Skip to content

[How to] Install mods on Android

12021222325

Comments

  • GusindaGusinda Member Posts: 1,917
    Hi @Agerio (great job you are doing btw) and @Ortelim, unfortunately I also haven't use Project Infinity.

    I use Batch files which I suspect that you could also build something similar on an Android/Linux platform. It doesn't do everything for you though. You need to do a lot of work in determining what modules within the mods you want (for the component numbers) and the order of install, but once it is setup, you can change the order and reinstall very quickly and easily just by editing and rerunning the batch. If you want more said about that I can help, but I don't know of any other tool that could do the job for you on Android.

    @Ortelim, if you have a PC, then you wont need to get the desktop version for the batch file, as you can build a modding area with the Android version on your PC. Although this is a little old now, the Preparation section of this discussion will describe how to set it up on PC.

    Sorry I couldn't be more helpful
    Gus
  • OrtelimOrtelim Member Posts: 13
    edited April 2023
    Hi @Gunsida,
    Gusinda wrote: »
    @Ortelim, if you have a PC, then you wont need to get the desktop version for the batch file, as you can build a modding area with the Android version on your PC. Although this is a little old now, the Preparation section of this discussion will describe how to set it up on PC.
    Is that's still applicable for 2.6? Also it seems a lot of work... though, I think you could help me with something else. Can you please kindly send me your "weidu_external" folder on your BG game directory from your PC? Most of the errors I was getting were the missing files on "weidu_external/workspace/ssl_out/-". The likes of Wheels(WoP), Will(WtP), SCS mods and more, I couldn't get to install because my ssl_out folder is missing some .baf and .cre files.

    Thank you very much
    Post edited by Ortelim on
  • GusindaGusinda Member Posts: 1,917
    Hi @Ortelim, it is still applicable for 2.6, although if you were to get the desktop version, even though they differ in versions, the dialog.tlk is the same size allowing the mods to work without any problems.

    Unfortunately the 'weidu_external' folder is created and modified by the mods that use it. What I have in my folder isn't likely to be what you need (I don't have any mods at the moment that use /ssl_out/).

    What you can do upon any new installation is to make sure that the folder is deleted before installing any mods. If you have been playing with them (installing and removing and reinstalling etc) then the data in the folder may be irrelevant. When I clear everything (ie: start at vanilla) out to reinstall a new package of mods, I always delete this folder. I started doing this due to some problems earlier where the folder was creating similar problems you are getting now.

    Hopefully this will clear up your problems.
    Gus
  • SidneySidney Member Posts: 3
    What is the message that teaches how to put mods on android with Baldur's Gate EE version 2.6? There are so many messages that I'm lost 😭
  • DraikenWeAreDraikenWeAre Member Posts: 171
    edited May 2023
    Hey @Gusinda I've been testing around with modding on android , and mostly got everything to work well , though anytime I want to mod anything related to game Ai I can't substitute a PC for that.

    Do you possibly know what the issue is that causes that for me, whether I need to install a package into my termux or somthing?

    (@Sidney I'll try to post a simple guide soon that anyone can understand, I know the guides posted aren't really straightforward, as I used them but still had to piece a lot of stuff myself).
  • GusindaGusinda Member Posts: 1,917
    Hi @DraikenWeAre, sorry for the delay but we have been very busy of late...

    Not really sure but what are you trying to mod; scripts? Not sure how that would be done on Android, unless you can decompile the script itself. What editor are you using?

    Gus
  • DraikenWeAreDraikenWeAre Member Posts: 171
    It's ok @Gusinda, I've honestly never met a person as attentive as you are on the Internet before.

    Anyway I actually figured it out just before you replied, by asking on discord.
    I found out Ai in Infinity Engine games is encoded using SSL using a Pearl Compiler , which isn't automatically installed in Termux by default.

    Once I installed the perl compiler using "pkg install perl" perl command I was able to do what I wanted from my phone.

    I'm just trying to see whats required if a person was truthfully to mod from android without any laptop or PC , so I've been throughly going through everything modding games separately and also together as EET on Android, without the perl compiler I couldn't actually install SCS Ai Components or any other Ai based mod.

    I'm mostly done now , just checking things here and there then I'll post a "simpler" guide than what I've been seeing around here.
  • GusindaGusinda Member Posts: 1,917
    Thanks for the kind words @DraikenWeAre... Nice project you are undertaking and I look forward to reading the end result :smiley:

    Happy Gaming
    Gus
  • OrtelimOrtelim Member Posts: 13
    edited September 2023
    Hello, I'm back once again. I gave up months ago on installing mods I was getting so many errors that I didn't even bother with it, but came back when Baldur's Gate 3 came out (not right away) and saw @DraikenWeAre idiot's guide, and the reason for that was perl not being installed, it fixed most of the install errors I got back then. Now. . . I finished my installation of mods but my game stops for whatever reason whenever I reach the start menu screen and the music playing on the background, idk why. I am only able to watch and finish the classic bg1 intro cutscene after that it just crashes. Can you guys please help me with this, and look through my weidu-log—on what could've (I) possibly done/went wrong? Using V2.6.6.10

    BGEE log:
    ~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.3
    ~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 2.2
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.4
    ~VERRSZA/VERRSZA.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG1EE: 6.01
    ~DRAKE/SETUP-DRAKE.TP2~ #0 #0 // Drake NPC for Baldur's Gate: Enhanced Edition: 1.7
    ~DRAKE/SETUP-DRAKE.TP2~ #0 #3 // Choose a portrait for Drake: -> Beta Portrait (Lava Del'Vortel): 1.7
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition
    ~SIRENE/SETUP-SIRENE.TP2~ #0 #2 // Choose an alternate portrait for Sirene? -> Original BG1 Default (sporeboy)

