Personally I would like to have all kind of two-handed weapons in the game. The BG2 Tweak adds two-handed axes, bastard swords and katanas for example, IWD-style.
That's a really interesting video. The presenter is really good (though he could do with getting himself a table to put his swords on so he doesn't keep disappearing out of shot when he picks them up off the floor).
I hadn't realised there was any doubt about the existence of two-handed scimitars (in fact, I always thought that was what a tulwar was) but then again I only just found out that a D&D longsword is really a short sword and a two-handed sword is really called a longsword.
BG2Tweaks has a component that lets you world a katana in two hands, but the animation switches to a straight blade (the 2-H sword animation).
Separately, someone around here made a mod with a curved 2-H sword animation... but didn't include any way to use it with in-game items like BG2Tweaks' 2-H katanas.
I suggested that they get together, but I don't think it ever happened. If they could be made to work together, though, it would work well for scimitars as well...
*Animation Restorations are being focused on* I will try my best to be able to add dual wielding into the Original Baldur's Gate Player Animations (I have found a solution with 'animation 3'). Also I may be able to add a new use unused Helm Animation into Baldur's Gate Enhanced Edition, and I may be able to restore more weapon variety for monster animations. Also I am thinking about a project where both the Original Baldur's Gate and Baldur's Gate II Animation are used. The Armour is speculated to work as such:
-No Armour: To Be Decided / Mix for Non Recruitable Non-Player Characters. -Leather Armour: Baldur's Gate: Tales of the Sword Coast 'Leather Animation'. -Studded Leather Armour: Leather Armour: Baldur's Gate II: Throne of Bhaal 'Leather Animation'. -Hide Armour: Baldur's Gate: Tales of the Sword Coast 'Leather Animation'. -Chain Mail Armour: Mostly Baldur's Gate: Tales of the Sword Coast 'Chain Mail Animation' (Except for Rogues) -Splint Mail Armour: Case By Case Armour Animation Choice. -Plate Mail Armour: Baldur's Gate: Tales of the Sword Coast 'Plate Mail Animation' -Full Plate Mail Armour: Baldur's Gate II: Throne of Bhaal 'Plate Mail Animation'.
I will try my very best to restore the old helm animations for Baldur's Gate Enhanced Edition. I will need help in 'setting it up' but I am confident that I can complete the laborious task of creating the restored helm assets.
Comments
Why not scimitars as well?
I hadn't realised there was any doubt about the existence of two-handed scimitars (in fact, I always thought that was what a tulwar was) but then again I only just found out that a D&D longsword is really a short sword and a two-handed sword is really called a longsword.
Almost any 'single hand' weapon can be used well with both hands, and swords were usually designed with this in mind.
There was a 2-handed scimitar in one of my old D&D books. Iirc, did huge damage vs poorly protected enemies.