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[MOD] -Might and Guile- a tweak mod and kit pack for warriors and rogues.

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  • GrammarsaladGrammarsalad Member Posts: 2,582
    edited March 2016
    See, it's reasons like this why I want them to externalize the button configuration. Let a thief kit cast some wizard spells. Let a bard kit search for traps, etc.
    IchigoRXCinethSwifty_Magee
  • IchigoRXCIchigoRXC Member Posts: 1,001
    Externalising the button Config would be HUGE. A proper game changer (please excuse my terrible pun).
    Grammarsalad
  • GawainBSGawainBS Member Posts: 523
    How will SoD interact with mods? Will it override the changes made by mods, or will nothing really happen?
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  • GawainBSGawainBS Member Posts: 523
    So basicly, I can't continue with my current game straight into SoD? A pity, I was saving the endbattle...
  • RaduzielRaduziel Member Posts: 4,714
    Isn't it viable to use a "power point" system?

    Will "power score" be implemented?

    Instead of draining CON (and assuming a "no" for the first question) why don't use a sorcerer/shaman similar system?

    How exactly are you guys going to limit the Science, Discipline and Devotion?
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    Raduziel
  • GawainBSGawainBS Member Posts: 523
    Thanks, I'll play that final battle then. Will you need to update your mods for 2.0? I can't imagine playing without them...
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    Swifty_Magee
  • GawainBSGawainBS Member Posts: 523
    Thanks, that's an excellent service!
  • GawainBSGawainBS Member Posts: 523
    Sorry to be suspicious about it, but if I do these steps, I assume I won't have a problem playing with my current character in SoD:

    1. Finish end battle in BG:EE.
    2. Export character.
    3. Uninstall BG:EE and removing all folders, barring saves, portraits.
    4. Re-install, apply patch.
    5. Re-install mods as wanted.
    6. Play SoD?
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  • GawainBSGawainBS Member Posts: 523
    Well, I played as a Bard - Blade with your mod, and I used the BGII Tweaks patch and the Rogues Rebalanced. That's it. My Bard is definitely not using mod-added items.
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  • GawainBSGawainBS Member Posts: 523
    Crossing my fingers. Worst case, I recreate the character.
  • [Deleted User][Deleted User] Posts: 0
    edited March 2016
    The user and all related content has been deleted.
    Swifty_MageeIchigoRXCmashedtaters
  • GawainBSGawainBS Member Posts: 523
    I totally dig this! Some questions, though:
    1) They can wear Elven Chain, right?
    2) Which weapons can they specialise in? Is "specialise" used as a general word, or as in "go to 2 stars"?
    3) Which Druid spells?
    4) What is Refinements HLA?
  • IthualIthual Member Posts: 136
    So, as a Thief/Mage would they get the Ranger Stronghold in BG2?
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  • GawainBSGawainBS Member Posts: 523
    Weren't two star Rangers limited to Ranger/Clerics with Druid spells enabled? Otherwise, limiting Rangers to two starts seems overly harsh... (Not talking about Ranger/Mages, two is enough for those, probably.)
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    GrammarsaladSwifty_Magee
  • Swifty_MageeSwifty_Magee Member Posts: 229
    edited April 2016
    @subtledoctor , you probably are already aware of this issue, but I wanted to report the problem just in case. I just tried to install Might and Guile 2.2 on a clean BGEE 2.0 install and received installation errors on all the kits. The other components installed fine, but what got errors was: Revised Kensai, Revised Shadowdancer, Add the Corsair, Add the Marksman, Add the Elven Archer, Add the Halfling Slinger, Add the Barbarian Ranger, Add the Sniper, Add the Scout and revise the Swashbuckler, Add the Jongleur, Add the Loremaster, Add the Gallant, Add the Meistersinger, Add the Loresinger, and Add Multiclass Kits.

    Just before trying to install Might and Guile, I tried to install Tome and Blood and the kit components came back with errors as well. Aquadrizzt said he suspected this would happen to the kits and believes a new WeiDU update will hopefully fix the problem.

    Again, you probably are already on top of all this, but I thought it wouldn't hurt to confirm suspicions.

    EDIT: I know this isn't the official thread, but as long as I'm trying to install all my favorite mods, I just wanted to say that the latest version of Scales of Balance installs all of the components correctly EXCEPT "WPO part 3 - dual-class restrictions". It gives the following message...

    ERROR: Failure("cannot set column-wise to 255TWEAP.2DA")

    This was the same error message I received when trying to install Tome and Blood kits.
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  • [Deleted User][Deleted User] Posts: 0
    edited April 2016
    The user and all related content has been deleted.
    Post edited by [Deleted User] on
    Swifty_Magee
  • Swifty_MageeSwifty_Magee Member Posts: 229
    edited April 2016
    Think I've encountered a bug: I'm playing in IWDEE and created an Elven Archer. When I hit lvl 3, I get another weapon proficiency point, but I cannot put a point to Bows. When I hit the "+" to add a point to Bows, nothing happens. I can add points to the other weapon categories, and I was able to add a point to Bows initially when creating the character.
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  • Swifty_MageeSwifty_Magee Member Posts: 229
    @subtledoctor , sorry about not posting the bug in the right thread. I should've mentioned my mod order in the last post as well: More Style for Mages, Tome and Blood, Might and Guile, Faith and Powers beta, and Scales of Balance installed in that order.

    Thanks for the quick fix, though.
    [Deleted User]
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