    BG2EE log: (WARNING: opening this spoiler can cause extreme lag spike on some older smartphone devices)
    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~EET/EET.TP2~ #0 #0 // EET core (resource importation): V13.4
    ~LEUI/LEUI.TP2~ #0 #0 // lefreut's Enhanced UI - Core component: 4.6
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.2
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.2
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 17
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 17
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #30 // Clean-up Quests -> Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests): v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4
    ~TRANSITIONS/TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4
    ~SOTSC/SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v8.3
    ~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
    ~NTOTSC/NTOTSC.TP2~ #0 #1 // Spawn less Monsters depending on Game Difficulty: 5.0.0
    ~NTOTSC/NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
    ~NTOTSC/NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
    ~NTOTSC/NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
    ~NTOTSC/NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #27 // Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 10.2
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 10.2
    ~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.26
    ~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.26
    ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 26.1
    ~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 26.1
    ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230415
    ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230415
    ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230415
    ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v11.1
    ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v11.1
    ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v11.1
    ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v5
    ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v5
    ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v5
    ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v5
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.3
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.3
    ~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v5.1
    ~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v5.1
    ~SKIECOST/SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v5.1
    ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v29
    ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v29
    ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v29
    ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v29
    ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v29
    ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v29
    ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v29
    ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v29
    ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v29
    ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v29
    ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v29
    ~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v29
    ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v29
    ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v29
    ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v29
    ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v29
    ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v29
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.0
    ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0
    ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8
    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Ajantis Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #32 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #42 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #52 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #62 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #72 // The BG1 NPC Project: Xan's Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #111 // BGEE Banter Timing Tweak -> Banter Timing: Fast (about 20 minutes between banter dialogs): v32
    ~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v32
    ~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32
    ~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
    ~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
    ~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
    ~RE/SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
    ~RE/SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
    ~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
    ~RE/SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
    ~RE/SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
    ~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
    ~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
    ~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
    ~RE/SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
    ~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
    ~RE/SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
    ~RE/SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
    ~RE/SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
    ~RE/SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
    ~RE/SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
    ~RE/SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
    ~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
    ~RE/SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
    ~RE/SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
    ~RE/SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
    ~RE/SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
    ~RE/SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.3
    ~AC_QUEST/AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #3 // Jumper -> Alternative for compatibility: Ugh and Jumper are outside.: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #4 // The Lost Son: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #6 // Of Wolves and Men -> Quest uses house in Beregost.: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #7 // The Great Carlini: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #9 // Fangirls: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #11 // The Serpents of Abbathor -> Tweaked version: quest can be finished in BG1.: 5.1
    ~AC_QUEST/AC_QUEST.TP2~ #1 #12 // A Halfling among the Eyeless: 5.1
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
    ~OOZE/OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
    ~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.2
    ~TOTDG/TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.9
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.1
    ~LUCY/LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0
    ~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
    ~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
    ~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
    ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.2
    ~SELLSWORDS/SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
    ~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7
    ~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v13
    ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 15
    ~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.2
    ~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 2.3
    ~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 2.3
    ~WILLOWISP/WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 2.3
    ~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 2.3
    ~DW_LANTHORN/DW_LANTHORN.TP2~ #0 #10 // Restored Rhynn Lanthorn lens quest -> Classic Version (faithful restoration of cut content from the original game): Beta 3
    ~BRIDGESBLOCK/BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
    ~THECALLING/THECALLING.TP2~ #0 #0 // The Calling: v3
    ~THECALLING/THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v3
    ~THECALLING/THECALLING.TP2~ #0 #40 // Exotic Item Pack: v3
    ~SLANDOR/SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 2.1
    ~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v18
    ~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v3.0.0
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07
    ~QUESTPACK/QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
    ~QUESTPACK/QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
    ~AJANTISBG2/AJANTISBG2.TP2~ #1 #0 // Sir Ajantis NPC for BGII: 20
