#10655 Remove Fear should not temporarily increase thieves Detect Traps ability score
dib
Member Posts: 384
I've noticed something odd when I've used the cleric spell Remove Fear - every time I've cast it my thief gets a +2 bonus to Find Traps for some reason. Not sure if it's intentional or not and it's certainly not game breaking but just thought I'd mention it.
Seems like the culprit is the Scripting State Modifier that is being applied by the spell - removing the effect from my thief by modifying the game save also removed the minor Find Traps bonus.
Seems like the culprit is the Scripting State Modifier that is being applied by the spell - removing the effect from my thief by modifying the game save also removed the minor Find Traps bonus.
Post edited by Gate70 on
5
Comments
Thanks
(Why haven't I noticed this before?)
My observational skills completely missed this...