Did Gorion's ward got such a huge amount of divine essence because......
adormitul
Member Posts: 63
Of the bridge where he might have taken the entire divine there? Because of that he is the only one who can become a slayer well among 2 the one who teleports also got a lot. But is this the reason Gorion's ward got so much divine power?
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In other words, Sarevok's whole scheme? Mass death on a broad scale with him walking through the middle of it to become the heir apparent to Bhaal's legacy? Yeah, you do that on accident, just in order to survive, and it's Sarevok that makes it happen.
The divine essence is only shunted back to the throne once the Bhaalspawn dies. The Solar makes that part pretty clear, I felt, as she offers both you and Imoen the chance to be rid of it and Imoen can't say yes fast enough.
Anyway, I don't know how much of this was just ret-coned to justify some of the differences in Gorions story between BG I and BG II, but it might have been part of the story all along, since Beamdog clearly got access to the information of what was supposed to happen in-between the games (as far as that was discerned, at least). I still like it as a possibility, though.
I would readily believe Bhaal's mistresses had several backup plans in mind. Plan A: bring back their baby-daddy by killing their kids. Plan B: turn the high priestess into a goddess in her own right. Plan C: if things go wrong, one of the kids will inherit the role. Gorion screwed up plans A and B, and the Scion put Plan B completely to bed. That leaves the competition for Plan C: Sarevok's fratricide spree and attempt to instigate a bloody and needless war, the Scion's "heroism", and the Six's "kill everyone else then sort it out between ourselves" scheme.
In a way, the Bhaalspawn saga reminds me a lot of Star Wars: Knights of the Old Republic II: The Sith Lords (what a title). KotOR2 portrayed experience in a very unusual way. Mechanically it was exactly what you'd expect, but narratively it was described as growing stronger by overcoming obstacles, and that adventuring wasn't as beneficial as you'd expect because what you're really doing is stealing other peoples' opportunities to grow in order to advance yourself instead. Baldur's Gate, similarly, uses the same mechanics you'd expect from a D&D style game, but twists it with your divine heritage, so that even your most heroic Scion is a mass murderer on an epic scale.
But let's face it: Bhaal must have been first-rate shapeshifter for having been able to copulate with anything in-between humans and dragons! :-p Maybe a lucky roll of paternal heritage?
...Bhaal's essence, obviously.
Hahahaha
Anyway, I think evil bedding good would be...KINKY!
Agreed, it's soooooooo Kinky. That's why we love the idea xD
When I first play SoD I though Caelar was a Bhaalspawn with her Divine legacy, would be awesome to have a Aasimar as a new race for the Bhaalspawn.
http://forgottenrealms.wikia.com/wiki/Deity
http://forgottenrealms.wikia.com/wiki/Chosen
http://forgottenrealms.wikia.com/wiki/Exarch
http://forgottenrealms.wikia.com/wiki/Demigod
http://forgottenrealms.wikia.com/wiki/Lesser_deity
http://forgottenrealms.wikia.com/wiki/Intermediate_deity
http://forgottenrealms.wikia.com/wiki/Greater_deity