    ~AJANTISBG2/AJANTISBG2.TP2~ #1 #3 // Installation of adult romance content: 20
    ~AJANTISBG2/AJANTISBG2.TP2~ #1 #42 // Select Ajantis' Friendship Dialogues and Romance Speed: -> Speed: 30 minutes real time minimum between Dialogues: 20
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
    ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: Beta_7
    ~GORGON/SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v3.2
    ~THEMED_TWEAKS/THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4
    ~SODRTD/SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 1.3
    ~THEMED_TWEAKS/THEMED_TWEAKS.TP2~ #0 #90 // SoD - Ditch Tour-Guide Corwin Schael: v0.4
    ~THEMED_TWEAKS/THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
    ~SODRTD/SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #20 // Officers Are Aware: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #50 // Add Officers Reactions: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #60 // Additional Info Points: 1.3
    ~SODRTD/SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 1.3
    ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1
    ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 3.1
    ~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1
    ~QUAYLE/QUAYLE.TP2~ #0 #0 // Quayle NPC for Baldur's Gate 2: 7.1
    ~KHALIDBG2/KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.00
    ~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 5.3
    ~WALAHNAN/WALAHNAN.TP2~ #0 #0 // Walahnan NPC for BGEE: v2.0
    ~WALAHNANBG2/WALAHNANBG2.TP2~ #0 #0 // Walahnan NPC for BG2EE: 1.00
    ~GAHESH/GAHESH.TP2~ #0 #0 // Gahesh NPC: 2.1
    ~VERRBG2/VERRBG2.TP2~ #0 #0 // Verr'Sza – the rakshasa NPC for BG2EE: 2.1
    ~PETSY/PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2
    ~VARSHOON/VARSHOON.TP2~ #0 #0 // Varshoon - an illithid NPC for BG2: v8.0
    ~VARSHOON/VARSHOON.TP2~ #0 #1 // New paperdoll for illithids (inventory illustration): v8.0
    ~HEPHERNAANBG2/HEPHERNAANBG2.TP2~ #0 #0 // The Return of Hephernaan - a Baldur's Gate 2: EE NPC mod: v3.1
    ~EMILY/EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
    ~EMILY/EMILY.TP2~ #0 #1 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
    ~VIENXAY/VIENXAY.TP2~ #0 #0 // Vienxay NPC for BG1EE: 1.67
    ~RECORDER/SETUP-RECORDER.TP2~ #0 #0 // Recorder NPC MoD: 1.51
    ~RECORDER/SETUP-RECORDER.TP2~ #0 #1 // Choose whether or not to have Recorder's custom soundtrack play during timed talks. -> Recorder's Music: 1.51
    ~HELGA/SETUP-HELGA.TP2~ #0 #0 // Helga NPC Mod: 1.56
    ~KALE/KALE.TP2~ #0 #0 // Kale NPC for BG1EE and SoD: 1.69
    ~KALE/KALE.TP2~ #0 #1 // Give Kale the Warden Class? (Recommended) -> Warden(Fighter Kit): 1.69
    ~WINGS/SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
    ~WINGS/SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
    ~WINGS/SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat?
    ~SKITIANPCS/SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.014
    ~SKITIANPCS/SETUP-SKITIANPCS.TP2~ #0 #1 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.014
    ~GLAMNPCPACK/SETUP-GLAMNPCPACK.TP2~ #0 #0 // Glam's NPC Pack for BG:EE, BGT and BG TUTU
    ~XAN/XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v19
    ~YESLICKNPC/YESLICKNPC.TP2~ #0 #0 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a regular Fighter-Cleric: v5.0
    ~CORAN/CORAN.TP2~ #0 #0 // Coran NPC MOD for Baldur's Gate II: v9
    ~CORAN/CORAN.TP2~ #0 #1 // Delete old Coran from the Forest of Tethyr (RECOMMENDED): v9
    ~AMBER/AMBER.TP2~ #0 #0 // Amber the NPC MOD: v5.1
    ~AMBER/AMBER.TP2~ #0 #1 // Multiplayer-friendly flirting for Amber: v5.1
    ~FADE/SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6
    ~FADE/SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6
    ~TIAX/TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II: v6
    ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: 14
    ~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): 14
    ~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): 14
    ~GAVIN_BG2/SETUP-GAVIN_BG2.TP2~ #0 #0 // Gavin for BG2: 23
    ~GAVIN_BG2/SETUP-GAVIN_BG2.TP2~ #0 #2 // Multi-romance cheat -> Normal romance kills: 23
    ~ADRIAN/ADRIAN.TP2~ #0 #0 // Adrian for BGII -> Adrian is a Sorcerer: v6.1
    ~ADRIAN/ADRIAN.TP2~ #0 #10 // Install optional soundset for Adrian (only in English) -> Phaelin's soundset: v6.1
    ~ADRIAN/ADRIAN.TP2~ #0 #20 // Crossmod content: v6.1
    ~ADRIAN/ADRIAN.TP2~ #0 #30 // Adrian Tolerates High Reputation -> Always: v6.1
    ~BRANWEN/BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v8pre
    ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
    ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3
    ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #10 // Choose a portrait for Aura: -> Third BG2 Default (The Artisan): 3.3
    ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #13 // ADD-ON: Pre-version 3.4 soundset for Aura by Kait: 3.3
    ~PAINA/PAINA.TP2~ #0 #0 // Pai'Na NPC for BG:EE
    ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
    ~ISRA/ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5
    ~ISRA/ISRA.TP2~ #0 #2 // Gavin/Isra crossmod content: v3.5
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
    ~ISRA_BG2/ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1
    ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.1
    ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 1.0.1
    ~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.1
    ~DEARNISE/DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
    ~NALIA_AT_LAST/SETUP-NALIA_AT_LAST.TP2~ #0 #0 // Nalia at Last: A ToB Romance MoD.: 1.11
    ~NALIA_AT_LAST/SETUP-NALIA_AT_LAST.TP2~ #0 #1 // Nalia At Last: Romance Theme Soundtrack -> Romance Theme Music: 1.11
    ~JANQUEST/SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest
    ~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #0 // All Things Mazzy: Version 3.11
    ~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #1 // For the Evil: Additional content that might disturb a truly good player.: Version 3.11
    ~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #2 // For the Good: Additional content that might annoy a truly evil player.: Version 3.11
    ~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #4 // Optional Soundset for Clara NPC: Version 3.11
    ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3.1
    ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3.1
    ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3.1
    ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3.1
    ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3.1
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #105 // Revised Corporal Undead: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #156 // Revised Dragons: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #151 // Revised Liches: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #106 // Revised Magical Beasts: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #107 // Revised Monstrous Spiders: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #104 // Revised Oozes, Slimes & Jellies: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #108 // Revised Vampires: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #150 // Enhanced Battles: Ankheg Pit: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #109 // Enhanced Battles: Candlekeep Catacombs: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #112 // Enhanced Battles: Mutamin's Garden: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #113 // Enhanced Battles: Ramazith's Tower: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #149 // Enhanced Battles: The Spider Plague: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #154 // Enhanced Battles: Thieves' Maze & Undercity: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #115 // Enhanced Battles: Ulcaster Ruins: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #116 // Enhanced Battles: Xvart Village: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #117 // Enhanced Battles: Zombie Farm: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #119 // Enhanced Battles: Durlag's Tower: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #114 // The Surgeon's Plight: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #111 // Sarevok's Assassins: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #118 // Minor Quest Tweaks (BG1): v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #127 // Enhanced Battles: Bridgefort: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #126 // Enhanced Battles: Cyric's