OK, one of my biggest problems with RPG games sually fall around its dialogue. Even more so with games that try to have multiple paths. Baldur's Gate is no exception, but I think I just reached a point where I literally just said "what the fuck, really?"
So I just left the underdark, lovely place and really wished there was a evil outcome that didn't lead to me having to kill or have Phaere killed.preferably having Viconia fight her seeing how there was I tiny bit of jealousy in her words after the night with Phaere.
So anyways, after being forced into a truth or lie session with Elhan, I finally agree to do the quest. Any thing to speed up the clock to the point where I can put a fireball into Irenicus's chest, and then use his smoldering chest cavity, two pieces Graham crackers, a piece of chocolate, and a marshmallow to make a smore.
Then they turn their attentions to Viconia, and questions her loyalty, eve Jaheira freaking comments. And they continue until they force her into a damn Geas!
Where is my input on this?
Oh i forgot, before then you can tell them to just kill her. Do, charname gets forced into the "I don't trust her category." I don't get to object to putting magical chains on someone who been with me since I after I started my journy? Someone Charname trusts with his life on the battlefield? Someone my charname told "I love you" and begged to stay when she was going to leave...
OK maybe it makes a possessive type of sense with that last part.
But still, she gets magical chains and shackles from a spell/ability that pretty much turn people into slaves and I'm not allowed to object to this?