Things you have done in-game that have made you feel bad
Thesblah
Member Posts: 56
I just went back to Umar Hills. I had rescued it from the Shade Lord and brokered a deal between Madulf and the mayor of Imnesvale. I decided to go by Madulf and his gang. They were excited to see me. I clicked on all of them, and they thanked me in their limited vocabulary (I already received the shield from them a while back). I play an evil character and decided to rob them. I betrayed their trust, turned my sword on them, and slaughtered all of them.
I admit; I felt a little bad. What have you done in-game that has made you feel a little guilty/bad?
I admit; I felt a little bad. What have you done in-game that has made you feel a little guilty/bad?
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I was playing a Good party, and I'd already brokered the deal with Madulf and so on, but then one night I ran into some Shades near to the Umar Cave. I flicked on Turn Undead, but I wasn't sufficiently high-level to kill the Shades with Turn Undead, so some of them merely ran away. I killed the rest of the Shades, then went searching for the ones which had run away ... only to discover that one of them had run across the ford to Madulf's location, and had attacked Madulf's group. This had turned Madulf's group hostile, so I killed them in self-defence, but I felt bad about having to do so.
This reminds me of one of the first dialogue choices when you first meet Mae'var: "Better he die an honest man than live as a liar and endanger us all."
But I particularly hate poisoning the druid grove in Trademeet. Just so wrong!
I quit after reaching the Copper Coronet. Being mean to Jaheira made me feel bad.
As for the most evil, I feel that leaving Imoen after rescuing her in Spellhold is one of the most soul-crushing evil things you can do in the game. Forgive me, Immy - it was only because I was doing an evil run. :+(
A couple days ago I was playing as a dark moon monk and decided to take Rasaad into the party just to see if it was even possible. I kept him long enough to do his quest, and in that time he didn't seem to recognize that I was a Shar worshipper or that my companions Dorn, Xzar, and Viconia were incredibly evil. I chose nasty responses to everything he said and he was still the nicest guy in the world. I felt so bad that when I got rid of him after the whole Gamaz thing, I dropped him off at Nashkel right where I found him, and let him keep a +1 katana, some +1 bullets, and couple of healing potions.
But me, the player... I felt a piece of my heart die when Imoen pleaded to come with. ;_; Same goes for when I kicked Jaheira out of the party. She just guilt-tripped me with the "After everything we've been through?"-stuff until I wanted to cry.
And then there's telling Anomen not to avenge his sister's death. Don't like doing that but unfortunately there's no dialogue option that says "It's OK to kill the bad guy, Anomen. But it's not OK to kill the bad guy's daughter."
When I don't want to take Jaheira I have her die in the dungeon. In the mephit room I have her go 'berserk' and charge on ahead. Preferably injured enough that she will die to the beasts. Bonus points if she dies really close to Khalid's body. That way I don't feel guilty about kicking her out, and she at least gets to die next to the man she loved.
For Imoen, in the rare occasion I don't want her in the party I take her in. Go north and have her search for traps. There is a trap which comes up but you can't disarm. When you try the walls squish you, causing instant death. I then go "Man, this dungeon is dangerous! Damn you Bodhi! I'll kill you for this!"
Somehow seeing her go squish is easier on my conscience than kicking her out of the party.
Also, killing Minsc during Dorn's red wedding if I'm playing evil.
In my last evíl playthrough, my dwarf berzerker was so surprised to find that hag Jaheira in the dungeons with him (didn't she die some time ago?) that he went to find the key and dropped it on the ground in front of her cage and walked away. He didn't even bother to look at that stupid big brute in the other cage.
Solving quests the "good" way, then immideately after getting the reward you kill them anyways. There are many such occasions in an evil playthrough.
Dropping ppl in the mines before flooding them; "Heý, can you go down a few levels and get that loot we left down there? I just gotta go over here.. and.. eeh.. press this button. See ya in a bit!"
Killing Firebeard in Candlekeep always make me feel a bit ashamed, but hey, EXP is EPX right?
I tried not taking Imoen with me once. It failed. I have had her in every single playthrough.
I tried leaving Minsc and Jaheira in their cells, but I couldn't stomach it. I had to rationalize it to myself that it was because my Assassin needed "help" to escape the Irenicus's dungeon, but deep down inside (not even that deep) I knew.
Once I turned Jan in to the Athkatla IRS agent. I immediately reloaded. I've only taken Jan twice, but I still can't do that to the man.
The evil things I actually have managed to do
I left Cernd to rot in his jail cell. Stupid hippie. I usually let him out, but I chose not to bother talking to him a couple times.
I've killed the Iron Fist guy north of Beregost who was unnecessarily confrontational. I mean, he is the one who attacked me, but I didn't bother to be amicable either.
I also killed the guy Mae'var told me to once or twice. "It was just business" according to my mercenary, and he chose the life of crime so he wasn't an innocent bystander. Still pretty messed up though.