Is it right to kill off Characters ...
Spudulation
Member Posts: 11
Hi.
I love this place
I am currently on my "20th" first play-through of BGEE because I am always dissatisfied with my party at the start.
I want to keep it small so as to take advantage of the little experience you get at the start.
So...
After collecting Imoen, Khalid and Jaheira. I tried to reform the party and remove Khalid. The problem is - he always seems to asks Jaheira to go with him!?
So...
I went to the temple east of Beregost, and decided to let Khalid stretch his legs (heading Northeast). . . What happened next makes what happened to Ramsey Bolton the other day look like a petting zoo!
Jaheira just shouts at him saying how stupid he is.
But now, I wake in the dead of night, screamin his name, with cold sweats!
KHALIIIIIIID NOOOOOO!?
Am i going to miss out on anything due to his death? i.e. quest completion, exp, items, etc.
I love this place
I am currently on my "20th" first play-through of BGEE because I am always dissatisfied with my party at the start.
I want to keep it small so as to take advantage of the little experience you get at the start.
So...
After collecting Imoen, Khalid and Jaheira. I tried to reform the party and remove Khalid. The problem is - he always seems to asks Jaheira to go with him!?
So...
I went to the temple east of Beregost, and decided to let Khalid stretch his legs (heading Northeast). . . What happened next makes what happened to Ramsey Bolton the other day look like a petting zoo!
Jaheira just shouts at him saying how stupid he is.
But now, I wake in the dead of night, screamin his name, with cold sweats!
KHALIIIIIIID NOOOOOO!?
Am i going to miss out on anything due to his death? i.e. quest completion, exp, items, etc.
10
Comments
I would have liked to get rid of him in a polite way, but .... it was satisfying watching him explode (... I think more so for Jaheira)
KHALID
Joined: 21st of Hammer year of the Morning Star
Exploded: 22nd of Hammer year of the Morning Star
He will never know
what he did wrong
Actually, I usually just send one of the pair into a building, as Mr2150 mentioned. If you send them in alone, before reforming your party, they will stay there and still be available should you change your mind later and want to recruit them again.
Welcome to the forum!
As you return to adventuring through the Sword Coast happy that you have gotten rid of Khalid the useless baggage that we was, you are unaware of events that are about to transpire to make your evil deed know to your party and to the world.
"@Spudulation you are here by under arrest by the order of the Flaming Fist for the murder of Khalid. Drop your weapons and come with us or else" (shakes the chains he is holding) - A small band of 12 Flaming Fist all armed to the teeth along with 2 mages and 1 cleric wait for your decision. The Captain of the band of Flaming Fist awaits your answer:
1) You drop all your weapons and surrender to the Flaming Fist (only to be dragged through the streets in chains half naked and gagged and then paraded in a cage for all to see as they drag you to Baldurs Gate to await trial and execution)
2) Attack
3) Flee (to another map as fast as you can) but obviously it won't help you
4) Attempt to bribe the Flaming Fist
5) Give a haughty laughter tinged with madness and tell them that you are a child of Bhaal and that mere human laws don't meaning anything to you
6) Feign innocent and try to charm your way out of this
Open spoiler to see what happens next:
You awake blurry with aches all over your body. You try to move your arms and head only to realize you are totally restrained. You try to speak but nothing comes out your throat is parched and your throat aches as if you have not had a drink in days. Your eyes see through slits in the mask over your face and breathing is difficult. You shift your eyes and turn your head as much as possible to realize that you are in a dungeon all chained up and of course totally unarmed. You are truly captured it seems awaiting trail for your evil deed.
Yes!! thats why this Forum is amazing!
Just Imagine the pose you could take before you get turned to stone!
Floppy Weiner on full display Hahah! *cough *splutter
We were sat on the edge of tall rock, looking out at the setting sun on the horizon, late in the Sword Coast. Legs swinging vigorously,beaming smiles on both our faces and joy in our hearts! When Khalid Turns to me and ... DOESN'T STOP BLOODY NAGGING!! ARGHH!!
