Favorite Battles
semiticgoddess
Member Posts: 14,903
What do you all find to be the most fun or memorable fights in the Infinity Engine games?
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Final fight of ToB with Ascension mod is my all-time favourite:there is nothing in Infinity Engine games that can top that, and for good reason. 'Nuff said.
My more personal pick would be:Well, I really had difficulty with iwd2's end game bosses, they killed me so quick, the battle seemed to be monstrously difficult and more challenging/unfair than any of the previous fights. As a kid I had recurring nightmares of Madae blaspheming my party to paralyse them and Isair taking them out one by one by sneak attacks. Not to mention a lot of tough monsters being constantly summoned to the battle by some force unknown to me at that time. Hey, it was my first ie game experience, I was a noob to dnd, and those twins were real tough. (Even on easy I found them brutal!) I later beat them with no damage taken on HoF difficulty, no less. Still, I dread and love that final showdown in iwd2, to this day.
Sadly, I was a pretty experienced ie game player by the time I played iwd1 and bg1 so their final fights were a breeze. Never felt like the battles were impossible or that I was desperate like I felt against Isair and Madae of iwd2 my first time through. Everyone says Sarevok in bg1 is a monster and the boss of iwd1 is very tough. I never had difficulty with them. So they never made a big impact with me.
Another one I remember from bg2, my first pc ever, an elven cleric with blue skin (I was kinda obsessed with sea elves at that point) he had mediocre stats, thought Holy Smite was the best spell ever, and he tossed darts around. Yeah it was pre-tob and I guess there was a bug that regular darts were usable by pure clerics, though obviously they never had proficiency with it and my character sucked. Big time. I remember battling Firkraag. Can't remember the details, I guess I was smart enough to protect my party from fear and fire but the battle is a blur. All I remember is my sea elven cleric killed him off with a very lucky Holy Smite in the heat of the battle. I was overjoyed. My sucky guy had the lowest kills until that point, and he had Firkraag as the most powerful vanquished for the rest of his game life. I told it to a friend who has seen my character before, 'I did it, my character killed the big red dragon!' He laughed 'what, with darts?' I replied 'no, with his Holy Smite!' (Basking in the glory of knowing Holy Smite is the best spell ever.)
Just find those types of battles really satisfying...you have one character against a group, you have to protect yourself against the range of attacks you might be up against, then you have to prioritise who you go for, often changing if they put up a particular buff or go invisible or whatever. And you generally have to use all the resources at your disposal and every round is a crucial decision...are you going to swig a potion, use a scroll, attack a particular NPC, use a spell, activate a particular ability etc? So many options in those fights.
To me that beats fighting groups of similar enemies or single powerful foes; in those fights you're generally only concerned about one or two different types of attacks and there's little prioritisation...does it matter if you go for Mind Flayer A or Mind Flayer B first? No, course not. You just need safe saving throws and a bunch of Potions of Genius.
This one is silly: I like the Oasis battle in ToB. The area looks good, and it's just fun to suddenly take on an army as you're coming into your godlike powers. It's a bright interlude that alters the tone of the game in a positive direction.
My favourite battle of the entire saga was the first time that I faced Irenicus in Spellhold. I was playing blind, and absolutely terrified because I have seen what he can do in the cut-scenes. Furthermore, I lost 4 out of 6 party members in the battle against his jailer mage (Tonk I think), the conclusion of which teleports you straight into the confrontation with Irenicus, without a chance to recover fallen comrades. With only a battered Charname and Anomen left, and an army of mad mages at their back, I completely expected to get slaughtered. Not only did I survive Irenicus, but I survived Yoshimo shortly afterwards and exacted revenge for his betrayal and got back all the gear I had saved for Imoen that he was carrying (and feared lost forever). That was epic not because of how hard the encounter was (which in all honesty, it isn't), but because of the buildup, the anticipation, the spectacle and the miraculous survival!
I also enjoy the Tactics/SCS-style fight against Irenicus in hell. A multiple-phase encounter with many tricky enemies is very fun to do, and somewhat underused in the vanilla game.
As for unmodded fights, it's got to be the final battle, obviously. It's the only truly complex, long fight in the game after all
Improved Yaga Shura with ascension also deserves mention as does the two silver dragons in Dorn's bloody path quest.
Not to mention it is attached to one of the better characters/storylines in the game (in my humble opinion.)
But overall, I'd find the most fun battles of the IE games to be in IWD2: the battle for Shaengarne Bridge and the outside of the Horde Fortress, with all the drums and stuff. Shaengarne is very tense because you want to win the fight early before the bridge is destroyed, but it takes time to wade through all the enemies. The music is also terribly epic. The Horde Fortress is also very epic in scale, and the need to take down the drums early adds some complexity to the fight.
