Which Charname should I use in my iOS run of BG/BG2?
Vallmyr
Member, Mobile Tester Posts: 2,459
So I just got BG:EE and BG2:EE for my iPhone and now am coming to the greatest decision, what charname to play. I usually play the "characters" Val'myr Zaur, a Drow Necromancer and Piro Faeren, of whom is usually a gnome bard (but no gnome Bards in an unmodded BG). Anyway, here are the characters I'd be interested in playing. If Val I'll romance Neera and if Female then I'll romance Anomen (and if not Anomen then Rasaad).
I mainly want to focus on party support with a dark magick theme.
Edit: I made an error, I thought Priests of Talos could be Chaotic Neutral (I've been playing too much IWD:EE, obviously XD) Change that to a Cleric of Helm since they can be CN.
I mainly want to focus on party support with a dark magick theme.
Edit: I made an error, I thought Priests of Talos could be Chaotic Neutral (I've been playing too much IWD:EE, obviously XD) Change that to a Cleric of Helm since they can be CN.
- Which Charname should I use in my iOS run of BG/BG2?18 votes
- Val'myr Zaur: Half-Elf Cleric/Mage27.78%
- Val'myr Zaur: Elf Cleric of Talos  0.00%
- Val'myr Zaur: Half-Elf Blade Bard27.78%
- Val'myr Zaur: Elf Sorcerer (Only Necromancy Spells)33.33%
- Piro Faeren: Gnome Illusionist/Thief11.11%
- Piro Faeren: Half-Elf Jester Bard  0.00%
Post edited by Vallmyr on
2
Comments
Yay, fanservice!
Blade's are good but they are well represented in the game if you want one. Haerry is a decent char to have along. Jan is an amazing I/T as well, but playing a C/M would let you skip Aerie. Not that she is essential for a party, but still, Jan and Haerry are funnier NPC's IMHO.
Never played a SC cleric through the saga, so that would have been my second choice.
A sorc with only necro spells sounds intriguing but IMHO, but too much self-restriction tend to make me suffer from restartitis.
You're not me though, obviously, but still my vote goes to C/M based on the above.
Go blade, but only learn Nercomancy spells.
Or a Nereaf Orip: Dwarven Cleric of Helm?
Also, I love Aerie and so far she's my favorite romance in BG2, though I still need to do Anomen and the EE NPCs.
My party will be planned as
BG:EE
Val'myr: CN Blade Bard
Imoen
Viconia
Rasaad
Alora
Neera
(Do Rasaad and Viconia fight?)
BG2:EE
Val
Yoshimo>Imoen
Viconia
Rasaad
Neera
Mazzy
If Rasaad and Viconia fight I'll change Rasaad out for Valygar.
Neera will cover my arcane necromancy needs and Viconia my divine necromancy needs.
I considered taking Baeloth so we can have a trio of Drow (I RP my PC as one) but I didn't know who to trade out.
Edit: I may take Dorn for his quest as I've heard you can get Dark Elven Chain that Bards can cast in. Can anyone confirm this? Actually brb I'll just google search. XD
Stats:
Strength - 18
Dexterity - 18
Constitution - 9
Intelligence - 18
Wisdom - 9
Charisma - 18
I actually dislike having such high stats but I'm not going to pass up a good roll. Like, on my third roll I got a 90. I usually go for an 87. I know I could drop Charisma to 15 and get the ring in BG2 but Val is SUPER dashing. Like the charming, heroic type. Hell, he's a Bard this time around so he'll be EXTRA overly-dramatic! XD
High charisma helps keep intra-party conflicts to a minimum; you should be OK there.
Otherwise, nice!
Strength: 9
Dexterity: 14
Constitution: 9
Intelligence: 19
Wisdom: 8
Charisma: 16
Unfortunately I rolled super high
Yah...I can't help but power game sometimes...
BG2: Trademeet has a elven chain mail if you're a douche and play out a certain quest in the non-good way. There's a better melodic chain mail (+3) in the Haer'dalis quest along with some other great gear for a bard, like the Kundane shortsword etc. With a bit of pulling and cheesing (AoE outside visibility range etc), the planar prison can be done fairly early, but I would advice against a straight up brawl directly after the starting dungeon. The githyanki and the efreeti in the pot-holes can be a pain for a low-level party though.
Edit: Going with Kundane and Belm nets you 5 APR with offensive spin. Pretty effective, but your THAC0 will be poor ofc.
Edit 2: Going purely necro means you don't get Tenser's. One thing to consider when creating your blade. Perhaps going army schythe (it's in both BG1 and 2, or Tuigan for BG2) is a better option for portions of the game.
