An all-cleric party - is it viable?
SharGuidesMyHand
Member Posts: 2,582
I've been toying with the idea of running an all-cleric (single, multi, and/or dual) themed party, perhaps something along the lines of this:
half-elf ranger/cleric
half-orc fighter/cleric
dwarven priest of Tempus
elven priest of Talos
gnomish cleric/thief
gnomish cleric/illusionist
Has anyone here ever tried an all-cleric party? Should I be concerned that a situation may arise where it will be absolutely necessary for someone in my party to be able to use a non-blunt weapon?
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You see, the biggest fear you can have when playing these games is random super damaging traps or locks on chests, as well as instantly-killing spells. The flipside is - a cleric can easily counter all those. They got spells that can make you nearly immune to any form of elemental damage, they can protect themselves from fear, charm, hold person, chaos, level drain, finger of death, disintegrate - you name it.
Locked chests? No problem either, they can get their strength to 25 with a 12th level Cleric, or 9th level Half-orc cleric with 19 strength.
Blunt weapons shouldn't be a huge concern at all, I don't immediately recall any enemy being immune to them. Trolls could be tricky to kill at times, but there's more than enough resources around the game to take care of those buggers.
Honestly, the only issue that comes to mind could be petrification - but you got potions and scrolls for protection reasons. And if you go multi-class and have a mage, that is solved with spells.
You should be absolutely fine
Backstabbing/sneak attack with seeking sword+4 for your slashing.. A blunt for day to day stuff. Sit in full plate, with sheild.. Incredibly good AC, sanctuary, traps... He's a monster
One neat trick you can do with a gnome or halfling cleric is have them wear the Helm of the Trusted Defender, so they can cast Righteous Wrath of the Faithful and Greater Restoration without getting fatigued. Unfortunately, both of those races get -1 Wisdom, but I think it's still worth trying out. A gnome cleric/illusionist could also cast Haste without getting fatigued.
Heck, just with the core game, you could do Shapeshifter plus Berserker > (Cleric or Druid) as the front-line, then an Avenger as your main caster and a Cleric / Thief or even Swashbuckler > Cleric as your trapmonkey.