Enough speciesism, What about classism?
Necomancer
Member Posts: 622
Since my poll on one race parties took off well I grow curious. If you were limited to just one class (Kits allowed) what class would you choose for a six person party? Personally, I go with bards. Performance troupe acting like an adventuring party here we come! Sadly since polls are limited to 10 options I had to leave out barbarians, wich is sad because raging against the world at large is awesome. Luckily, I thought of a work around!
- Enough speciesism, What about classism?85 votes
- Fighter (No problem can't be stabbed, smashed or shot until its gone)  8.24%
- Ranger (I got stealth, I got arrows and I got beasts. What else is there?)  4.71%
- Paladin (Ignore the blackguard. Hes our "redemption" project)10.59%
- Cleric (Theologians working togeither for a better tommarow!)12.94%
- Druid (Nature's wrath? Yeah, thats us.)15.29%
- Mage (One man's banned school is another man's specialty)  7.06%
- Thief (Its not over til every trap is disarmed, all loot looted and all pockets picked)  9.41%
- Bard (Danger or not, there is always time for singing)11.76%
- Sorcerer (Whats better then one fireball? Guess)16.47%
- Monk (Punch! Punch for ever lasting peace!)  3.53%
10
Comments
I choose Mage/Thief Multi-class (because it's a great combo for BG)!
As for ACTUAL single-forever-alone classes... probably Sorcerer or Archer.
Tank = Earthwalker of Grumbar
DPS= Iceguardian of Ulutiu
Healing= Priest of Luthic
Support= Shaman of Gruumsh and Priest of Tempus (the default one)
Summoner and Support = Leaftender
Otherwise (for the non mod kits) I'd probably say Paladin.
Hybrid wise... a fighter/thief can do it all.
Sneak, hit beyond hard, detect traps, open locks, dispel illusions,
fund raise... "What has it got in its nasty little pockitses" ~Golem quote ,
Use magic items, scrolls, and potions,
let's not forget traps
Best scouting class, and easiest one to kite enemies with
backstab, backstab, backstab, backstab, backstab, backstab.
Slippery mind + shorty saves = amazing.
6 Lawful Good Halfling Wizard Slayers! You'll be ready for those caster fights for sure!
...what do you mean there aren't any?!
However, I know for a FACT that you can beat the original IWD with an entire party of Fighters that have 5 pipped Longbows and 3 pipped Great Swords. It was amusing to turn everything I ran across into a pin cushion, but it ultimately became boring after I chewed through wave after wave of Frost Giant without even breaking a sweat.
Well, Clerics or Druids or Sorcerers then.
Maybe Paladins and Rangers if you grind forever.
Since those could take on HoF unlike the other classes. And Mages would just keep dropping dead since the only useful spell they get is Web up until Chapter 2.