Also, both occur when you're level 5 or 6, when the gameplay starts to get interesting.
Of course Minsc, Imoen and Yeslick had less than half hp and Shar-Teel was near death by the end but hey, I guess you can't have everything.
The other battles that I enjoy apart from those, are against characters with interesting backstory. Some of these include: Icharyd in Ulcaster ruins, Doomsayer at the archeological site, Kahrk under Firewine bridge etc.
I think that TotSC did an amazing job of adding some amazing battles, my favourites are: Karoug on the Shipwreck and Demonknight (with shattered mirror). Tricky but really enjoyable, and those characters are really fascinating to me.
Overall I like fighting with enemies that I like, not that annoy me, or are simply boring and silent ,with the exception of several monsters like ankhegs and basilisks - these guys are quite scary.
Honorable mention goes to fight against Trias in PS:T, especially the twist if you have Vhailor in your party, that shocked me quite a bit.
Bg2: faldorn vs my druid in an epic 1v1
How can I forget the Twisted Rune for the first time and my party with characters of 12-13 levels swept aside in the first 2 rounds of it?
How can I forget Kangaxx for the first time and his Imprisonments for the whole party?
How can I forget Firkraag for the first time and his wing buffets which scattered all my party to different parts of his cave?
How can I forget the Ulgoth's Beard Finale for the first time when the demon made ghouls from 3 of my party member?
BG: Degrodel and his guardians
ToTSC: Aec'Letec and his cultists
BG2: Planar Prison, Twisted Rune
ToB: Demogorgon, Yaga Shura, and (EE) Dorn's Lunia quest
IWD: Maiden Ilmadia and the Fire Giants
IWD2: The Drider lair in the Underdark
But no, on balance I think I've got to choose the final battle of BG2:ToB, for the sheer satisfaction of having thereby completed the vast BG epic from start to finish.
Of course, with Adventure Y forthcoming, it now looks like that'll all be undone, because it won't be "completed ... from start to finish" until I take a new character through the saga with Adventure Y in addition to everything my previous protagonists have done!
Even with that, I still get my arse handed to me most of the time. In my last playthrough, I was left with just my fighter/thief against the archer, cleric and kensai. I had to kite them for what felt like forever, using all of my potions of speed in the process. It really felt like a truly epic fight.
2. The Twisted Rune in the Bridge District. A liche, vampire, high level wizard and beholder! It's not as tough as the final seal battle, but it's still something up there. It's also quite fun when the mage summons a demon and you run like hell, leaving the mage to fight his own 'ally.'
Its the first time you really get to try out some cool HLAs, so that was awesome. One of my favorite memories of the game is the first time one of his wizards used Time Stop. I totally FREAKED OUT. Actually, I freaked out twice, once with a "ahhhhhh what is happening, save me!!!!!" freak-out, then followed that with a "woaaaahhhh, can my characters do that????" freak-out. It was exhilarating.
It was a very balanced party he had going too, with a cleric, two wizards, two random meat shields and of course Gromnir himself. You also have a pretty decked out party, so it feels like you and your "posse" against his gang of bad guys. A regular turf-battle.
Imagine West Side Story, but with flails and fireballs.
Speaking of flails... I love flails, they are my favorite weapon, so Gromnir definitely gets cool points. Mix that with his GREAT voice acting and the fact that he is a half-orc fighter, has his own castle and has a name that sounds like the title of a power metal album, you get a pretty rad dude in Gromnir. There is a reason he gets his very own portrait despite not being one of The Five. He's a total badass.
I love the crazy paranoia that goes into the whole Highlander-Bhaalspawn plotline in Saradush, and that all culminates in this battle. When you should be standing together, one guy freaks out and overreacts. Its like the guy in a horror movie who decides to panic and not follow the groups plan and then everything goes wrong. That is poor Gromnir, and that wicked witch Melissan is the femme fatale that drove him over the edge. Probably my favorite Baldur's Gate fight.
Especially when those mages appear behind you...
I also prefer fighting a group of characters, rather than a massive monster. Dragons are fun (liches less so for me) especially ones like Firkraag who have a cool backstory and actually interact with your party, but for some reason it feels more epic to fight a HORDE of enemies, even if they are weaker. It just feels more heroic and "up against a wall" when you are outnumbered and there is a frantic battlefield, as opposed to ganging up on some massive beast.
This is actually why I like some random battles such as the fight against the guards in the barracks of Saradush. There are like 12 of them, they are all pretty powerful (like, not as strong as any of your party members but still a threat) plus you have a reason to dislike them for terrorizing the populace. It feels like a real conflict that would arise in the den of paranoia that is Saradush. Even though the dialogue is simple (like "hey, you, get out of here") it still feels like a meaningful fight between people with believable goals and personalities rather than slaying a vile beast that has no personality at all.