3 is the most active Infinity Engine modding site of which I know, and you'd be much more able to interact with fans and fellow modders/helpers there. (G3 also has a Discord chat server, but the forums are generally better for Q&A.)
I'm also very looking forward to EET compatibility for the next Undying release! These people except Lava will likely help you with that as well.
The downloads can be found at http://downloads.chosenofmystra.net/bg2/. The Undying is there near the bottom.
I know CoM_Solaufein had plans to release The Undying 3.0 with more features and fewer bugs, but that hasn't gone public yet.
Enjoy, all!
The last version, 2.53, can be found though Wayback: https://web.archive.org/web/20220516043757/http://www.baldursgatemods.com/forums/index.php?action=downloads;sa=view;down=8
I would love to download EET compatibile version but it seems your link does not lead to actual file now
Endarire you continue to deceive players with your versions that provide nothing...
I moved my backup of The Undying to GitHub from Google Drive but didn't update my links. Apologies.
The version on GitHub here is 2.53 but with the EET auto converter applied for additional EET compatibility. It's otherwise the same as the version JohnBob linked except perhaps with a different WeiDU version.
Enjoy!
Honestly, I don't mind if you do nonsense, but why do you pretend that your version adds better compatibility when it doesn't ?
The auto converter is not a miracle tool (no offence meant, @swit ). EET compatibility needs to be tested thoroughly or players might have bad surprises.
Everyone: please take modding help by Endarire with a grain of salt. I know he means well but his knowledge is lacking.
Hello,
Any updates on Version 3?
Having a new drow NPC would be great - perhaps one day I can have an all-drow party, kind of (I count Paina as half-drow to be eligible for that goal). Seems there has not been as much progress on it though.
May also be useful to just transfer the old mods onto some github repository so we don't lose it altogether. Anyone knows if some of the modders' github repository would accept archiving some mods? Could have some criteria such as "is still playable" or something like that.
Abandoned long long ago.
The forum is dead too and CoM-Solaufein I think said that he forgot how to mod due to how long he did not do so.
Deader than dead.