Hi ppl, i was looking in the game and thought... is the selfishness test really selfishness? Cos it's a bit contradictory to permanent kill an dorn or korgan in the trade of an +2AC (which is crap in ToB) or to save 1 point of dexterity. In the long run for any party, good or evil, it's better to take the good path, sometimes +10 Mres is even preferable than 1 dex.
The fun question is that the good path is an greed path in fact, where we can't fathom the possibility of lose an character that we had an high amount of work to get, it's an tool we sharpened to perfection that the game intent to take from us!
So, i proposte to rework this trial, so we can take the evil option more often. My initial suggestion is to change the evil bonus, cos it sucks, and give an penality to the sacrified character taken instead of perma kill him/her (it for mods).
Maybe +2 Dex to main char and -2dex (or -x max life points) to the sacrified character.
So, what you ppl say?