My characters are dying in story mode...
JoeJ586
Member Posts: 5
So Jaheira keeps dying all the time and I have to reload. Am I misunderstanding something? I thought characters don't die on story mode.
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She is probably killing herself on purpose in an effort to defy the destruction of balance that is story-mode.
Jaheira is a utility character, meaning that she doesn't shine at one thing specifically, but is relatively ok at most things. She can be good at fighting, but it takes some preparation. I personally don't like Druids very much (a lot of people on the forum consider me a heathen as a result), and prefer to allot that slot to a cleric or warrior.
How is her AC (armor class)? What is she using as a weapon? (Is she proficient with the weapon you have equipped her with?)
Maybe the OP is mixing up the two games?
Anyways, thanks for the help everyone. I think I'll start again on normal and actually learn what I'm doing this time.
I think it says, "cannot die in combat."
Is she getting hit by a poison arrow or by an ettercap or wyvern? You'll know if she's poisoned by the little skull'n'bones sprite on her character pic.
Just tested it now and my 5 hp mage was not able to die at all.
Even in story mode I would keep Jaheira out of the front lines of combat. Have her engage the enemy only after Khalid or another heavily armored character has grabbed the enemy's attention. Make sure to utilize her spells to buff her or the party's survivability or damage. Also, make sure you are equipping weapons that your characters are proficient in. Check the character summary screen to make sure you have the right weapons equipped.
If you have a mage, the level 1 sleep spell is your best friend. Useless in Legacy of Bhaal mode, but any other mode it is a godsend.
I usually ditch Jaheira in favor of Branwen in the early game, but that is personal preference. You have to make her die in combat if you want Khalid to remain with the group after you get rid of her though. Khalid with the Gauntlets of Ogre Power makes a nice tank later in the game.
It seems as though, if the health of a character with Story Mode On drops too low, and they are hit with a positively devastating hit, it can bring their health low enough that the ability given to them by Story Mode being On, is not enough to counter the damage and they can indeed, die.
(if not, try disabling story mode and re-enabling it)