It Never ("Winter Nights") Ahem!* Ends!
Believe me ... the feelings I have for this Half Elf? (although could slightly be construed as latent homer-sexual tendency's) are far from Love ! I don't know how Jaheira puts up with it! He must be hung like an Ogre!
"The 'Art of the Warrior' is not to kill, but to destroy the Forces of Evil."
I don't kill Ragefast, even though he kidnapped a Nymph for love(misguided fool)...i don't kill the Goblins that don't attack me when helping my wild mage friend find a mentor...but those that show no mercy, shall receive none.
The Art of the Warrior is for the individual and will leave all my enemies at my feet in the end.
Xzar at Montaron's death: "Montaron! I... never loved you."
Montaron at Xzar's death: "And the mad wizard falls! Spares me the trouble."
Gotta love those two.
So, if you are asking whether something is right, then you are role-playing, and if you are role-playing a good or neutral alignment, then no, it's not right to murder someone just to free up party space. So there's your answer. You are stuck with those couples. And a further reason why you should not break up those pairs is that it breaks immersion too. It is completely out-of-character to try to get rid of someone just because they are not quite creme de la creme at what they do or their personality could be more pleasant. So what? That's life for you. I remember my early times with Baldur's Gate, and it never occurred to me to try to manipulate or control everything this way. I just took whoever I liked more or less, whoever I could get, and played. And it was most enjoyable that way.
The point is not to be too clever.
I believe I have found the best way to get rid of Khalid and Jaheira is.... to wait ... Keep them, until you find both rings of ... ZOMBIFICATION? (Meembeeer the name the name of this one?) and Both Rings of STUPIDITYNESS ("Disciple Ring" I believe this on is called) and march those two (Lvl 6 or so?) mother duckers straight back to the "Toooooooo, Friendly Arm Inn" amd Make that place a little less so...
- NOTE TO FOOT:-
- I don' t know? If? I came by double of each two rings by people joining my game? Or? If? the game has both double of each ring? But i am now under the predilection, it does!
P.SThe nightmares have now stopped.
Dynaheir tragically didn't make it back from the gnoll stronghold. Dynaheir in particular has to die frequently, because I like Minsc and Imoen. Minsc won't leave Dynaheir. His mental state also makes Dynaheir's early death the most explainable in bg2 out of all the canon characters. When Minsc talks about Irenicus killing Dynaheir, I mostly shrug it off as the head injury and torture talking.
Imoen is much more important from a sentimental and narrative perspective, and can dual class to a mage, so unless I have literally no other arcane caster that I'm interested in (MC included) Dynaheir's spot is forfeit. Nobody needs a third mage.
Believe it or not, I actually like the canon party, but that's exactly why I kill them sometimes. I don't want to get tired of them during my non-canon play-throughs.
Long story short. I think that it is not right to kill him off like that if you are trying to be the champion of the light!
I think the most unrealistic thing is presuming charname can see allignment.
You meet X/M on the road, they give you potions, they agree to go with you. In the opposite direction to where they need to go.
They help save you from Tarnash at the FAI, how many runs have failed at that point?
Then you meet the "good" couple J/K.
You hear them complaining about waiting.
Yeah, they were so concerned about you they couldn't be arsed to make sure there wasn't an assassin waiting?
How difficult was it for them to step outside the front door?
Ask the guards to be on the lookout for you?
Even, here's a radical idea, travel along the road towards Candlekeep in case you had run into trouble?
So you join up, and then J/K start a fight with the two who probably did more to keep you alive at that point.
Now here, as Charname, I would be very unsure who had my wellbeing at heart.
So you head to Nashkel, and you inadvertantly talk to Minsc.
So there you are, just out of Candlekeep not knowing what is going on, it's not a big stretch to understand why you would refuse to help.
And he attacks.
On the other hand, the evil red wizard offers you a nasty job, yet when you refuse, he leaves you alone.
Why and how does charname come to the conclusion that the game assumes they will come to and consider the cannon party the "good guys"?