Temple: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #124 // Enhanced Battles: Dwarven Dig Site: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #123 // Enhanced Battles: Korlasz' Tomb: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #125 // Enhanced Battles: Vampire Encounters: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #122 // Complete more/all Vision Quest encounters: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #137 // Enhanced Battles: Athkatla Liches: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #134 // Enhanced Battles: Firkraag's Lair: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #128 // Enhanced Battles: Graveyard Catacombs: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #130 // Enhanced Battles: Lower Reaches: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #131 // Enhanced Battles: Slum Sewers: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #135 // Enhanced Battles: Spellhold: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #138 // Enhanced Battles: Suldanessenar: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #133 // Enhanced Battles: Temple Ruins: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #132 // Enhanced Battles: Trademeet: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #136 // Enhanced Battles: Underdark: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #159 // Minor Quest Tweaks (SoA): v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #155 // Enhanced Battles: Amkethran: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #148 // Enhanced Battles: Forest of Mir: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #141 // Enhanced Battles: Pocket Plane: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #142 // Enhanced Battles: Saradush: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #157 // Enhanced Battles: Sendai's Enclave: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #139 // Enhanced Battles: Watcher's Keep: v6
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #152 // Enhanced Battles: Yaga-Shura's Army: v6
    ~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6
    ~CHATTYIMOEN/CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: 1.5
    ~CHATTYIMOEN/CHATTYIMOEN.TP2~ #0 #10 // Chatty Imoen: Add NPC Interactions: 1.5
    ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v5.2
    ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 19.2
    ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #30 // Ajantis SoD NPC: Crossmod Content: 19.2
    ~CERND/CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.4
    ~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
    ~KORGANFRIENDSHIP/KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6
    ~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.7
    ~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.5
    ~CORTHALAROMANTIQUE/CORTHALAROMANTIQUE.TP2~ #0 #0 // Corthala Romantique - Main Valygar Romance: v5
    ~CORTHALAROMANTIQUE/CORTHALAROMANTIQUE.TP2~ #0 #1 // Corthala Romantique - Bathing scene: v5
    ~CORTHALAROMANTIQUE/CORTHALAROMANTIQUE.TP2~ #0 #2 // Install Leonora Content: A Guard for the Sphere: v5
    ~VICONIA/VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5
    ~MINSCFRIENDSHIP/MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.3
    ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v11
    ~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.6
    ~NEERA/NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.1
    ~NEERA/NEERA.TP2~ #0 #2 // How much time would you like between talks (approximately)? -> 30 minutes: v1.3.1
    ~SODBANTER/SODBANTER.TP2~ #0 #0 // SoD Banter Restoration: v0.6
    ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
    ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
    ~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
    ~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
    ~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
    ~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9
    ~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9
    ~IEPBANTERS/IEPBANTERS.TP2~ #0 #9 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 30 Minutes: v5.9
    ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21
    ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21
    ~CLIFFKEY/SETUP-CLIFFKEY.TP2~ #0 #1 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Consistency Plus version: v7
    ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 (Revised V1.3.882)
    ~HEARTWOOD/HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0
    ~S3DISCLUBS/S3DISCLUBS.TP2~ #0 #0 // Distinguisable Clubs: V1.1
    ~VALHORN/SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
    ~OFHEIRLOOMSANDCLASSES/OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.1
    ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0
    ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0
    ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #8 // Replace Boots of Speed (Paws of the Cheetah): v3.0
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #101 // Made in Heaven: Item Pack: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #123 // Personal Items for NPCs: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #120 // Icewind Dale items for Baldur's Gate 1 & 2: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #121 // Planescape Torment items for Baldur's Gate 1 & 2: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #102 // BG1-style Wands of Frost & -Lightning: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #108 // Alternative Healing Potions -> Healing Potions work as in Baldur's Gate: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #109 // Turn generic Full Plate into Field Plate: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #110 // Turn all Dragon Scale Armor into Scale Mail: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #119 // P&P Mace of Disruption (and similar items): v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #117 // Change item type of Holy Symbols -> Holy Symbols are Amulets: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #112 // Add Potions of Extra Healing in BG1: v8
    ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #115 // Sensible Shops (see readme): v8
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 (Revised v1.3.937)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 (Revised v1.3.937)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 (Revised v1.3.937)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 (Revised v1.3.937)
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 (Revised v1.3.937)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 (Revised V1.3.882)
    ~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57
    ~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57
    ~MSFM/MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.57
    ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.57
    ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #130 // Use IWD Damage Animations: v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #140 // Randomized Enemy Equipment -> Add High Quality Items: v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // IWD Class Updates: Bard: Add IWD Bard Songs: v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
    ~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5
    ~TRAP_OVERHAUL/SETUP-TRAP_OVERHAUL.TP2~ #0 #111 // Trap Overhaul -> Monk Evasion, Fast Detection, Recovery: 0.20
    ~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9
    ~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1102 // Artisan's Kitpack: (BG:EE) Make Skitia's Emily an -> Arcane Archer: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1104 // Artisan's Kitpack: (BG2:EE) Make Skitia's Emily an -> Arcane Archer: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7004 // Artisan's Kitpack: Assassin Overhaul: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.12
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 4.12
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #124 // Install Heartwarder of Sune Cleric Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #406 // Install Feralan Ranger Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #412 // Install Justifier Ranger Kit: 8.1
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: 8.1
    ~TOD/TOD.TP2~ #0 #0 // Tower of Deception: v4.0.7
    ~TOD/TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.7
    ~TOD/TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.7
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v16
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v16
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v16
