Show of hands for IWD2:EE?
Ancalagon44
Member Posts: 252
So, from the interview found here:
http://www.rpgamer.com/games/icewind/icewindee/icewindeeint.html
It looks like Beamdog have the IWD2 source code, are looking into updating it, but there is more work to do since less code is shared with the BG:EE/BG2:EE/IWD:EE codebase. Which I understand (being a programmer).
I for one am definitely going to buy IWD:EE. I own it but have never played it (just a little too old for me!). Very excited to play IWD with basically BG2's ruleset!
However, I am much more excited about the possibility of IWD2:EE because of its 3E rules. I know I am not the only one. And that got me to thinking - perhaps if we got a show of hands of who would buy IWD2:EE, then perhaps it would be easier to convince the higher ups to invest the time and money into updating it.
I'm sure it is no trivial task and I'm sure that the engine is quite different. But please please look into this Beamdog, it would be awesome. It actually doesn't need much work I don't think, not as much as IWD:EE or BG:EE did. Maybe some graphical fixes so that it plays nicely with current hardware, some slowdown fixes for certain fights that always run very slowly (The Guardian fight, namely), and maybe one or two more feats for a bit of variety. Maybe not even extra feats. Just the graphical and slowdown fixes would be enough for me to plonk down my $20 without a second thought.
Besides, it leads to more chances of similar awesome adventure RPG games which I know we all love.
http://www.rpgamer.com/games/icewind/icewindee/icewindeeint.html
It looks like Beamdog have the IWD2 source code, are looking into updating it, but there is more work to do since less code is shared with the BG:EE/BG2:EE/IWD:EE codebase. Which I understand (being a programmer).
I for one am definitely going to buy IWD:EE. I own it but have never played it (just a little too old for me!). Very excited to play IWD with basically BG2's ruleset!
However, I am much more excited about the possibility of IWD2:EE because of its 3E rules. I know I am not the only one. And that got me to thinking - perhaps if we got a show of hands of who would buy IWD2:EE, then perhaps it would be easier to convince the higher ups to invest the time and money into updating it.
I'm sure it is no trivial task and I'm sure that the engine is quite different. But please please look into this Beamdog, it would be awesome. It actually doesn't need much work I don't think, not as much as IWD:EE or BG:EE did. Maybe some graphical fixes so that it plays nicely with current hardware, some slowdown fixes for certain fights that always run very slowly (The Guardian fight, namely), and maybe one or two more feats for a bit of variety. Maybe not even extra feats. Just the graphical and slowdown fixes would be enough for me to plonk down my $20 without a second thought.
Besides, it leads to more chances of similar awesome adventure RPG games which I know we all love.
26
Comments
(But yea I'd buy/alpha/beta test IWD2EE if given the chance)
I wonder if Wizards of the Coast allows people to make new games using older rulesets? Or would they want to promote their newer rulesets?
I really have a powerful fondness for 3.x as a ruleset, as its so open and versatile. IWD2 has a great story, but I don't think it was ever even close to BG's popularity, but it offers a decent example of making the game vary depending on your party... the game checks class, race, skills, etc, and this affects the dialogues. Bane Monks were way too good, but they weren't exactly able to trample HoF mode; the game was very challenging imho, especially HoF.
And the reason I still have it was the story bored me, and I never completed it. I periodically have another go to see if I can get into it.
*flees*
With a improved UI and graphics, I'm pretty sure it could easily become the majority's favourite game.
I would totally pay for the enhanced edition of course.
Developing IWD:3 prior of releasing the much desired IWD2:EE and PST:EE games doesn't make much sense to me. The more EE's are available for customers to purchase, the bigger Overhaul's budget will become for producing larger projects (be it IWD:3/BG:3/PST:2/NWN:3/whatever).
Everything at the proper time, please.