Are there any mods?
Sirick
Member Posts: 94
I'll ask here as I've found nothing giving any clear answers. Are there any mods for SoD, or is even possible to mod it?
Let me put on my Ankheg plate before I say that SoD was a let down for me, it just wasn't Baldur's Gate. But I think there is a lot there that can be salvaged , with so much new content I don't think it would be too hard for a rewrite/rework/retooling to really bring out a great game.
But I've seen nothing like this about, no balance, story or overhaul mods.
Let me put on my Ankheg plate before I say that SoD was a let down for me, it just wasn't Baldur's Gate. But I think there is a lot there that can be salvaged , with so much new content I don't think it would be too hard for a rewrite/rework/retooling to really bring out a great game.
But I've seen nothing like this about, no balance, story or overhaul mods.
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My main disappointment was the lack of (IMO) consideration for how long original NPC have been a part of peoples' imagination/head cannon/lives.
So little content for NPC who so many of us have felt we have known for years.
I can't speak for modding quests, overhauls or anything of that sort. I can only say that personally I'm not interested in doing it, and maybe others are feeling the same.
My next mod is going to be for BG2EE and it's not going to be Verr'Sza, but a shamanic stronghold and a shaman NPC.
"An infortunate side effect for having so little characterization in vanilla bg."
But the same can be said for the modders, fans, fic writers, artists ect. who make up the BG fanbase.
It never stopped them.
OK sometimes the results are questionable, but at least they tried.
There was enough to fuel the imagination for the amateurs, why not the professionals?
Just small things would have been OK.
For instance, you can get a pointy hat and give it to Edwin (I made a thread about it). The whole "give me 2 thousands years ect." is a classic line and yet a line of dialog acknowledging the "pointy hat" couldn't have been included?
And just a little dialog with the companions who leave at the beginning, it's not exactly a lot to ask for.
I'll keep my eyes open for anything in the next few years, it would be interesting to see what if anything people do with it.