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v16
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v16
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v16
    ~NPCKIT/NPCKIT.TP2~ #0 #2200 // Give Mazzy a Proper Truesword of Arvoreen Kit: v5
    ~NPCKIT/NPCKIT.TP2~ #0 #2500 // Give Nalia Adventurer Kit: v5
    ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
    ~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
    ~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
    ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul
    ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul
    ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul
    ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit
    ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #7 // Bardic Wonders: Troubadour Kit
    ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Items
    ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.4
    ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.4
    ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.4
    ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.4
    ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.4
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #0 // Core Revisions: 0.0
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #1 // Expanded Races for Monks: 0.0
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #2 // Multiclassing for Monks: 0.0
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #3 // New Kits for Monks: 0.0
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #4 // Item Restriction Patch: 0.0
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1151 // Reduce Damage but Improve Blindness in SR's Sunscorch: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2213 // Add Lingering Effects to SR's Stinking Cloud: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2305 // Make Haste and Slow Properly Cancel Each Other: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2321 // Make Spell Thrust Target Actors: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2418 // Set Fire Shield and Acid Sheath Spells to be Breachable: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2508 // Improve Function of SR's Waves of Fatigue: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2518 // Change Damage Type and School of Phantom Blade: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #25231 // Change Sunfire -> Change Sunfire into 'Missile Storm': 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1505 // Make True Seeing Party-Wide: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1603 // Set Blade Barrier to be Breachable: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1613 // Make Physical Mirror Block 1 Attack Per Three Seconds: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2711 // Adjust the Effects of Chaos: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2714 // Change the Effects of Prismatic Spray: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2808 // Set Moment of Prescience to Not Breachable: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2923 // Change Summon Planetar into Summon Noble Genie: 1.6
    ~A7-CHAOSSORCERER/A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
    ~A7-CHAOSSORCERER/A7-CHAOSSORCERER.TP2~ #0 #20 // Make "Wild Mage" kit unavailable for character creation: 2.7
    ~A7-CHAOSSORCERER/A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #35 // Sorcerer: Revenant Disciple: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #53 // Revised Metamagic -> Innate metamagic, learned from scrolls or character generation: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.49
    ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.49
    ~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.36
    ~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #200 // Add the Psionicist, rogue/psion: 2.5
    ~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #300 // Add the Soulblade, fighter/psion: 2.5
    ~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 2.5
    ~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #500 // Add the Cerebremancer, mage/psion: 2.5
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #50 // Move the Cavalier to the Fighter Class: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #55 // Add the Corsair (fighter kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #80 // Add the Tomb Tunner (fighter/thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #85 // Add the Thug (fighter/thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #90 // Add the Rake (thief kit) and revise the Swashbuckler: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #96 // Add the Ninja (thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #125 // Add the Mage Hunter (ranger kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #130 // Add the Barbarian Ranger (ranger kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #151 // Move the Archer to the Fighter Class: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #155 // Add the Elven Archer (ranger kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #160 // Add the Halfling Slinger (fighter/thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #165 // Add the Marksman (thief kit): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #220 // Expanded Multiclassing: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #230 // Revised Stalker: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #235 // Revised Beastmaster: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #245 // Revised Movement Bonuses (Quickstride): 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5.2alpha7
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5.2alpha7
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #15 // Improve enemy spellcaster AI: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #40 // Reduce weapon immunities and resistances for constructed golems: 6.2
    ~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2
    ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #143 // Revised Golems: v6
    ~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 (Revised V1.3.882)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 (Revised V1.3.882)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #19 // Revised Backstabbing -> More Weapons Usable for Backstabbing: V4 (Revised V1.3.882)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: V4 (Revised V1.3.882)
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: V4 (Revised V1.3.882)
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP): 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd19
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd19
    ~5E_SPELLCASTING/5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.20
    ~5E_SPELLCASTING/5E_SPELLCASTING.TP2~ #0 #902 // Bonus Spell Slot Items and 5E Casters -> bonuses to casting slots only: 1.20
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3050 // Make IR's Rod of Absorption Truly Instantaneous: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3060 // Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3091 // Nerf Edwin's Amulet -> Only +1 Bonus Slot per Spell Level: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3100 // Metamagic Instead of MR for Cloak of the Weave: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Improve Monster Ability Scores: 1.6
    ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4031 // Increase Dragons' Hit Points -> 50% More Hit Points: 1.6
    ~CDLORE/CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4
    ~CDLORE/CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4
    ~CDLORE/CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4
    ~CDLORE/CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4
    ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Monk Can Use Quarterstaves: 2.3
    ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Not-So-Indestructible Rats: 2.3
    ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #14 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 2.3
    ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 2.3
    ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #21 // House Tweaks: Hoodless Thief Avatars: 2.3
    ~POISON_NO_BYPASS/SETUP-POISON_NO_BYPASS.TP2~ #0 #3 // No Weapon -> Limited Exclusions(Anti-magic, AoE, Gaze): Mirror Image or Stoneskin: 1.0
    ~POLYVORP/POLYVORP.TP2~ #0 #10 // Rebalanced Vorpal Wea
    Post edited by Ortelim on
  • OrtelimOrtelim Member Posts: 13
    edited September 2023
    Crap... it didn't include everything in the BG2 log and deleted everything I said after the logs, I should've made a copy. *sigh*