Also, low Con is the "other" way to make the Claw of Kazgaroth useable... people often mention that you should get your Rogues/Priests/Mages to Con18 in order to not get a HP penalty... but starting <15 has the same effect (as long as it can't drop to 7). You might miss those extra 2HP/level early on, but that just adds a bit of extra challenge!
https://www.youtube.com/watch?v=U02E2sjwlLM
Also, how long will it take my Bard to hit 13 and get animate dead? I don't play BG2:EE often so I'm unsure about the level pacing in the game.
Edit: Compare to mages (1,875,000) and clerics (1,575,000).
Btw, great site for level progression,etc:
http://playithardcore.com/pihwiki/index.php/Baldur's_Gate:_Progression_Charts
I need to go update my Analysis on Necromancy thread and update my information about Bards.
Currently level 5 and heading down to Nashkel after doing a bunch of side quests+clearing out the basalisks. Current party is Val, Imoen, Jaheira, Khalid, and Neera. I'm going to go grab Viconia soon and then drop Jaheira/Khalid at Nashkel to get Rasaad.
As for my Charname I LOOOOVEEEEE HIM. Ok.
So fighting enemy spell casters (like the bandit trio with the mage, hobgoblin, and bandit guy) that have fear spells, BAM BARD SONG! It's not a cool of a modal as Turn Undead but I'll have Viconia for that.
I love the versatility with my gear. I can either use two longswords with the offensive spin and wreck people hard, equip a buckler+chainmail and Defensive spin to become a Dwarvern Defender for a little bit, or go spellcasting mode wrecking people with Horror, Chill Touches, and healing with Larloch's minor drain. Once I decide to get Crossbow proficiency ( I like crossbows) I can use ranged attacks when I feel like it. I'm probably going to cry on missing out things like Finger of Death and such later on but hey, I have party members for that.
Also, Imoen and Alora won't have to worry about Pick Pocketing because Val will auto-get that as he levels.
Really I think this just might be the class that cures my re-rollitis. Why re-roll when my character can do anything I want them to do? XD
I mean sure, he can't stealth; but that's what invisibility will be for n_n
I haven't gotten the spell yet, but dual wielding with Giant strength + Tenser's Transformation + Offensive Spin sounds pretty nasty.
This is exaclty why I have such a hard time deciding which I like better, blades or T/M's. The blade don't get as many spell slots or thieving skills other than pickpocketing, but tenser's on a high level blade is very impressive. Gaah, the agony of choice! You don't need a pip to just equip, memorize spells, cast spell and switch to a better weapon. Unless you plan to use CF I think you're better of using scimis and shorties with a pip in your choice of ranged and DW ofc.
My only concern then would be if I encounter a minor battle/skirmish/trash mob where I wanted to use my better weapon, but didn't necessarily want to splurge my spells. (Bards receive -3(?) THAC0 and Damage if not proficient.)
Depends on your play-style and how frequently you want to rest I suppose.
So far I have:
1. Longswords, Two Weapon Fighting
4. Two Weapon Fighting
Planned:
8. Two Weapon Fighting
12. Katana
16. Warhammers (maybe I'll use Crom Faeyr in my off hand? I've never used the weapon before).
20+ I have no idea what to do for proficiency XD
Belm and Scarlet (after use any items, normally restricted to monks), are both within scimitar/waki/ninjato proficeny and Kundane is a short sword. Both Belm and Kundade (both pretty "low" +2 weapons though) are very easy to get after Irenicus dungeon. Scarlet is a late-game addition after reaching HLA's. Therefore these two proficines are arguable the best for a non-fighter type class such as blades, swashbucklers etc, who won't get +APR on level ups.
There are many good long swords and a few good katanas you can use with your current setup, but you'll be lacking APR. Since you won't be using Tenser's due to you playing a "necro blade", perhaps focusing on melee combat isn't really your first priority anyways.
This will sound like such a cliché, but as long as you are enjoying your character, don't bother too much on creating "the one CHARNAME to rule them all", meaning power-gaming in absurdum. 4 APR is still enough to make it through most fights and still be a good addition to the party, but you won't outclass your more fighter-oriented NPC's. If I can give one last advice it would be to skip katanas and go for scimis instead for Belm/scarlet in the long run.
Regarding blackrazor I don't know if the haste from the special ability replaces your offensive spin or is wasted if you are already using offensive spin(OS). Since OS adds damage this means that OS is better than regular haste and if you are using OS you wouldn't want a haste spell affecting your charname. Depending on your number of attacks per round, OS can even be better than IH, but someone has to crunch the numbers to confirm that. Also, someone who has actually used blackrazor on a blade would have to confirm if haste replaces OS or if OS stays active and the haste is wasted, since I don't know (and since I'm at work now, I can't look it up either. Google for 3 minutes didn't give me the answer).
Cheers//Skat.