The Game is unclear in maps and areas to walk to
Beowulf
Member Posts: 236
I spent at least 3 times looking to find an exit or egress or walkway. One time on a lift in a dungeon the other time in the same dungeon with an unclear stairway that looked like rubble. If I click the map it does not show the stairs or doors. I ended up having to read through a wlak through. Said there was some tower in Kundarhar with a wizard I look look and look and then wow - there is a path that leads to a tower! The game is needlessly hard in stupefying ways.
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Just admit it YOU failed at observation.
one place that beat me for a while was the entrance to the ettins cave in dorns deep......took me many hours to find the path to it.
Gerth's shop possibly has distracted you too much.
It's the same in BG where you always have to hover with the mouse over ie buildings facing upwards to see if they have a "hidden" door. You get used to it after a while, but it do kills immersion somewhat since obviously your charname would not have any issues seeing such a door without searching.
So, what I mean is that it is a part of the game and the engine and once you get used to it, it no longer cause agitation. Go out and explore the map and then enjoy the beautifully drawn surroundings! One of my best friends had a hard time getting used to "next gen games" built up from tile sets after being used to BG/BG2/IWD and the likes.
(If all else fails and you just want to get on with the dungeon crawling, mikesrpgcenter and the likes offer easy guidance.)
'Game Options', 'Show Triggers On Tab', '1',
into your Baldur.ini (located in Documents/Icewind Dale - Enhanced Edition) it will show doors and stairs on tab just like it does on tablets and phones. This is a big help for those hard to find things.
Oh, I forgot the game is only about slashing monsters.
For ignoring people, you won't get any experience at all ... not even personal experience.
And check out @cmk24's post above to turn on highlighting stairs via tab.
@Zeckul - that is a horrible excuse for it. This is the enhanced edition, they could have and should have made ease of use changes in the game (and did in other places) for the EE.
BG1EE and BG2EE both have exits clearly denoted on the map. There is no reason why this couldn't have been done in IWDEE for the convenience of the player also.
Sorry.
Dude your being rude and confrontational for no real reason. It is not as clear nor as easy as you claim to find things in this game; as @Zeckul pointed out it does come from an era where guides were almost required to play these sorts of games.
But as this is an updated "enhanced edition" it would have harmed nothing to do the same as BGEE and BG2EE and have exists marked clearly on the map.
The OP quite clearly jokingly said that talking to NPCs was beneath his character. It was obviously a joke because its a ridiculous thing to say. At no point did he say that he couldn't be bothered exploring, or talking to the characters seriously.
That is YOU making presumptions out of nothing, and an off hand joke; and being utterly rude and borderline insulting in reply. It's not me putting words in peoples mouths - it's you, and there is absolutely no need for it.
All I am doing is looking at what you have typed, and telling you the impression your word choice and phrasing has given me of your position as apposed to what you say your position is.
And the discussion absolutely has to do with ease of use improvements that could have and ought to have been made in the Enhanced Edition of the game. The OP says it in his first post; that he finds the game to be needlessly hard in some ways (like this).
The OP finds it difficult to get used to locating exits (which ought to be clearly marked on the map as in BG2EE) and paths which can be difficult to see due to IWDEEs drab texture pallet. Neither of these things are entirely his fault because it CAN be difficult to see the paths, and exits.
They could have tweaked the areas in places to make certain difficult pathways a little clearer for people; and they could have as I previously said, clearly marked stairs and exits (especially exits) on the map for people who have a little more difficulty with the game than others. This was absolutely within their mandate in doing an Enhanced Edition.
Don't get me wrong I am thoroughly enjoying the EEs but honestly there are most definitely places where they could have made improvements and didn't.
There would have been nothing lost to anyone if they had marked the exists on the map before the players "discover" that exit. Nothing.
I actually do agree that if you are thorough you wont miss much; but to say you won't miss anything is inaccurate.