    These are the rest for BG2EE log:
    ~POLYVORP/POLYVORP.TP2~ #0 #10 // Rebalanced Vorpal Weapons (affects enemies and players): v1.00
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood except the mines: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2080 // Delay High Level Abilities: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% learn spells: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3082 // Increase Ammo Stack Size -> Stacks of 80: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3124 // Stop Haer'Dalis-Aerie Romance from Starting: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3196 // Alter Hostile Rest Spawns -> Increase frequency by 50%: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3264 // Recoverable Ammunition [argent77] -> 25% chance to recover after a successful hit, vs. enemies only: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3276 // Recoverable Throwing Weapons [argent77] -> 75% chance to recover after a successful hit, vs. enemies only: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4130 // Make Xan a Generalist Mage [Mike1072]: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to Use Axes: v16
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v16
    ~METWEAKS/METWEAKS.TP2~ #0 #1000 // Give Monks a cooler Deflect Missiles ability
    ~METWEAKS/METWEAKS.TP2~ #0 #2000 // Allow cursed scrolls to be used on enemies
    ~METWEAKS/METWEAKS.TP2~ #0 #2600 // No Party Required area transitions
    ~METWEAKS/METWEAKS.TP2~ #0 #2800 // Make it possible to enter the Nashkel Mines through the back cave entrance
    ~METWEAKS/METWEAKS.TP2~ #0 #3000 // Make it possible to enter the catacombs beneath Candlekeep early
    ~METWEAKS/METWEAKS.TP2~ #0 #3100 // Make it so the Jacil and Wiven encounters aren't replaced by other quests
    ~METWEAKS/METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #10 // Wilson's strength doesn't stack indefinitely: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #20 // Vernus can be raised: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #40 // Enchant Weapon works in contingencies: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #50 // Joinable NPCs don't have null kits: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #60 // NPCs don't go in inaccessible locations: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #81 // Shapeshift corrections -> All transformations: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #90 // Wish Hardiness doesn't stack with itself: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #100 // Hold Person doesn't display multiple strings: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #120 // Dueling fireshields don't go infinite: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #140 // Inquisitor True Sight is consistent with other versions of the spell: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #150 // Temple cures work better: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #160 // Bala's Axe dispels reasonably well: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #190 // Death Ward protects against Aec'Letec's Death Gaze: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #220 // Resurrection can heal the living: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #230 // Loosen restrictions on what clones can do: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #240 // Undead Hunters are better at Turn Undead: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #250 // Loosen NPC item restrictions: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #260 // Green Slime poison can be cured: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #270 // Barrityl's Bigger and Better Burden: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #280 // Allies against Bodhi are better prepared for vampires: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #310 // Map notes for BGEE quests: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #350 // Bigger random spawns: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #360 // Nature's Beauty blindness can be cured: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #370 // Fix Imoen's script in BGEE/SoD: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #380 // Prevent characters from acting uncontrollably when under Project Image: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #422 // Less reputation loss for killing Phandalyn -> Lose 3 rep or innocent penalty, whichever is less: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #430 // Kondar works against more kinds of shapeshifters: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #460 // Candlekeep XP boost: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #463 // Variable drow MR (core component): 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #465 // Choose base drow MR (required) -> Low (35): 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #472 // Choose MR progression rate (required) -> Slow (1 per level, up to level 30): 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #475 // Choose sunlight penalties (required) -> Dazzled (-2 to hit, -2 AC versus missiles): 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #480 // Alternate Adoy's Belt: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #490 // Liia knows how to cast her spells: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #500 // Allow clones of party members to use Advanced AI: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #520 // Warrior and rogue HLAs can't be removed by spell-breakers: 3.1
    ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #530 // Deactivate Spellhold picture monsters until their doors are opened: 3.1
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3010 // PnP spell scroll caster levels: 1.12
    ~ENCHANT/ENCHANT.TP2~ #0 #0 // Enchant the Missile Launchers
    ~TNT/TNT.TP2~ #0 #1 // More resilient familiars: v8.28
    ~TNT/TNT.TP2~ #0 #3 // Improved trap detection: increase trap sense range: v8.28
    ~TNT/TNT.TP2~ #0 #14 // Improved trap detection: core (REQUIRED for any of previous traps components to work): v8.28
    ~TNT/TNT.TP2~ #0 #16 // Extended soundsets for joinable NPCs -> Additions only: v8.28
    ~TNT/TNT.TP2~ #0 #20 // Compliments and insults -> Reintroduce: v8.28
    ~TNT/TNT.TP2~ #0 #27 // Throwing weapons damage type -> Both of the above options: v8.28
    ~TNT/TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.28
    ~KLATU/SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #2060 // Standardize Poison Immunity: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #2070 // Free Action does not prevent Haste or Movement Rate Bonus: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #2180 // Charisma has a stronger Effect on Store Prices: 1.7.1
    ~KLATU/SETUP-KLATU.TP2~ #0 #2190 // Modal Buff AI Script: 1.7.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #100 // IWO - Yet Another Revised Armor System: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #101 // IWO - Aesthetic & Enchantment Tweaks -> Standardize Enchanted Equipment: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #122 // WPO - Streamlined Proficiency System: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #123 // WPO - Combat Skills System: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #124 // WPO - Fighting Style Changes: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #125 // WPO - APR on Spec: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #160 // STO - Saving Throw Overhaul: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #200 // SBO - Stat Bonus Overhaul: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #201 // SBO - Stat-based Bonus Spell Slots: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #2012 // SBO - Stat-based Bonus Spells for 5E Casters -> SBO - bonuses for memorization slots AND casting slots: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #206 // SBO - Hit Dice Overhaul -> Generous (above-average) hit points: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #210 // XPO - Slower, standardized XP Tables: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #223 // XPO - Choose SoD Starting XP -> 125,000: v6.6.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #228 // XPO - Choose SoA Starting XP -> 240,000: v6.6.1
    ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.1
    ~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
    ~THEVANISHINGOFSKIESILVERSHIELD/THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: v2.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4160 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4210 // Randomise the maze in Watcher's Keep: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4230 // Delay the arrival of the "bonus merchants" in the Adventurers' Mart and the Copper Coronet: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #115 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can be scribed everywhere: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.53
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2042 // XP for Traps, Spells and Lockpicking -> Vanilla friendly progressive: 1.12
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2052 // XP for killing creatures -> Decrease to 50%: 1.12
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
    ~MAGIC_BATTLES_REVISED/MAGIC_BATTLES_REVISED.TP2~ #0 #10 // Revised Magic Battles: 1.7.1
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.4
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1010 // Hidden Game Options: 4.0.4
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 4.0.4
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.4
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.4
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2120 // CLUAConsole for mobile: 4.0.4
    ~BGEECLASSICMOVIES/BGEECLASSICMOVIES.TP2~ #0 #1 // Restore BG1 movies to BG:EE -> Add missing movies: v2.3.1
    ~BGEECLASSICMOVIES/BGEECLASSICMOVIES.TP2~ #0 #2 // Show all movies in options without need to unlock them in game: v2.3.1
    ~BGEECLASSICMOVIES/BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
    ~HQ_SOUNDCLIPS_BG2EE/HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
    ~ZG_IWD_VOICES/ZG_IWD_VOICES.TP2~ #0 #0 // Icewind Dale Voice Pack for EE 2.6+: 1.2.0
    ~ZG_PST_VOICES/ZG_PST_VOICES.TP2~ #0 #0 // Planescape Torment Voice Pack for EE 2.6+: 1.3.0
    ~ZG_IWD2_VOICES/ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.2.0
    ~CD_ICPP/SETUP-CD_ICPP.TP2~ #0 #400 // Install Icewind Dale Portraits as Player Portraits -> Icewind Dale AND Icewind Dale II Portraits: v2
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.3.1
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.3.1
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.3.1
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.3.1
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.3.1
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.3.1
    ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.3.1
    ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
    ~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02
    ~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
    ~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
    ~NPC_EE/NPC_EE.TP2~ #0 #1010 // Remove dual-class flag from Imoen (warning, see Readme): 5.9.9
    ~NPC_EE/NPC_EE.TP2~ #0 #1020 // Remove dual-class flag from Nalia (warning, see Readme): 5.9.9
    ~NPC_EE/NPC_EE.TP2~ #0 #1030 // Remove dual-class flag from Anomen (warning, see Readme): 5.9.9
    ~NPC_EE/NPC_EE.TP2~ #0 #1200 // Remove dual-class flag from all other NPCs (warning, see Readme): 5.9.9
    ~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 5.9.9
    ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #0 // Item cosmetic enhancements: Includes new icons, projectiles, recoloring, and addition of pulse and solid glows: v1.0.2
    ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.2
    ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #1 // Generalized Biffing -> Biff all files (recommended by the Big World Dudes): v2.6
  • DraikenWeAreDraikenWeAre Member Posts: 171
    @Ortelim Just woke up, so I'll just say what I can and still check further.

