[Known #8763] Multiplayer client traps fail to damage enemies after a rest or area transition
kuupora
Member Posts: 8
Check out this saved game. This happens at least in multiplayer game. We tried to set traps in front of Firkraag before the battle is initiated. Firkraag turning hostile should cause the traps to spring dealing him damage. However, he won't take any damage.
Post edited by Illydth on
1
Comments
- Client laid traps, you've then saved & reloaded.
- Client laid traps, you then left the area & Returned. This is issue 8763.
I think the first scenario is what happened for you, I've been able to reproduce this and added to issue 8763. Have marked this post as such so please advise if not correct.
Thanks
If I recall the traps still worked on him last time I rolled through him with traps, though I can't recall if that was EE or vanilla.