Will I like it?
Greenman019
Member Posts: 206
I've never played the IWD games, but I'm a huge fan of Baldur's Gate. I've played through these games so many times. I can't put my finger on what I like about them, there's just so much.
Any BG fans here that have played IWD? What did you like about it and how does it compare to BG?
Any BG fans here that have played IWD? What did you like about it and how does it compare to BG?
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Comments
In the Baldur's Gate series you have these varieties of joinable NPCs, in-depth non-linear quests, and exploration that Icewind Dale doesn't offer.
What Icewind Dale has to offer, though, is that you get to create your own party of up to 6 characters (Insta-sold for me), with plenty of customization from their stats, portraits, color pallets, bio, to their voice. (Even more so with IWDEE introducing BG2 Infinity Engine)
Also, I personally believe the music and background arts are on par with (Some may even say superior than) BG. It was an immersive experience wandering around the icy cold tundra.
Combat is a tad bit more interesting and challenging than BG.
Icewind Dale's storyline is shorter and a linear playthrough; your approach has little to no impact other than a few different lines of dialogues.
I believe the best part about the IWD series is the subtle difference it makes in dialogues whenever you have different composition of classes in your parties. The utilization of Druids and Bards make the IWD series a bit more fair on picking classes.
the EE updates will improve it a great deal but i'm afraid that it will become too easy at times
That said it does have a lot less quests. If you aren't really a fan of side quests in the BG series (especially BG1 ones where fetch and carry quests are fairly numerous) then you may like IWD more. Plus its got some good storylines.
Compared to BG, IWD is more linear. Much simpler story. And of course no NPCs in your party.
But where IWD excels is just incredible, huge sprawling battles. Far more enemies, more complicated tactical challenges, and more of a demand for resource management.
And its melee heavy. I think the magic system is more like PNP in that you won't see all the spammed buffing magic from every enemy. But there is a lot more pounding on things, and trying to be clever with your tactics and resources.
Bottom line is; BG feels more alive to me, more like an organic, real world. But IWD is a more interesting tactical challenge.
I like the idea of more difficult battles. I almost always play a mage, still a fun class in IWD I hope.
As for the OP, I'd ask you what you enjoy most about the BG series. That will help. Do you enjoy character customization? Do you enjoy the personalities of the NPCs? Do you enjoy the story line? Do you enjoy being able to go off on your own? Do you enjoy intense battles? Do you enjoy plot twists.
If you can answer these questions, we can better answer if you would like IWD.
Jokes aside, I think one of the things that discouraged me the most from doing so was that there were no more than 6 (3 male, 3 female) voices available for your characters. I had to 'borrow' some from Icewind Dale; even then a lot of the selection were cut short for custom sound sets in BG, which is why Icewind Dale actually had better sound set implementation.
Worst of all, in doing so (borrowing sound sets from IWD) your rogue would never say "I know a druid who can hook you up with some good stuff." in BG ):
While you can do multiplayer in BG, it's not "officially" supported. Your main is still the only Bhaalspawn and everything revolves about him/her.
In IWD, it's all about your party. The story and dialogues refer you as a party than a single special person.
In short, BG is more like a personal story. The IWD games are like PnP campaigns, where your party are just average joes exploring and acting as a team.
But you should definitely try it. This game deserves going through it at least once.
It will leave something in your heart. Even if it won't become the best game (but who knows?:) for you, it will still be one of the most interesting, if you like isometric RPGs, managing a party, scribing scrolls and giving commands after a pause.
And a mage is definitely fine as one of the party members in this game. Don't be afraid of experimenting and trying everything you wish.
You don't have to start with a party of 6 straight away. You can start with 1 or 2 and add new party members when you feel it is appropriate e.g. in a tavern of a new town or wandering certain areas granted they will be slightly weaker than your current party upon adding them but that can be rectified...
That is an option if you feel like immersing yourself into a slightly more Baldurs Gate feel to party acquisition.
Although it would be a wonderful feature to have, something to add to the enhancing the game.
In any event, they have a fair idea what to expect, having played other Infinity Engine games, so I highly recommend that they play more of them. IWD:EE is next in line. Have fun.
In IWD many items are random, some of the most powerful weapon and armour are random.
You'll hate it when you'll miss your only chance to get that weapon/armour you were looking for, the one that fits perfectly on one of your party member. But you'll love that thrill (maybe).
Everyone above has mentioned the linearity of IWD vs the more open nature of the BG games, which is true. But another important difference for me is how epic the BG series is, especially BG2.
In Baldurs Gate 2, you are the offspring of a god made mortal. The choices that you make have a profound effect on the future of the entirety of both the region of Amn and Faerun as a whole. You grow to epic levels of power, eventually fighting dragons, demons, liches and mad mages. You travel to a far wider variety of places in BG2, from a demonic plane, to a planar prison, to a forest corrupted by a shade lord, to a dungeon that houses an unspeakable evil. So there is a lot more variety in BG2, and it has an epic feel to it.
I do feel that BG2 is let down by ToB - I never liked it. It felt rushed to me.
However, don't get me wrong. I love IWD2, and I can't wait to play IWD:EE. The IWD series has a more intimate feel to it, if that makes any sense, and you do get to visit some beautiful locales. The icy tundra looks great, and is very well done. The combat and the places you visit make for a very interesting game. The combination of tactical challenges and the options you have in creating your party makes it very engaging for me.
I tend to go through phases where I prefer one over the other, but they are really both very good, in their own right. Just don't go into IWD expecting BG.
Although I like IWD1much more than IWD2, I would refrain from any generalization here. Every game has it's own fans, I think.