    Firstly I noticed you didn't Install EET_end from EET , which while I don't think that's the issue ,it does lead to other issues not related to crashing (BG1 Charecters will have BG2 script instead and other stuff)

    Secondly It might actually have to do with Generalised Biffing , I know Agerio says to install it , but for me it causes more problems than its worth , so it might not just be interacting well with your device.
    I know it didn't with mine, and it honestly makes wanting to futher edit mods tedious.

    (Its supposed to make the game be read faster by Linux devices , but it changes the encoding of the actual game files , which means your device is maybe looking for the correct files in the correct place , but they aren't in that place)
  • AgerioAgerio Member Posts: 76
    edited September 2023
    I'm back

    @Ortelim try installing the eet_end after you've installed stratagems, also ask the people in infinity engine server on discord to review your mod order also I'm sorry for the frustrations on the perl because I already know of that issue for awhile but i didn't add it because i assume at the time that people would discover it on debug anyway. I'm gonna add it on my guide. If you still having crashes let me know.

    @DraikenWeAre
    Firstly I noticed you didn't Install EET_end from EET

    It is installed, beside thevanishingofskysilvershield mod.
    Secondly It might actually have to do with Generalised Biffing , I know Agerio says to install it , but for me it causes more problems than its worth , so it might not just be interacting well with your device.

    I don't think generalized biffing the mod is the problem, the likely cause of his issue is probably the mod order, other mods, not placing data and override on obb, etc. biffing your override is not actually essential since your below Android 11. I mainly added generalized biffing on the guide so that Android 11+ players won't have to suffer with the agonizingly slow transfer rate to obb, and not resort to zip+central fix methods which will crash the game or cause some issues on mod orders that don't use the data folder like eet. Also could you kindly tell me what issues your experiencing.

  • DraikenWeAreDraikenWeAre Member Posts: 171
    @Agerio Really suprised you saw this so quickly, without being mentioned.

    Did you like scan the whole site for your name or something?
    I don't think generalized biffing the mod is the problem, the likely cause of his issue is probably the mod order, other mods, not placing data and override on obb, etc. biffing your override is not actually essential since your below Android 11. I mainly added generalized biffing on the guide so that Android 11+ players won't have to suffer with the agonizingly slow transfer rate to obb, and not resort to zip+central fix methods which will crash the game or cause some issues on mod orders that don't use the data folder like eet. Also could you kindly tell me what issues your experiencing.

    My issue was that I found it was slightly slower than not installing and I like to remove and add files for mods if I found an issue.
    When I didn't know where they were I just uninstalled it.

    What exactly changed between android 10 and 11 thats causes the slow rate to obb and does it affect up to android 13.
    (I ask cause I was going to buy a new device soon).
  • In_A_GraveyardIn_A_Graveyard Member Posts: 20
    @DraikenWeAre

    The throttling that happens in what Android considers user space, to the best of my knowledge, is the standard now.

    Once you get outside user space, with a rooted device, transfer rates are back to normal. The problems I've run into there are those of permissions and case.

    You'll have to run tolower on every mod, folder, and destination. As well as having to run sudo before any weidu commands, which opens up a whole other slate of case and destination problems.

    I've been working on and off on a similar project but have been absent for some time. @Agerio and I were doing work individually and collaboratively a touch about the time they released their guide. I'll attach a link to some resources I compiled in the past, though some might be outdated.

    All that being said, I have been able to create a stable eet environment with all the big and little name mods that I have tried, including scs, on 2.6 without use of a pc. I'm guessing that perl dependency you found could have saved a lot of headache though. I had wanted to compile a guide with all the info in a well lain out format as well, as these threads have gotten quite long, but haven't gotten to it and have no idea when I will. Hopefully some of the info and links I share are some help. Look forward to seeing your progress!

    https://www.gibberlings3.net/forums/topic/34689-ie_android-mod-testing/
  • AgerioAgerio Member Posts: 76
    edited September 2023
    @DraikenWeAre
    My issue was that I found it was slightly slower than not installing and I like to remove and add files for mods if I found an issue.
    When I didn't know where they were I just uninstalled it.

    Soo it's a device performance issue then. Tbh You better to just start over with a planned out mod order instead of changing things around with your existing modded files because your doing of things would probably not work well for you for appearently it's an onion structure aka the more things you peel off(uninstall mods) the more chances that something will change and in turn propably break either your install process or your save.
    Post edited by Agerio on
  • avbitranavbitran Member Posts: 5
    asking here as well.. it seems like in android 13 at least on my pixel 7, I can no longer access the android data folder.. I can see the Baldur's gate folder but it appears to be empty and I can't add anything or edit it in any way.. which made installing mods ( or even adding portraits or editing saves) impossible.. anyone know of a workaround?
  • AgerioAgerio Member Posts: 76
    @avbitran try placing your modded files on "Android/obb/com.beamdog.xxx" beside the main and Patch obbs. For the portraits try checking this post
  • avbitranavbitran Member Posts: 5
    Agerio wrote: »
    @avbitran try placing your modded files on "Android/obb/com.beamdog.xxx" beside the main and Patch obbs. For the portraits try checking this post

    Cool I'll try it thanks mate!
  • GloriousCheeseGloriousCheese Member Posts: 14
    Hi, I'm trying to reinstall EET using Android (previously installed using PC, now trying out the Android method), and have encountered 2 problems.
    First one being, when installing EET setup, it ended with 'INSTALLED WITH WARNINGS EET core (resource importation)'.
    The warnings had something to do with the 'UI.MENU'.

    Secondly, I tried to run EET_end after finish adding mods, and Termux seems to be stuck. It always gets stuck on:
    Patching RSGAMAZ_BCS: RASAADJ_ => RASAADJ - dlg
    Copying and patching 8435 files...

    I've attached the setup-eet.debug file as a text file. Hope someone can clarify whether the warnings are ok or not.
    As for the second issue, anyone has any idea how to solve the freezing? I've been leaving it to run for 4 hours already.
  • AgerioAgerio Member Posts: 76
    edited October 2023
    @GloriousCheese the first issue is a normal occurance and the second issue is also normal since installing mods on termux can be very slow due to changes on android 11 and above, see this post for more details, Personally I've seen it last longer than 4 hours, in my case it gets stuck on imoen.dlg. All in all as long as it doesn't fail to install, you should be fine.
    Post edited by Agerio on
  • GloriousCheeseGloriousCheese Member Posts: 14
    edited October 2023
    Agerio wrote: »
    @GloriousCheese the first issue is a normal occurance and the second issue is also normal since installing mods on termux can be very slow due to changes on android 11 and above, see this post for more details, Personally I've seen it last longer than 4 hours, in my case it gets stuck on imoen.dlg. All in all as long as it doesn't fail to install, you should be fine.

    Looks like you're right, I left it to run overnight and it's done now. Thanks for the clarification!

    Quick question, the Manley portraits doesn't seem to appear. Is that normal too? If I recall correctly, it's not part of the dlcs that needs to be purchased.
  • AgerioAgerio Member Posts: 76
    Agerio wrote: »
    @GloriousCheese the first issue is a normal occurance and the second issue is also normal since installing mods on termux can be very slow due to changes on android 11 and above, see this post for more details, Personally I've seen it last longer than 4 hours, in my case it gets stuck on imoen.dlg. All in all as long as it doesn't fail to install, you should be fine.

    Looks like you're right, I left it to run overnight and it's done now. Thanks for the clarification!

    Quick question, the Manley portraits doesn't seem to appear. Is that normal too? If I recall correctly, it's not part of the dlcs that needs to be purchased.

    Yes, those portraits are part of a dlc portrait pack if you meant the portraits below. Unfortunately I can't tell you how to fix this for obvious reasons, but I can tell that it's solvable.

    ek980y8bcq8p.jpg
  • GloriousCheeseGloriousCheese Member Posts: 14
    Agerio wrote: »
    Agerio wrote: »
    @GloriousCheese the first issue is a normal occurance and the second issue is also normal since installing mods on termux can be very slow due to changes on android 11 and above, see this post for more details, Personally I've seen it last longer than 4 hours, in my case it gets stuck on imoen.dlg. All in all as long as it doesn't fail to install, you should be fine.

    Looks like you're right, I left it to run overnight and it's done now. Thanks for the clarification!

    Quick question, the Manley portraits doesn't seem to appear. Is that normal too? If I recall correctly, it's not part of the dlcs that needs to be purchased.

    Yes, those portraits are part of a dlc portrait pack if you meant the portraits below. Unfortunately I can't tell you how to fix this for obvious reasons, but I can tell that it's solvable.

    ek980y8bcq8p.jpg

    Ah, I see. So it's a dlc for BG1 instead of BG2. Looks like I remembered incorrectly. Many thanks again.
  • Allanon81Allanon81 Member Posts: 341
    edited January 25
    If someone could be kind enough to make a giant mod package (basically the whole kitchen sink) that sticks to PnP for BG2EE 2.5.16 I would be forever grateful. Romances, kits, quests, Qol, yada yada. Maybe there's one already available? No rush.
  • FouintoFouinto Member Posts: 22
    Hi,
    Can someone explains me how I am supposed to put modfile.zip in Android/data/...? with Android 14 ?
    With my PC the access is ReadOnly... From my Phone the directory data is empty...
    If it's not possible anymore, how do you proceed to mod BG1EE and BG2EE nowadays ?
    Thank you
  • FouintoFouinto Member Posts: 22
    edited January 29
    Fouinto wrote: »
    Hi,
    Can someone explains me how I am supposed to put modfile.zip in Android/data/...? with Android 14 ?
    With my PC the access is ReadOnly... From my Phone the directory data is empty...
    If it's not possible anymore, how do you proceed to mod BG1EE and BG2EE nowadays ?
    Thank you
    As suggested by Agerio above : placing your modded files on "Android/obb/com.beamdog.xxx" beside the main and Patch obbs (from my PC) seems to work.
    I still have to rename dialog files from obb file.
  • FouintoFouinto Member Posts: 22
    edited January 30
    Everything seems perfect in both BG1EE and BG2EE.
    Does someone know how to edit baldur.lua file that is not there/accessible anymore ?
    I have an old baldur.lua but :
    Putting Baldur.lua in Android\obb\com.beamdog.baldursgateenhancededition does NOT work
    Putting Baldur.lua in Android\obb\com.beamdog.baldursgateenhancededition\override does NOT work
    Post edited by Fouinto on
  • AgerioAgerio Member Posts: 76
    @Fouinto my post here should solve this.
  • FouintoFouinto Member Posts: 22
    Agerio wrote: »
    @Fouinto my post here should solve this.
    Thank you very much ! it works like a charm !
  • AzyraAzyra Member Posts: 22
    Gusinda wrote: »
    Hi @Agerio (great job you are doing btw) and @Ortelim, unfortunately I also haven't use Project Infinity.

    I use Batch files which I suspect that you could also build something similar on an Android/Linux platform. It doesn't do everything for you though. You need to do a lot of work in determining what modules within the mods you want (for the component numbers) and the order of install, but once it is setup, you can change the order and reinstall very quickly and easily just by editing and rerunning the batch. If you want more said about that I can help, but I don't know of any other tool that could do the job for you on Android.

    @Ortelim, if you have a PC, then you wont need to get the desktop version for the batch file, as you can build a modding area with the Android version on your PC. Although this is a little old now, the Preparation section of this discussion will describe how to set it up on PC.

    Sorry I couldn't be more helpful
    Gus

    Ola, você poderia me dizer onde posso encontrar mods já prontos para o BG2ee na versão Android? Sabe se existe algum link com os mods de melhoria de magias a exemplo do mod Spell Revisions, ou algo como Ascension? Grato desde já
Sign In or Register to comment.